So when I first startEd KHux I was skeptical on how the energy bar was going to be used, seeing as how in every mobile app ever the energy bar depletes about an hour into playtime for most games, but for the first day of KHux i was able to complete missions back to back with each time I had about 1/3 energy left I would get a level up. I thought it was a great move so that hardcore gamers can actually play a phone app for once, yet next day i see a bulletin board post saying how half ap cost on missions is a limited thing, meaning square is taking the "get them used to fast paced rewards" to a whole new level when it comes to micro transaction games. So when the campaign is done hardcore gamers like myself will see significantly bottlenecked playtime and will be forced to wait for ap to restore unless we want to spend jewels. This is why I stay away from mobile apps, but i thought square would understand that some us just want to play the story for ourselves.
So when I first startEd KHux I was skeptical on how the energy bar was going to be used, seeing as how in every mobile app ever the energy bar depletes about an hour into playtime for most games, but for the first day of KHux i was able to complete missions back to back with each time I had about 1/3 energy left I would get a level up. I thought it was a great move so that hardcore gamers can actually play a phone app for once, yet next day i see a bulletin board post saying how half ap cost on missions is a limited thing, meaning square is taking the "get them used to fast paced rewards" to a whole new level when it comes to micro transaction games. So when the campaign is done hardcore gamers like myself will see significantly bottlenecked playtime and will be forced to wait for ap to restore unless we want to spend jewels. This is why I stay away from mobile apps, but i thought square would understand that some us just want to play the story for ourselves.