In case anyone's interested, here's a list of all the current Proud Mode quests in KHUx JP.
**As NA/International is catching up to JP, this list has been discontinued.
The Sleeping Lion Keyblade (mainly upright/speed) is obtained Proud quest no.3, Fantasy Notes (mainly upright/magic) is obtained at Proud quest no.103, Fenrir (mainly upright/power) is obtained after clearing quest no.203. They are upgraded with Electrum. After +25, they are upgraded with Solar Gems.
The Darkgnaw Keyblade (mainly reverse/power) is obtained upon clearing quest 328, and is upgraded with Dark Matter instead of Electrum.
After +25, Lunar Gems are needed to further upgrade it.
The Missing Ache Keyblade (mainly reverse/speed) is obtained upon clearing quest 379, and the Diamond Dust Keyblade (mainly reverse/magic) is obtained upon clearing quest 428. Both are also upgraded with Dark Matter and Lunar Gems.
Each quest hands out one Electrum (or Dark Matter, starting from quest 326) for clearing the first challenge objective (defeat all enemies in one turn), the other two objectives (usually defeat X number of heartless, collect at least X Lux, deal at least X damage in one hit, use an ability X number of times, defeat a certain heartless in one turn, pick up all Keyblade materials, equip no more/at least X number of medals in deck, clear within an X amount of time, etc) net you avatar coins and a Duckling, Magic Mirror medal, or another Dark Matter (starting quest 326).
**With the addition of a sixth medal slot from the Pet System as of September 21st, 2017, note that "5 Reverse medals equipped" challenge objectives are synonymous with "at least 5 Reverse medals equipped".
Quests 1-50:
Quest //Required Keyblade //Medal requirement to use special ability
Three Wishes// at least 40% guilt
Three Wishes// at least 70% guilt
Three Wishes// at least Tier 3 guilt
Three Wishes// at least LV100
Three Wishes// Upright medals only
Divine Rose// at least LV60
Divine Rose// must have multi-target ability
Divine Rose// ability costs at least 3 SP
Starlight// at least LV100
Starlight// attack power stat of at least 7500
Starlight// ability strikes no more than 4 times
Starlight// ability strikes only 1 time
Moogle of Glory// ability costs no more than 2 SP
Moogle of Glory //magic medals only
Moogle of Glory// attack power stat of at least 7500
Moogle of Glory// at least LV80
Moogle of Glory// at least 5* rarity
Treasure Trove// 6* rarity
Treasure Trove// at least 3 ability dots
Treasure Trove// at least Tier 3 guilt
Treasure Trove// must have single-target ability
Olympia //ability strikes at least 6 times
Olympia //at least Tier 3 guilt
Olympia// speed medals only
Olympia// Upright medals only
Olympia// Reverse medals only
Treasure Trove// Upright medals only
Treasure Trove //ability costs at least 2 SP
Treasure Trove// ability costs at least 3 SP
Treasure Trove// ability costs at least 4 SP
Lady Luck// 6* rarity
Lady Luck// must have single-target ability
Lady Luck// ability strikes at least 8 times
Lady Luck// attack power stat of at least 8000
Starlight// at least 1% guilt
Starlight// Upright medals only
Starlight //magic medals only
Starlight// ability costs no more than 1 SP
Sleeping Lion// 6* rarity
Sleeping Lion //must have multi-target ability
Sleeping Lion// ability strikes at least 5 times
Sleeping Lion// ability strikes at least 8 times
Olympia// Upright medals only
Olympia// ability costs at least 2 SP
Olympia// ability costs at least 3 SP
Olympia// ability strikes at least 6 times
Moogle of Glory// magic medals only
Moogle of Glory// at least 90% guilt
Moogle of Glory// Reverse medals only
Moogle of Glory// ability costs at least 3 SP
Quests 51-100:
Quest //Required Keyblade //Medal requirement to use special ability
51. Treasure Trove // 6* rarity
52. Treasure Trove // at least 1% guilt
53. Treasure Trove // must have multi-target ability
54. Starlight // LV100 only
55. Starlight // ability costs at least 2 SP
56. Starlight // Upright only
57. Lady Luck // at least Tier 3 guilt
58. Lady Luck // 6* rarity
59. Lady Luck // at least 50% guilt
60. Treasure Trove // 6* rarity
61. Treasure Trove // must have single-target ability
62. Treasure Trove // at least 1% guilt
63. Treasure Trove // ability costs no more than 2 SP
64. Moogle of Glory // LV100 only
65. Moogle of Glory // 6* rarity
66. Moogle of Glory // ability strikes at least 3 times
67. Lady Luck // medal attack stat of at least 8000
68. Lady Luck // medal defense stat of at least 8000
69. Lady Luck // LV100 only
70. Divine Rose // ability costs at least 1 SP
71. Divine Rose // ability costs at least 2 SP
72. Divine Rose // ability costs at least 3 SP
73. Divine Rose // 6* rarity
74. Divine Rose // at least 1% guilt
75. Olympia // 6* rarity
76. Olympia // LV100 only
77. Olympia // medal ability strikes at least 11 times
78. Olympia // medal ability strikes no more than 8 times
79. Olympia // medal ability strikes no more than 2 times
80. Treasure Trove // at least Tier 3 guilt
81. Treasure Trove // 6* rarity
82. Treasure Trove // ability costs no more than 2 SP
83. Treasure Trove // ability costs no more than 2 SP
84. Treasure Trove // must have multi-target ability
85. Three Wishes // medal ability strikes no more than 11 times
86. Three Wishes // medal ability strikes no more than 6 times
87. Three Wishes // Reverse only
88. Three Wishes // ability costs no more than 2 SP
89. Three Wishes // medal defense stat of at least 8000
90. Sleeping Lion // 6* rarity
91. Sleeping Lion // at least Tier 3 guilt
92. Sleeping Lion // at least 1% guilt
93. Sleeping Lion // at least 75% guilt
94. Olympia // ability costs at least 2 SP
95. Olympia // ability costs at least 3 SP
96. Olympia // ability strikes no more than 11 times
97. Olympia // ability strikes no more than 3 times
98. Divine Rose // must have multi-target ability
99. Divine Rose // ability costs at least 3 SP
100. Divine Rose // ability costs at least 2 SP
Quests 101-150:
Quest //Required Keyblade// Medal requirement to use ability
101. Divine Rose // ability strikes no more than 6 times
102. Divine Rose // ability costs at least 2 SP
103. Sleeping Lion // medal defense stat of at least 8000
104. Sleeping Lion // Tier 3 guilt and under only
105. Sleeping Lion // must have single-target ability
106. Lady Luck // at least 90% guilt
107. Lady Luck // must have multi-target ability
108. Lady Luck // Reverse medals only
109. Olympia // ability costs at least 4 SP
110. Olympia // ability costs exactly 3 SP
111. Olympia // Upright medals only
112. Olympia // ability strikes exactly 3 times
113. Olympia // ability costs no more than 1 SP
114. Olympia // ability strikes at least 6 times
115. Divine Rose // Upright medals only
116. Divine Rose // must have single-target ability
117. Divine Rose // medal attack stat of at least 8200
118. Divine Rose // ability costs exactly 2 SP
119. Divine Rose // ability costs at least 3 SP
120. Divine Rose // ability costs at least 4 SP
121. Lady Luck // ability strikes only once
122. Lady Luck // Reverse medals only
123. Lady Luck // at least 1% guilt
124. Lady Luck // must have single-target ability
125. Moogle of Glory // must have multi-target ability
126. Moogle of Glory // ability costs at least 4 SP
127. Moogle of Glory // ability costs at least 5 SP
128. Moogle of Glory // Upright medals only
129. Three Wishes // Tier 3 guilt and under only
130. Three Wishes // must have single-target ability
131. Three Wishes // ability strikes at least 4 times
132. Three Wishes // ability strikes at least 7 times
133. Sleeping Lion // ability strikes no more than 3 times
134. Sleeping Lion // ability strikes no more than 7 times
135. Divine Rose // Reverse medals only
136. Divine Rose // must have single-target ability
137. Moogle of Glory // ability costs at least 2 SP
138. Moogle of Glory // ability costs at least 3 SP
139. Treasure Trove // must have single-target ability
140. Treasure Trove // Tier 3 guilt only
141. Treasure Trove // ability costs at least 4 SP
142. Starlight // must have multi-target ability
143. Starlight // ability costs no more than 1 SP
144. Fantasy Notes // ability costs at least 2 SP
145. Fantasy Notes // must have multi-target ability
146. Fantasy Notes // ability costs no more than 2 SP
147. Sleeping Lion // medal attack stat of at least 8150
148. Sleeping Lion // medal defense stat of at least 8000
149. Lady Luck // ability strikes no more than 2 times
150. Lady Luck // ability strikes only once
Quests 151-200:
Quest // Required Keyblade // Medal requirement to use ability
151. Lady Luck // ability costs no more than 1 SP
152. Treasure Trove // ability strikes only once
153. Treasure Trove // Reverse medals only
154. Moogle of Glory // medal defense stat of at least 8000
155. Moogle of Glory // medal defense stat of at least 8100
156. Moogle of Glory // must have multi-target ability
157. Three Wishes // ability costs at least 3 SP
158. Three Wishes // ability costs at least 4 SP
159. Three Wishes // must have multi-target ability
160. Three Wishes // ability strikes at least 8 times
161. Lady Luck // ability strikes no more than 5 times
162. Lady Luck // ability strikes no more than 3 times
163. Divine Rose // must have multi-target ability
164. Divine Rose // Reverse medals only
165. Divine Rose // ability strikes no more than 5 times
166. Olympia // ability costs no more than 1 SP
167. Olympia // must have single-target ability
168. Olympia // Tier 3 guilt only
169. Treasure Trove // Upright medals only
170. Treasure Trove // Reverse medals only
171. Treasure Trove // ability costs exactly 3 SP
172. Starlight // must have multi-target ability
173. Starlight // medal attack stat of at least 8100
174. Starlight // medal defense stat of at least 8100
175. Starlight // ability strikes no more than 5 times
176. Sleeping Lion // ability strikes no more than 3 times
177. Sleeping Lion // ability costs exactly 2 SP
178. Sleeping Lion // ability costs exactly 1 SP
179. Sleeping Lion // ability strikes at least 6 times
180. Divine Rose // ability costs at least 2 SP
181. Divine Rose // medal attack stat of at least 8150
182. Divine Rose // must have multi-target ability
183. Treasure Trove // ability strikes only once
184. Treasure Trove // must have single-target ability
185. Treasure Trove // at least 80% guilt
186. Olympia // ability costs at least 3 SP
187. Olympia // ability strikes at least 10 times
188. Olympia // ability costs exactly 1 SP
189. Three Wishes // Tier 3 guilt only
190. Three Wishes // Reverse medals only
191. Three Wishes // Upright medals only
192. Fantasy Notes // ability strikes no more than 3 times
193. Fantasy Notes // Upright medals only
194. Fantasy Notes // ability costs no more than 2 SP
195. Lady Luck // Reverse medals only
196. Lady Luck // Tier 3 guilt and under only
197. Lady Luck // must have single-target ability
198. Sleeping Lion // ability costs no more than 1 SP
199. Sleeping Lion // medal attack stat of at least 8100
200. Sleeping Lion // medal attack stat of at least 8200
Quests 201-250:
Quest // Required Keyblade // Medal requirement to use ability
201. Olympia // must have multi-target ability
202. Olympia // ability costs no more than 1 SP
203. Olympia // Upright medals only
204. Starlight // must have single-target ability
205. Starlight // Upright medals only
206. Divine Rose // ability strikes no more than 2 times
207. Divine Rose // medal attack stat of at least 8150
208. Divine Rose // at least 85% guilt
209. Divine Rose // ability costs at least 3 SP
210. Divine Rose // ability strikes at least 5 times
211. Starlight // ability strikes at least 2 times
212. Starlight // ability costs no more than 1 SP
213. Starlight // ability costs no more than 2 SP
214. Starlight // ability costs no more than 3 SP
215. Starlight // Speed medals only
216. Stroke of Midnight // must have single-target ability
217. Stroke of Midnight // ability strikes only once
218. Moogle of Glory // must have single-target ability
219. Moogle of Glory // at least 90% guilt
220. Moogle of Glory // ability costs exactly 2 SP
221. Fantasy Notes // must have multi-target ability
222. Fantasy Notes // ability costs at least 4 SP
223. Fantasy Notes // ability strikes no more than 3 times
224. Fantasy Notes // must have single-target ability
225. Fantasy Notes // ability strikes at least 6 times
226. Sleeping Lion // ability costs exactly 1 SP
227. Sleeping Lion // ability costs exactly 2 SP
228. Sleeping Lion // ability strikes no more than 4 times
229. Lady Luck // must have single-target ability
230. Lady Luck // ability strikes at least 8 times
231. Olympia // must have single-target ability
232. Olympia // ability costs exactly 2 SP
233. Olympia // Upright medals only
234. Stroke of Midnight // ability costs at least 3 SP
235. Stroke of Midnight // ability strikes at least 7 times
236. Stroke of Midnight // must have single-target ability
237. Lady Luck // must have multi-target ability
238. Lady Luck // must have single-target ability
239. Lady Luck // ability costs no more than 2 SP
240. Fenrir // Upright medals only
241. Fenrir // must have multi-target ability
242. Moogle of Glory // Reverse medals only
243. Moogle of Glory // ability costs exactly 3 SP
244. Starlight // ability strikes no more than 3 times
245. Starlight // ability costs at least 3 SP
246. Olympia // ability costs at least 3 SP
247. Olympia // must have single-target ability
248. Olympia // ability costs no more than 1 SP
249. Fenrir // ability strikes at least 2 times
250. Fenrir // ability costs no more than 2 SP
Quests 251-300:
Quest // Required Keyblade // Medal requirement to use special ability
251. Stroke of Midnight // ability costs exactly 1 SP
252. Stroke of Midnight // ability costs exactly 3 SP
253. Three Wishes // Reverse medals only
254. Three Wishes // ability strikes no more than 3 times
255. Three Wishes // must have single-target ability
256. Starlight // Upright medals only
257. Starlight // ability strikes at least 2 times
258. Starlight // ability costs no more than 1 SP
259. Olympia // Upright medals only
260. Olympia // medal attack stat of at least 8200
261. Olympia // Power medals only
262. Divine Rose // Magic medals only
263. Divine Rose // ability strikes at least 7 times
264. Divine Rose // ability costs no more than 1 SP
265. Lady Luck // medal defense stat of at least 8100
266. Lady Luck // ability costs at least 0 SP
267. Fenrir // must have multi-target ability
268. Fenrir // ability costs no more than 2 SP
269. Stroke of Midnight // ability strikes only once
270. Stroke of Midnight // ability costs at least 3 SP
271. Stroke of Midnight // medal attack stat of at least 8150
272. Starlight // Upright medals only
273. Starlight // ability strikes at least 7 times
274. Moogle of Glory // must have multi-target ability
275. Moogle of Glory // ability costs no more than 2 SP
276. Three Wishes // ability costs at least 3 SP
277. Three Wishes // ability costs exactly 3 SP
278. Three Wishes // Reverse medals only
279. Fantasy Notes // must have multi-target ability
280. Fantasy Notes // ability costs no more than 1 SP
281. Fantasy Notes // ability strikes at least 2 times
282. Sleeping Lion // ability costs exactly 3 SP
283. Sleeping Lion // Upright medals only
284. Sleeping Lion // ability strikes at least 7 times
285. Moogle of Glory // ability costs no more than 2 SP
286. Moogle of Glory // ability costs no more than 1 SP
287. Treasure Trove // ability costs at least 4 SP
288. Treasure Trove // ability strikes no more than 3 times
289. Treasure Trove // Reverse medals only
290. Stroke of Midnight // ability costs no more than 1 SP
291. Stroke of Midnight // ability strikes at least 5 times
292. Lady Luck // must have multi-target ability
293. Lady Luck // must have single-target ability
294. Lady Luck // medal attack stat of at least 8150
295. Fenrir // ability costs exactly 2 SP
296. Fenrir // ability strikes at least 7 times
297. Three Wishes // ability costs at least 3 SP
298. Three Wishes // must have single-target ability
299. Sleeping Lion // medal attack stat of at least 8150
300. Sleeping Lion // ability costs at least 3 SP
Quests 301-325 (rewards Magic Mirrors instead of Electrum):
Quest // Required Keyblade // Medal requirement to use special ability
301. Three Wishes // must have random-target ability
302. Three Wishes // ability costs at least 4 SP
303. Three Wishes // Tier 3 Guilt and under only
304. Three Wishes // ability costs 0 SP
305. Lady Luck // must have single-target ability
306. Lady Luck // Reverse medals only
307. Lady Luck // ability costs exactly 4 SP
308. Treasure Trove // must have single-target ability
309. Treasure Trove // ability costs exactly 1 SP
310. Treasure Trove // must have single-target ability
311. Stroke of Midnight // Magic medals only
312. Stroke of Midnight // Power medals only
313. Stroke of Midnight // ability costs no more than 1 SP
314. Stroke of Midnight // must have single-target ability
315. Sleeping Lion // Reverse medals only
316. Sleeping Lion // ability costs exactly 2 SP
317. Sleeping Lion // medal attack stat of at least 8200
318. Fenrir // must have single-target ability
319. Fenrir // ability costs at least 3 SP
320. Fenrir // ability costs at least 4 SP
321. Fantasy Notes // ability costs no more than 1 SP
322. Fantasy Notes // ability strikes no more than 3 times
323. Fantasy Notes // must have multi-target ability
324. Starlight // Speed medals only
325. Starlight // must have single-target ability
Quests 326-350 (rewards Dark Matter materials instead of Electrum, two per quest):
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
326. Divine Rose // ability costs exactly 1 SP // no more than 3 medals equipped in deck
327. Moogle of Glory // must have single-target ability // equip only Power medals in deck
328. Moogle of Glory // Reverse medals only // no more then 2 medals equipped in deck
329. Stroke of Midnight // must have random-target ability // no more than 3 medals equipped in deck
330. Stroke of Midnight // ability costs exactly 3 SP // 5 Reverse medals equipped in deck
331. Three Wishes // Reverse medals only // deal at least 40,000 damage in one hit (Burst damage does not count)
332. Three Wishes // ability costs exactly 0 SP // 5 Upright medals equipped in deck
333. Fantasy Notes // Reverse medals only // 5 Reverse medals equipped in deck
334. Fantasy Notes // ability costs at least 4 SP // use a medal's ability at least 7 times
335. Lady Luck // ability strikes at least 10 times // no more than 2 medals equipped in deck
336. Lady Luck // ability costs at least 3 SP // clear within 40 seconds
337. Lady Luck // Upright medals only // no more than 2 medals equipped in deck
338. Treasure Trove // ability costs exactly 1 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
339. Treasure Trove // Reverse medals only // no more than 2 medals equipped in deck
340. Fenrir // must have multi-target ability // clear within 40 seconds
341. Fenrir // Reverse medals only // use a medal's ability no more than 1 time
342. Starlight // Upright medals only // clear within 20 seconds
343. Starlight // Magic medals only // no more than 2 medals equipped in deck
344. Fantasy Notes // ability costs no more than 1 SP // no more than 2 medals equipped in deck
345. Fantasy Notes // ability costs exactly 2 SP // 5 Reverse medals equipped in deck
346. Olympia // ability costs at least 3 SP // deal at least 40,000 damage in one hit (Burst damage does not count)
347. Olympia // Upright medals only // no more than 2 medals equipped in deck
349. Sleeping Lion // ability costs at least 4 SP // no more than 2 medals equipped in deck
350. Sleeping Lion // Reverse medals only // 5 Reverse medals equipped in deck
Quests 351-375 (rewards Dark Matter materials instead of Electrum, two per quest):
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
351. Darkgnaw // ability costs at least 2 SP // 5 Reverse medals equipped in deck
352. Darkgnaw // ability costs no more than 2 SP // no more than 2 medals equipped in deck
353. Darkgnaw // must have multi-target ability // use a special ability no more than 3 times
354. Fenrir // ability costs at least 3 SP // no more than 1 medal equipped in deck
355. Fenrir // ability strikes at least 9 times // no more than 1 medal equipped in deck
356. Fenrir // ability costs no more than 2 SP // use a special ability no more than 5 times
357. Fenrir // must have single-target ability // no more than 3 medals equipped in deck
358. Three Wishes // ability costs at least 3 SP // no more than 2 medals equipped in deck
359. Three Wishes // Upright medals only // use a special ability no more than 3 times
360. Three Wishes // must have single-target ability // 5 Reverse medals equipped in deck
361. Fantasy Notes // ability costs exactly 1 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
362. Fantasy Notes // must have multi-target ability // use a special ability no more than 1 time
363. Fantasy Notes // ability strikes at least 9 times // no more than 2 medals equipped in deck
364. Lady Luck // Reverse medals only // deal at least 20,000 damage in one hit (Burst damage does not count) 365. Lady Luck // ability costs no more than 2 SP // clear within 50 seconds
366. Lady Luck // ability strikes at least 9 times // no more than 1 medal equipped in deck
367. Sleeping Lion // must have multi-target ability // 5 Reverse medals equipped in deck
368. Sleeping Lion // ability costs exactly 2 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
369. Sleeping Lion // ability costs no more than 1 SP // use a special ability no more than 2 times
370. Treasure Trove // Reverse medals only // deal at least 20,000 damage in one hit (Burst damage does not count)
371. Treasure Trove // ability strikes at least 9 times // 5 Upright medals equipped in deck
372. Treasure Trove // Upright medals only // clear within 50 seconds
373. Darkgnaw // ability costs at least 2 SP // 5 Reverse medals equipped in deck
374. Darkgnaw // must have single-target ability // clear within 50 seconds
375. Darkgnaw // ability strikes no more than 6 times // 5 Reverse medals equipped in deck
Quests 376-400 (rewards Dark Matter materials instead of Electrum, two per quest):
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
376. Olympia // ability costs no more than 1 SP // no more than 2 medals equipped in deck
377. Olympia // ability strikes at least 7 times // use a special ability no more than 3 times
378. Sleeping Lion // must have single-target ability // deal at least 20,000 damage in one hit (Burst damage does not count)
379. Sleeping Lion // ability costs no more than 1 SP // use a special ability no more than 3 times
380. Stroke of Midnight // Magic medals only // at least 4 Reverse medals equipped in deck
381. Stroke of Midnight // Upright medals only // no more than 2 medals equipped in deck
382. Starlight // must have multi-target ability // no more than 2 medals equipped in deck
383. Starlight // ability costs at least 2 SP // 5 Reverse medals equipped in deck
384. Darkgnaw // ability costs at least 2 SP // no more than 1 medal equipped in deck
385. Darkgnaw // must have multi-target ability // at least 5 Upright medals equipped in deck
386. Darkgnaw // ability strikes no more than 8 times // deal at least 20,000 damage in one hit (Burst damage does not count)
387. Moogle of Glory // must have random-target ability // at least 4 Reverse medals equipped in deck
388. Moogle of Glory // Reverse medals only // no more than 1 medal equipped in deck
389. Fantasy Notes // ability costs at least 3 SP // no more than 2 medals equipped in deck
390. Fantasy Notes // ability costs exactly 1 SP // 5 Upright medals equipped in deck
391. Three Wishes // Upright medals only // clear within 50 seconds
392. Three Wishes // ability costs at least 3 SP // use a special ability no more than 3 times
393. Three Wishes // must have single-target ability // use a special ability no more than 1 time
394. Missing Ache // ability costs at least 2 SP // no more than 2 medals equipped in deck
395. Missing Ache // must have multi-target ability // use a special ability no more than 1 time
396. Missing Ache // must have single-target ability // 5 Reverse medals equipped in deck
397. Missing Ache // Reverse medals only // use a special ability no more than 1 time
398. Missing Ache // ability costs at least 3 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
422. Fantasy Notes // must have multi-target ability // deal at least 50,000 damage in one hit (Burst damage does not count)
423. Fantasy Notes // Reverse medals only // no more than 2 medals equipped
424. Missing Ache // ability hits only 1 time // clear within 75 seconds
425. Missing Ache // Upright medals only // use an ability no more than 2 times
Quests 426-450 (rewards Dark Matter materials instead of Electrum, two per quest)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
426. Fenrir // ability costs at least 4 SP // use an ability at least 6 times
427. Fenrir // must have single-target ability // use an ability no more than 2 times
428. Fenrir // Reverse medals only // no more than 2 medals equipped in deck
429. Darkgnaw // ability costs no more than 2 SP // no more than 1 medal equipped in deck
430. Darkgnaw // ability hits only once // 5 Upright medals equipped in deck
431. Darkgnaw // must have single-target ability // no more than 1 medal equipped in deck
432. Fantasy Notes // must have single-target ability // no more than 2 medals equipped in deck
433. Fantasy Notes // Reverse medals only // no more than 1 medal equipped in deck
434. Moogle of Glory // ability costs exactly 2 SP // use an ability no more than 1 time
435. Moogle of Glory // Upright medals only // clear within 23 seconds
436. Diamond Dust // ability costs at least 2 SP // no more than 2 medals equipped in deck
437. Diamond Dust // must have single-target ability // 5 Reverse medals equipped in deck
438. Sleeping Lion // ability costs at least 5 SP // use an ability at least 3 times
439. Sleeping Lion // must have single-target ability // at least 4 Reverse medals equipped
440. Sleeping Lion // must have random-target ability // use an ability at least 10 times
441. Missing Ache // must have multi-target ability // at least 4 Upright medals equipped in deck
442. Missing Ache // ability hits no more than 4 times // 5 Upright medals equipped in deck
443. Missing Ache // Reverse medals only // no more than 1 medal equipped in deck
444. Fairy Stars // must have multi-target ability // clear within 18 seconds
445. Fairy Stars // ability costs 0 SP // no more than 1 medal equipped in deck
446. Fairy Stars // ability costs at least 3 SP // deal at least 80,000 damage in one hit (Burst damage does not count)
447. Darkgnaw // ability costs at least 3 SP // 5 Reverse medals equipped in deck
448. Darkgnaw // Upright medals only // clear within 15 seconds
449. Darkgnaw // ability hits at least 10 times // use an ability no more than 1 time
450. Diamond Dust // ability costs at least 4 SP // deal at least 80,000 damage in one hit (Burst damage does not count)
Quests 451-475 (rewards Magic Mirrors instead of Dark Matter, two per quest)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Magic Mirror
451. Fantasy Notes // must have single-target ability // defeat the Hammer Body in one turn
452. Fantasy Notes // ability hits at least 10 times // 5 Reverse medals equipped
453. Fantasy Notes // ability costs at least 4 SP // clear within 25 seconds
454. Fairy Stars // must have multi-target ability // deal at least 80,000 damage in one hit (Burst damage does not count)
455. Fairy Stars // must have single-target ability // clear within 20 seconds
456. Fairy Stars // Speed medals only // defeat the Noisy Wardrobe in one turn
457. Divine Rose // Speed medals only // use an ability no more than 1 time
458. Divine Rose // must have single-target ability // deal at least 80,000 damage in one hit (Burst damage does not count)
459. Moogle of Glory // Power medals only // clear within 20 seconds
460. Moogle of Glory // ability costs at least 4 SP // no more than 1 medal equipped in deck
461. Olympia // Power medals only // defeat the Aiming Cannon in one turn
462. Olympia // Upright medals only // no more than 1 medal equipped in deck
463. Olympia // ability hits at least 10 times // 5 Reverse medals equipped in deck
464. Diamond Dust // ability costs at least 2 SP // use an ability at least 5 times
465. Diamond Dust // ability hits no more than 4 times // deal at least 80,000 damage in one hit (Burst damage does not count)
466. Diamond Dust // Reverse medals only // defeat the Hammer Body in one turn
467. Sleeping Lion // ability hits at least 10 times // no more than 1 medal equipped in deck
468. Sleeping Lion // ability hits only 1 time // 5 Reverse medals equipped in deck
469. Missing Ache // ability costs at least 2 SP // no more than 2 medals equipped in deck
470. Missing Ache // ability costs at least 4 SP // no more than 1 medal equipped in deck
471. Fenrir // Reverse medals only // defeat the Invisible in one turn
472. Fenrir // ability hits at least 10 times // use an ability at least 10 times
473. Darkgnaw // must have single-target ability // 5 Reverse medals equipped in deck
474. Darkgnaw // Upright medals only // no more than 1 medal equipped in deck
475. Diamond Dust // must have single-target ability // 5 Upright medals equipped in deck
Quests 476-500 (rewards Dark Matter instead of Electrum, two per quest)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
476. Diamond Dust // ability hits at least 5 times // no more than 2 medals equipped in deck
477. Diamond Dust // Upright medals only // clear within 25 seconds
478. Darkgnaw // ability costs no more than 1 SP // 5 Upright medals equipped in deck
479. Darkgnaw // ability hits at least 5 times // use an ability no more than 3 times
480. Darkgnaw // must have single-target ability // clear within 30 seconds
481. Darkgnaw // ability costs no more than 1 SP // 5 Upright medals equipped in deck
482. Missing Ache // ability costs exactly 2 SP // no more than 1 medal equipped in deck
483. Missing Ache // must have multi-target ability // clear within 20 seconds
484. Missing Ache // ability costs at least 3 SP // use an ability no more than 1 time
485. Fairy Stars // Power medals only // clear within 17 seconds
486. Fairy Stars // Reverse medals only // deal at least 80,000 damage in one hit (Burst damage does not count)
487. Fairy Stars // must have random-target ability // clear within 15 seconds
488. Divine Rose // Speed medals only // 5 Reverse medals equipped in deck
489. Divine Rose // must have single-target ability // clear within 60 seconds
490. Divine Rose // Reverse medals only // no more than 1 medal equipped in deck
491. Starlight // ability costs exactly 3 SP // no more than 1 medal equipped in deck
492. Starlight // must have random-target ability // 5 Upright medals equipped in deck
493. Starlight // ability costs no more than 1 SP // use an ability no more than 1 time
494. Moogle of Glory // Power medals only // 5 Upright medals equipped in deck
495. Moogle of Glory // Reverse medals only // no more than 1 medal equipped in deck
496. Moogle of Glory // must have random-target ability // use an ability no more than 1 time
497. Stroke of Midnight // must have single-target ability // deal at least 80,000 damage in one hit (Burst damage does not count)
498. Stroke of Midnight // Magic medals only // deal at least 80,000 damage in one hit (Burst damage does not count)
499. Stroke of Midnight // Reverse medals only // no more than 1 medal equipped in deck
500. Olympia // Reverse medals only // no more than 2 medals equipped in deck
Quests 501-525 (rewards Mirrors and Gems--2x Power, 2x Speed, 1 Magic--instead of Dark Matter)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second reward
501. Olympia // ability costs at least 4 SP // use an ability no more than 2 times
502. Olympia // Reverse medals only // no more than 1 medal equipped in deck
503. Darkgnaw // must have multi-target ability // use an ability no more than 2 times
504. Darkgnaw // Upright medals only // no more than 2 medals equipped in deck
505. Sleeping Lion // ability hits at least 10 times // use an ability no more than 1 time
506. Sleeping Lion // ability costs at least 4 SP // use an ability at least 4 times
507. Sleeping Lion // ability hits no more than 4 times // clear within 20 seconds
508. Missing Ache // ability costs at least 3 SP // clear within 16 seconds
509. Missing Ache // Reverse medals only // no more than 2 medals equipped in deck
510. Diamond Dust // must have single-target ability // no more than 2 medals equipped in deck
511. Diamond Dust // ability costs no more than 1 SP // 5 Reverse medals equipped in deck
512. Diamond Dust // Reverse medals only // no more than 1 medal equipped in deck
513. Stroke of Midnight // must have random-target ability // clear within 15 seconds
514. Stroke of Midnight // Upright medals only // deal at least 100,000 damage in one hit (Burst damage does not count)
515. Fenrir // ability costs at least 3 SP // use an ability at least 8 times
516. Fenrir // Reverse medals only // use an ability no more than 1 time
517. Fairy Stars // Upright medals only // no more than 1 medal equipped in deck
518. Fairy Stars // Power medals only // deal at least 100,000 damage in one hit (Burst damage does not count)
519. Fairy Stars // must have random-target ability // use an ability at least 8 times
520. Starlight // ability costs no more than 2 SP // use an ability no more than 1 time
521. Starlight // Speed medals only // no more than 2 medals equipped in deck
522. Starlight // ability hits at least 10 times // use an ability at least 10 times
523. Divine Rose // must have multi-target ability // 5 Reverse medals equipped in deck
524. Divine Rose // must have single-target ability // no more than 2 medals equipped in deck
525. Divine Rose // Speed medals only // 5 Reverse medals equipped in deck
Quests 526-550 (rewards Mirrors and Gems--2x Power, 2x Magic, 1 Speed--instead of Dark Matter)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second reward
526. Darkgnaw // ability costs exactly 2 SP // at least 4 Upright medals equipped in deck
527. Darkgnaw // Upright medals only // use an ability no more than 3 times
528. Darkgnaw // must have single-target ability // at least 5 Reverse medals equipped in deck
529. Missing Ache // must have single-target ability // deal at least 100,000 damage in one hit (Burst damage does not count)
530. Missing Ache // ability costs no more than 1 SP // clear within 16 seonds
531. Missing Ache // Upright medals only // clear within 14 seconds
532. Diamond Dust // ability hits no more than 4 times // deal at least 100,000 damage in one hit (Burst damage does not count)
533. Diamond Dust // must have random-target ability // no more than 3 medals equipped in deck
534. Diamond Dust // ability costs at least 3 SP // no more than 2 medals equipped in deck
535. Fenrir // must have multi-target ability // deal at least 100,000 damage in one hit (Burst damage does not count)
536. Fenrir // Reverse medals only // at leasts 5 Reverse medals equipped in deck
537. Fenrir // ability hits at least 10 times // use an ability no more than 3 times
538. Sleeping Lion // must have random-target ability // at least 5 Upright medals equipped in deck
539. Sleeping Lion // ability costs at least 4 SP // use an ability at least 6 times
540. Sleeping Lion // Reverse medals only // clear within 45 seconds
541. Fantasy Notes // ability costs no more than 1 SP // no more than 1 medal equipped in deck
542. Fantasy Notes // ability hits no more than 4 times // deal at least 100,000 damage in one hit (Burst damage does not count)
543. Fantasy Notes // Reverse medals only // at least 5 Reverse medals equipped in deck
544. Olympia // ability costs at least 3 SP // no more than 3 medals equipped in deck
545. Olympia // ability costs at least 5 SP // use an ability at least 9 times
546. Divine Rose // Upright medals only // no more than 3 medals equipped in deck
547. Divine Rose // Reverse medals only // at least 5 Reverse medals equipped in deck
548. Divine Rose // ability hits no more than 4 times // deal at least 100,000 damage in one hit (Burst damage does not count)
549. Divine Rose // ability costs at least 5 SP // at least 5 Reverse medals equipped in deck
550. Moogle of Glory // Upright medals only // no more than 2 medals equipped in deck
Quests 551-575 (rewards Mirrors and Gems--1x Power, 2x Magic, 2x Speed--instead of Dark Matter)
**Will be updated when possible
[9/26/16 JST Update]
Proud+ quests have been added to the Power/Speed/Magic challenge event quests. Each one features LV400+ enemies, and the first objective of each Proud+ quest yields one Solar Gem, which is needed to upgrade Sleeping Lion, Fantasy Notes, and Fenrir after +25.
In case anyone's interested, here's a list of all the current Proud Mode quests in KHUx JP.
**As NA/International is catching up to JP, this list has been discontinued.
The Sleeping Lion Keyblade (mainly upright/speed) is obtained Proud quest no.3, Fantasy Notes (mainly upright/magic) is obtained at Proud quest no.103, Fenrir (mainly upright/power) is obtained after clearing quest no.203. They are upgraded with Electrum. After +25, they are upgraded with Solar Gems.
The Darkgnaw Keyblade (mainly reverse/power) is obtained upon clearing quest 328, and is upgraded with Dark Matter instead of Electrum.
After +25, Lunar Gems are needed to further upgrade it.
The Missing Ache Keyblade (mainly reverse/speed) is obtained upon clearing quest 379, and the Diamond Dust Keyblade (mainly reverse/magic) is obtained upon clearing quest 428. Both are also upgraded with Dark Matter and Lunar Gems.
**With the addition of a sixth medal slot from the Pet System as of September 21st, 2017, note that "5 Reverse medals equipped" challenge objectives are synonymous with "at least 5 Reverse medals equipped".
Quests 1-50:
Quest // Required Keyblade // Medal requirement to use special ability
Quests 51-100:
Quest // Required Keyblade // Medal requirement to use special ability
51. Treasure Trove // 6* rarity
52. Treasure Trove // at least 1% guilt
53. Treasure Trove // must have multi-target ability
54. Starlight // LV100 only
55. Starlight // ability costs at least 2 SP
56. Starlight // Upright only
57. Lady Luck // at least Tier 3 guilt
58. Lady Luck // 6* rarity
59. Lady Luck // at least 50% guilt
60. Treasure Trove // 6* rarity
61. Treasure Trove // must have single-target ability
62. Treasure Trove // at least 1% guilt
63. Treasure Trove // ability costs no more than 2 SP
64. Moogle of Glory // LV100 only
65. Moogle of Glory // 6* rarity
66. Moogle of Glory // ability strikes at least 3 times
67. Lady Luck // medal attack stat of at least 8000
68. Lady Luck // medal defense stat of at least 8000
69. Lady Luck // LV100 only
70. Divine Rose // ability costs at least 1 SP
71. Divine Rose // ability costs at least 2 SP
72. Divine Rose // ability costs at least 3 SP
73. Divine Rose // 6* rarity
74. Divine Rose // at least 1% guilt
75. Olympia // 6* rarity
76. Olympia // LV100 only
77. Olympia // medal ability strikes at least 11 times
78. Olympia // medal ability strikes no more than 8 times
79. Olympia // medal ability strikes no more than 2 times
80. Treasure Trove // at least Tier 3 guilt
81. Treasure Trove // 6* rarity
82. Treasure Trove // ability costs no more than 2 SP
83. Treasure Trove // ability costs no more than 2 SP
84. Treasure Trove // must have multi-target ability
85. Three Wishes // medal ability strikes no more than 11 times
86. Three Wishes // medal ability strikes no more than 6 times
87. Three Wishes // Reverse only
88. Three Wishes // ability costs no more than 2 SP
89. Three Wishes // medal defense stat of at least 8000
90. Sleeping Lion // 6* rarity
91. Sleeping Lion // at least Tier 3 guilt
92. Sleeping Lion // at least 1% guilt
93. Sleeping Lion // at least 75% guilt
94. Olympia // ability costs at least 2 SP
95. Olympia // ability costs at least 3 SP
96. Olympia // ability strikes no more than 11 times
97. Olympia // ability strikes no more than 3 times
98. Divine Rose // must have multi-target ability
99. Divine Rose // ability costs at least 3 SP
100. Divine Rose // ability costs at least 2 SP
Quests 101-150:
101. Divine Rose // ability strikes no more than 6 times
102. Divine Rose // ability costs at least 2 SP
103. Sleeping Lion // medal defense stat of at least 8000
104. Sleeping Lion // Tier 3 guilt and under only
105. Sleeping Lion // must have single-target ability
106. Lady Luck // at least 90% guilt
107. Lady Luck // must have multi-target ability
108. Lady Luck // Reverse medals only
109. Olympia // ability costs at least 4 SP
110. Olympia // ability costs exactly 3 SP
111. Olympia // Upright medals only
112. Olympia // ability strikes exactly 3 times
113. Olympia // ability costs no more than 1 SP
114. Olympia // ability strikes at least 6 times
115. Divine Rose // Upright medals only
116. Divine Rose // must have single-target ability
117. Divine Rose // medal attack stat of at least 8200
118. Divine Rose // ability costs exactly 2 SP
119. Divine Rose // ability costs at least 3 SP
120. Divine Rose // ability costs at least 4 SP
121. Lady Luck // ability strikes only once
122. Lady Luck // Reverse medals only
123. Lady Luck // at least 1% guilt
124. Lady Luck // must have single-target ability
125. Moogle of Glory // must have multi-target ability
126. Moogle of Glory // ability costs at least 4 SP
127. Moogle of Glory // ability costs at least 5 SP
128. Moogle of Glory // Upright medals only
129. Three Wishes // Tier 3 guilt and under only
130. Three Wishes // must have single-target ability
131. Three Wishes // ability strikes at least 4 times
132. Three Wishes // ability strikes at least 7 times
133. Sleeping Lion // ability strikes no more than 3 times
134. Sleeping Lion // ability strikes no more than 7 times
135. Divine Rose // Reverse medals only
136. Divine Rose // must have single-target ability
137. Moogle of Glory // ability costs at least 2 SP
138. Moogle of Glory // ability costs at least 3 SP
139. Treasure Trove // must have single-target ability
140. Treasure Trove // Tier 3 guilt only
141. Treasure Trove // ability costs at least 4 SP
142. Starlight // must have multi-target ability
143. Starlight // ability costs no more than 1 SP
144. Fantasy Notes // ability costs at least 2 SP
145. Fantasy Notes // must have multi-target ability
146. Fantasy Notes // ability costs no more than 2 SP
147. Sleeping Lion // medal attack stat of at least 8150
148. Sleeping Lion // medal defense stat of at least 8000
149. Lady Luck // ability strikes no more than 2 times
150. Lady Luck // ability strikes only once
Quests 151-200:
Quest // Required Keyblade // Medal requirement to use ability
151. Lady Luck // ability costs no more than 1 SP
152. Treasure Trove // ability strikes only once
153. Treasure Trove // Reverse medals only
154. Moogle of Glory // medal defense stat of at least 8000
155. Moogle of Glory // medal defense stat of at least 8100
156. Moogle of Glory // must have multi-target ability
157. Three Wishes // ability costs at least 3 SP
158. Three Wishes // ability costs at least 4 SP
159. Three Wishes // must have multi-target ability
160. Three Wishes // ability strikes at least 8 times
161. Lady Luck // ability strikes no more than 5 times
162. Lady Luck // ability strikes no more than 3 times
163. Divine Rose // must have multi-target ability
164. Divine Rose // Reverse medals only
165. Divine Rose // ability strikes no more than 5 times
166. Olympia // ability costs no more than 1 SP
167. Olympia // must have single-target ability
168. Olympia // Tier 3 guilt only
169. Treasure Trove // Upright medals only
170. Treasure Trove // Reverse medals only
171. Treasure Trove // ability costs exactly 3 SP
172. Starlight // must have multi-target ability
173. Starlight // medal attack stat of at least 8100
174. Starlight // medal defense stat of at least 8100
175. Starlight // ability strikes no more than 5 times
176. Sleeping Lion // ability strikes no more than 3 times
177. Sleeping Lion // ability costs exactly 2 SP
178. Sleeping Lion // ability costs exactly 1 SP
179. Sleeping Lion // ability strikes at least 6 times
180. Divine Rose // ability costs at least 2 SP
181. Divine Rose // medal attack stat of at least 8150
182. Divine Rose // must have multi-target ability
183. Treasure Trove // ability strikes only once
184. Treasure Trove // must have single-target ability
185. Treasure Trove // at least 80% guilt
186. Olympia // ability costs at least 3 SP
187. Olympia // ability strikes at least 10 times
188. Olympia // ability costs exactly 1 SP
189. Three Wishes // Tier 3 guilt only
190. Three Wishes // Reverse medals only
191. Three Wishes // Upright medals only
192. Fantasy Notes // ability strikes no more than 3 times
193. Fantasy Notes // Upright medals only
194. Fantasy Notes // ability costs no more than 2 SP
195. Lady Luck // Reverse medals only
196. Lady Luck // Tier 3 guilt and under only
197. Lady Luck // must have single-target ability
198. Sleeping Lion // ability costs no more than 1 SP
199. Sleeping Lion // medal attack stat of at least 8100
200. Sleeping Lion // medal attack stat of at least 8200
Quests 201-250:
Quest // Required Keyblade // Medal requirement to use ability
201. Olympia // must have multi-target ability
202. Olympia // ability costs no more than 1 SP
203. Olympia // Upright medals only
204. Starlight // must have single-target ability
205. Starlight // Upright medals only
206. Divine Rose // ability strikes no more than 2 times
207. Divine Rose // medal attack stat of at least 8150
208. Divine Rose // at least 85% guilt
209. Divine Rose // ability costs at least 3 SP
210. Divine Rose // ability strikes at least 5 times
211. Starlight // ability strikes at least 2 times
212. Starlight // ability costs no more than 1 SP
213. Starlight // ability costs no more than 2 SP
214. Starlight // ability costs no more than 3 SP
215. Starlight // Speed medals only
216. Stroke of Midnight // must have single-target ability
217. Stroke of Midnight // ability strikes only once
218. Moogle of Glory // must have single-target ability
219. Moogle of Glory // at least 90% guilt
220. Moogle of Glory // ability costs exactly 2 SP
221. Fantasy Notes // must have multi-target ability
222. Fantasy Notes // ability costs at least 4 SP
223. Fantasy Notes // ability strikes no more than 3 times
224. Fantasy Notes // must have single-target ability
225. Fantasy Notes // ability strikes at least 6 times
226. Sleeping Lion // ability costs exactly 1 SP
227. Sleeping Lion // ability costs exactly 2 SP
228. Sleeping Lion // ability strikes no more than 4 times
229. Lady Luck // must have single-target ability
230. Lady Luck // ability strikes at least 8 times
231. Olympia // must have single-target ability
232. Olympia // ability costs exactly 2 SP
233. Olympia // Upright medals only
234. Stroke of Midnight // ability costs at least 3 SP
235. Stroke of Midnight // ability strikes at least 7 times
236. Stroke of Midnight // must have single-target ability
237. Lady Luck // must have multi-target ability
238. Lady Luck // must have single-target ability
239. Lady Luck // ability costs no more than 2 SP
240. Fenrir // Upright medals only
241. Fenrir // must have multi-target ability
242. Moogle of Glory // Reverse medals only
243. Moogle of Glory // ability costs exactly 3 SP
244. Starlight // ability strikes no more than 3 times
245. Starlight // ability costs at least 3 SP
246. Olympia // ability costs at least 3 SP
247. Olympia // must have single-target ability
248. Olympia // ability costs no more than 1 SP
249. Fenrir // ability strikes at least 2 times
250. Fenrir // ability costs no more than 2 SP
Quests 251-300:
Quest // Required Keyblade // Medal requirement to use special ability
251. Stroke of Midnight // ability costs exactly 1 SP
252. Stroke of Midnight // ability costs exactly 3 SP
253. Three Wishes // Reverse medals only
254. Three Wishes // ability strikes no more than 3 times
255. Three Wishes // must have single-target ability
256. Starlight // Upright medals only
257. Starlight // ability strikes at least 2 times
258. Starlight // ability costs no more than 1 SP
259. Olympia // Upright medals only
260. Olympia // medal attack stat of at least 8200
261. Olympia // Power medals only
262. Divine Rose // Magic medals only
263. Divine Rose // ability strikes at least 7 times
264. Divine Rose // ability costs no more than 1 SP
265. Lady Luck // medal defense stat of at least 8100
266. Lady Luck // ability costs at least 0 SP
267. Fenrir // must have multi-target ability
268. Fenrir // ability costs no more than 2 SP
269. Stroke of Midnight // ability strikes only once
270. Stroke of Midnight // ability costs at least 3 SP
271. Stroke of Midnight // medal attack stat of at least 8150
272. Starlight // Upright medals only
273. Starlight // ability strikes at least 7 times
274. Moogle of Glory // must have multi-target ability
275. Moogle of Glory // ability costs no more than 2 SP
276. Three Wishes // ability costs at least 3 SP
277. Three Wishes // ability costs exactly 3 SP
278. Three Wishes // Reverse medals only
279. Fantasy Notes // must have multi-target ability
280. Fantasy Notes // ability costs no more than 1 SP
281. Fantasy Notes // ability strikes at least 2 times
282. Sleeping Lion // ability costs exactly 3 SP
283. Sleeping Lion // Upright medals only
284. Sleeping Lion // ability strikes at least 7 times
285. Moogle of Glory // ability costs no more than 2 SP
286. Moogle of Glory // ability costs no more than 1 SP
287. Treasure Trove // ability costs at least 4 SP
288. Treasure Trove // ability strikes no more than 3 times
289. Treasure Trove // Reverse medals only
290. Stroke of Midnight // ability costs no more than 1 SP
291. Stroke of Midnight // ability strikes at least 5 times
292. Lady Luck // must have multi-target ability
293. Lady Luck // must have single-target ability
294. Lady Luck // medal attack stat of at least 8150
295. Fenrir // ability costs exactly 2 SP
296. Fenrir // ability strikes at least 7 times
297. Three Wishes // ability costs at least 3 SP
298. Three Wishes // must have single-target ability
299. Sleeping Lion // medal attack stat of at least 8150
300. Sleeping Lion // ability costs at least 3 SP
Quests 301-325 (rewards Magic Mirrors instead of Electrum):
Quest // Required Keyblade // Medal requirement to use special ability
301. Three Wishes // must have random-target ability
302. Three Wishes // ability costs at least 4 SP
303. Three Wishes // Tier 3 Guilt and under only
304. Three Wishes // ability costs 0 SP
305. Lady Luck // must have single-target ability
306. Lady Luck // Reverse medals only
307. Lady Luck // ability costs exactly 4 SP
308. Treasure Trove // must have single-target ability
309. Treasure Trove // ability costs exactly 1 SP
310. Treasure Trove // must have single-target ability
311. Stroke of Midnight // Magic medals only
312. Stroke of Midnight // Power medals only
313. Stroke of Midnight // ability costs no more than 1 SP
314. Stroke of Midnight // must have single-target ability
315. Sleeping Lion // Reverse medals only
316. Sleeping Lion // ability costs exactly 2 SP
317. Sleeping Lion // medal attack stat of at least 8200
318. Fenrir // must have single-target ability
319. Fenrir // ability costs at least 3 SP
320. Fenrir // ability costs at least 4 SP
321. Fantasy Notes // ability costs no more than 1 SP
322. Fantasy Notes // ability strikes no more than 3 times
323. Fantasy Notes // must have multi-target ability
324. Starlight // Speed medals only
325. Starlight // must have single-target ability
Quests 326-350 (rewards Dark Matter materials instead of Electrum, two per quest):
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
326. Divine Rose // ability costs exactly 1 SP // no more than 3 medals equipped in deck
327. Moogle of Glory // must have single-target ability // equip only Power medals in deck
328. Moogle of Glory // Reverse medals only // no more then 2 medals equipped in deck
329. Stroke of Midnight // must have random-target ability // no more than 3 medals equipped in deck
330. Stroke of Midnight // ability costs exactly 3 SP // 5 Reverse medals equipped in deck
331. Three Wishes // Reverse medals only // deal at least 40,000 damage in one hit (Burst damage does not count)
332. Three Wishes // ability costs exactly 0 SP // 5 Upright medals equipped in deck
333. Fantasy Notes // Reverse medals only // 5 Reverse medals equipped in deck
334. Fantasy Notes // ability costs at least 4 SP // use a medal's ability at least 7 times
335. Lady Luck // ability strikes at least 10 times // no more than 2 medals equipped in deck
336. Lady Luck // ability costs at least 3 SP // clear within 40 seconds
337. Lady Luck // Upright medals only // no more than 2 medals equipped in deck
338. Treasure Trove // ability costs exactly 1 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
339. Treasure Trove // Reverse medals only // no more than 2 medals equipped in deck
340. Fenrir // must have multi-target ability // clear within 40 seconds
341. Fenrir // Reverse medals only // use a medal's ability no more than 1 time
342. Starlight // Upright medals only // clear within 20 seconds
343. Starlight // Magic medals only // no more than 2 medals equipped in deck
344. Fantasy Notes // ability costs no more than 1 SP // no more than 2 medals equipped in deck
345. Fantasy Notes // ability costs exactly 2 SP // 5 Reverse medals equipped in deck
346. Olympia // ability costs at least 3 SP // deal at least 40,000 damage in one hit (Burst damage does not count)
347. Olympia // Upright medals only // no more than 2 medals equipped in deck
348. Sleeping Lion // ability costs exactly 1 SP // 5 Reverse medals equipped in deck
349. Sleeping Lion // ability costs at least 4 SP // no more than 2 medals equipped in deck
350. Sleeping Lion // Reverse medals only // 5 Reverse medals equipped in deck
Quests 351-375 (rewards Dark Matter materials instead of Electrum, two per quest):
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
351. Darkgnaw // ability costs at least 2 SP // 5 Reverse medals equipped in deck
352. Darkgnaw // ability costs no more than 2 SP // no more than 2 medals equipped in deck
353. Darkgnaw // must have multi-target ability // use a special ability no more than 3 times
354. Fenrir // ability costs at least 3 SP // no more than 1 medal equipped in deck
355. Fenrir // ability strikes at least 9 times // no more than 1 medal equipped in deck
356. Fenrir // ability costs no more than 2 SP // use a special ability no more than 5 times
357. Fenrir // must have single-target ability // no more than 3 medals equipped in deck
358. Three Wishes // ability costs at least 3 SP // no more than 2 medals equipped in deck
359. Three Wishes // Upright medals only // use a special ability no more than 3 times
360. Three Wishes // must have single-target ability // 5 Reverse medals equipped in deck
361. Fantasy Notes // ability costs exactly 1 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
362. Fantasy Notes // must have multi-target ability // use a special ability no more than 1 time
363. Fantasy Notes // ability strikes at least 9 times // no more than 2 medals equipped in deck
364. Lady Luck // Reverse medals only // deal at least 20,000 damage in one hit (Burst damage does not count)
365. Lady Luck // ability costs no more than 2 SP // clear within 50 seconds
366. Lady Luck // ability strikes at least 9 times // no more than 1 medal equipped in deck
367. Sleeping Lion // must have multi-target ability // 5 Reverse medals equipped in deck
368. Sleeping Lion // ability costs exactly 2 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
369. Sleeping Lion // ability costs no more than 1 SP // use a special ability no more than 2 times
370. Treasure Trove // Reverse medals only // deal at least 20,000 damage in one hit (Burst damage does not count)
371. Treasure Trove // ability strikes at least 9 times // 5 Upright medals equipped in deck
372. Treasure Trove // Upright medals only // clear within 50 seconds
373. Darkgnaw // ability costs at least 2 SP // 5 Reverse medals equipped in deck
374. Darkgnaw // must have single-target ability // clear within 50 seconds
375. Darkgnaw // ability strikes no more than 6 times // 5 Reverse medals equipped in deck
Quests 376-400 (rewards Dark Matter materials instead of Electrum, two per quest):
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
376. Olympia // ability costs no more than 1 SP // no more than 2 medals equipped in deck
377. Olympia // ability strikes at least 7 times // use a special ability no more than 3 times
378. Sleeping Lion // must have single-target ability // deal at least 20,000 damage in one hit (Burst damage does not count)
379. Sleeping Lion // ability costs no more than 1 SP // use a special ability no more than 3 times
380. Stroke of Midnight // Magic medals only // at least 4 Reverse medals equipped in deck
381. Stroke of Midnight // Upright medals only // no more than 2 medals equipped in deck
382. Starlight // must have multi-target ability // no more than 2 medals equipped in deck
383. Starlight // ability costs at least 2 SP // 5 Reverse medals equipped in deck
384. Darkgnaw // ability costs at least 2 SP // no more than 1 medal equipped in deck
385. Darkgnaw // must have multi-target ability // at least 5 Upright medals equipped in deck
386. Darkgnaw // ability strikes no more than 8 times // deal at least 20,000 damage in one hit (Burst damage does not count)
387. Moogle of Glory // must have random-target ability // at least 4 Reverse medals equipped in deck
388. Moogle of Glory // Reverse medals only // no more than 1 medal equipped in deck
389. Fantasy Notes // ability costs at least 3 SP // no more than 2 medals equipped in deck
390. Fantasy Notes // ability costs exactly 1 SP // 5 Upright medals equipped in deck
391. Three Wishes // Upright medals only // clear within 50 seconds
392. Three Wishes // ability costs at least 3 SP // use a special ability no more than 3 times
393. Three Wishes // must have single-target ability // use a special ability no more than 1 time
394. Missing Ache // ability costs at least 2 SP // no more than 2 medals equipped in deck
395. Missing Ache // must have multi-target ability // use a special ability no more than 1 time
396. Missing Ache // must have single-target ability // 5 Reverse medals equipped in deck
397. Missing Ache // Reverse medals only // use a special ability no more than 1 time
398. Missing Ache // ability costs at least 3 SP // deal at least 20,000 damage in one hit (Burst damage does not count)
399. Fenrir // ability costs exactly 0 SP // clear within 20 seconds
400. Fenrir // Reverse medals only // no more than 2 medals equipped in deck
Quests 401-425 (rewards Dark Matter materials instead of Electrum, two per quest):
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
401. Fenrir // must have single-target ability // at least 4 Reverse medals equipped
402. Fenrir // ability costs at least 3 SP // no more than 2 medals equipped in deck
403. Stroke of Midnight // ability costs no more than 1 SP // equip only Magic medals
404. Stroke of Midnight // must have single-target ability // at least 4 Reverse medals equipped
405. Stroke of Midnight // Upright medals only // clear within 30 seconds
406. Moogle of Glory // Reverse medals only // no more than 1 medal equipped
407. Moogle of Glory // ability costs 0 SP // 5 Reverse medals equipped
408. Moogle of Glory // must have random-target ability // no more than 4 medals equipped
409. Sleeping Lion // ability costs at least 2 SP // 5 Reverse medals equipped
410. Sleeping Lion // ability hits no more than 4 times // deal at least 80,000 damage in one hit (Burst damage does not count)
411. Divine Rose // ability costs at least 3 SP // use an ability no more than 1 time
412. Divine Rose // ability hits at least 10 times // equip only Magic medals
413. Divine Rose // must have single-target ability // no more than 2 medals equipped
414. Olympia // Reverse medals only // no more than 2 medals equipped
415. Olympia // ability costs at least 4 SP // use an ability no more than 2 times
416. Darkgnaw // must have multi-target ability // 5 Upright medals equipped
417. Darkgnaw // ability costs at least 3 SP // use an ability no more than 1 time
418. Darkgnaw // ability hits at least 2 times // no more than 2 medals equipped
419. Starlight // ability costs at least 4 SP // use an ability at least 6 times
420. Starlight // must have random-target ability // use an ability no more than 1 time
421. Fantasy Notes // ability costs exactly 3 SP // 5 Reverse medals equipped
422. Fantasy Notes // must have multi-target ability // deal at least 50,000 damage in one hit (Burst damage does not count)
423. Fantasy Notes // Reverse medals only // no more than 2 medals equipped
424. Missing Ache // ability hits only 1 time // clear within 75 seconds
425. Missing Ache // Upright medals only // use an ability no more than 2 times
Quests 426-450 (rewards Dark Matter materials instead of Electrum, two per quest)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
426. Fenrir // ability costs at least 4 SP // use an ability at least 6 times
427. Fenrir // must have single-target ability // use an ability no more than 2 times
428. Fenrir // Reverse medals only // no more than 2 medals equipped in deck
429. Darkgnaw // ability costs no more than 2 SP // no more than 1 medal equipped in deck
430. Darkgnaw // ability hits only once // 5 Upright medals equipped in deck
431. Darkgnaw // must have single-target ability // no more than 1 medal equipped in deck
432. Fantasy Notes // must have single-target ability // no more than 2 medals equipped in deck
433. Fantasy Notes // Reverse medals only // no more than 1 medal equipped in deck
434. Moogle of Glory // ability costs exactly 2 SP // use an ability no more than 1 time
435. Moogle of Glory // Upright medals only // clear within 23 seconds
436. Diamond Dust // ability costs at least 2 SP // no more than 2 medals equipped in deck
437. Diamond Dust // must have single-target ability // 5 Reverse medals equipped in deck
438. Sleeping Lion // ability costs at least 5 SP // use an ability at least 3 times
439. Sleeping Lion // must have single-target ability // at least 4 Reverse medals equipped
440. Sleeping Lion // must have random-target ability // use an ability at least 10 times
441. Missing Ache // must have multi-target ability // at least 4 Upright medals equipped in deck
442. Missing Ache // ability hits no more than 4 times // 5 Upright medals equipped in deck
443. Missing Ache // Reverse medals only // no more than 1 medal equipped in deck
444. Fairy Stars // must have multi-target ability // clear within 18 seconds
445. Fairy Stars // ability costs 0 SP // no more than 1 medal equipped in deck
446. Fairy Stars // ability costs at least 3 SP // deal at least 80,000 damage in one hit (Burst damage does not count)
447. Darkgnaw // ability costs at least 3 SP // 5 Reverse medals equipped in deck
448. Darkgnaw // Upright medals only // clear within 15 seconds
449. Darkgnaw // ability hits at least 10 times // use an ability no more than 1 time
450. Diamond Dust // ability costs at least 4 SP // deal at least 80,000 damage in one hit (Burst damage does not count)
Quests 451-475 (rewards Magic Mirrors instead of Dark Matter, two per quest)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Magic Mirror
451. Fantasy Notes // must have single-target ability // defeat the Hammer Body in one turn
452. Fantasy Notes // ability hits at least 10 times // 5 Reverse medals equipped
453. Fantasy Notes // ability costs at least 4 SP // clear within 25 seconds
454. Fairy Stars // must have multi-target ability // deal at least 80,000 damage in one hit (Burst damage does not count)
455. Fairy Stars // must have single-target ability // clear within 20 seconds
456. Fairy Stars // Speed medals only // defeat the Noisy Wardrobe in one turn
457. Divine Rose // Speed medals only // use an ability no more than 1 time
458. Divine Rose // must have single-target ability // deal at least 80,000 damage in one hit (Burst damage does not count)
459. Moogle of Glory // Power medals only // clear within 20 seconds
460. Moogle of Glory // ability costs at least 4 SP // no more than 1 medal equipped in deck
461. Olympia // Power medals only // defeat the Aiming Cannon in one turn
462. Olympia // Upright medals only // no more than 1 medal equipped in deck
463. Olympia // ability hits at least 10 times // 5 Reverse medals equipped in deck
464. Diamond Dust // ability costs at least 2 SP // use an ability at least 5 times
465. Diamond Dust // ability hits no more than 4 times // deal at least 80,000 damage in one hit (Burst damage does not count)
466. Diamond Dust // Reverse medals only // defeat the Hammer Body in one turn
467. Sleeping Lion // ability hits at least 10 times // no more than 1 medal equipped in deck
468. Sleeping Lion // ability hits only 1 time // 5 Reverse medals equipped in deck
469. Missing Ache // ability costs at least 2 SP // no more than 2 medals equipped in deck
470. Missing Ache // ability costs at least 4 SP // no more than 1 medal equipped in deck
471. Fenrir // Reverse medals only // defeat the Invisible in one turn
472. Fenrir // ability hits at least 10 times // use an ability at least 10 times
473. Darkgnaw // must have single-target ability // 5 Reverse medals equipped in deck
474. Darkgnaw // Upright medals only // no more than 1 medal equipped in deck
475. Diamond Dust // must have single-target ability // 5 Upright medals equipped in deck
Quests 476-500 (rewards Dark Matter instead of Electrum, two per quest)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second Dark Matter
476. Diamond Dust // ability hits at least 5 times // no more than 2 medals equipped in deck
477. Diamond Dust // Upright medals only // clear within 25 seconds
478. Darkgnaw // ability costs no more than 1 SP // 5 Upright medals equipped in deck
479. Darkgnaw // ability hits at least 5 times // use an ability no more than 3 times
480. Darkgnaw // must have single-target ability // clear within 30 seconds
481. Darkgnaw // ability costs no more than 1 SP // 5 Upright medals equipped in deck
482. Missing Ache // ability costs exactly 2 SP // no more than 1 medal equipped in deck
483. Missing Ache // must have multi-target ability // clear within 20 seconds
484. Missing Ache // ability costs at least 3 SP // use an ability no more than 1 time
485. Fairy Stars // Power medals only // clear within 17 seconds
486. Fairy Stars // Reverse medals only // deal at least 80,000 damage in one hit (Burst damage does not count)
487. Fairy Stars // must have random-target ability // clear within 15 seconds
488. Divine Rose // Speed medals only // 5 Reverse medals equipped in deck
489. Divine Rose // must have single-target ability // clear within 60 seconds
490. Divine Rose // Reverse medals only // no more than 1 medal equipped in deck
491. Starlight // ability costs exactly 3 SP // no more than 1 medal equipped in deck
492. Starlight // must have random-target ability // 5 Upright medals equipped in deck
493. Starlight // ability costs no more than 1 SP // use an ability no more than 1 time
494. Moogle of Glory // Power medals only // 5 Upright medals equipped in deck
495. Moogle of Glory // Reverse medals only // no more than 1 medal equipped in deck
496. Moogle of Glory // must have random-target ability // use an ability no more than 1 time
497. Stroke of Midnight // must have single-target ability // deal at least 80,000 damage in one hit (Burst damage does not count)
498. Stroke of Midnight // Magic medals only // deal at least 80,000 damage in one hit (Burst damage does not count)
499. Stroke of Midnight // Reverse medals only // no more than 1 medal equipped in deck
500. Olympia // Reverse medals only // no more than 2 medals equipped in deck
Quests 501-525 (rewards Mirrors and Gems--2x Power, 2x Speed, 1 Magic--instead of Dark Matter)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second reward
501. Olympia // ability costs at least 4 SP // use an ability no more than 2 times
502. Olympia // Reverse medals only // no more than 1 medal equipped in deck
503. Darkgnaw // must have multi-target ability // use an ability no more than 2 times
504. Darkgnaw // Upright medals only // no more than 2 medals equipped in deck
505. Sleeping Lion // ability hits at least 10 times // use an ability no more than 1 time
506. Sleeping Lion // ability costs at least 4 SP // use an ability at least 4 times
507. Sleeping Lion // ability hits no more than 4 times // clear within 20 seconds
508. Missing Ache // ability costs at least 3 SP // clear within 16 seconds
509. Missing Ache // Reverse medals only // no more than 2 medals equipped in deck
510. Diamond Dust // must have single-target ability // no more than 2 medals equipped in deck
511. Diamond Dust // ability costs no more than 1 SP // 5 Reverse medals equipped in deck
512. Diamond Dust // Reverse medals only // no more than 1 medal equipped in deck
513. Stroke of Midnight // must have random-target ability // clear within 15 seconds
514. Stroke of Midnight // Upright medals only // deal at least 100,000 damage in one hit (Burst damage does not count)
515. Fenrir // ability costs at least 3 SP // use an ability at least 8 times
516. Fenrir // Reverse medals only // use an ability no more than 1 time
517. Fairy Stars // Upright medals only // no more than 1 medal equipped in deck
518. Fairy Stars // Power medals only // deal at least 100,000 damage in one hit (Burst damage does not count)
519. Fairy Stars // must have random-target ability // use an ability at least 8 times
520. Starlight // ability costs no more than 2 SP // use an ability no more than 1 time
521. Starlight // Speed medals only // no more than 2 medals equipped in deck
522. Starlight // ability hits at least 10 times // use an ability at least 10 times
523. Divine Rose // must have multi-target ability // 5 Reverse medals equipped in deck
524. Divine Rose // must have single-target ability // no more than 2 medals equipped in deck
525. Divine Rose // Speed medals only // 5 Reverse medals equipped in deck
Quests 526-550 (rewards Mirrors and Gems--2x Power, 2x Magic, 1 Speed--instead of Dark Matter)
Quest // Required Keyblade // Medal requirement to use special ability // challenge objective for second reward
526. Darkgnaw // ability costs exactly 2 SP // at least 4 Upright medals equipped in deck
527. Darkgnaw // Upright medals only // use an ability no more than 3 times
528. Darkgnaw // must have single-target ability // at least 5 Reverse medals equipped in deck
529. Missing Ache // must have single-target ability // deal at least 100,000 damage in one hit (Burst damage does not count)
530. Missing Ache // ability costs no more than 1 SP // clear within 16 seonds
531. Missing Ache // Upright medals only // clear within 14 seconds
532. Diamond Dust // ability hits no more than 4 times // deal at least 100,000 damage in one hit (Burst damage does not count)
533. Diamond Dust // must have random-target ability // no more than 3 medals equipped in deck
534. Diamond Dust // ability costs at least 3 SP // no more than 2 medals equipped in deck
535. Fenrir // must have multi-target ability // deal at least 100,000 damage in one hit (Burst damage does not count)
536. Fenrir // Reverse medals only // at leasts 5 Reverse medals equipped in deck
537. Fenrir // ability hits at least 10 times // use an ability no more than 3 times
538. Sleeping Lion // must have random-target ability // at least 5 Upright medals equipped in deck
539. Sleeping Lion // ability costs at least 4 SP // use an ability at least 6 times
540. Sleeping Lion // Reverse medals only // clear within 45 seconds
541. Fantasy Notes // ability costs no more than 1 SP // no more than 1 medal equipped in deck
542. Fantasy Notes // ability hits no more than 4 times // deal at least 100,000 damage in one hit (Burst damage does not count)
543. Fantasy Notes // Reverse medals only // at least 5 Reverse medals equipped in deck
544. Olympia // ability costs at least 3 SP // no more than 3 medals equipped in deck
545. Olympia // ability costs at least 5 SP // use an ability at least 9 times
546. Divine Rose // Upright medals only // no more than 3 medals equipped in deck
547. Divine Rose // Reverse medals only // at least 5 Reverse medals equipped in deck
548. Divine Rose // ability hits no more than 4 times // deal at least 100,000 damage in one hit (Burst damage does not count)
549. Divine Rose // ability costs at least 5 SP // at least 5 Reverse medals equipped in deck
550. Moogle of Glory // Upright medals only // no more than 2 medals equipped in deck
Quests 551-575 (rewards Mirrors and Gems--1x Power, 2x Magic, 2x Speed--instead of Dark Matter)
**Will be updated when possible
[9/26/16 JST Update]
Proud+ quests have been added to the Power/Speed/Magic challenge event quests. Each one features LV400+ enemies, and the first objective of each Proud+ quest yields one Solar Gem, which is needed to upgrade Sleeping Lion, Fantasy Notes, and Fenrir after +25.
Edited by faemarch
no.129, 300 fixed.