Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up

gameaddict12345

Member
  • Content Count

    27
  • Avg. Content Per Day

    0
  • Joined

  • Last visited

Everything posted by gameaddict12345

  1. KH3 will be one of the demos that will be available for PlayStation's PlayAnywhere Roadshow Manila Leg, as announced through their Facebook Page. The demos will be available from December 7 - December 9 at the SM North EDSA Annex (by experience, its going to be at the 4th floor lol) Anybody else in the area going there? I will *raises hand in excitement*
  2. someone on twitter has shared a somewhat quick rundown of what Square Enix will show at E3 in 3 weeks. Now, I am not calling this a true leak, and that's why I came here: to look for other evidences that supports this. Screenshot below. (i'm typing this on mobile btw so sorry for any formatting errors) edit: source is from a "leaked" ESA internal memo. Schedules for Sony, Ubisoft, Bethesda, and Square Enix got leaked. Nintendo got their's leaked in a separate memo.
  3. Truthfully, if they don't announce the release date by the end this event, I think it will leave a lot of people disappointed. Q3? July-September? I don't recall having a big KH game releasing on those months before... feel free to correct me on that. But I'm still leaning to Q4. Damn, starting the game with a flashback, huh... I think this was forced because of the MI leak we had last December. But then again, Nomura said that he'd like to reveal all KH3 worlds before release... Hold up. If Q3 is to be believed, the game is unveiling the last world a month into its alleged release window. Pretty bold move, should get the fans really hyped (or really annoyed because its Frozen). Honestly, I'm not buying into this list of FF characters. Too many. I get the FFXV quartet because of how successful XV had been (even though it was an incomplete game at launch) but Lighting and the others? Too far-fetched.
  4. It doesn't seem fair to put all the credit to Yoko Shimomura on composing duties, then we know that other people have contributed to the soundtracks as well (Tsuyoshi Sekito, Takeharu Ishimoto, Kaoru Wada, composers from the Disney tracks, etc) My question to you is: how do you tackle the Digital KH Music metadata? VGMdb makes it more confusing...
  5. Title says what I want to understand. My friend from Singapore can't access the add-ons from the Playstation store. But can on her US PSN account. Problem is, she bought the game on the Singapore server.
  6. Nope. Even early in the game, the 4th command is already present, albeit represented with a "-".
  7. If you look very closely at the screenshots, particularly the KH1FM screenshot, you can draw out the conclusion that they're reusing old 1.5 and 2.5 screenshots... The HUD on 1FMHD still has 3 commands, Summons are not present in the command HUD.
  8. I'm not surprised at all... Japan has a thing when it comes to cover arts with just the logo on it.
  9. DigitalFoundry's latest video features the technical details of KINGDOM HEARTS HD 2.8 Final Chapter Prologue, which can be shown here: and to be perfectly fair, they're spot on on this one. On KHDDDHD: 30fps on cutscenes and 60fps on gameplay is fine and all, but while absent in actual gameplay, frame pacing issues are definitely there on cutscenes. Some people may be fine with this, but for others, its not. And this should not be present, at all... On KHBBS0.2AFP: Unfortunately, the issue does not stop there. A Fragmentary Passage, while keeping its goal of 30fps on Base (and Launch) PS4 and an unlocked framerate on the Pro, suffers from horrible frame pacing all throughout the game, making the experience less than optimal. We're having another de ja vu moment of FFXV at launch where frame pacing issues have plagued the game. I, for one, am hoping that either this gets patched, OR this issue is resolved by the time 1.5+2.5 comes out. What are your thoughts, sound off below!
  10. I don't have a PS4. The last home console I have is a PS2 Slim, and the last portable console I had is a PSP Street. However, that does not mean I can't draw a solid conclusion just because I don't have the necessary console. Here's my review of Kingdom Hearts Birth by Sleep 0.2 -A Fragmentary Passage-. Since I have no prior experience of playing the next-gen Kingdom Hearts game, I used the following YouTube videos and Twitch Streams to draw my conclusion: KHBBS0.2AFP Proud Mode playthrough by Shirrako KHBBS0.2AFP PS4 vs PS4Pro comparison by Shirrako KHBBS0.2AFP Critical Mode Final Devil's Wave Boss fight by Everglow KHBBS0.2AFP Beginner Mode "speedrun"* by tealgamemaster KHBBS0.2AFP Beginner Mode "Secret Boss Rush" playthrough by tealgamemaster KHBBS0.2AFP Load Screen Crash by Bizkit047 chyadosensei, Bizkit047, Faye (SilverGU001) and IrregularJinny for Twitch Streams. Discovery of a "constant" softlock point at v1.0.1 by speedrunner mieDaxx * tealgamemaster has not submitted his run into the official KH speedrun leaderboards. Until then, I'm not considering it as a full-fledged speedrun. STORY Without spoiling any further, the game managed to fill us in on Aqua's story after what happened on the Secret Episode of Birth by Sleep, while at the same time, starting the actual plotline of Kingdom Hearts 3, even for just a small moment. GAMEPLAY OH BOY, GAMEPLAY! A lot of people are worried that 0.2 will adopt the abominable gameplay of Birth by Sleep. Fortunately, Square Enix has learned from it... a little. Some enemies still don't stagger, Aqua's combos still has that thing of "floatiness", albeit in a small scale. Cartwheel seems to be fixed (thank goodness, I thought we're gonna be invincible the entire game due to that), among others. However, I have complaints. Magic-based Situation commands (pfft, they killed Reaction Commands to Situational Commands, which does practically the same thing lol) tend to whiff A LOT, particularly Thundagun, since its a ground-based attack. Shotlocks seems to be nerfed way too much. Magic Wish/Spellweaver's finishing command does NOTHING except the actual final attack, unlike its BbS counterpart where Aqua's drill-like move still does damage. On 0.2, it does damage to some extent, but not in consecutive succession. ENEMY AI This is where some people say that it excels, but for me, I'd give it a C-. As I said earlier, some enemies don't stagger, the boss AI seems crappy (especially on the final Devil's Wave boss, that thing doesn't give a firetruck if you have a strat or not, its basically just yolo Imma go ham sux to be you), and don't get me started on Aqua Replica on the Mirror Boss Rush, that thing looked like hell right at the beginning. GRAPHICS I don't see a reason why there is a certain group of people who hates the graphics in this mini-game. The graphics is definitely B-E-A-UTIFUL. Sure, This is Square Enix's first take on Unreal Engine 4, and they still have a lot to learn, but the fact that they got that far for just a small period of time since switching from Luminous to Unreal Engine 4, its a sight to behold. And the constant upgrades that we saw from the E3 demo to the Paris Games Week Demo, to the final product, it really just makes it evident that Square is hard at work for this. If this is just the tip of what SE has to offer graphics-wise, I'm really excited how'll they'll fare out once KH3 is out and about. MUSIC While there was only a few new music that was added in this, Yoko Shimomura, fresh off her stint on Final Fantasy XV, worked her magic once again on 0.2's music. Words cannot describe how godly this music is... SERIOUSLY. Although... people have complained that some of the music are just reused from various KH games... bitchy complaint, IMHO. Try making music for a scene that you already made music with years ago. THE TECHNICALITY Sad to say, this aspect of this game, is flawed to a certain extent. version 1.0.0 randomly crashes on load screens, it barely keeps up to the (I really don't know this was a goddamn thing until recently, since there was no press material that covered this) unlocked 60fps target of the PS4 Pro, and it sure as hell can't keep up even with the Launch/Base and Slim PS4's 30fps cap. Fortunately, this was fixed in the 1.0.1 patch... along with Aqua's chin and Venitas' eyes, and "various bug fixes and improved system functionality". As I mentioned in the last forum post I made, we haven't caught any wind of any crashes post 1.0.0 BUT KH/Sonic speedrunner mieDaxx has found out that the game can softlock at a certain specific point in the game. Oh Square... how come you cannot release a proper game? THE FINAL VERDICT To sum it up... Plot - **** Gameplay - *** Graphics - **** Music - ***** Technicality - *** Overall - **** / *****. The development team still has a lot to learn, still has lots of work to do, but this is definitely a step in the right direction. I'm hoping a better Osaka team to develop KH3,
  11. seeing as how DDDHD performed in this remaster, I have faith in the 1.5+2.5 remaster. Sure, there's still the quirks that the OG 3D had (looking at you, balloon...), it might as well be a developer decision to retain that quirk. Remember, Ocarina of Time 3D had most, if not all, of the same glitches and exploits present in the original Gamecube version, same as Activision when they remastered Modern Warfare. In the case of Kingdom Hearts, I'd give their implementation of "60 fps on gameplay and menus, 30 on cutscenes" a pass, since they got that fundamentally right. Minimal frame drops (and unnoticable, if there are any), no crashes, etc. Its only 0.2 that's having these issues. If any, This points to me worrying about the development of KH3, since if they can't release a short version of a full-scale game right, what chaos will be unleashed more once they go guns blazing with KH3?
  12. Apart from Venitas' eyes getting a change, aqua's chin also made a change... https://twitter.com/KH13com/status/820447716358688768 (wow, talk about a quick facial surgery, eh?) In other news, crashing that was present in v1.0.0 is at its minimum now (we're not positive that crashing is completely gone now, but there hasn't been any that we caught wind of after the 1.0.1 update) but in exchange, there is a constant point in the game where it softlocks. Speedrunner mieDax found it, and the conversation is as follows: Yep... definitely fixing the right stuff :^)
  13. The only thing I know about that patch is that fixes Venitas' eyes from blue to gold. But Soraalam1 tweeted out that 0.2 will run at an unlocked framerate of 60fps on a PS4 Pro, with the launch and slim models getting the obligatory 30fps lock. https://twitter.com/Soraalam1/status/820230254438576132 I wanna know where did his info come, and if its true or naw. Cuz as far as I've read. There's no official news of 60fps support on PS4 Pro.
  14. Due to (un)fortunate shipping stuff, some people already have their English copy of Kingdom Hearts HD 2.8 Final Chapter Prologue. Cyberman65 uploaded the english version of xBC, which can be found here: He'll upload 0.2 at the English launch, which is understandable... Sheesh, the internet really is a dangerous place...
  15. There was also a case of crashing in the physical version as well. Chyadosensei streamed 0.2 almost 12 hours pre-launch. His game crashed on a death screen at the
  16. I forgot to put this on back when I posted it and I only remembered it now Complaint No. 5: Self-Entitlement We all know the fiasco back in D23 Japan 2015. We all know the thing with Jump Festa 2016. We also know about the thing about the 2.5 launch event. Here's the thing: wherever a news article about an upcoming convention has "Kingdom Hearts" and "trailer" attached to it in a single sentence, "fans" are automatically considering themselves as entitled for a new trailer, like Square Enix owes them a trailer just with that sentence alone. Honestly, I'm dumbfounded on this basis. I have a golden rule when it comes to stuff like trailers. I don't and won't expect anything a new promotional content from Square Enix or any other company until 1. it will be shown in a livestreamed event (E3, PSX, Jump Festa at times, if Kingdom Hearts really is in their SE Presents livestream lineup) or 2. the digital team (or Nomura himself, in some instances) for Kingdom Hearts announces that there will be an upcoming trailer at a specific date and time. I can't see why this is not the general consensus among the community. Just because "a trailer will be shown at the convention" does not exactly mean that it will be for the eyes of everyone in the goddamn planet Earth. I remember having this snippet in the article regarding the D23 Japan Kingdom Hearts event: "a trailer will be shown exclusively for the attendees" or something along those lines. YET PEOPLE IGNORED THAT SNIPPET just because its not in the same sentence as "Kingdom Hearts will be showing a trailer at this event"! I dunno why this was a thing, its probably because personalities like TheGamersJoint or HMK hypes the crap out of stuff like this (no hate, just telling the blatant truth) [crap, I mentioned TGJ and HMK... now I have to tackle this... *facepalms*] Complaint No. 6: Hypers, Theorists, etc. [again, no hate, just the blatant truth] I don't watch the x-keepers, or whatever they're called, except for Dean (SoraAlam1), more on this later. I usually read news/fan sites like KH13 and KHI for Kingdom Hearts news. The thing is, it became an impression to me that what they're posting is straight up clickbait, and they're doing it for views to reach a certain quota (I dunno how YouTube-ing works, nor I am interested in knowing). It also seems though as if the moment a certain thing about Kingdom Hearts has moved, they're into it. For example: moments after Utada Teruzane accidentally mentioned that they're working towards KH3's opening, a good two hours later, I already saw a TGJ video regarding it. After Teruzane-san took back that statement, I had no idea what happened to that video. Don't get me wrong, knowing something is good. And letting your audience know about what you know is good. However, doing it in such an annoying fashion, is a straight up no-no. And by annoying fashion, I mean posting a video every day or so, having no substance at all, or posting up theories, which might be good at first, is dumb enough to be debunked from a technical perspective. Like how Gula and KH3 Sora had the same pose, and someone said that they're related (probably a coincidence)... or about the "20 locks in Luxu's case pertains to 13 darknesses and 7 lights (cases need to have a side needed to open upon, either remove 4 or 3 locks in that theory, please) Lemme quote a friend here: "Its okay to open up theories and share information, but it is not good to force-feed theories as if it was the truth." Nowadays, because of the way those theories have been force-fed to some people, some people consider it to be the truth. Another thing I hate about these guys is the way they behave, apart from causing drama in the KH speedrunning community at some point (both conflicts resolved, won't talk further into this since the people involved might not like this being brought back to life in detail), Their behavior is kinda... embarrassing up to the point that if I was their parent, I'd disown them right then and there. Hyperbolic reactions on trailers, HMK screaming at SE Press Conference back in E3 2015, and again at the Kingdom Hearts panel at SE presents livestream, and many more that I can't recall. I'll sum it up in this one, "non-rude" question: "Do these guys have ADHD?" Now, regarding Dean. I exempted Dean on this complaint because of one reason: in my eyes, he PROBABLY (note the word here) realized that this is becoming a problem and has decided to tone things down. Compare his video from around 4 years ago to his videos now... there's a difference. Out of the bunch, he now seems to be the grown-up among the babies. Now you might be thinking: "You're firetrucking biased towards Dean..." True, because he's the more mature and the person whom I can talk into comfortably regarding actual KH facts... unlike some other guys whose answer to me will be "because this is the popular theory, this is the truth" [again, for the third time, I am not hating on the x-Keepers, even though it does seem that way. I am only telling the blatant truth.]
  17. This is funny... IGN actually took down the video lmao... Although it might be an honest mistake, their social media/digital team really has to get their shit up front. I let Eraqueeze slide because it is somehow a complicated name to pronounce especially if you have no idea what the series is, but 2.8 footage tagged as KH3? Who's the researcher for IGN again?
  18. I've had enough. I'm probably too intoxicated in the current state of the KH community as of today. This forum thread hopes to be a platform for people to also voice their hearts out. Complaint No. 1: People want KH3, and they want it now. First of all, why? why would you want KH3 right now? I got two points to back this thing up. a. The story is not ready... yet. "But we're already at KH3, what do you mean the story is not ready yet?" I'm willing to wager a challenge. Introduce a guy who has no idea of Kingdom Hearts and have him/her play only three games: Kingdom Hearts 1, Kingdom Hearts 2 and Kingdom Hearts 3D. Then, have him/her tell the entire lore. Impossible, right? Exactly. Some people have not played these "side-games" that they don't even care or bother to play it just because its not a numbered title. "It's a spin-off". Sure, as if Roxas' story as part of the Organization XIII is a "side-story". There are major parts of the lore that's been told in these "side-stories" but people have been too focused on wanting the story to go on that they missed major plot. Chances are, when KH3 comes out and we've played it all through, there's a chance that a number of people will go "what the flying firetruck was that?", and that's because they haven't played (or even read) the other games. b. The game itself is not ready. Just because there's screenshots and gameplay trailers doesn't mean that the game is in running condition already. Let's take Final Fantasy XV for example. Development of the game started in 2006 (man, we're old, the development started as KH2 came out in the west!) Through development constraints, shelving and all, the game was reintroduced at E3 2013 alongside Kingdom Hearts III. Fast forward to September 2014, when Nomura stepped down as the director for FFXV, Tabata took over, and development went full swing until it was released in November 2016. During that Nomura-Tabata directorship transition period, would you still think that Tabata carried on Nomura's vision of a Final Fantasy game? NO. The moment Nomura stepped down, Tabata already changed MOST of Nomura's works on Final Fantasy XV. As a result, FFXV technically only had a 2-year development cycle. As a result, there are major plot points, lots of crashes. They even announced that they'll add cutscenes that will fill in plot holes in later updates... THAT THING SHOULDN'T HAPPEN... AT ALL! [1] See what my message there? Over the span of two short years of development time, SE was able to launch a game that is practically, incomplete. Kingdom Hearts III does not have a 10-year or a 2-year development cycle... Development started in 2012, right around the release of Kingdom Hearts 3D. and the reveal trailer you saw at E3 2013? That was all CGI. None of it was on Luminous engine or Unreal Engine 4. That was CGI. If you really want KH3 now, expect a de ja vu of what happened on FFXV. Period. Complaint No. 2: For "KH Fans", Quality < Quantity. This ties in well with my complaint no. 1. Ever since KH2, SE was not able to top the quality of the game that KH2 had. Days had this weird panel system, and the plot if kinda meh, Birth by Sleep is where they experimented (and failed miserably) on Command Style, then expanded the series more and confused people further, Re:Coded was meh if it weren't for the fact that its basically a refresher of KH1 and Re:CoM, 3D was just... TIME TRAVEL WOOHOO!!!!! and there's the abomination that is chi/Unchained chi... like, the series probably could stand alone without chi/Ux, but since the probability that everything regarding x/Ux will have its major connections on KH3, we have no other choice but to play it... or not, if you're not up to the cash-grab mechanics of the game... It has come to the point where people really just wants KH3 that they have zero idea what's going on with the lore. Here's another point... 1.5 and 2.5... I appreciate the HD remasters but they're an outright abomination port-wise. Crashes, gameplay imbalances, they're shit, to be blunt. and people shrug it off like the remaster is perfect. The fact that people shrug the remaster's problems off is a concrete point that these so-called "fans" want more games, but not quality games. To quote Soraalam1 here: [2] "...and the community is way too busy crying about a Kingdom Hearts 3 release date that they don't even care about the quality of the products that are being released to them to cause some kind of uproar or movement" If 2.8 comes out and its another case of 1.5 and 2.5, the hopes of KH3 being an actual good game will get slimmer by the minute. Complaint No. 3: Y U H8 Speedruns? It has come to my attention that there are a group of people that hates KH speedruns... why? Why do you hate on a hobby that people have picked up? Is it because "they're breaking my game"? Oh please, grow up, there's barely any major glitch on KH series, I can probably count the glitches that speedrunners use here, and most of these aren't even actual glitches, more like exploits: 1. 1.5's Damage Storage Glitch 2. KH2FM/2.5's Cavern of Remembrance Skip 3. 2.5's BBSFM LV1 rebalance 4. Re:Coded's Game Over Stat Upgrade Most of these aren't even glitches, they're just exploits used... are they mad just because they can finish a game faster than others? Is that even a point to be mad about? They're probably not blatantly mad about you whining about rushing a KH3 release, but y'all are complaining about speedrunners. Pssh... Grow up. Complaint No. 4: You unappreciative son of a b. When Nomura made the year-end thank you video, the comments on YouTube, Facebook and Twitter pages are just... plain jane cancer, maybe even stage 4. Instead of thanking Nomura back for a great KH series they're all "KH3! KH3! Where's my KH3? Enough of the side-games, just give us KH3!" It resonates up till now, when the english KH pages are uploading pictures that hypes up the game via FB, Twitter and Instagram. I have no words, just... *facepalms* just shut the firetruck up you unappreciative sons of bitches. There's my complaints, what's yours? Sound off in the comments! Sources: [1] http://www.neogaf.com/forum/showthread.php?t=1233181 - Its a rumor, but it turned out that the majority of that went true. [2]
  19. I have no idea man... when Dark World was first mentioned in the E3 (or was it TGS, not sure) trailer's description on the English Kingdom Hearts channel, people thought that its a mistranslation of Realm of Darkness... turns out that was no typo. Was this part of the interview that was made back when she attended E3 or D23? If that's the case, she might be referring to new tracks made for (at most) xBC (since that probably needed new music) and maybe a couple for 0.2. Still though, how come no announcement has been made? KH OSTs has a pattern of releasing alongside the JP release date (I don't know the case for the EN OST versions, I think they're released alongside the EN release dates as well, but people haven't caught wind of it... heck, if you look it up on google, the chances of finding the EN OST for any KH game is slim (you would know if its EN if the atlantica tracks are in english and Utada's songs are the EN counterparts))
  20. It has come to my attention there SE still hasn't released any info regarding releasing a 2.8 soundtrack. Usually, its announced right around a couple of weeks before launch, and with there only 2 weeks and a day until the Japanese release comes out, there's still no info. Here's my speculation regarding this issue: 1. 3D was made in 2012. To the eyes of Square Enix, 2012 is still fresh, therefore, there's no need for a remaster of the said game tracks. 2. PC chi / Unchained x uses existing tracks from various KH releases, mostly the remastered ones that we got in 1.5 and 2.5. Therefore, it stands to reason that they also won't make new tracks for the movie. 3. If 0.2 literally takes place in the Realm of-- I mean, Dark World, the majority of game will use three tracks: Night in the Dark Dream (RoD idle music), Night of Tragedy (RoD battle music), and Hunter of the Dark (Boss music). However, they might use other darkness-related themes for other parts of the game, but the chances of them making new music for 0.2 is slim. If any, they'll just take other music from the other KH games. If there will be new music for 2.8, expect for it to be like, only a single disc UNLESS they miraculously decided to remaster all 3D music, then we're in good shape. As far as 1.5+2.5 goes, its a fresh remaster of the tracks. They'll only re-release the soundtrack IF AND ONLY IF they'll remaster the tracks for Re:CoM and BbSFM, but the chances of that is damn slim.
  21. I 'm supposed to type out my two cents here, but I dunno what to type so... here's a voice recording... https://soundcloud.com/game-addict-954777584/voice-001-m4a I apologize for the audio problems, its 1am and I'm only using the mic from my earbuds. But I really want to rant about this...
  22. Here's my two cents regarding this issue. I had this small (like, very small) series of tweets with Dean (Soraalam1) regarding the 1.5+2.5 trailer. Me, Dean (and a couple of people who favored our opinions) HOPED (not WANTED) a longer trailer than that. It just doesn't make sense that the 1.5+2.5 trailer is only 35 seconds long. If it was, it might just as well be attached to the 2.8 Final Trailer that we got a week ago, just as a KH3 trailer was attached to the 2.8 reveal trailer back at TGS 2015. (Trailer in question here: ) Then it hit me: This is a re-port of a port. What else is there to show? 60fps? Faster load times? There's not that much to show anymore. Therefore, I came to the conclusion that 35 seconds is enough, nbd. Second one, is these naggers who are entitled for KH3. I'll be blunt here: people don't f**king know how business works. 2016 is the year for Final Fantasy (WoFF and FFXV). Square Enix IS NOT ENTITLED to release a trailer or any information every single chance they can. If I read an interview with Nomura right, it goes a little something like this: "I want to share information with you guys, but now is not the time for that." Meaning Nomura had to follow a procedure just so that he can release info. Take the 2.8 Final Trailer for instance. The second part of that announcement (the Sora WoFF DLC, Simple and Clean -Ray of Hope Mix- iTunes EP pre-order, and the Special Edition KH 15th Anniversary PS4) did not come until noon that day because he had to wait for both SE's Business Division 3, Universal Music (Utada Hikaru's label company) AND Sony Japan are ready to release related info. Its a hierarchical process that Nomura followed. He did not simply went *poof* here's your KH stuff. He had to follow protocol. Another point here, as the OP pointed out. is that the game has not been in development for 10 years. Sure, you've waited 10 years. but 10 years my ass. Didn't Re:CoM, Days, BbS, Coded and Re:coded cover any of that wait time? Those games are essential to the plot, not just "spin-offs" that prolongs the franchise just for them to earn cash. There was never an instance where a game that's made from scratch went under a development time for a very short time and came out clean and free of problems (looking at you, Ubisoft). There's a reason why FFXV got delayed, why every single SE game that's slated for release after XV got delayed. Because they wanted to perfect the game. You wanted FFXV back in September? Go ahead, you can have it. But as the 4chan thread (that was concluded as fake then but latter turned out to be at least 80% correct) said, FFXV was nowhere near done back in September. Want a broken game early. Fine by me, just don't go whining around and complaining. With that in mind, Nomura wanted KH3 to be perfect. Because of that, he will NEVER release information that's far from its perfected state. That, and with the fact that he's gonna go out with his big guns come 2017 with KH's 15th anniversary, I'd like to tell these naggers one thing: SIT THE F**K DOWN AND WAIT FOR INFO TO COME IN.
  23. This is great actually. This means that Square Enix and Utada's party have come to terms with regards to Utada's songs being in digital games. Another thing to note here is that the 50 dollar (40 if you're an Amazon Prime member) price tag for 1.5+2.5. This could mean the the game will be shipped digitally, eliminating the costs for disc purchases.
×
×
  • Create New...