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Found 2 results

  1. Hey guys. So I've been replaying the first Kingdom Hearts game for like the zillionth time to try and sate my desire for Kingdom Hearts III (with little success), and there's something this game had that no other entry in the series ever brought back: defensive aero magic. Aero magic in the first game was awesome! It greatly reduced defense taken and Aeroga was even able to deflect certain attacks. This made frustrating bosses easier and was a unique use of aero magic that I've never seen in any other video game, not just Kingdom Hearts. I was so disappointed when Kingdom Hearts: Chain of Memories came out and Aero had become an offensive spell, and was further disappointed when Kingdom Hearts II didn't include the spell at all. Then when 358/2 Days (and all the games that followed) had it, it was just another offensive spell. Honestly, it's one of the only legitimate complaints I have about the series' use of magic. Am I the only one who misses the defensive Aero magic from the first Kingdom Hearts? Or do you guys agree with me? Do you think they'll ever bring this back?
  2. Of the spells listed above in the tags section, which one would you use? (If I missed some spells, please let me know. But remember, you can only suggest level 1 spells, so no mega flare, tornado, holy, etc.)
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