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Posted

The story of Gifted is a prototype outline for a game I plan to create in the future. As a brainchild of sorts, I'm finally putting this story in the hands of the people — my awesome friends at KH13. I can't wait to see your characters, reactions, and everything in between! Thanks guys for participating or watching, and enjoy the show!

Everyone is unique in their own way. No matter how similar a trait may be, no two scientists think the same, no two singers sing the same, no two artists draw the same, and no two people are the same. Some say it is the Gift of the Heavens, passed down from their God or Goddess to each person, an imprint on a person spiritually. Others believe it is the natural Gift of the world - just like DNA and fingerprints, so too must this uniqueness be solely idiosyncratic.


What is a Gift?

Every person has something that makes them distinctly themselves. Their "Gift" reflects their personality and potential. Gifts are classified as one of two types:

Ingenium

A Gift that can range from absolutely anything that the person is particularly good at. Dancing, poetry, music, photography, martial arts, archery, fishing — almost anything you can imagine that you'd state “That person has talent” can be a Ingenium Gift. These Gifts are either meant to link to and enhance the personality of a person, or throw a curveball of what you'd expect a person to be like (for example, a person whose Ingenium had to deal with being able to persuade people during public speaking events is actually rather shy and timid). A Ingenium Gift must be very specific in nature. Even if the Ingenium Gift covers a ubiquitous range of artistry (a Jack-of-All-Trades), they must have a specific way of doing it. For a singer, perhaps, the person may be able to sing very well a certain type of genre of music. Or, a person may be able to sing a broader scope of music, but with their own flair.



Potentia

A Gift that represents a supernatural power. These can be magical or physical, from pyrokenesis to pure brute strength. The powers may or may not reflect anything about a person, but as a person grows, their Potentia Gift grows too. This is mostly attributed to the “experience” they've had, including quality of life or lack thereof, whether they've made good or bad choices, their obstacles and how they've overcome them, etc. A Potentia Gift then becomes more helpful or more destructive, and can often times lead people with ill intent to become consumed in their greed to evolve it into something disastrously destructive.




Everyone possesses both an Ingenium Gift and a Potentia Gift. Under special circumstances at birth, a person may obtain two Ingenium Gifts. Often times, however, this leads to a disability among said person.



Sectilis

The world of Sectilis is beautiful, vast and varied. The world consists of 37% water, 40% of which is directly drinkable, but thanks to certain advancements in science, all of the water in the world can be accessed. Four major continents span the land: Rinde, Lieth, Pollis, and Scient, each with a different backstory, culture, and general natural beauty.


Rinde is the first established continent on Sectilis. Full of trees, wildlife and untouched natural habitat, the Rinde continent is also the number one continent for exported natural resources. Rinde spans a beautiful culture, appreciated by religious and scientific minds alike, including waterfalls, rivers, coastal beaches, and rich islands. As much as Rinde is beautiful, it is also dangerous. Monsters and vicious animals prowl the night, tearing apart the unsuspecting person who trespass their territory. It is said that dragons inhabit a certain island on the land, and those who have tried to chart the land have never returned. Rapid waters have enough pressure to crush any creature that comes across it.


Lieth is a continent whose rough start and heavy endeavor reflect upon the fruits of labor. Lieth was a barren land, destitute and vast. At first, Lieth was uninhabitable by any creature other than sand monsters, who were competitive among one another to survive. However, through persistence, people built civilization among the land. It provided a new look to Lieth, a once barren land that became a mechanized world of artificial beauty that hosted monsters and animals alike. But the yet uninhabitable places on Lieth remained a grave danger, as the monsters who previously inhabited the land have resided in the habitat after millennia of adaptation… And they've grown even stronger.


Pollis, although considered a continent, is actually not a large land mass. Instead, it is the mass of islands clumped together across Sectilis. Scientists believe that the continent used to be just one land mass, but constant tremors shook these lands apart. Volcanoes, resorts, and tropical territory dot the islands of Pollis, yet each culture and set of natural resources is vastly different. While one island may bear beans and rice, for example, another is the perfect place to grow bananas. Therefore, there is a different taste of life in each and every place in Pollis.


Scient is an ancient and mysterious land, which beyond some tribes, is mostly uninhabited. The continent is littered with inexplicable phenomenon, powerful creatures, hieroglyphs, and ancient structures. Beyond science and religion, this continent is a world of wonder in and of itself.



Religious Belief

Those who believe in a God or Gods believe that they have blessed people with Gifts. The Gods’ Gifts are reminiscent of their calling in life, and in choosing to follow this calling, the Gods will eternally bless them.


The most common religious beliefs include

Belzivue

A religion in which a single God who has love for all whom believe in him. He blesses each and every child with the Gifts, given at birth and said to be cultured and ready to behold during the Ethereal Soaking. The Ethereal Soaking can occur at any age, but mostly when a child comes about an age of five, in which they begin what is called the “Ripening”. Those who come of age at 16-18, or the “Crescent Age” must then begin a pilgrimage to a sacred land, one of five places in the world said to host the holy God’s spirit, who will guide you to your calling and keep peace to the world. Those who follow the religion are known as “Belliths” of God, and those who do not are regarded, to these “Belliths” as “Boruths,” unholy and sinful people who do not walk the way of God.



Lillianth

A religion that involves multiple Gods who have each taken a liking to certain people. A certain person or family is said to have been blessed by a God. Under that God, they are instructed to do good, bad, or indifferent to please them, and that God will show mercy. “Lillianths” believe that one day, their God will descend upon the world and give them good fortune. Gods in this religion include:

Jesuit - The Savior of Time. In the War of the Gods, before the world was created, time was fought over. Time cultured everything; the evolution of the planets, the alignments of the stars —everything was influenced by time. Those who had power over Time had the most influence upon the universe, until the neutral God Jesuit heralded the World that the Gods would watch over. In it, time would be distributed equally, and the disastrous flow of the planets that the universe was in would keep the universe from crumbling. Jesuit was credited with creating the world and watching the over the Gods. Those who follow Jesuit are said to one day save the world.

Ino - The Maiden of Beauty. Ino believed that slow, simple cultivation created the most beautiful of things. Before the War, she desired for all in the universe to grow and react slowly and beautifully. Ino only blessed women, but these women were said to be among the most beautiful of the world. Their Gifts grew slowly and freely, and as time went on, they became much more powerful than the masses. In short, women who followed Ino are often both beautiful and powerful.

Infern - The Beseecher of Chaos. Infern recognizes the power that chaos and conflict bring. Infern wanted control over time in order to strengthen the universe. As meteors clashed and asteroids crumbled, he believed that the matter in the world would grow stronger as time passed. Those who follow Infern are said to have great bursts of power, and become rulers of political and militaristic endeavor. They are also quickly skilled at their craft.

Collian - The Sentinel of Order. Collian believes that the even flow of time will keep from disaster. Before the war, Collian wanted to protect the old order of time. Those who follow Collian are the protectors of the people, and hold their duty as those who keep that which disrupts at bay.

Detra - The Wanderer of Wisdom. Detra believes that time must be paced with new discovery. All that stays the same is irrelevant - but new discovery represented new answers, and new questions bred her mind to follow the will that discovery brought. Detra wanted time to herself as a tool that would help her not only discover new things, but revisit the old. Those who follow Detra are adventurous explorers, who seek power through knowledge about the world.



Croianth


A religion that bases Gods as spirits of nature. The Gifts are granted by each God based on certain rituals and offerings given to the God after birth. This offering promises a tie to said God based on what the offering is and where it is offered. Often times, this influences the person’s Gifts. Throughout the life of the person who follows beneath a God, that person will constantly encounter a certain talisman that represents them.

Common Gods include:

Traius - God of Plants
Stratus - Goddess of the Stars
Burius - God of the Soil
Hydrius - Goddess of the Water
Firius - Goddess of the Flame
Helius - God of the Air
Tartius - God of the Wild
Darlius - Goddess of the End

Although the Gods in Croianth have certain preferences, the people who believe in Croianth, or Croianthists, believe that it is important to recognize all the gods of nature in Sectilis. If the God was unsatisfied, they were believed to have caused natural disasters.




Science


Scientific feats are evolving, mostly on the continent of Lieth. Ways in which power can be enhanced, for example, or where medicine is improving are constantly being discovered. Science has created advanced weaponry (flaming blades and robotic arms come as more advanced structures) as well as common day-to-day necessities (cell phones that can project holograms and send "attachments", as packages through digital signals, and near-instantaneous transportation across Lieth).. Scientific theory also spans through Sectilis, including theory about the planet’s creation. Scientific paragons believe that the Planet grants people Gifts for various reasons, including environment, culture, and quite possibly the Planet's “health”. Scientists are unsure of how Sectilis in particular is being affected, but throughout research can develop a theory that the planet does have a sort of “well-being” or “health”.

Science outside of Lieth is far less typical, however. Rather than advanced tech, there are typical medieval and Rennaissance-like technology. Old fashioned swords, spears, guns, and daggers are the most common, crafted by blacksmiths. Although there are many blacksmiths, those with The Ingenium Gift are believed to be geniuses, albeit only few in the world. However, these weren't simply forged in the old way - these weapons are magically enhanced, thanks to the abundance of natural resources and those with a very specific Potentia Gift. There are also weapons believed to be divine scattered across Sectilis, according to those with religious beliefs.



Magic

Magic is a phenomenon that neither science nor religion explains very well. Extracts of the planet are found all over Sectilis, but Rinde by far has the most magical deposits in all of the charted parts of Sectilis. Gods and divine beings are said to hold the least aptitude for magic, with some only able to absorb and fire minor casts while others aren't compatible at all.

To be taught to weild Magic, people go to special masters who often have the Potentia Gift to weild and conjure their own magic. The person goes through rigorous environmental endurance tests guided by the masters, taught to recognize the magical deposits of Sectilis, and taught to craft magic before being taught how to use it. This training takes months to master, and often times, disciples decide to learn one branch of magic then rest before taking on another discipline. The sheer amount of effort is exhausting at best, and most times draining.

Known Magic from the Planet include Fire, Water, Earth, Air, Ice, Lightning, and Plasma, from easiest to weild and craft to hardest.



Species

Sectilis has a variety of species across the planet, but among the most intelligent are the Ryuh, Gin, and Toria.

Ryuh - Humanoid beings. They are the most adventurous and curious out of all the species, and also have the broadest range of knowledge. As such, human beliefs are varied, and have adapted to every habitat.

Gin - Giant beings. A very well versed species in power, brute force, and tactical intellect. This race is known for its survival ability and acute sense for tapping into the power of nature.

Toria - Animalistic beings. A species that is the most attune with nature. This species have a sixth sense, thanks to whatever animalistic trait they display. For example, a Panther-Tori may have more acute night vision along with a black tail or ears.

Other beings across Sectilis include:

Valkyrie - Sub-Divine beings. This species is said to have the closest connection to the Gods, whomever they were. According to legend, their power was just a fraction of the Gods, a power that could destroy an entire country. However, the Valkyrie's power was taxing; their power, although powerful at first, would want with time. Due to emotional distress and sacrifice, it was very rare that they could reach Ascension as minor Gods, but for as much power as they gained, they lost in humanity slowly.

Succubus - Devilish beings. Seductive and sexy females that tempt other species to preserve their life force. Although the Succubi are feared by the other species of Sectilis, they are actually an unfortunate species that has to rely on others to survive. The lifespan of a average Succubi without stimulation is only 3 years, but with a partner, the lifespan can extend to nearly 200 years. A single, primary partner can be formed with a Succubus in a process known as the "Eternia Pact". In turn for providing Stimulation for the Succubus, the Stimulator is granted a tie to the Succubus' life span, causing the Stimulator regardless of species to live a much longer lifespan than normal. The Succubi's Potentia Gift grows stronger with their lifespan extended as well. Succubi always have either a spiked or club-like tail.


 

Wildlife

 

 

Lieth

Heba - A poisonous reptile with the appearance of a salamander. Small and palm-sized, and very competitive of territory and mating.

Boutilis - Beautiful butterfly-like creatures whose clear wings refract light in a way that makes them glow in color. Serves no purpose but looking beautiful.

Kedi - Large tiger-like Liethan cats. Mainly found around Adatoire in a symbiotic relationship (adatoire provides, defense and moisture, and the Kedi protect them from predators), but may stray away from a group if a mother must give birth to kin, or due to lack of food.

Adatoire - Turtle-like amphibians whose shell is made out of the mass of hard rock. It creates and repairs its shell if a significant part of it has broken off by secreting a special gluey liquid. The liquid, after drying, allows the turtle to channel its glue throughout parts of the shell that need it or retract nutrients, like rain, into the turtle's back, like veins and arteries.

Tithl - A hybrid cat-wolf species, as large as 274.32 cm (9 ft) long, and 60 cm (2 feet) wide. Have powerful, sabre-like teeth, and incredible intelligence when hunting prey. Females are very competitive for territory, while males compete for the right to females.

 

 

 

The world of Sectilis is wondrous. You will be able to take part in it and shape your own future. Your choices will make who you are. As you discover the mystery of this wondrous world, you will encounter those with ill intent, fantastical beasts, heartbreak, and difficult choices. For whatever your calling in life, be it love, world domination, the will of your God, or curiosity, may your venture be fortunate.

Rules:
-Cursing is allowed, but really, don't get excessive about it.
-Romance is allowed and encouraged to an extent. You may add intimacy and even pervy comedy (like anime level), but please, not too much. If you have questions about what you can and can't add, please PM me with what you're attempting, and be sure to include the person you want to involve, if there is one, so that I know they're in approval.
-I will be enforcing a two-week posting limit. If you have gone a week and a half without posting, I will warn you. If you have gone two weeks without notifying me, the plot will move on, and I'll make sure to warn you again. If you do not post within a month without notice, your character will be taken control of and/or exited from the RP in whatever way makes sense. If you notify me after the two weeks are up, and have a circumstance in which you couldn't post before and/or can't post, I will take it into consideration, but please make sure to PM me. Anyone that knows me knows I'm very generous when it comes to situations, and if you find that you want to come back, I'll do my best to keep you up to date however possible. In the case that I have been two weeks late, I will excuse anyone since the time I've been gone too.
-No Godmodding. Again, I won't bark down your throat. A simple edit will have me satisfied.
-If you are confused or have any questions, please PM me (not chat). I'll gladly help you out.
-Don't be disrespectful to other RP'ers. This goes without saying, but I want everyone to have a bunch of fun.
-No posting limit. Get as free as you want - this is your story. If I want things to stay on course, I'll notify you.
-STORY HEADINGS (Optional for players, but to avoid confusion in the story, I will make these headers in every post.)


----------------------------------------------------------------------------------------
MAIN PLOT ARC/IMPORTANT INFORMATION/CHANGE IN TIME OF DAY (My Posts Only)
----------------------------------------------------------------------------------------

-Personal Character + Related Characters Only-

Exposition/Flashbacks/Dreams/Reports



Author's Note
This is a prototype for the story of a video game I plan to begin development on. As such, I'd love feedback by RP'ers and non-RP'ers alike. To those watching and those playing, I'd really appreciate dialogue in the Sign Ups and Discussion. Hit me with constructive criticism, fire me with positive feedback, and don't hold back about anything you like or dislike about the RP.

I'll be running this RP very differently from most other RP's. I will have lots of player influence and I will even be willing to build a side story around a few characters at a time. In these side stories, you can explore your character more, go off with other RP'ers for romantic, expository, or training purposes. You will even be able to add in your own religion, Gods, scientific organizations, races, and other things. PM me if you're interested.

Good luck guys! I'll update the OP with my own character soon after making some edits!

Character Sheet
Name:
Age:
Gender:
Species:
Appearance:
Ingenium Gift:
Potentia Gift:
Background:
Personality:
Weapon, if any:
Religion, if any:
Other important info:
Character Theme, if any:

---------
Clouded Sun's Characters


Name: Solace Ardent ("Sol")
Age: 19
Gender: Male
Species: Ryuh
Appearance:
FACE:


cMOSs2.jpg

mijkoh.jpg


Sol has dark hair that travels to the bottom of his chin in length and a strand is parted to the right of his face. He has a slight caramel complexion. Solace is slim, but toned in muscle and has silver eyes normally. He wears black boots studded at the shin, black jeans, a sleeveless dark blue jacket with a gear insignia and sleeveless black tank top, fingerless blue-and-black leather gloves, and a small diamond stud on his right ear.
Ingenium Gift: Adept at cooking. His cuisine shines through hot, exotic pastries and meaty meals.
Potentia Gift: Eyes of the Insomniac: Sol can change his physical ability in battle depending on the color of his eyes, which are silver otherwise. With each ability, however, comes a crippling side effect.

EMERALD: Able to jump higher and run faster, at the cost of physical frailty. He takes hits harder and deals them weaker. To escape some attacks, Sol can also dematerialize into green smoke for a maximum of 1.5 seconds at a time.

Background: Solace grew up a blind child. With scientific advancement reaching an all-time high during his birth in Lieth, scientists wondered if they could not only restore a person's lost body function, like eyesight or hearing, but if they could also implant a Potentia Gift into that person. This practice was considered highly unethical by religious followers and even other scientists in Lieth, but the operation went on anyway to restore the boy's sight. Days after the operation, the laboratory disappeared.

As he grew, Solace began to strangely be much more athletic than his peers, and his eyes would become green whenever playing with other kids at around 10 unconsciously. Over the years, however, Sol has become able to control his Potentia Gift by 16.
Personality: Sol is expressive, but it's hard for him to articulate exactly how he feels. He sometimes makes decisions in the spur of the moment, and often times thinks in the spur of the moment. Solace grew hating responsibility and especially being left in the dark, yet, his basic goodness is always intact.
Weapon, if any: The Ring: Not having a Gift for engineering discouraged Sol a bit, and he came up with many failed experiments despite constant hard work. His only successful creation is The Ring, a brilliant, seemingly unbrilliant piece of jewelry able to emulate the atomic structure of a weapon and create a physical, cyan-glowing 3D replica of it. The Ring is very unstable, however, so after 30 minutes of use, it overheats and the replica shatters until The Ring cools.
Religion, if any: Agnostic. He has... reasons.
Other important info:
-Although his Gift is cooking, he loves to mess around with mechanics. Sadly, his only successful creation is the highly unstable Ring.
-Sol suffers from depression sometimes, where he feels he's not "good enough." He doesn't show it, but instead masks this in his work.
-Sol has vivid dreams and wicked nightmares. An abrupt wake up is not out of the norm.
Character Theme, if any:

 

Name: Raven Astra

Age: 20

Gender: Female

Appearance: 

 

lSIrDC.jpg2uwP7G.jpg

 

 

 

Supporting characters

 

 

Elise Waltz

 

Appearance:

original.jpg

 

 

Background: An extroverted fashionista. Loves style, has a huge smile, and apparently has some history with Sol... She grew up with Sol in Kalace. Apparently has some tax troubles.

Ingenium Gift: Has an obvious whim for fashion and interior design with a modern flair.

Currently resides in: Corbenik, Lieth, Nox Poetis Hotel

 

 

Prune and Bruce

 

 

Prune:

 

37617b3c3ee63d2de4144555e6402b10.jpg

 

 

Bruce:

PandaCop.jpg

 

 

Background: No Brawns and no brain, these two are the duo that policed downtown Kalace. Every day's a new adventure, but nothing will stop them from taking the baddies out and stopping them from trying to take over the world!

Currently resides in: Corbenik, Lieth.

 

 

 

 

Edited by Clouded Sun

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Featured Replies

And picking fights xD

That too, but going specifically for the villains is the weirder one if you ask me. And it's not just in this RP either. xD

  • Author

That too, but going specifically for the villains is the weirder one if you ask me. And it's not just in this RP either. xD

Sabre Lily's Waifu magnet needs no chains.

 

If the character is female and not confirmed straight, Zion will go for it.

For being the pure goddess of light, Zion sure does seem to like seducing villains. :/

What better way to purify them?

 

Sabre Lily's Waifu magnet needs no chains.

 

If the character is female and not confirmed straight, Zion will go for it.

Damn straight :D

 

And picking fights xD

She's good at winning them, too.

 

That too, but going specifically for the villains is the weirder one if you ask me. And it's not just in this RP either. xD

There wasn't anyone else to go for now.

 

Now there is.

 

(angel)

Sabre Lily's Waifu magnet needs no chains.

 

If the character is female and not confirmed straight, Zion will go for it.

I've been in enough RPs with Zion to confirm that one... ._.

 

Every single time I use Allitt in something...

I've been in enough RPs with Zion to confirm that one... ._.

 

Every single time I use Allitt in something...

Zion: I HEARD THE NAME OF THE WAIFU THAT JAZZ STOLE.

What better way to purify them?

Maybe a method that doesn't either scare them off or make them hate you more in the case of one of Zion's victims targets. ._.

 

 

 

There wasn't anyone else to go for now.

 

Now there is.

 

(angel)

I don't know what you're talking about...

 

 

 

Zion: I HEARD THE NAME OF THE WAIFU THAT JAZZ STOLE.

I mean, she's open in the new RP...

 

Same with the other one Zion forgot about.

Maybe a method that doesn't either scare them off or make them hate you more in the case of one of Zion's victims targets. ._.

 

 

 

I don't know what you're talking about...

 

 

 

I mean, she's open in the new RP...

 

Same with the other one Zion forgot about.

 

Well yeah but Luna... It's hard to decide okay q-q.

Well yeah but Luna... It's hard to decide okay q-q.

... I thought Zion was the type to just take everyone, not just one. ._.

... I thought Zion was the type to just take everyone, not just one. ._.

Luna is a monogamous person...

Luna is a monogamous person...

Well I guess that does throw a wrench into Zion's plans.

 

And it still doesn't help that Zion just makes one of the two hate her even more when she pulls that stuff.

Well I guess that does throw a wrench into Zion's plans.

 

And it still doesn't help that Zion just makes one of the two hate her even more when she pulls that stuff.

 

Well she has a lot of love and a lot of fears and a few mental problems >.>

Well she has a lot of love and a lot of fears and a few mental problems >.>

That's not very tough to tell. xD

That's not very tough to tell. xD

 

And abandonment issues.

 

And loneliness issues.

 

...anyways.

  • Author

Eh, I updated the OP with a placeholder picture for Sol. Just so you guys get an image of him.

 

I'll change it later on when I can.

By the way, Shulk, I find it interesting that you made a sort of healcaster/white Mage. It'll be nice to see her powers grow as she makes selfless choices — but what's interesting to me is what'll happen to her Potentia Gift when she chooses more "destructive" choices.

 

Just a thought. Hit us with some awesome surprises.

Edited by Clouded Sun

Eh, I updated the OP with a placeholder picture for Sol. Just so you guys get an image of him.

 

I'll change it later on when I can.

By the way, Shulk, I find it interesting that you made a sort of healcaster/white Mage. It'll be nice to see her powers grow as she makes selfless choices — but what's interesting to me is what'll happen to her Potentia Gift when she chooses more "destructive" choices.

 

Just a thought. Hit us with some awesome surprises.

I actually drew from a lot of ideas I had for an old character in another RP for Rose. I thought a Paladin character would be fun to try out.

 

I'll keep that in mind!

Excuse me, I'm not trying to do my own thing.

 

I'm trying to do Kuni's thing!

 

Whistle's innocently.

Now they're going to ask each other to dinner and hate-eat their foods. xD

 

Zion just has a knack for hitting on villains of the female persuasion. And Lucia's a pansexual Succubus, so... xD 

Now they're going to ask each other to dinner and hate-eat their foods. xD

 

Zion just has a knack for hitting on villains of the female persuasion. And Lucia's a pansexual Succubus, so... xD

 

Lucia is. OMNISEXUAL

  • Author

Now they're going to ask each other to dinner and hate-eat their foods. xD

 

Zion just has a knack for hitting on villains of the female persuasion. And Lucia's a pansexual Succubus, so... xD

 

Zion: I firetrucking hate you. You massacred my Queen's people, carry around a pumpkin head, and are stalking a 19 year old boy. And I lost my wife too. Wanna hook up?

 

Lucia: Fine, bitch.

 

...Gotta agree with Shulk. That's probably the weirdest set up ever. xD

Edited by Clouded Sun

Now they're going to ask each other to dinner and hate-eat their foods. xD

 

Zion just has a knack for hitting on villains of the female persuasion. And Lucia's a pansexual Succubus, so... xD

 

 

 

So everything works out better than expected!

 

 

Zion: I firetrucking hate you. You massacred my Queen's people, carry around a pumpkin head, and are stalking a 19 year old boy. And I lost my wife too. Wanna hook up?

Lucia: Fine, bitch.

...Gotta agree with Shulk. That's probably the weirdest set up ever. xD

Zion has a method to the madness.

 

There's more to dating villains than what it seems. A lot more.

 

 

So everything works out better than expected!

 

 

Zion has a method to the madness.

 

There's more to dating villains than what it seems. A lot more.

So does that mean that she is going for the villain again now? ._.

Okay, here goes nothing...

 

Name: Iris Tempus Hart, the (self-proclaimed) Demon Princess.

Age: 22

Gender: Female

Species: Hybrid between a Valkyrie, and a Succubus. 
 

Appearance: Shoulder length, pink hair(Surprisingly her natural hair color) bangs framing her face. She has a naturally tanned skintone, and a small scar on her cheeks from combat training when she was little. She has dark blue, seductive eyes, typically she wears black eyeliner, and ruby red lipstick. She is around 5"10, with what some would call a perfect figure. She typically wears a white blouse, with a pink skirt, an expensive engagement ring on her finger, and another held on a chain around her neck, she wears a charm bracelet on her left wrist, with seven different charms on it, each representing something, or someone in her life, she is unique in that, while having the DNA of a Succubus, she lacks a tail.
 

Ingenium Gift: Seductive Speaker. Iris is very, very persuasive in certain situations. Mostly those involving Love, or Lust, and only with women. While her charms could work on men, she typically doesn't try this, unless there are no women around to manipulate.
 

Potentia Gift: Chains of Love. Iris Potentia Gift revolves around her summoning Chains from her hands, using them to fight. Currently, she can only summon one in each hand, but they come with several different tips, including hooks, spearheads, spiked balls, but typically it's some form of blade. Once she traps a weapon in one of her chains it becomes a weapon she can use in battle, having created a copy of it the moment it was trapped in her chains.
 

Background: Iris was created from the splicing of Valkyrie DNA, and Succubus DNA. Her parents, the ones who supplied her DNA had met, and fell in love, making an Eternita Pact to ensure a long life, and as a sign of mutual trust. They decided they wanted a child, but couldn't create one naturally due to the both of them being women, so they simply had scientists slice their DNA, allowing them to pick and choose traits, and features for Iris. Explaining the lack of a tail, and natural pink hair color, alone with her perfect figure, she was engineered that way, created that way.

 

In her childhood Iris would often times manipulate her friends in order to have them give her toys, or other things she wanted. She was also put through rigorous physical training from her parents, stating that she needed more than just looks to survive in the world. On her twelfth birthday she got a silver charm bracelet, and a single silver heart charm attached to it, that was also the day she convinced her best friend to kiss her. She kept in her mind that the Heart charm was representing her first kiss. She decided to add to the charm bracelet every time she had something worth remembering happen to her.

 

At sixteen, she seduced a girl, she later bought a silver Cross charm signalling her first time sleeping with another person. At seventeen she, and another girl ran away from home for two weeks, before they ended up going back because Iris had gotten what she wanted, some alone time with her current girlfriend. She bought a silver Locket charm for her bracelet soon after. At eighteen she ended up getting engaged to her girlfriend at the time, they were really in love for a couple months, until Iris got bored, and decided to call the whole thing off. She kept the ring, and bought a silver Skull and Crossbones charm for her bracelet, along with a silver chain to hang her engagement ring on.

 

A couple months later she had her heart stolen by a girl passing through town, a few years older than herself. She felt she could really make a life with this person, until she woke up one day, and she was gone. Iris bought a silver Four Leaf Clover charm for her bracelet, considering how lucky she felt in retrospect that she was lucky the girl skipped town when she did, or else Iris would really have given up everything for her. At twenty she met, and seduced a rich girl who had moved into town recently, they dated for several months before Iris broke up with the girl, breaking her heart. She bought a silver Dollar Sign charm for her bracelet, signalling that she had manipulated the girl into buying many expensive things for her, clothing, jewelry, and the like before breaking up.

 

On her twenty-second birthday she went out a bought a golden Heart charm for her bracelet, because she was in love once again, but this time, the girl wasn't leaving, however, Iris was. So before she did, she got engaged to the girl, promising to come back one day, the two parted, with the agreement that they would be together when they were together, beyond that, they could date whomever they wanted. The engagement, and charm were simply to signal that the two would be reminded of that once they met again. Iris had wanted to travel the world, so that was exactly what she had set out to do.

 

Her parents had given her their blessing to leave, she left stating she would be back sometime, and that she would be back with more stories, and more charms on her bracelet. With that in mind she departed from home, with nothing except the clothes on her back, her charm bracelet, and two engagement rings, she managed to make her way by seducing various girls for money, and transportation

 

Personality: Iris is a very... Persuasive girl, obviously. She doesn't put much effort into it either, usually it just comes naturally. She can come off a bit... Snobbish, and entitled, because she's always had everything handed to her with a few quick, flattering words. So, when she doesn't get her way, she doesn't take it well. However since most of her charms are purely based around Lust, or Love, she becomes less persuasive the less into a person she is. If her heart isn't into it, it wont be any different than a normal person trying to manipulate you. Apart from that however, she is a free spirit, not believing too much in long term commitment, with a few key exceptions, but exceptions nonetheless.

 

She generally enjoys a challenge during fights, and loves to meet new people, that is most easily achieved in addition to her dream of exploring the world. In school, and from her parents she heard about the world, and how much of it is still shrouded in mystery. Hearing this got her excited, and inspired her to go look for, and discover places that no one else has, while also having a lot of fun along the way. When it comes to girls, she can talk her way out of, and into most anything, but with guys, less so. She doesn't like them, in that sort of sense, and the guys she has met were only interested in her body, and therefore that made her angry. Even when she does seduce, and manipulate men, she never actually follows through with it, getting whatever it is she wants before it comes to that.

 

She generally dislikes speaking about herself, but is happy to share about her various endeavors. When in a group she typically doesn't speak up much, preferring more one on one style conversations. As you could probably tell, when she gets what she wants from a person, or experience, she likes to move on quickly, it speaks to her general lack of too much commitment in too short a time. Her humanity has already begun to deteriorate due to her seduction to get what she wanted in life, it could very well reach the point where she becomes completely apathetic towards people, and begins to use them entirely for her own personal gain.
 

Weapon, if any: Her Chains, that she summons from her hands, and the copies of her opponents weapons, that have been captured in her chains. Currently she has a sword, and a staff, both from her parents, but that could change with time.
 

Religion, if any: She is part Valkyrie, which is said to have a connection, however slim it may be to the Gods. That being said, she doesn't know how much of what she's heard is true, and what isn't. That's another reason why she wants to learn what's out there. However, she will say she believes in any god, if it means getting her way.
 

Other important info:

-Due to her being only part Succubus she lacks the shortened lifespan without a dedicated source of nourishment. Her parents choosing to not have that unfortunate deal.

-She needs to seduce, and sleep with someone to feel good about herself, and keep energized, due to her Succubus DNA.

-Calls herself the Demon Princess simply because she likes the way it sounds.

 

Character Theme, if any:

  • Author

Okay, here goes nothing...

 

Name: Iris Tempus Hart, the (self-proclaimed) Demon Princess.

Age: 22

Gender: Female

Species: Hybrid between a Valkyrie, and a Succubus.

 

Appearance: Shoulder length, pink hair(Surprisingly her natural hair color) bangs framing her face. She has a naturally tanned skintone, and a small scar on her cheeks from combat training when she was little. She has dark blue, seductive eyes, typically she wears black eyeliner, and ruby red lipstick. She is around 5"10, with what some would call a perfect figure. She typically wears a white blouse, with a pink skirt, an expensive engagement ring on her finger, and another held on a chain around her neck, she wears a charm bracelet on her left wrist, with seven different charms on it, each representing something, or someone in her life, she is unique in that, while having the DNA of a Succubus, she lacks a tail.

 

Ingenium Gift: Seductive Speaker. Iris is very, very persuasive in certain situations. Mostly those involving Love, or Lust, and only with women. While her charms could work on men, she typically doesn't try this, unless there are no women around to manipulate.

 

Potentia Gift: Chains of Love. Iris Potentia Gift revolves around her summoning Chains from her hands, using them to fight. Currently, she can only summon one in each hand, but they come with several different tips, including hooks, spearheads, spiked balls, but typically it's some form of blade. Once she traps a weapon in one of her chains it becomes a weapon she can use in battle, having created a copy of it the moment it was trapped in her chains.

 

Background: Iris was created from the splicing of Valkyrie DNA, and Succubus DNA. Her parents, the ones who supplied her DNA had met, and fell in love, making an Eternita Pact to ensure a long life, and as a sign of mutual trust. They decided they wanted a child, but couldn't create one naturally due to the both of them being women, so they simply had scientists slice their DNA, allowing them to pick and choose traits, and features for Iris. Explaining the lack of a tail, and natural pink hair color, alone with her perfect figure, she was engineered that way, created that way.

 

In her childhood Iris would often times manipulate her friends in order to have them give her toys, or other things she wanted. She was also put through rigorous physical training from her parents, stating that she needed more than just looks to survive in the world. On her twelfth birthday she got a silver charm bracelet, and a single silver heart charm attached to it, that was also the day she convinced her best friend to kiss her. She kept in her mind that the Heart charm was representing her first kiss. She decided to add to the charm bracelet every time she had something worth remembering happen to her.

 

At sixteen, she seduced a girl, she later bought a silver Cross charm signalling her first time sleeping with another person. At seventeen she, and another girl ran away from home for two weeks, before they ended up going back because Iris had gotten what she wanted, some alone time with her current girlfriend. She bought a silver Locket charm for her bracelet soon after. At eighteen she ended up getting engaged to her girlfriend at the time, they were really in love for a couple months, until Iris got bored, and decided to call the whole thing off. She kept the ring, and bought a silver Skull and Crossbones charm for her bracelet, along with a silver chain to hang her engagement ring on.

 

A couple months later she had her heart stolen by a girl passing through town, a few years older than herself. She felt she could really make a life with this person, until she woke up one day, and she was gone. Iris bought a silver Four Leaf Clover charm for her bracelet, considering how lucky she felt in retrospect that she was lucky the girl skipped town when she did, or else Iris would really have given up everything for her. At twenty she met, and seduced a rich girl who had moved into town recently, they dated for several months before Iris broke up with the girl, breaking her heart. She bought a silver Dollar Sign charm for her bracelet, signalling that she had manipulated the girl into buying many expensive things for her, clothing, jewelry, and the like before breaking up.

 

On her twenty-second birthday she went out a bought a golden Heart charm for her bracelet, because she was in love once again, but this time, the girl wasn't leaving, however, Iris was. So before she did, she got engaged to the girl, promising to come back one day, the two parted, with the agreement that they would be together when they were together, beyond that, they could date whomever they wanted. The engagement, and charm were simply to signal that the two would be reminded of that once they met again. Iris had wanted to travel the world, so that was exactly what she had set out to do.

 

Her parents had given her their blessing to leave, she left stating she would be back sometime, and that she would be back with more stories, and more charms on her bracelet. With that in mind she departed from home, with nothing except the clothes on her back, her charm bracelet, and two engagement rings, she managed to make her way by seducing various girls for money, and transportation

 

Personality: Iris is a very... Persuasive girl, obviously. She doesn't put much effort into it either, usually it just comes naturally. She can come off a bit... Snobbish, and entitled, because she's always had everything handed to her with a few quick, flattering words. So, when she doesn't get her way, she doesn't take it well. However since most of her charms are purely based around Lust, or Love, she becomes less persuasive the less into a person she is. If her heart isn't into it, it wont be any different than a normal person trying to manipulate you. Apart from that however, she is a free spirit, not believing too much in long term commitment, with a few key exceptions, but exceptions nonetheless.

 

She generally enjoys a challenge during fights, and loves to meet new people, that is most easily achieved in addition to her dream of exploring the world. In school, and from her parents she heard about the world, and how much of it is still shrouded in mystery. Hearing this got her excited, and inspired her to go look for, and discover places that no one else has, while also having a lot of fun along the way. When it comes to girls, she can talk her way out of, and into most anything, but with guys, less so. She doesn't like them, in that sort of sense, and the guys she has met were only interested in her body, and therefore that made her angry. Even when she does seduce, and manipulate men, she never actually follows through with it, getting whatever it is she wants before it comes to that.

 

She generally dislikes speaking about herself, but is happy to share about her various endeavors. When in a group she typically doesn't speak up much, preferring more one on one style conversations. As you could probably tell, when she gets what she wants from a person, or experience, she likes to move on quickly, it speaks to her general lack of too much commitment in too short a time. Her humanity has already begun to deteriorate due to her seduction to get what she wanted in life, it could very well reach the point where she becomes completely apathetic towards people, and begins to use them entirely for her own personal gain.

 

Weapon, if any: Her Chains, that she summons from her hands, and the copies of her opponents weapons, that have been captured in her chains. Currently she has a sword, and a staff, both from her parents, but that could change with time.

 

Religion, if any: She is part Valkyrie, which is said to have a connection, however slim it may be to the Gods. That being said, she doesn't know how much of what she's heard is true, and what isn't. That's another reason why she wants to learn what's out there. However, she will say she believes in any god, if it means getting her way.

 

Other important info:

-Due to her being only part Succubus she lacks the shortened lifespan without a dedicated source of nourishment. Her parents choosing to not have that unfortunate deal.

-She needs to seduce, and sleep with someone to feel good about herself, and keep energized, due to her Succubus DNA.

-Calls herself the Demon Princess simply because she likes the way it sounds.

 

Character Theme, if any:

Accepted! After Neko's and your first post, I'll move the story along.

Another Succubus for Zion?

Edited by Clouded Sun

Okay, here goes nothing...

 

Name: Iris Tempus Hart, the (self-proclaimed) Demon Princess.[/size]

Age: 22[/size]

Gender: Female[/size]

Species: Hybrid between a Valkyrie, and a Succubus. [/size]

 

Appearance: Shoulder length, pink hair(Surprisingly her natural hair color) bangs framing her face. She has a naturally tanned skintone, and a small scar on her cheeks from combat training when she was little. She has dark blue, seductive eyes, typically she wears black eyeliner, and ruby red lipstick. She is around 5"10, with what some would call a perfect figure. She typically wears a white blouse, with a pink skirt, an expensive engagement ring on her finger, and another held on a chain around her neck, she wears a charm bracelet on her left wrist, with seven different charms on it, each representing something, or someone in her life, she is unique in that, while having the DNA of a Succubus, she lacks a tail.[/size]

 

Ingenium Gift: Seductive Speaker. Iris is very, very persuasive in certain situations. Mostly those involving Love, or Lust, and only with women. While her charms could work on men, she typically doesn't try this, unless there are no women around to manipulate.

 

Potentia Gift: Chains of Love. Iris Potentia Gift revolves around her summoning Chains from her hands, using them to fight. Currently, she can only summon one in each hand, but they come with several different tips, including hooks, spearheads, spiked balls, but typically it's some form of blade. Once she traps a weapon in one of her chains it becomes a weapon she can use in battle, having created a copy of it the moment it was trapped in her chains.[/size]

 

Background: Iris was created from the splicing of Valkyrie DNA, and Succubus DNA. Her parents, the ones who supplied her DNA had met, and fell in love, making an Eternita Pact to ensure a long life, and as a sign of mutual trust. They decided they wanted a child, but couldn't create one naturally due to the both of them being women, so they simply had scientists slice their DNA, allowing them to pick and choose traits, and features for Iris. Explaining the lack of a tail, and natural pink hair color, alone with her perfect figure, she was engineered that way, created that way.

 

In her childhood Iris would often times manipulate her friends in order to have them give her toys, or other things she wanted. She was also put through rigorous physical training from her parents, stating that she needed more than just looks to survive in the world. On her twelfth birthday she got a silver charm bracelet, and a single silver heart charm attached to it, that was also the day she convinced her best friend to kiss her. She kept in her mind that the Heart charm was representing her first kiss. She decided to add to the charm bracelet every time she had something worth remembering happen to her.

 

At sixteen, she seduced a girl, she later bought a silver Cross charm signalling her first time sleeping with another person. At seventeen she, and another girl ran away from home for two weeks, before they ended up going back because Iris had gotten what she wanted, some alone time with her current girlfriend. She bought a silver Locket charm for her bracelet soon after. At eighteen she ended up getting engaged to her girlfriend at the time, they were really in love for a couple months, until Iris got bored, and decided to call the whole thing off. She kept the ring, and bought a silver Skull and Crossbones charm for her bracelet, along with a silver chain to hang her engagement ring on.

 

A couple months later she had her heart stolen by a girl passing through town, a few years older than herself. She felt she could really make a life with this person, until she woke up one day, and she was gone. Iris bought a silver Four Leaf Clover charm for her bracelet, considering how lucky she felt in retrospect that she was lucky the girl skipped town when she did, or else Iris would really have given up everything for her. At twenty she met, and seduced a rich girl who had moved into town recently, they dated for several months before Iris broke up with the girl, breaking her heart. She bought a silver Dollar Sign charm for her bracelet, signalling that she had manipulated the girl into buying many expensive things for her, clothing, jewelry, and the like before breaking up.

 

On her twenty-second birthday she went out a bought a golden Heart charm for her bracelet, because she was in love once again, but this time, the girl wasn't leaving, however, Iris was. So before she did, she got engaged to the girl, promising to come back one day, the two parted, with the agreement that they would be together when they were together, beyond that, they could date whomever they wanted. The engagement, and charm were simply to signal that the two would be reminded of that once they met again. Iris had wanted to travel the world, so that was exactly what she had set out to do.

 

Her parents had given her their blessing to leave, she left stating she would be back sometime, and that she would be back with more stories, and more charms on her bracelet. With that in mind she departed from home, with nothing except the clothes on her back, her charm bracelet, and two engagement rings, she managed to make her way by seducing various girls for money, and transportation

 

Personality: Iris is a very... Persuasive girl, obviously. She doesn't put much effort into it either, usually it just comes naturally. She can come off a bit... Snobbish, and entitled, because she's always had everything handed to her with a few quick, flattering words. So, when she doesn't get her way, she doesn't take it well. However since most of her charms are purely based around Lust, or Love, she becomes less persuasive the less into a person she is. If her heart isn't into it, it wont be any different than a normal person trying to manipulate you. Apart from that however, she is a free spirit, not believing too much in long term commitment, with a few key exceptions, but exceptions nonetheless.

 

She generally enjoys a challenge during fights, and loves to meet new people, that is most easily achieved in addition to her dream of exploring the world. In school, and from her parents she heard about the world, and how much of it is still shrouded in mystery. Hearing this got her excited, and inspired her to go look for, and discover places that no one else has, while also having a lot of fun along the way. When it comes to girls, she can talk her way out of, and into most anything, but with guys, less so. She doesn't like them, in that sort of sense, and the guys she has met were only interested in her body, and therefore that made her angry. Even when she does seduce, and manipulate men, she never actually follows through with it, getting whatever it is she wants before it comes to that.

 

She generally dislikes speaking about herself, but is happy to share about her various endeavors. When in a group she typically doesn't speak up much, preferring more one on one style conversations. As you could probably tell, when she gets what she wants from a person, or experience, she likes to move on quickly, it speaks to her general lack of too much commitment in too short a time. Her humanity has already begun to deteriorate due to her seduction to get what she wanted in life, it could very well reach the point where she becomes completely apathetic towards people, and begins to use them entirely for her own personal gain.

 

Weapon, if any: Her Chains, that she summons from her hands, and the copies of her opponents weapons, that have been captured in her chains. Currently she has a sword, and a staff, both from her parents, but that could change with time.[/size]

 

Religion, if any: She is part Valkyrie, which is said to have a connection, however slim it may be to the Gods. That being said, she doesn't know how much of what she's heard is true, and what isn't. That's another reason why she wants to learn what's out there. However, she will say she believes in any god, if it means getting her way.

 

Other important info:[/size]

-Due to her being only part Succubus she lacks the shortened lifespan without a dedicated source of nourishment. Her parents choosing to not have that unfortunate deal.[/size]

-She needs to seduce, and sleep with someone to feel good about herself, and keep energized, due to her Succubus DNA.

-Calls herself the Demon Princess simply because she likes the way it sounds.

 

Character Theme, if any:[/size]

*cough* As both Valkyries and SucSuccubus are magical, you can bs her birth through magical insemination. Also pink haired valkyrie-succubus hybrid? Great, now when I make eclaire soon I'll be less unique xD

 

Btw, Zion is your Queen >: D

  • Author

To Baroque, we go! This part is gonna be quite linear, so I'll need everyone contributing.

Edited by Clouded Sun

To Baroque, we go! This part is gonna be quite linear, so I'll need everyone contributing.

I'll be adding another character (Eclaire Tonnerre, my Valkyrie-Succubus whom you probably have seen elsewhere) later on. For now Iwanna focus on Zion, just letting you know I have Eclaire planned for shipping with Shulk's char later.

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