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KH13 · for Kingdom Hearts

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Note: This is a special chat topic! This means that posts can be shorter and more casual here. Posts here are linked with and may appear on our Discord server.
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  • KH3 had a pretty well written story imo The only pacing issues are how fast you finish up Pirates and BH6 tbh

  • chirithy jsut told me to remember my friends cause they'll help me in the future

  • playing khux after kh3 is fun pirates story is dumb in the game agree

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Well if you were doing it casually you wouldn't have to do that right

I mean it's obvious the first time you see this boss

that aero is the best option

for this boss

He's speedrunning so he has to do it quick as possible. A casual lvl1 could do whatever they feel like

at least that's what I did in my first playthrough

spamming aeroga on this boss

yeah but nova

does it LOOK easy without this strat?

it looks tedious and shit

and on top of that, lv1 isn't a good gauge of critical's balance and it's overall... a niche category with a niche appeal

Connah, are you telling me you're someone who plays Lv1?

No, of course not. But I'm just saying you probably wouldn't have to stoop to speedrunning starts exactly

I mean obviously it's the best thing to do

honestly reflect should be in this game

just make it so expensive it cant be spammed

?

I would like to see water as defense magic

Well some sort of defense beyond a tiny amount from water would have been nice

the game has way too much single targe spells

ok now let's move on to the good boss

I'm scared of this one

lol.. apparently there's people in the chat not aware of Bizkit playin lv1

Even thoguh the title is right there ?

Yep, typical twitch chat

oh, you knoww hat would be dope in future games?

?

If wall knock back can do damage to an enemy

That'd be cool ?

imagine using walls as part of your combo,kinda

i love how physical combos are now finally better

the other modes were just firaga spam

tbf, you didn't need to use firaga, and I was the opposite, i used my physical combos t he whole time ?

the physical combos were already there, rather

On the note of using walls as knockbacks, one nice thing about KH3 is that level design can be used in combat situations unlike well, KH2 for the most part

well the fact that 75% of enemies in this game dont get staggered yes there was a reason to not go physical

KH needs to go down the route of fighting gam,es

Which means having a horrible online multiplayer seasalt_shinji

no i mean in gameplay

yeah i know ?

inputs for abilities, using the wall for vomboes would be neat

people would hate it

but i think KH need to be fresh tbh

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