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  • KH3 had a pretty well written story imo The only pacing issues are how fast you finish up Pirates and BH6 tbh

  • chirithy jsut told me to remember my friends cause they'll help me in the future

  • playing khux after kh3 is fun pirates story is dumb in the game agree

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No

pain

Okay I will speak mine

Brb

Well.. ReMinD isn’t what you’d call a “true end” scenario, which I was meaning to say.

it seems to be taking place after the ending

Sora went back again by the looks of it

Well, alright, let’s establish this first..

and it fits the coda thingy

Which ending? Officially, after Sora goes off to use the power of waking for Kairi?

Or the ending ending, where Sora fades off?

Because that’s literally the ending

i think the ending whereche fades is the extra remind timeline but that's just my personal idea it feels like that makes more sense

I mean.. when the ending has Sora going off, and paying the price where he fades..

Doesn’t that basically mean ReMinD is context?

All of which happens in the span of 5 minutes btw

G R E A T P A C I N G

Forget the pacing man, it's like the least of the plots sins

Phew

Everything is so blurry

Sora going away and the ending cutscene happen in the spam of 5 minutes, I'm pretty sure.

basically how it feels for me is there's the ending after they beat the villain and then he Fades away and in between that is missing a whole giant event

Idek anymore

Which I would assume that whoever be fighting me mind is going to be the true final boss of Kingdom Hearts 3

Oh, that’s what you mean

Yes that’s what I mean, yeah @Icecl Keyheart

But like.. if Sora fading off is basically when KH3 ends officially, since that’s when the credits hit, well..

Isn’t ReMinD basically the missing scenario/context?

Then I guess there's another chapter to play after the credits even

Possibly.. everything we’ve seen is apparently mostly from the additional scenario

With some other stuff being limit cut, like Xigbar and Vanitas, if assumptions are true

Basically it seems like a mandatory part of the story technically like how i see 0.2 as a mandatory prologue. And it just feels wrong to not play 0.2 before starting a new game of three

I would say it would definitely make the ending less jarring

And I feel the same about 0.2

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