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KH13 · for Kingdom Hearts

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Really just as simple as you're walking up to the game and message pops up saying the final battle is just ahead are you ready yes or no

so u can like o.o this is it

Defo agree with that

The final fight just sorta happens

they go "lets go find master Xehanort" walks 10 feet found him

I never really liked those "this is the end, continue or not?" things, found them to always ruin the immersion. More into it being a "this feels like the end, is this the end? No way this is the end.....OH SHIT IT'S THE END" type of stuff

Although I only notice this in either open world games or RPGs

I think it's just the fact that this is a KH tradition

well it used to be

And it's just another thing we don't have, also I find that it doesn't really break immersion because it makes me so hyped and tense

But I get that it's different strokes for different folks

I guess it's a tradition?

it should still be a staple of the numbered entries

but I get why its not in KH3

I don't get why it's not in actually

But I just accepted it I suppose

it was only after BBS when they stopped doing it.

even 358/2 days did it

Well there was just recoded and DDD

not exactly the door but a point of no return shctick

Osaka seems to forget that other KH games exist beyond DDD

I miss the cool doors more than the point of no return thing

I miss both really

Osaka took more from BBS than it did from DDD tho

"Are you sure you're ready?"

OOOOOHHH firetruck YEAH

Isn't the start of scala, the pier, the point of no return surely

No, you could go back then

> Osaka took more from BBS than it did from DDD tho

I meant from a plot and presentation point of view

it really did pull from gameplay as well when you think about it

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