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    2 quid is good

    I found forum posts from when I was 12.... Why did I never change my username "happiness is eating cheese" - Quid, 2012

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because xbox is dead

I think From Software owns the IP to Bloodborne so they technically could release it on PC

they will

they already said that they will release it on pc

essence I want bloodborne on pC

if sony gives the ok

I like dark souls but bloodborne has that lovecraft stuff I really like

Oh, if Sony has to give the OK then they are the ones who own the IP

essence I want bloodborne on PC

it's dark souls but in better

:linkusAYAYA:

I firetrucking love the vibe of Bloodborne, too bad it's a Souls game

Dark Souls 3 is definitely one of my top 10 games of all time now

If KH would come to PC I would have no reason to keep my PS4 Pro, lol

Lot of cons to console for me (paid online, only 16:9 resolution)

Kingdom Hearts is literally the only reason I have left to play on my xbox, or it will be once all the Halo games on MCC are on PC

Dark Souls 3 is also the only Souls game which doesn't have a disappointing final boss

gwyn in ds 1 is freaking embarrassing

and ds2 is just OMEGALUL

Ds2's is so funny

The dlc boss is better though

I guess same with DS1

But DS3 knocks it out of the park with Soul of Cinder and then Slave Knight Gael

I don't even know the name of the final boss in DS2 because he's so forgettable

Like... Aldia I think

for the ones who didn't play DS1. The final boss is so embarassing because the boss makes it really obvious how to beat him. He does a move with his sword which you can parry easily and you can basically loop him with parries to death because after a successful parry he tries to do this move again. Which turns the fight into a 1 mechanic boss fight

it's probably one of the easiest bosses in the entire game

It’s always disappointing when the final boss of a game is easy (easier than the rest)

> PSB: Is there anything you can tell us about your vision for the future of Worldwide Studios, whether it’s going into next generation or beyond?
> HH: We’re very committed to dedicated hardware, as we were before. We’re gonna continue to do that. And we’re very committed to quality exclusives. And to strong narrative-driven, single-player games.
>
> At the same time, we’re going to be very open to experimentation, to new ideas. Just trying things out to see what works. I think that’s also very much part of the DNA of Worldwide Studios.

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