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Xaldin does like to trash

The final boss sequence at the end of kh2, though easier than kh1, is a step up in terms of scale and scope.

The giant dragon and the arena they fight in is called the world of nothiness, meaning Xemnas has control over the entire place their fighting. It's why he can throw buildings at them, create massive shockwaves, create black holes. The whole sequence to me feels like the one from Kingdom Hearts 1, but designed to be more action packed in a lot of ways.

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Yeah I think so

Also it flows better

You steadily take down parts of the construct until you get to Xemnas himself

Ansem does have that in the world of chaos but you also have a darkside fight and its slower in general

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Yeah they frame it that way int scenes too

Sora looks down in shock at world of chaos

Sora and Riku look in anticipation at world of nothing as well

I guess I like bosses that make you feel small a lot

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