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KH13 · for Kingdom Hearts

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i just want ff to be arpg cause thats the only way to keep me interested. Im only patient with og ff7. yes i know "but theres other non ff arpg games you could play you know ?" but, i was interested since nomura wanted to make his own ff with versus 13 until he didnt. as for arpg, if i had to say, id say make it a blend of infamous, kh, a little bit of dmc, a little dose of god of war. i liked what they did with ff16 and hope they expand upon/improve it a little since they hired the dmc5 combat designer.

its not that i dont want ff to go back to tb but tb had its time in the sun for ff

which was the early 80s -2000s

I mean you can say that about any franchise

COD has always been shooter, let's make it a turn based game to spice things up

KH is still my personal king regarding SE arpg combat. 2 absolutely nailed it in terms of combining all the aspects of the gameplay and 3 absolutely nailed the rpg and build part

Assassins Creed a third person action game, let's do a board game instead

it's so unreal that you can play a mage now in KH

kh went different genres plenty of times

I am not against FF changing but I just find it weird to say stuff like this

didn't they already do this lmao

I am happy Yakuza is doing turn based game but I also completely understand any fan of the brawler ones not being a fan of the new direction because it's just the complete opposite

FF will likely never go back to tb because of how well received 7R combat is

7R is imo the best way going forward

and it's completely unique

I more meant the mainline games just becoming a board game

to SE

But yeah I think there are a few of them

I just can't see SE improving or changing 7R style combat even more after remake trilogy

shit will get so bloated

with mechanics

and they need to deliver the same combat system or else people will be pissed

and they likely can't do that

due to lack of resources

I mean, I can see how

they couldn't even make all party members playable in rebirth

If a new FF game uses Remakes combat, then the materia system goes away and replaces something else

That's already going to change a lot

3-4 characters is probably the maximum amount they can do

They already boiled it down to one character, can't be worse than that

it likely takes shitton of resources to make other characters happening

I will say, I do wish more games had their whole party playable at the same time, like how P5S did it's final boss and used the full party

for example Xenoblade doesn't have this problem because all the characters share the same build due to the job system

but in 7R all the characters have unique atb skills

unique limit breaks

and all that shit needs to be balanced

In OT2

you can play all 8 party members at the same time during a certain point of the story

 

and it's so firetrucking sick

That is sick as firetruck

I never finished Strikers, that's neat

I do hope that part switching mid battle is a thing in Rebirth

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