Three worlds that must be in Kingdom Hearts III to some degree
-Castle Oblivion - They must wake up Ventus. Hopefully we won't need cards to do it...the Master Keeper is probably like a literal master key.
-Hollow Bastion/Radiant Garden - Leon and the gang may clash with the return of the organization's "sombodies." Also If we free Aqua from the realm of darkness her keyblade is in the Chamber of Repose along with her armor. (Unless she plans on keeping the Master Keeper)
-Keyblade Graveyard - Likely the "fated place" Xehanort speaks of in Dream Drop Distance also hinted in the game's opening.
Three worlds that must be in Kingdom Hearts III to some degree
-Castle Oblivion - They must wake up Ventus. Hopefully we won't need cards to do it...the Master Keeper is probably like a literal master key.
-Hollow Bastion/Radiant Garden - Leon and the gang may clash with the return of the organization's "sombodies." Also If we free Aqua from the realm of darkness her keyblade is in the Chamber of Repose along with her armor. (Unless she plans on keeping the Master Keeper)
-Keyblade Graveyard - Likely the "fated place" Xehanort speaks of in Dream Drop Distance also hinted in the game's opening.