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Need to detail Revenge Value and Forced Revenge if you wanna go hardcore. Flinch Count if you want to as well. 

 

Shit, If I made one of these it would take me a long ass time. 

Unfortunately, there is no way to visually quantify the Revenge Value or Flinch Value for opponents while in-game. It's not like the HP bar where you have a measurable meter to calculate from.

I know there are youtube videos of people hacking the game to display these values, but I cant do that.

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Some clarifications:

  • What you're calling "Light" is actually なし typeless (or neutral if you prefer)
  • Ribbons and their variants reduce damage from all elements (including physical and neutral) by the listed percentage
  • Level 99 base STR - it's 87 in vanilla, 86 in FM
  • There's actually a lot of little mechanical changes in the transition to FM (such as attacks' power modifiers or enemies' HP/EXP modifiers), I started compiling those separately a while ago
  • There's a revenge value chart here (Japanese)

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