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KH13 · for Kingdom Hearts

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What Other Rides Do You Wish To See In Attraction Flow?

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Since we all know that there was a train and a pirate ship in the D23 trailer, what other rides would you like to be featured in Kingdom Hearts III?

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Since we all know that there was a train and a pirate ship in the D23 trailer, what other rides would you like to be featured in Kingdom Hearts III?

any of them, but honestly IMO it'll be (very) weird to beat Xehanort and other serious villains while riding an attraction...

any of them, but honestly IMO it'll be (very) weird to beat Xehanort and other serious villains while riding an attraction...

No, worries, I think Nomura said they're situational, like Reaction Commands or Flowmotion.

No, worries, I think Nomura said they're situational, like Reaction Commands or Flowmotion.

you can use flowmotion anytime...reaction command, not...

you can use flowmotion anytime...reaction command, not...

True, but the Flowmotion actions you can use change depending on environment, that's what I meant by situatiuonal

True, but the Flowmotion actions you can use change depending on environment, that's what I meant by situatiuonal

yet you still keep in flowmotion state, but I got what you meant. The RC are unique to most of the situations and can't be used again in another battle (except data battles or repetitive enemies)

yet you still keep in flowmotion state, but I got what you meant. The RC are unique to most of the situations and can't be used again in another battle (except data battles or repetitive enemies)

Seems like AF is environmental. You need a wide open area for BMM and water for PS.

Mr. Toad's Wild Ride. Send all your enemies to Hell!

you can use flowmotion anytime...reaction command, not...

Hey, KHDDD mechanics may not be the same as KHIII. 

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