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As part of Epic Games' "State of Unreal" presentation during the 2019 Game Developers Conference, Kingdom Hearts series co-director Tai Yasue gave a brief keynote statement about the development of Kingdom Hearts III, detailing the technical advantages that Unreal Engine 4 provided.
Yasue spoke about Kingdom Hearts III's basic gameplay systems, the animation process for the game's special effects,  and the technical features that Unreal Engine 4 provided, including volumetric clouds, water effects, and lighting, which can all be easily changed to suit the different environments of each world.
Alongside this speech, testing and development footage was shown. This footage included Sora and a player-controlled Rapunzel roaming around a test room in a showcase of their movement, the clouds of Olympus being given different shapes and volumes, the waves of The Caribbean changing in intensity, and the lighting of the Kingdom of Corona lantern scene changing with the placement of additional lanterns. All of these adjustments were done in real-time as the game was running, showcasing the flexibility of the engine.
What did you think of Tai Yasue's brief presentation? Do you hope to see the Kingdom Hearts team utilize Unreal Engine in even bolder ways in the future? Let us know in the comments below!
On January 30, 2019, Ynnins Editions published a new book called "Hommage à Kingdom Hearts: à la croisée des mondes" (in English: "Tribute to Kingdom Hearts: at the worlds' crossroads") by Romain Dasnoy and Pa Ming Chiu, who analyze certain elements of the series so far. The book also includes a preface written by Risa Uchida (Kairi and Xion's Japanese voice actress) and the exclusive interview with Yoko Shimomura (series composer), Takeshi Arakawa (game designer, and Kazushige Nojima (screenwriter).
You can read the interviews below. Thanks to KH13 Staff @Mio-chan, for translating.
 
 
 
 
In a brief statement to Game Informer during the 2019 Game Developers Conference, Kingdom Hearts series co-director Tai Yasue confirmed that the highly-anticipated Critical Mode would be coming to Kingdom Hearts III very soon. Curiously absent from Kingdom Hearts III at launch, the Critical Mode difficulty setting has been a staple for the series ever since its introduction in Kingdom Hearts II Final Mix, with its only other absences being Kingdom Hearts Re:Chain of Memories, Kingdom Hearts 358/2 Days, and the original version of Kingdom Hearts Birth by Sleep.
Yasue stated that Critical Mode in Kingdom Hearts III would be more than just a value change, referring to the HP, MP, and damage output of Sora, his allies, and the game's various enemies. He also said that Critical Mode is "more technical and offensive," and will be geared toward those who are "good at action games" and "timing their attacks". He concluded this brief discussion by stating that the skill required will change the way that players will play the game.
What do you hope to see in this more extensively-adjusted Critical Mode? Will you be giving it a shot once it finally gets added to Kingdom Hearts III? Let us know in the comments below!
Kingdom Hearts III Co-Director Tai Yasue will be making an appearance at the 2019 Game Developers Conference in San Fransico, California. Yasue will be talking a bit about the game while at the event. 
 
The conference runs from March 18th to March 22nd. Be sure to keep up with KH13.com for the latest updates.
 
Kingdom Hearts III has continued to show strong numbers in Japan as the game has finished #1 in video game sales for the 2nd consecutive month. Kingdom Hearts III has reported to sold over 700,000 physical copies in Japan from January 25 to March 10. (Note: This doesn't include digital copies).
Square Enix did reveal that Kingdom Hearts III has shipped over 5 million copies back in February in a press release. The total worldwide number has yet to become available. 
Original artwork of the various worlds from Kingdom Hearts III will be on display in the luxury area at Square Enix's ARTINA store starting on March 15th. 
The second Kingdom Hearts III campaign at the store will end on March 19th with the third and final campaign beginning on March 20th and ending on April 12th. 
The previously announced Organization XIII King Mickey plush now made its way to Square Enix Store North America and is now available for pre-order. The estimated release date, which might be subjected to changes, is July 2019, and the price is set for $49.99. Be aware that pre-ordering it before March 23 will also apply a 10% discount!
 
UPDATE [July 19, 2019]: The King Mickey plush has been pushed back and will now release on October 30, 2019.

Are you looking forward to pre-order this plush? Let us know in the comments!
Square Enix has announced on their site that the Japanese voice actor for Olaf, Pierre Taki, will be replaced in a future update for Kingdom Hearts III. Taki was recently arrested with using cocaine. Disney has already announced they are looking for a replacement for Olaf for the Japanese release of Frozen 2, which is set to release later this year.
His replacement and a date for the update patch has yet to be announced. The patch will only be for the Japanese version of Kingdom Hearts III.  
Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. 
Here is the roundtable discussion with Japanese VAs Miyū Irino (Sora), Miyano Mamoru (Riku), and Risa Uchida (Kairi). DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. 
Thanks to KH13 Translators Solis and Mio-Chan for the translations!
Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania:
 Kingdom Hearts III Ultimania will be 736 pages long  At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania  *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi  Concept art and renders have been found in the Kingdom Hearts III Ultimania  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka  Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki  Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata  Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga Kingdom Hearts III music interviews with Keiji Kawamori, Takeharu Ishimoto, and Tsuyoshi Sekito Kingdom Hearts III Composer Yoko Shimomura talks about the latest version of Dearly Beloved and how her trips during the World Tour influence the songs in the newer worlds
Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. 
Here is the interview with Kingdom Hearts composer Yoko Shimomura about how a few trips have helped create some of the tracks for the newer worlds as well as her latest version of "Dearly Beloved". DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. 
Thanks to @lunesacree for the translations.
Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania:
 Kingdom Hearts III Ultimania will be 736 pages long  At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania  *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi  Concept art and renders have been found in the Kingdom Hearts III Ultimania  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka  Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki  Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata  Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga Kingdom Hearts III music interviews with Keiji Kawamori, Takeharu Ishimoto, and Tsuyoshi Sekito
Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. 
Here are three interviews from Music Supervisor Keiji Kawamori and as well as Takeharu Ishimoto and Tsuyoshi Sekito. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. 
Thanks to @lunesacree for the translations.
Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania:
 Kingdom Hearts III Ultimania will be 736 pages long  At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania  *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi  Concept art and renders have been found in the Kingdom Hearts III Ultimania  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka  Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki  Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata  Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides Kingdom Hearts III Ultimania interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga
Kingdom Hearts III Ultimania, the official companion book for Kingdom Hearts III, released in Japan on February 28, 2019. The 736 page long book mainly serves as a guidebook and a detailed data book for everything in Kingdom Hearts III, but also contains concept art, character renders, and special interviews with the people who worked on the game. 
Here are two interviews with Sound Director Yuki Hirose and Dialogue Editor Asako Suga. DISCLAIMER: This is only a tentative translation. It is possible that there are mistakes. These interviews could have potential spoilers, please be advised. 
Thanks to @lunesacree for the translations.
Here are the other news stories that have previously come out of the Kingdom Hearts III Ultimania:
 Kingdom Hearts III Ultimania will be 736 pages long  At least one other Kingdom Hearts title will release before a "KH4", according to Kingdom Hearts III Ultimania  *Spoilers* Nomura has commented on a number of mysteries from Kingdom Hearts III  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer, Tamotsu Goto  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Masashi Nakamichi  Concept art and renders have been found in the Kingdom Hearts III Ultimania  Kingdom Hearts III Ultimania interview with Kingdom Hearts III programmer Kengo Naka  Kingdom Hearts III Ultimania interview with Kingdom Hearts III technical director Takashi Isowaki  Kingdom Hearts III Ultimania interview with Kingdom Hearts III battle director Tomokazu Shibata  Kingdom Hearts III Ultimania interview with Kingdom Hearts III Scenario + Cutscene Director Masaru Oka *Spoilers* Kingdom Hearts III Ultimania gives more insight into the Secret Reports Kingdom Hearts III Ultimania gameplay interviews Kingdom Hearts III Ultimania Animation Directors interviews Kingdom Hearts III Ultimania Environment Art Directors interviews Kingdom Hearts III Ultimania Characters Art Directors interviews Kingdom Hearts III Ultimania Visual Effects and Interface Directors interviews Kingdom Hearts III Ultimania Visual Works interviews Kingdom Hearts III Co-Director Tai Yasue discuses Keyblade transformations, new connections with Kingdom Hearts III and Kingdom Hearts Union x [Cross], and a new view on the Attraction Flow rides

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