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Ninkoro

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Everything posted by Ninkoro

  1. Sora...is holding the keyblade....the wrong way...Oh thank god this never happened! The majority of America doesn't take cartoons seriously which is the primary reason why they are pretty terrible for older audiences. Japan on the other hand, takes anime very seriously.This should be made in Japan and then get a dubbed release, simply because I trust Japan far more than my own country with this type of thing.
  2. I Bought 1.5 (pre-ordered it too), but I haven't played it yet. I'm waiting until a month before kh3 releases, then i'll crack open 1.5 and 2.5 and play all the games in chronological order, which includes replaying DDD.
  3. I agree...it's always "No multiplayer mirage arena, FROZEN FROZEN FROZENNNN~!"
  4. No, I realize this. I'm 17 now, not 12. I'm just asking why and how this happened. I see, I must have done something like this then. I do remember though that it was a good portion of the game I had missed. Where did you find out about this?
  5. Honestly, I think my opinion is unpopular, but... Story: 358/2days The laughing, the ice cream, the fact that these characters are living even though they shouldn't exist and they know it, the emotional deaths, and the sad reality that you know that in the end the main character you play as will eventually be forced to forget everything, shoved into a computer program, fight his own best friend, and then disappear. That begining fight in KHII with Roxas vs Axel became 1000x more bittersweet after playing days. Gameplay: COM/Re:COM Mix and match cards to pull of magic that sora will never be able to use until DDD days. This was the classic command deck, the original "true fighting style of a keyblade master". And being able to fill an entire 40+ deck with these combos, never even having to use a normal attack like in every other KH game? Pure fun. (Not to dis anyone, but I find that the people who hated the cards never learned how to use them. Everyone hates the cards at the beginning because they are 'different'. I hated the cards at the beginning. But once you get past the natural human urge to crave static things, you can truley see how awesome the cards are.) I voted days since I value story more than gameplay in every game I play.
  6. Those who bought 1.5 and liked it will buy 2.5 Those who bought 1.5 and hated it will not buy 2.5 Nobody buys 2.5 without buying 1.5 So, by this logic, sales: 1.5>2.5
  7. Hi everyone, all of this 2.5 talk has caused me to remember something about my very first playthrough of KHII. I first beat the game when I was 12 or so, and I remember telling my friend who had gotten me into KH about it. He told me about hidden bosses like sephiroth and such, so he came over after school that day to show me where to find him. Much to his surprise, sephiroth wasn't there. He doubted that I beat the game, but I showed him that I could access the final save point before the "no turning back" door. He checked to see if I had beaten space paranoids for the second visit, but there was no event when we got there. Eventually, we found out what had happened... I can't remember specifically which world it was, but it seemed I had only completed the "2nd visit" for the first few worlds and had somehow bypassed the rest and went straight to The World that Never Was. I've tried to google this multiple times, but I have never been able to find an explanation as to how this happened. Anybody else have the same thing happen to them or knows how this occurred?
  8. I think it should have a more "roaming" feeling. We're past the days where Sora and Co. needed to collect navi G pieces to unlock more worlds and visit them in a set order, I think there should be a specific reason behind why he is visiting each world rather than "oh that ones closest, lets go there". Example: Sora starts out exploring for the lost people to learn more info about the key to return hearts, and goes to Castle Oblivion to try and find Ventus' body. Before he enters, ventus flashes a memory in Soras head that displays World A. Sora travels to world A, learns about Ven and possibly another character, then finds another clue which leads him to World B. So on and so forth. Maybe he returns to a world because of a new clue, perhaps he returns to a specific world 3 times. Revisits are fine, but I don't think every world should be revisited the same amount. It sorta adds a sense of fabrication to the storyline.
  9. The sixth lost master, Xehanort's master, will be the final boss. He has been trapped in Kingdom Hearts all this time, waiting for the X-blade to free him. MX completes it, and the 6thLM is able to escape and also harness KH's true power. Oh, woops, spoilers.
  10. Xion was planned since KHFM? Woaw, and I thought Normuna made this shit up as he went along. *Claps*
  11. Ones that help promote the centeral plot and actually have a point rather then "going to visit disneyland" like Yasue bluntly professed... Maybe have Sora go through several worlds that are related to conflict and through them understand what people during the keyblade war must have felt, which strengthens his resolve even more to prevent such a war from reoccuring. But, honestly, I doubt it. Hello Atlantica, want me to sing you another set of ear-rupturing songs? Okay :rolleyes:
  12. "Like disneyland"..."change the fundemental structure of the series so far"......I have a terrible feeling about this...what if they completely change the combat into that idiotic park rides functionality? What if everything I have ever loved about KH gameplay is handed over to FFXV and KH is left with nothing but spinning teacups and even more childish fighting???No...NO! NOOO! DON'T! Don't do that! Stop! Bad Osaka! Bad! BAD!
  13. I agree I loved the drive forms, I think that it should be updated, revamped with flowmotion aesthetics, and brought back into kh3.
  14. A lot of theme park action...oh god.Honestly, this looks like the stupidest thing I've seen in the series yet. It's just so clunky and out of place and pointless. At least summons had an explanation, how the hell are they going to explain giant rides coming out of nowhere?? It's just so...unbelievable kiddish and clunky and stupid.Idk, they better prove me wrong or else I'm going to be a little annoyed. Though, that will probably just mean I'll play the game without using that ability.

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