
Everything posted by ClarkDesigner
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Keyblade Card - Hope Beyond Despair
HOPE BEYOND DESPAIR - A Keyblade modeled after the black and white asthetic of Monokuma from Danganronpa Trigger Happy Havoc! This Keyblade is designed to have a faster and more accurate shotlock! The hilt guard has the frame work of the Hope's Peak Academy emblem, surrounded by a black and white checker pattern inspired by the interior of the school. The teeth of the blade is inspired by Monokuma's Eye, with the token being the Hope's Peak Academy Emblem. The world logo is Hope's Peak Academy, with Monokuma taking hold of the tragic school. The name comes from Makoto Naegi's ability to Hope beyond Junko's and Monokuma's Despair.
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Keyblade Card - Nightmare Eyes
A Keyblade modeled after the dreams of Mae from Night in the Woods created by Alec Holowka! This Keyblade is designed to have an increase attack power! The handle and shaft of the blade form Mae's bat, with it turning it into the dream version of it. The hilt is designed after an Autumn leaf, and the teeth of the blade make up a dagger taking cues from Mae's poster and costume of Witchdagger. The Token is that of Mae's iconic shirt. The world Logo comes from Mae's home town and the location of the game. The name comes from something Mae shouted about herself when drunk
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Keyblade Card - Skullrattle
A Keyblade modeled after the unique properties of the fighters of Skullgirls, created by Alex Ahad! This Keyblade has a increase in physical attacks and combos! The hilt of the blade is formed by Cerebella's hat Vice-Versa, which then fuses into Filia's hair Samson to form the shaft and teeth of the blade. The handle and keychain is formed by the odd bone-like attachment of Painwheel. The Token is that of the Skull Heart. The World Logo taks inspiration from the game logo, and is named after the Kingdom of which the game takes place. The name references the Deathrattle mechanic where death of a unit causes damage to the opponent.
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Keyblade Card - Kinda Sus
A Keyblade modeled after the unique style of Among Us by Innersloth! This Keyblade also has a short reach (much like the Crewmates), but has high launching capabilities and double damage when hitting a target from behind! The majority of the Keyblade is designed after several minigame task found in the game such as wires, the PDA, rocket etc. The Teeth of the blade is designed after the Report command button, the best tool of the Crewmates. The token is the same keychain token found during the Insert Keys task. The World logo is a combination of three maps, starting from Polus, with the Skeld and Airship appearing as well. The name comes from a common term that was spawned from players, saying that a particular crewmate is being suspicious.
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Keyblade Card - Lusttaker
A Keyblade modeled after the hellscape of Helltaker made by Łukasz Piskorz! While a shorter Keyblade, it is designed to have great attack power and fire abilities. The hilt is designed after the start screen, with the shaft of the blade formed from a pillar often seen ingame. The Teeth are actually that of a Key found in the game as well. The token is the symbol of Lucifer. The Wold Logo is...well Hell, the main location of Helltaker. The name comes from the fact that the Helltaker's main motivator is lust.
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Keyblade Card - Infernal Fate
A Keyblade modeled afte the Cthonic apperance of Hades by Supergiant Games! This Keyblade is designed to have double damage with Shotlocks and comes with its down Death Defy! The hit of the blade is designed after Zagreus' Stygius, but with the Laurel taking more of a form from Zagreus as well as forming the other half of the hilt. Gems referencing Zag's heterochromia are placed into the skulls. The shaft of the blade is a combination of Stygius taking the form of the Sigil of the Dead, Hades' personal symbol. This goes infront of a skeletal neck and head of a hound, taking inspiration from Lerny and Cerberus. The Token is that of Charon's Obol. The World Logo is that of Hades' domain, where Zagreus always returns to. The name is a combination of Zagreus' weapons being called Infernal Arms, and his Fate in the game.
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Keyblade Card - Sanity's Fall
A Keyblade modeled after the guitar and ghost energy from Sally Face made by Steve Gab This Keyblade is designed to have a high reach and extra damage to Dark based enemies! The hilt of the keyblade comes from Sal's guitar, the shaft coming from the Cult's Ghost enegry torches, culimating into Sal's famous mask exploding with Ghost Energy for the teeth. The Keychain is a represenation of the Three Pyramids of Asintmah, with the Token being Sal's room key. The world logo comes from the Apartments that Sal and his Father move to, and the main setting of the game. The name comes from the band that Sal and Larry bond over, Sanity's Fall, which shares its initials from Sal's nickname Sally Face.
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Keyblade Card - Dust Devil
DUST DEVIL - A Keyblade modeled after the chaos of Taz Mania! This Keyblade is designed to have high damage and Aero skills! The shaft and teeth of the blade is designed after Taz's tornado, with the hilt being made of busted wood that is often in the wake of Taz. The keychain is another vine with the token being Taz's turtle named Dog. The World Logo comes is inspired the Land of Dragons, but this time for Australia! The name comes from the fact that Taz is a Tasmanian Devil who often kicks up dust.
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Keyblade Card - Fowl Flyer
FOWL FLYER- A Keyblade modeled after the space fairing technology of DUCK DODGERS! This Keyblade is designed to have strong shotlocks! The shaft and hilt of the blade is designed after Duck Dodger's ship, with the top of the blade is designed after their teleporter technology. The Teeth of the blade is designed after the explosions often seen from Dodgers. The Keychain Token is that of Duck Dodgers' belt found in the opening. The World Logo designed after Dodgers' ship and named after the fact that Galactic Protectorate covers that section of space. The name is a dual reference to Dodgers' being a duck (or Fowl) and being a terrible flyer.
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Keyblade Card - Zenith Hero
ZENITH HERO- A Keyblade modeled after the future technology of Loonatics Unleashed! This Keyblade is designed to have high Thunder skills. The hilt of the blade is designed after the various tech that Tech E. Coyote creates, all colored after Ace Bunny's suit, with the shaft of the blade being the Loonatics' tower. The Teeth is the electricity-like aura that appears from the Loonatics when they use their powers. The Keychain token is Ace's version of the team's emblem. The world logo is that of the same planet the Loonatics reside. The name comes from another word for Acme along with the relation to the superhero themes.
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Keyblade Card - Stardumb
STARDUMB- A Keyblade modeld after the looney antics of Looney Tunes: Back in Action! This Keyblade has a short reach, but has explosive combo finishers! The hilt of the Keyblade is inspired by the Las Vegas section of the movie, with the shaft of the blade representing the space ship scene in the final act. Explosions make the teeth. The Keychain Token is the Blue Monkey mcguffin. The World Logo is a representation of the Acme Corporation and the overall setting of the movie. The name is a pun on Stardom, representing the fact that many star actors are the main characters of the movie, as well as dumb ones, like Daffy Duck.
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Keyblade Card - Freethrow
FREETHROW - A Keyblade modeled after the game of Space Jam! This Keyblade is designed to have high knockback and auto locking spells. The hilt is designed to resemble a basketball goal, with the shaft of the blade being the supports of the goal. The teeth and Keychain all take the form of basketballs, with the Keychain Token being the token of the Tune Squad. The World Logo is based on the Tune Squad jersey, with the MonStars ship looming in the background. The name comes from a common basket ball term.
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Keyblade Card - Slapstick
SLAPSTICK - A Keyblade modeled after the famous Warner Bros. Water Tower of Looney Tunes fame! The Keyblade is designed to have an increase in damage and craziness! The design of this Keyblade comes with heavy inspiration of the Kingdom Key and the Water Tower, with the shaft of the blade being made of the tower itself and the guard being a variant of the WB shield. The most recognizable shield is used as the teeth, popping from the tower from a spring much like a coo-coo clock, a common gag in Looney Tunes. The token of the blade is of course one of Bugs' carrots. The world logo comes from the fact that Looney Tunes are often self aware that they are a cartoon, and thus relish in the fact that they exist in a studio setting. The name comes from Looney Tunes' brand of humor.
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Owl House - Kairi
Time for another Kingdom Hearts crossover! This time featuring Kairi in the Owl House series! Of course King would be a helpful ally!
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The Mandalorian - Sora
Lets continue this little trend of Disney series with some Kingdom Hearts characters! So here is Sora in the Mandalorian! His outfit here is less a form change and more of a world change, fit for the more bounty hunter-in-space look that Mando has. And of course he would get along with Baby Yoda.
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WandaVision - Aqua
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Sora - Falcon and the Winter Soldier
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Keyblade Card - Rush Adapter
RUSH ADAPTER A Keyblade designed after the Adapter forms from of Rush and Mega Man in Mega Man 6! This Keyblade is designed to have increase combo modifiers. The Keyblade is designed taking elements from both Power and Jet Mega Man. The Keychain Token comes from the Mr. X Model Numbers. The World Logo comes from Mr. X's headquarters. The name comes from the combination of Rush and his Adapter forms.
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Keyblade Card - Imposter Program
IMPOSTER PROGRAM- A Keyblade modeled after the Dark Men from Mega Man 5! This Keyblade is designed to have stronger Raid commands. The Keyblade is designed taking elements from the Proto Man Castle, such as the Hilt guard, Proto Man himself, as well as the Dark Men who take the role of Proto Man. The Keychain is designed after Proto Man's scarf, with the Token being Beat who was introduced in this game! The World Logo is also the Proto Man Castle, with the name coming from the fact that the Dark Men are Proto Man imposters.
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Keyblade Card - Asimov
ASIMOV- A Keyblade modeled after the castle of Dr. Cossack from Mega Man 4! This Keyblade is designed to have stronger Blizzard magics. This Keyblade is designed from elements Dr. Cossack's citadel. The Keychain token is that of Eddie, who first appeared as a support bot in this game! The world logo also comes from Cossack's Citadel. The name, Asimov, comes from Isaac Asimov, the writer behind iRobot, and the iconic Three Laws of Robotics.
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Keyblade Card - Rush Protocol
RUSH PROTOCOL- A Keyblade modeled after Rush who first appeared in Mega Man 3! This Keyblade is designed with more powerful combo finishers! This Keyblade is designed with taking heavy inspirations from Rush, with the teeth having the Rush Coil. The Keychain Token comes from the Dr. Right (Light) and Dr. Wily numbers introduced in this game! The World Logo is the secon iteration of the Wily Castle, with the name of the blade referencing Rush himself, along with robotic protocols.
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Keyblade Card - Prototype Beta
PROTOTYPE BETA - A Keyblade modeled after the transport items of Mega Man 2! This Keyblade is designed to increase your speed! The hilt is designed after Transport Item-2, the jet propelled board, with Item-2 making up the shaft of the blade and Item-3 making the teeth. The Keychain Token is the Dr. Right (Light in English) Model Number brand. The World Logo is the first actual Wily Castle, and arguable one of the most iconic iterations of it. The name comes from the fact that this is the second Keyblade in the series, as well as the Transportation Items being a prototype to Rush.
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Keyblade Card - Prototype Gear
PROTOTYPE GEAR - A Keyblade modeled after the Blue Bomber himself from Mega Man! The Keyblade is designed to increase tech points. The design of this Keyblade comes entirely from the robotic themeing of Mega Man along with the color scheme of Mega Man himself. The ammo count is represented on the shaft of the blade, and a power up is the Keychain Token. The world logo comes from Dr. Wily's first "Castle", his manufacturing plant. The name comes from the fact this is the first Keyblade of the series, and the gears appearing on the Keyblade itself.
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Keyblade Card - Nanite Ex Machina
NANITE EX MACHINA - A Keyblade modeled after militarized Mystery Machine of the Scooby Apocalypse comic! This Keyblade is designed to have chip damage to every enemy attacked! The hilt adn shaft of the Keyblade are designed after that of the Mystery Machine, now an APC. The teeth of the Keyblade are designed by after that of the Nanites, and by extension the Nanite King. The keychain is designed after Scooby's unique collar, and this version of the dog tag being the Token.
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Keyblade Card - Peregine Pedigree
PEREGINE PEDIGREE - A Keyblade modeled after the Blue Falcon from Scoob! This Keyblade is designed to increase the power of Aero attacks! The hilt of the blade is designed after the Blue Falcon, with his logo at the pomel of the blade, and the center of the crossguard having the Paw Print key hole. The shaft and teeth of the blade is further designed after Blue Falcon's costume, notably the cowl. The Keychain is designed after Scooby's hero suit, with the token being the dog tag. The World Logo is designed after the Blue Falcon's personal ship, the Falcon Fury. The name is a reference to the Blue Falcon in this movie being the second one, along with Scooby's own family line.