Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up

ClarkDesigner

Member
  • Content Count

    70
  • Avg. Content Per Day

    0
  • Joined

  • Last visited

Everything posted by ClarkDesigner

  1. SELF REFLECTION - A Keyblade modeled after the land of the Mirror World from Kirby and the Amazing Mirror! This Keyblade is designed to have barrier and Aero capabilities! The hilt of the blade is designed after the background architecture of the main hub of the Mirror World. The shaft of the blade is designed to reflect the Dimension Mirror with the teeth being the wings of the Mirror. The keychain is a series of Stars, and the Token being a Mirror shard! The name comes from the fact that reflecting in the Dimension Mirror leads to corrupting your body and powers. The World Logo comes from the Dimension Mirror reflecting the world.
  2. CRYSTAL CLEAR - A Keyblade modeled after the crystals, 0^2 and Ripple Star from Kirby 64 the Crystal Shards! This Keyblade is designed to have a combo extender and Aero capabilities! The hilt of the blade is designed after the crystal shards that Kirby has to collect. The shaft of the blade is that of 0^2, forming into the shaft, with Ribbon's wings framing it. The top of the Keyblade is that of Ripple Star, with 0^2's wings forming from the teeth. The name comes from the fact that the main game is focus on the Crystal Shards. The world logo is based on the fact that you travel through different Stars to collect everything and beat 0^2.
  3. HEART STAR - A Keyblade modeled after the Love-Love Stick from Kirby's Dream Land 3! This Keyblade is designed to have incredible reach, Light and Aero capabilities! The hilt of the blade is a grand star surrounded by hearts, and the shaft of the blade is that of the Love-Love Stick. The teeth of the blade is that of another Star. The chain is a series of Stars and hearts, eventually forming into the Token of the Heart Star! The name comes from the collectible found within the game for doing all of the side missions, the Heart Star. The World Logo is named after of Popstar proper.
  4. NIGHTMARE CUTTER - A Keyblade modeled after the Rainbow Sword and Animal friends in Kirby's Dream Land 2! This Keyblade is designed to have better reach and Aero capabilities! The hilt of the blade forms from a Star Block in the center, with Coo's wings and Kine's fins forming the rest of the Guard. The pomel is the head of Rick, with the shaft of the blade being the Rainbow Sword, with the rainbow that forms from it forming into the teeth of the blade. The chain is a series of stars, with the Rainbow Crystal being the token! The name comes from Kirby and Friends fighting off Nightmare/Dark Matter. The World Logo is named after the Rainbow Islands, which each set of letters corresponding to the colors of the islands.
  5. DAYDREAM - A Keyblade modeled after the star power of Kirby's Adventure! This Keyblade is designed to have Aero and Treasure Magnet capabilities! The hilt is designed after the crane minigame found in certain worlds. The handle and shaft are designed after the sword ability Kirby can gain. The teeth are formed by various stars. The Keychain is the crane from the minigame, and the Token is the Maxim Tomato! The name comes from Kirby's habit of daydreaming about food, and the fact that the game takes place in Dream Land. The World Logo is based on the Japanese version of the game's logo.
  6. WARP STAR - A Keyblade modeled after the first Kirby game, Kirby's Dream Land! This Keyblade is designed to have better Aero capabilities! The hilt is designed after the background elements featured in the game, with Kirby's air bullets being featured on the hilt guard. The shaft of the blade is designed after the various rainbows seen in Kirby games, with the teeth being Kirby's Warpstar. The token is that of a Warpstar as well! The entirety of the Keyblade is monochrome to reflect the limited colors of the first game. The name comes from the iconic Warpstar that Kirby uses. The World Logo is taking the styling of the game's title.
  7. To continue the Kingdom Hearts Marvel comic cover variants, is the Dark Variant series! As soon as I saw the Dark Variant covers, I KNEW I had to take my spin on it! So, I made my own Dark Sora using Anti-Aqua and the Darklings as inspiration, along with using No Name's motif for the throne!
  8. RAISE HELL - A Keyblade designed to be as metal as possible for DOOM Eternal! This Keyblade is designed to focus on endless combos. The handle and cross guard is designed after the Crucible wielded by the Slayer, with a skull replacing the Sentinel logo. The shaft of the blade has several demonic heads adorning it, culminating in an emitter for the teeth of the blade. The blade is an axe head formed from argent energy, similar to the ones wielded by the Marauders. The Token is a Sentinel coin. The name comes from the promotional material for DOOM Eternal. The world logo comes from Doom Guy's space cathedral where he can chill and kill.
  9. RIP AND TEAR - A Keyblade modeled after the macabre combination of technology and demons from DOOM (2016)! This Keyblade has a short reach, but has high damage. The hilt guard of the Keyblade is designed after the Revenant, having the skull split along the hilt, and the technology that makes it's flight pack and rocket launchers making the hilt guard. The shaft and teeth of the blade is designed after the Gore Nests, with several hoses and wires connecting to it. The Keychain Token is designed after the head of the collectible Doomguy toy! The name comes from the iconic phrase associated with Doom and Doom guy. The world logo comes from the fact that the UAC base that Doom guy awakens in is in the Hellas Plain of Mars.
  10. OVERSOUL - A Keyblade modeled after the Soul Cube from DOOM 3! This Keyblade is designed to maximize attacks and has a vampire heal technique. The Hilt guard of the Keyblade is designed after the standard appearance of the Soul Cube, and its outershell. The shaft of the blade is designed based on different interpretations of the Soul Cube's unique architecture. The Teeth of the blade are designed after the several blades that form out of the Soul Cube when it is used to attack a demon. The Keychain is one of the rings that appears when the Soul Cube attacks and the token is that of DOOM 3's variation of the Cacodemon. The name means that a divine spirit that presides over all souls. The world logo is Mars City, the location of DOOM 3, styled after DOOM 3's title.
  11. ABSOLUTION - A Keyblade modeled after the Unmaker from DOOM 64! This Keyblade is designed to focus on damage and allow to transform into Arrow Guns. The handle, cross guard and shaft of the blade are designed after the new weapon included in DOOM 64, the Unmaker. The Teeth of the blade is simply a demonic horned skull, representative of the themes of Doom. The remaining hilt guard is designed after the unique, double bladed chainsaw found in 64. The Keychain token is one of the Demon Keys used to upgrade the Unmaker! The name comes from the last level of DOOM 64, along with the beta name for the game! The World Logo is based on the font on the end of level screen over another Demon Key, which is used on the box art.
  12. SIN EATER - A Keyblade modeled after the flaming textures of Hell from DOOM II! This Keyblade is designed to increase the power of Fire spells! The majority of the shaft of the blade and the teeth are formed from the lava textures found in the various demonic maps in the game. The hilt guard is based on the famous end boss, John Romero, AKA the Icon of Sin, with the skull being split on both sides of the hilt. The Token is that of the Pain Elemental! The name comes from the Icon of Sin, with Doom Guy being the Sin Eater. The world Logo is a stylized variation of the numerals in the DOOM II logo, referencing that the game takes place in a UAC base.
  13. KNEE-DEEP - A Keyblade modeled after the iconic chainsaw from Id Software's classic DOOM! This Keyblade is designed to focus on damage! The majority of the hilt, handle, the shaft and the teeth of the Keyblade are inspired by the classic yellow chainsaw found in DOOM, with the design of the plate on the shaft resembling a demonic face. The rest of the hilt is designed after the ever famous BFG 9000. The Token is that of the Cacodemon! The name comes from the first level of DOOM "Knee-Deep in the Dead." The World Logo is a recreation of the DOOM Logo, saying Phobos, the first area of the game.
  14. Another Kingdom Hearts comic cover inspired by Marvel comics! This one referencing Marvel Super Heroes: Secret Warriors #8, with Spider-Man receiving the Venom Symbiote! This time, Riku gets his Dark form!
  15. A Keybladed modeled after Helpy and Candy Cadet from Five Nights at Freddy's: Pizzeria Simulator! The Keyblade is designed to increase Pizza Spells! I mean Fire Spells! The hilt of the blade is designed after Candy Cadet, forming the guard with its color indicators and the black tubing. The shaft of the blade is made to represent the colors of Helpy, with clamps to represent the trap nature of the game for the antagonists. Along this shaft is the stars of the Rockstar Animatronics. At the top of this shaft is another hat, but this time coming from Ned Bear, an off brand version of Freddy. The teeth is a reference back to the first Keyblade, and the beginning of the game, some Pizza! The token is that of Helpy, the miniature animatronic that assists the player in legal troubles. The name comes from the Rockstar Animatronics, along with pizza. The world logo comes from the designs scene in the opening of the game.
  16. A Keyblade modeled after the excess of wires appearing in Five Nights at Freddy's: Sister Location! This Keyblade is designed to increase Thunder spells! The hilt guard is designed after the Circus Gallery location in Sister Location. The shaft is designed after the crazy amount of wires and cords appearing on Ennard, with various Funtime paces being scattered apart. The teeth of the blade is formed by the Scooper from the Scooping Room. The Keychain Token is the every famous Exotic Butter stick. The name comes from a reference to the Scooper, along with ice cream, a tool used by Baby to lure in children. The World Logo is a reference to the location that Sister Location takes place.
  17. A Keyblade modeled after Nightmare Fredbear of Five Nights at Freddy's 4! This Keyblade is designed to deal more Darkness Damage, falling short in range. The hilt guard is designed after the body of Fredbear, split between his stomach mouth. The shaft of the Keyblade is another representation of the stomachmouth, with a clamped shut mouth forming the majority of the blade, and another "head" portion above. This head portion has one of Fredbear's eyes, and his purple hat. The teeth of the blade is a full version of Fredbear's snout, including the double row of teeth. The Keychain Token is that of the sprite of the Fredbear plush, or rather Psychic Friend Fredbear. The name of the blade comes from the more aggressiveness of the Nightmare Animatronics, but also the focus on mouths throughout the game. The world logo is a creation of the house, with heavy horror elements for the self named Nightmare House.
  18. A Keyblade modeled after the hauntingly broken animatronics of Five Nights at Freddy's 3! This Keyblade is designed to increase Fire spells! The hilt guard of the blade is based on the withered and damaged Foxy, but with only one eye representing the light from the Bad Ending. The shaft of the Keyblade is represented by four parts of the classic five animatronics, each with their own eye light from the Ending, going from top to bottom, Golden Freddy, Bonnie, Chica, and Freddy. Out of the Golden Freddy part is several wires to make up the teeth of the blade. The Keychain is a series of wires again, but ending in the head of Shadow Bonnie! The name comes from the locking mechanism of Springtrap's suit, the ones which create him into the murder machine he is today. The World Logo is made to represent cheesy horror attractions, which Fazbear Frights was intended to be!
  19. A Keyblade modeled after the presents and endoskeletons of Five Nights at Freddy's 2! This Keyblade is designed to boost Potions and Cure spells! The hilt and guard are designed after the endoskeleton, with heavy inspiration coming from Wither Bonnie's. The shaft of the Keyblade features six presents, representing the original souls in the animatronics. From the top, Freddy (with his had), Bonnie, Chica, Foxy, The Puppet and Golden Freddy. On the Freddy presents, there exists a crank to represent the Puppet's mechanic, along with the Puppet's hand emerging from the present creating the teeth of the blade. The Keychain is a red wire, with the Token being Balloon Boy, or BB, the most annoying character in FNAF.
  20. A Keyblade modeled after the stage and endoskeletons of the first Five Nights at Freddy's! This Keyblade is designed to be fast, but lacks firepower. The hilt of the Keyblade is designed after the stage, with curtains forming the sides and lights (featuring the 7 different nights of the game) forming the pommel and hilt guard. The shaft is that of a bloodstained endoskeleton haphazardly rebuilt for the blade, ending in a branch with pizza for the teeth. The shaft also has a static filled monitor. The Keychain Token is Chica's Cupcake, a rather iconic object in the series. The name comes from the fact that FNAF takes place in a pizzeria, which often hosts pizza parties. The World Logo is suppose to be a kid-friendly logo for the Freddy Fazbear Pizzeria, but shaded in a way to betray its true dark nature.
  21. A Keyblade modeled after the science of Because Science! The Keyblade is designed to give you a 100% accurate attack with your Shotlocks! The hilt of the Keyblade has a beaker that is tied to two more beakers by a tube, holding these beakers are burners, which makes up the hilt guard. The handle of the Keyblade is a marker, much like the ones that the host, Kyle Hill, uses. The shaft of the keyblade is a spiral tube, with metal scaffolding holding the tubing, ending in another beaker. The teeth of the Keyblade is made by an Atom resting on top of the beaker, and the particles cycling around it forming the teeth. The keychain is another tube with the Because Science logo being the token. The name comes from Kyle Hill, the host and face of Because Science. It comes from many scientists naming particular objects or formulas after themselves.
  22. A Keyblade modeled after the delicous channel of Rosanna Pansino! The Keyblade is designed to give you massive bonuses from meals! The hilt of the Keyblade has an Oreo top with Ro's logo inside of it, it then links up with candy colored in the Nerdy Nummies scheme that stretches outwards, holding two sets of whip cream and cherries. The hilt guard has two stirring spoons connected by a string of candy. The handle and the first loop of the keychain is that of a wisk. The shaft of the keyblade is a slice of cake, that ends up with icing on the top of the cake, and a strawberry. The teeth of the Keyblade form a slight R with the icing of the cake. The keychain is a series of candies with the token being the Nerdy Nummies Cookie! The name comes from the Keyblade being a slice of cake, and the genere of anime, to reference the Nerdy in Nerdy Nummies!
  23. A Keyblade modeled after the famous Septic Eye of JackSeptic Eye! The Keyblade is designed to poison targets! The entire Keyblade is inspired by the end cards that Jack uses in his videos. The hilt is designed to have a Septic Eye in the base of a platform, with mechanical claws making up the teeth and hilt guard. The shaft of the Keyblade is a tank that would normally hold the Eye. The keychain is the tether of the Eye, with the token being Jack's Floppy Banana prop. The name comes from a common self-titled name that Jack gives himself!
  24. A Keyblade modeled after the rage complications of the Game Grumps! Being a combined Keyblade, it requires two people who are close to operate, and can force them into Rage Form! The Keyblade is in two halves, with the left side being based on Arin "Egoraptor" Hansen and the right being Danny "Sexbang" Avidan! The entirety of the Keyblade is designed based on Sora and Riku's Keyblade, with the Game Grumps orange dots all over the Keyblade. At the top there is a comical "Angry mouth" as a reference to Arin's rage moments, with the design around the mouth being reminisce of angry text boxes. On the "Arin Side" the hilt guard has inspiration from the Sequalitis logo, and the general color scheme is based on Arin's preference for pink, as it fades into the orange Game Grumps color. On the "Danny Side", the hilt guard is designed after the red star that Danny has on his Sexbang costume. The color scheme of his side is his preference for blue as it fades into the orange Game Grumps color. The keychain is orange with the token being Burgie! The name comes from the common gaming term to quit a game out of frustration and rage, which Arin (of Game GRUMPS) has been known to do!
  25. A Keyblade modeled after the monsters in the CryptTV universe! This Keblade is designed to have increase damage and access Strike form! The hilt guard is designed by combining the tree design of that of The Birch, along with the horns of the Mordeau, at the pommel, there is a spider representing Miss Annity. The handle is designed after the spine of the Mordeau as it fades into the skin design of the shaft. The Shaft is mainly designed after the fleshy face of the Look-See, with the breaks in the skin being inspired by that of the Look-See. On the top of the shaft, there is the blood drawn symbol of the Sunny Family Cult, the bone crown of Soot and a Torment Fragment. The Teeth of the blade is a simple blade that fades from the flesh. The Keychain is webbing from Miss Annity and the token is the Look-See's pocket watch! The name comes from the Nocnitsa, a slavic folklore spirit that is present in nightmares, much like the creatures of Crypt TV!
×
×
  • Create New...