The boss fights are terribly designed. Devils wave (demon tower) is a horribly designed fight that is completely random and up to RNG. It doesn't stagger, attacks at random, has no clear pattern of attack, and devils wave 3 (final boss) has a DM that lasts forever. Its all classic Osaka BS boss design. The only good boss fight in the game is mirage aqua. Mirage Aqua has revenge value so she doesn't break out at random, has attack patterns that can be visualized so you can respond with the proper defensive strategy, has a DM that can be somewhat skipped if using the right spell, and is just an amazingly designed fight. I seriously hope Nomura and the team are listening to feedback from 0.2 because if devils wave type bosses are in KH3 its looking to be a disaster in the making. EDIT: Sorry for not adding spoiler tag
The boss fights are terribly designed. Devils wave (demon tower) is a horribly designed fight that is completely random and up to RNG. It doesn't stagger, attacks at random, has no clear pattern of attack, and devils wave 3 (final boss) has a DM that lasts forever. Its all classic Osaka BS boss design. The only good boss fight in the game is mirage aqua. Mirage Aqua has revenge value so she doesn't break out at random, has attack patterns that can be visualized so you can respond with the proper defensive strategy, has a DM that can be somewhat skipped if using the right spell, and is just an amazingly designed fight. I seriously hope Nomura and the team are listening to feedback from 0.2 because if devils wave type bosses are in KH3 its looking to be a disaster in the making. EDIT: Sorry for not adding spoiler tag
Edited by sagman12PC