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KH13 · for Kingdom Hearts

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I'm scraping for things to say about this game by this point

lol

Remind will give us a lot more to talk about, I'm sure

Good things and... bad things darkness

Yeah and by the time I can play it, everyone will have exhausted everything already

I honestly doubt that ReMind can fix the combat

we need more than 1 or 2 new abilities

I mean, what in your view is there to "fix"

If you'll say too few combo modifiers then I agree

fix in terms of balancing

Ah, I see

But we do need more modifiers though

there's no way to fix links without a rework

I only use Speed Slash, the others are just bad

Well, Rising Slash and the slam one are good

I like triple rush more than speed slash personally

Triple Rush takes too long

yeah but speed slash whiffs a lot for me for some reason

And it's a frontal lunge instead of AoE esque, makes it easy for you to be shot at

usually it's fine as long as you don't hit the revenge value of the boss

I wish there were different finishers for ground and air combat

yeah that would be pretty nice ngl

Feels awkward to end ground combos with Magic Flash

I don't like how in second form esp against dark inferno the game switches you from air combo to ground finisher

it's just very weird

the fact that magic flash only scales with magic is so dumb btw

Yeah

simple fix would be to separate them or give second form rising slash back

That's what you get when you complain about floatiness MD xionsmug

Now the game desperately wants you in the ground when you get close

I love btw that you can cancel the floatiness aspect by just doing a melee hit

or using air slide

Mhm

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