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the og looks really different yeah

Og and Smash look similar at least, changes a bit after that

Some of those are also renders or whatever you call them and not the in-game model

yeah it just shows the art direction they are going for

its hard to tell if they really decided to change or if its the graphic limitation of the first game that gave it that unique style

:GWgoaThinken:

I mean there's a clear difference in art style also like the character eyes

They could have kept up the realistic art style but since X and especially Xenoblade 2 went more anime like thats what works

yay im 20 hrs in the prologue
20200603_114034.jpg

Why are some parts of FF7R so low poly and with such low resolutions? Some parts feel like a PS2 game

The theory is either it's a bug or they purposely lowered the textures

I can get why they'd do that with objects that are supposed to be in the background

but when it's something you interact with, it makes no sense

For some reason unreal just hates textures

There still hasn't been a patch for FF7R

Which is a huge surprise considering it's been almost 2 months now

(I'm sending a screenshot that I just took but it's 6.47MB so it'll take a while to upload)

the fact there's no patch makes it seem on purpose

Look at that as an example
FINAL_FANTASY_VII_REMAKE_20200603204423.png

i feel left out now goldy

the pun wasnt on purpose

HAHA left out haha

Yeah, I still think it's a bug

aqaaaaaaaa

If you look at other places with the exact same model, the texture looks better

So it's most likely a glitch

oof

Maybe the reason the patch isn't out is cause of the pandemic

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