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Units must meet a particular thresrold in the class' requirements, at least, and your best chance is when they have a 100% chance success

Anyone can become anything

No one is locked into only certain classes

so they might not get the class you want or is it they have chances of getting anything?

okay.. let me better explain it..

Fighter, that is a FE class, alright?

Now.. the requirement to become a fighter is.. Rank D in Bow, Axe, or Brawl(fist weapon)

Let's say you're only E+ rank on one of those.. you've only a 63% for the exam to succeed

But.. that said.. Figher is NOT restricted to thosethree weapons only.. ofc, it can't use magic anymore, BUT

Good evening!

@teh lazy prince Xylek @GoldenDrummer730#4323 but basically.. right off the bat? The game ltierally tells you that just because a student sucks at something.. that itdoesn't mean you can't improve their profficiency in that field

Let's say a student didn't start with good magic...

Well, time to devote the time into that

and now they're your mage, having started from the very bottem

And certain weapon-type holders have advantages/strengths over others, right.

yes, of course. If someone started off, say.. really good with axes or really good at magic

obviouly, they've a head start

I mean combat effectiveness.

well, see, that's the thing... anyone can pick up a sword or magic in the game

No one is locked from other combat options

So there's no neutering or ineffeciency

Sticking with a class,however, does give you skills that would give that unit a better effectiveness with the weapon @Inçendyne

Let's say I give Edelgard figher class... once she's 100% good at that class, she'll gain a skill that gives her +5 Strength with all Axes

Do weapon and mage classes have weaknesses against the others, though?

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