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Castles have floors, with lots of rooms

Hollow Bastion is on its own level

Nothing else compares

I'm sure some creativity could have been used to make Castle Oblivion more interesting

It's not like we're talking about realist games that realist realistically

But Hollow abastion had some sort of exploration. There was the floating water, and there was a puzzle, which is ENGAGING. re:CoM was a grind all the way through, which isn't bad if you like that kind of thing.

Look if you like it it's fine, I just am not interested at all in playing Recom because it doesn't give me what I enjoy in a game

Well it never bothered me ?

I just love card games in castles

Funnily enough, Re:CoM made Riki’s section even faster and I think it’s better in Re:CoM than CoM

You found secret chests, which was a reward, and not something you gave yourself after placing a treasure room.

Point being, you have endless creative potential in a Disney game to make some crazy stuff, you can't really say "well, castles have rooms yo"

Though both versions are pretty good overall, just different flaws

Well, used to have creative potential

Now Disney has put a creative leash on Square

But that's a topic for another channel

Though I will say I think ReCoM/CoM has a better story than DDD

The Gimics were so cool though. Except for Atlantica.

But, that's secondary to me

I think DDD’s end story is pretty good but alas, apparently that’s a wild take and a bannable offense

CoM has the best Atlantica laughsinnomura

DDD was just the prologue. So there wasn't going to be much plot to begin with.

The only bannable offense is thinking KH3 has a good story

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