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*Spoilers* Kingdom Hearts III Re Mind Spoilers Chat

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  • Jacob (SuperStaticPro)
    Jacob (SuperStaticPro)

    So far my favorite parts of re:mind are the playable characters, explorable Scala, the Guardians of Light vs Xehanort and the Story adding more to the original plot making it feel more complete.

  • guys, nomura said the remind art hints towards another game KAIRI GAME? PLEASE HHHHH

  • 2 quid is good
    2 quid is good

    DDD 2.0 with kairi and riku

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I gotta say the kick is just such a cool looking repraisal move

Terra-Xehanort’s attacks made me rage so many times.

It’s been a good while since a Game made me almost throw my controller.

Only used slash when it was beneficial

 

 

That thing stuns both Terra and Sora to death without second chance and once more it’s only slightly less annoying in re:mind

 

 

Okay so something I love is how in the feather from the one heart team attack you can see images of moments Kairi and Sora have shared throughout the series

I noticed it on the second feather i saw and thought it was cute than on the next one it changed and i was like oh shit that’s awesome

:kaeehappy:

Yeaaah, I got stuck on her too for a while

Just gotta learn her moveset and she will be a lot easier

So many emotes you can make of MoM

Man i am pretty sure i can beat most fights in this crit mode except saix

I beat Saix on crit last night and tbh I don't really see why people have so much hate for him. He has plenty of openings and everything can be blocked or evaded.

It's not a bad fight. :axelshrug:

Hm.

I found him very predictable.

He does the same thing in the same order every time.

The purple stuff isn't random either though.

Also, when he does the big ground slam with the purple lines in every direction, you can airstep right through it and get a combo in.

then back off, airstep as he throws the projectiles. and get another combo in. they miss entirely if you keep him up in the air.

Need to be careful not to hit his revenge value there though since his next attack you need to be on the ground to dodge it.

Very tight timing but yes during his berserk phase.
not the slam when he throws stuff first, the one after he dashes a bunch.

if you dodge roll a normal attack flinches him too airstep is just easier.

Like, his blue berserk is slam 1 after throwing. uppercut, dash, teleport, teleport.
then a slam where he's vulnerable.

then after that slam he throws and is vulnerable again in the air

then after that, he dashes four times, and then does another slam that makes him start charging up. Which you can blizzard and combo again.

You can actually get a ton of damage during his first blue berserk phase.

He stops charging up and is vulnerable to a combo.

and yeah it does gauge damage.

if you don't he charges his gauge up again.

it's specifically when he just stands there charging up his gauge after the quadruple dash.

flinches him and lets you combo.

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