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*Spoilers* Kingdom Hearts Melody Of Memory Chat

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  • If i respond on discord it shows up there right? lol For the doubles/triples, there's no sound indicator that makes it obvious when you should be doing them, it's just memorization(and sometimes che

  • Icecl Keyheart
    Icecl Keyheart

    This better be a thing

  • Superslash
    Superslash

    But just to close out my thoughts on all of this I just wanna say I’m excited for whatever the hell new story stuff we get out of this, I got hype from it just feeling like a continuation of 3 by seei

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Isn't the new dearly beloved completely counter acting that

That's just the menu music

I think they mean new tracks in the game itself

they said new arrangements but nothing completely new

intro and credits will be arrangement/orchestra mix probably

because we relive past games it makes sense

> How do they approach designing the different levels and making sure the backdrops match the essence of each song?
>
> Suzui: The primary game mode that you will be playing through is what we call “World Trip.” You're literally going through [the experience] in order from Kingdom Hearts 1 and following it with the game's story. You’re looking back at the experience through the music and the gameplay, and there are various movie clips of the story that you get to experience through it. In some parts, there's some narration by Kairi, and then once you clear a few songs and different missions, you open up a gate to move on to the next section. As you progress through the game, of course, there will be different difficulties with the songs. You may notice that the enemies that appear in these stages will be from the original games, and we tried to structure it so that you're re-experiencing the different iconic moments and symbolic elements with each of the songs. Also, the enemies that you encounter will move very similarly to how they first appeared in the original titles. You experience the overall game arc as you progress through these different songs.
>
> With the narrative, it’s what we call the “Dark Seeker Saga,” which has been throughout all the Kingdom Hearts titles up to Kingdom Hearts III. We traverse through all of the different key elements through that saga in order. That's the general flow. And then with the tempo and the mood of each of the stages, we have some boss battles prepared as well. Those do tend to be a little bit more on the difficult side. So there's a good variation of difficulty levels as you play through. Now that being said, we understand that there may be players who might not be as comfortable with playing rhythm action games, and so we made sure to design the game so that players are able to complete their missions no matter what difficulty they choose.

> We discussed this a little bit with Kairi’s narration, but what can we expect from the story and Kairi’s involvement in it?
>
> Nomura: So Kairi is going to be our storyteller so to speak – what she is doing is reflecting upon the previous iteration and the history of the narrative. She is going to be talking about all of what happens within Kingdom Hearts and she's going to be bringing you through this story. And so her positioning... I'm afraid we can't delve too far into details, because it will be quite a bit of a spoiler and she is relevant to a very big part of the plot. But what she does tell through her recollection is not just the experiences that she went through, but it's all the experiences that her allies and the party members had experienced throughout the story as well. And once we go through the story of recollection and beyond that, we start to see a timeline that will connect to the future.
>
> Is this going to bring closure to where we left off with Kairi at the end of Kingdom Hearts III and the Re Mind DLC?
>
> Nomura: With Melody of Memory, the timeline fits immediately after the story of Re Mind. But with that being said, the story volume is not going to be as large as a mainline Kingdom Hearts title, so you may not see too big of a movement in Kairi’s time and in her narrative. Still, I think you might get a glimpse of where this might be going through this title. It's quite difficult to not spoil it, but still try to explain it at the same time. But with Kairi, her childhood is still shrouded in mystery. We haven't really delved deep into that part of her narrative, so you might be able to see a glimpse of that through Melody of Memory. But that being said, again, it's not meant to advance things significantly through this game.

assuming that each world has a 3 minute song it will take you 2.35 hours to clear all 46 worlds, assuming that a boss fight is 3 minutes long it will take you 1.65 hours to clear + 1-2 hours of cutscenes probably :linkusG:

Hopefully all of Kairi's narration sounds as good as it did in the last trailer

yeah her va in the trailer was really good

sounds like MoM isn't really story-relevant at all

yep

depends how much Kairi's past matters in the story

She gets some characterization at least

So that's a win

and who the black coat she's talking to ends up being

Hopefully

inb4 people are complaining that the game lacks in terms of story while being the ones who complained earlier why all games have to be story relevant

seasalt_shinji

It says the game will focus on Kairi's 'origin' which is very concerning

why’s that concerning? ?

That's the opposite of concerning

She finally gets to be a character

Because origins for KH characters is risky

we still know very little about her past other than she grew up in radiant garden with gramma, then ended up in destiny islands and adopted by the mayor. also possible experimented on??

> She finally gets to be a character
Cries in Soras mom

The origins for Marluxia and Larxene haven't been good, so I'd be willing to believe there's a high chance it won't be for Kairi either

marluxia and larxene’s origin story still isn’t finished yet fjfnfn

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