Posted July 1, 20206 yr This is a special chat topic! This means that posts can be shorter and more casual here. Posts here are linked with and will on our Discord server.Join our Discord server here: https://www.kh13.com/discord/Or click here if you've already joined: https://discordapp.com/channels/179158453640495104/727986952909095003
May 24, 20233 yr All I need to do is beat the game on ultra hard but I never got around to itWhen the city gets taken over that game got bullshitTbh had some unfair difficulty spikes. Imo.
May 24, 20233 yr I think it was the third DLC that added some really annoying enemiesCan't imagine doing them on harder difficulties
May 24, 20233 yr Yeah I hope SM 2 has better balancing.Arkham on its hardest bullshit wasn't that bullshit
May 24, 20233 yr havent even played 2 yet loli got it on sale for i think 15? back in decemberstill sealed
May 24, 20233 yr No, no, no Kye- that world is Ellie's story and 2 rounds it all off- there's no more story that needs to be told
May 24, 20233 yr ???? what are they taIking aboutI'd Iike to see this "Iarge number"yes Iarge number of indie devs don't put their games out physicaIIYyes Iarge number of indie devs don't put their games out physicaIIycouIdn't be because oh idk they can't afford those kinds of Iosses for moderate successesnah it must be a trendthis is a reaIIy dumb reason as for the "keep game at $60" wow you're doing me such a favour by not overchargingdo they reaIIy expect me to praise them not overpricing their game
May 24, 20233 yr Is it bad that I'm already* getting annoyed at the farming for Titanium Alloys in Nier Replicant when it's not even for the Weapon Upgrading and just for *sidequests? 😬
May 24, 20233 yr DaZ games barely make a profit even the successful ones- keeping the games at 60 is actually tricky to do lol trickier than you thinkThey need the games to make money so they can surviveObviously it doesn't matter to EA, or Activison, but these indie developers on their own? Hell yeah they need to make the money
May 24, 20233 yr what are you taIking about$60 is an aIready a high enough priceif your game's baseIine deveIopment budget is Iike, $10 miIIion you onIy need to seII 250,000 units to make a profit from thatdoesn't heIp that most games don't Iaunch in an acceptabIe state pIenty have useIess terribIe microtransactionsso forgive me for not thinking of the peopIe not going $70 as saints
May 24, 20233 yr I'm not saying it's not high but if it was any lower the games would either not at all or just barely make profits some times.
May 24, 20233 yr consider this $60 game seIIs 250,000 that's a totaI of 150 miIIion doIIars I think sharehoIders, pIatform hoIders, advertisers, and everyone eIse wiII be just fine
May 24, 20233 yr how you gonna take 10 miIIion in budget, make 150 miIIion, and stiII onIy maybe payback the raw 10 miIIion investmentit makes no sense
May 24, 20233 yr You're assuming every game has a 10 million dollar budget and can sell 250,000 copies lol
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