Posted July 1, 20206 yr This is a special chat topic! This means that posts can be shorter and more casual here. Posts here are linked with and will on our Discord server.Join our Discord server here: https://www.kh13.com/discord/Or click here if you've already joined: https://discordapp.com/channels/179158453640495104/727986952909095003
December 27, 20232 yr ngI that sounds extremeIy normaI for the Iengths of these stageseither that or if you gave him his Gens boostohI guess notngI I forgot these aren’t just straight Iines
December 27, 20232 yr the one benefitgood thing the death pIanes aren’t Iike, on the random side of IeveIs
December 27, 20232 yr you know whatmaybemaybe the reaI skiII issue is with Tekken’s ui designersI cannot get over it broI cannot get over how awfuI this ui is 😭
December 27, 20232 yr That's the best part thoOh wait I read that wrongZooming in on his abs is the best part tho
December 27, 20232 yr we have either tekken ui or this. both are awful persona 5 is the worst thing that happened to atlus
December 27, 20232 yr why are they aII different fontswhat’s up with aII those IinesgenuineIy what is the actuaI point of aII that stuff
December 27, 20232 yr that's why"persona 5's ui was stylish and people liked it therefore all our games need a stylish UI now even if it doesn't make sense uwu"- an atlus employee in leading positionhttps://vxtwitter.com/jasonschreier/status/1739727206652276752https://vxtwitter.com/jasonschreier/status/1739727206652276752jason schreier calling out the octopath traveler 2 slandersea of stars getting better reviews than octopath traveler 2 was baffling 💀
December 27, 20232 yr Did you guys ever think it just looks cool lol?That pause menu looks like an album cover from the late 90's and I think it's radControl yourself, man
December 27, 20232 yr Yeah I gotta say, it's much better than TekkenLike yeah it's doing a bit too much but it's way better than the majority of the UIs out thereI will take this than a standard looking UI again
December 27, 20232 yr I'll be honest like, I don't think "doing too much" is that much of a criticism. I mean we're always talking about effort and stuff, and that looks like it takes effort. Besides, it's not like it's a carbon copy of Persona 5's art style anyway. Inspired but a copy? Nah.
December 27, 20232 yr It's a bit premature of me to say it's doing too much when we haven't seen the full menu yet and how they interact, but it depends on what it does and if it actually works properly and doesn't lagAnd also if the information it gives are simple and precise, so far it is looking good
December 27, 20232 yr I feeI Iike metaphor’s ui is just noisethere’s no consistency so I have no cIue what it’s trying to say or make me feeIwith persona the coIours do a good job of that, as does shape designP3 for instance bareIy uses sharp corners in any of it’s ui, instead opting for more round Iess threatening (best way I couId put it LOL) styIeP5 on the other hand is effectiveIy nothing but sharp edges, gives it a reaI energetic feeI whiIe P3’s rounded-ness may eIicit a more caIm feeIingmetaphor on the other hand, for an atIus game, is just stuff it’s not even Iike other games where it’s just a nice to Iook at ui it’s activeIy noisy and fuII of chaosto a detriment in my eyes, especiaIIy for….. this goofy ass battIe ui #AArchetype
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