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KH13 · for Kingdom Hearts

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nah it tried to force itself to be something while pretending to be another

It's an action game it knew what it wanted to be

LMAO no they clearly still try to advertise it as an rpg

it has the most barebones shit to be considered on

It's barebones even for an action game, especially for 40 freaking hours

You get all your combos less than 5 hours in

then the fact that it boasts open worlds and theyre literally just bigger rooms to do your combat in rather than an actual involved, rich worlds

The eikons doesn't change anything other than skills

exactly

At least the O button does add something

But even then not enough

It does have a foundation to build off of for sure

But for a game that lasted 40 hours, this wasn't it

Yes cause they still needed to do rpg elements even for how low they were

What RPG elements though

Magic doesn't do anything

You can choose any eikon and nothing changes based on enemy

It's very light I literally just said

The equipments are a joke

Yeah that's fair

that's the point i was making and you argued it wasn't though lol

i said it was pretending to be an rpg while being an action game

it's an action game through and through

Literally

not according to square

Yes

Even in the SoP they had they literally said "single player action game"

Also when it got nominated for best rpg I'm like that shouldn't go there

But because the name it self carries rpg for its history they pit it in rpg

Screenshot_20240105-110957.png?ex=65aa9ee5&is=659829e5&hm=2ba48c7847e292a5511e2e5b89fb9de4b0a59c581a02ce02f5808b59117c6864&

Yes, it carries that name so it falls into that category

and again, my original point being that it SHOULDN'T carry RPG

because it does terrible at being one

If you were to put a level up system that messed with stats in DMC it would be considered the same genre lol

Am I the only one who sees this going in circles?

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