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KH13 · for Kingdom Hearts

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In the last month now

Lotta stuff to do

I STRIKE TO KILL!!!! I STRIKE TO KILL!!!! I STRIKE TO KILL!!!! I STRIKE TO KILL!!!! I STRIKE TO KILL!!!! I STRIKE TO KILL!!!! I STRIKE TO KILL!!!! I STRIKE TO KILL!!!! I STRIKE TO KILL!!!!

you`ll get it

WOW

I didnt expect basilio to be the final member

 

Man I've been playing for 23 hours straight

Ima go sleep

It's an unexpected one but honestly I love how it was done

omg the merchant thing on mimics is genius

i wonder if im doing something wrong, i feel like i don't do enough damage anymore

i think i'm late on archetype leveling or something

are you supposed to go back to explored dungeons to grind ?

I don't want this game to end

the turn-based combat system is so much fun

I am getting cooked left and right and love it

😭

this is how turn-based games should be

I actually have to come up with strategies

maybe I'll actually be able to start the demo tonight, if remote play is stable enough
Screenshot_20241015-193500.png?ex=67105bd4&is=670f0a54&hm=af16dd09289f2e5500e853dfd75633f53bcb99d4da14124ae513317f6f540629&

I have been playing on normal, I haven't grinded much other than to level up archetypes

How far into the game are you?

Im now at a boss that's a wall to me cause I don't have Dekuda

never mind I got it, I literally just did 4 fire crit hits into multi hit and won lol

Junahs

Fire hits like a truck

Every game needs the fight reset button btw

It's so good

Rewind is one of the coolest features

I feel it should be limited though

maybe in merciless it is

Wouldn't really change anything

All you would get is a black screen

And then you restart the fight instead of rewinding

I mean the whole point is that it would go to your last save in random battles if you lost

The only bad part maybe is that it promotes fishing for crits

so you would have to go through a certain part again

In the first turn

This game is harder than SMT imo

SMT5 never kicked my ass like this

I havent played smt V but I wouldnt say that

this game has so many QoL it makes it super easy to get stuff done

which in turn make the game itself easier

I still can't believe that I got another turn-based game that values strategy

And builsa

P5 was harder then P5R cause of the same thing

P5R had more QoL which made things easier

Does metaphor have late social link skills that are as broken as p5r confidants?

Being able to summon high personas with rank 5 was so busted

well you get way better classes but thats it and of course bonds give great benifits like shop discounts etc.

I still haven't unlocked the nav role in metaphor so things can change

Because futaba was super busted

I liked reloads version more than p5

I did the mimic dungeon yesterday btw

And it was so funny that the boss was easier than the normal mimics

laughsinnomura

Today or tomorrow I will do the heismay thing

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