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One interesting thing about the gameplay in Days

Posted

We all know the gameplay in Days wasn't all that good. But something that interests me about it is the many variations of the abilities you get in the game. For example, Dodge Roll can go to Dodge Rush, Dodge Deflect, Dodge Combo, and Auto-Dodge. What do you guys think about these additional skills?

Featured Replies

i guess it was pretty useful at times

And also the magic working differently at higher levels. I think that was pretty good as well. Overall the different versions of abilities is something I wouldn't mind returning one day.

Edited by Keysofblades

It's one of the few things I'd actually like to see incorporated into KH3, it makes the combat a little deeper

Edited by Hei

Auto-Dodge would have worked well against MF in BBS. Less pain in my hands.

Agreed!

Auto-Dodge would have worked well against MF in BBS. Less pain in my hands.

This, I loved the auto commands.

Auto-Dodge would have worked well against MF in BBS. Less pain in my hands.

 

Auto-Dodge in BBS would pretty much be an invincibility cheat.

It's my favorite gameplay...

Tbh I really liked the gameplay. It wasn't my favorite but I enjoyed it. I have to agree that was an interesting part of its gameplay. I wish they would add it to future games like KH3

I liked the large number of options, and the costomizing, butthe upgradeed magic could be really annoying, especially curaga. If i were able to stand in one placeand recover health I wouldn't need to heal!

  • 3 weeks later...

I really liked having the different variations of magic...the different tiers being different spells basically, and being able to level all spells up. Only game where I never used curaga...

  • 4 weeks later...

It did seem like Cura to Curaga was one step forward but two steps back

  • 2 months later...

It did seem like Cura to Curaga was one step forward but two steps back

I know!

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