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Tainted Blood (An Original RP) Sign-Ups and Discussion.

Posted

                               Welcome....to my realm... (Not going anywhere with that. X3)

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In a world failing to thrive rests a society of varying races.  Some embrace one another, while others shun and condemn them. The Elves have quarrelled with the Humans and now reside closer to the mountain range, while Mages have taken into living sheltered and quiet lives, stifling the whispers of their inherited gifts lest they be torn from their homes and slaughtered like animals.  At the heart of all this chaos and strife stands the Korbenic Empire, ruled by none other than an emperor of blood and power named Korben.  The Korbenic Empire has risen above and beyond all cultures and societies, all due to one experiment having gone right.

 

Tanzynite, a chemical derived from the very core of the earth itself, has been mutated and perfected in the imperial labs and have reached subjects of all natures.  Some variants of Tanzynite can heal, while others can kill.  Some can enhance vitality, strength, and stamina, while others yet can enhance magical abilities.  One of the most valuable of all can alter one's body to be independent and not relying on nutrients for survival, something that others would do almost anything to acquire in a dying world where crops won't prosper.  Tanzynite has also been abused: people crave it, long for it, and kill for it, only to feed their addictions and need for massive amounts of Tanzynite that will eventually corrupt their hearts and cripple their bodies.  While Tanzynite has been a miracle, it has also been a deadly curse.

 

The prices have raised for Tanzynite and alliances to the empire have increased for this substance, creating it nigh impossible for everyone to get their hands on Tanzynite that require it for their very existence.  With alliances the Korbenic Empire has only grown, its power ever influencing upon the world.  With every nation that surrenders to the empire much blood is shed.  Mages, who are considered an abomination, are killed, children are randomly plucked from homes to be brought in for lab experiments, and races other than Humans are oft times experimented on as well--or worse.  Slavery has become abundant on those who are poor, and oppression within the imperial territories is stifling.  Only a handful of nations remain that haven't aligned themselves at the feet of the Empire, and it isn't long before they wither away and die entirely.

 

You have to choose a side in this struggle for mere survival.  Your decisions alone will impact the fate of society as a whole.  Are you apart of the empire, willing to do whatever it takes to ensure you live a comfortable life and remain the empire's right hand man, or are you a freedom fighter who will fight for your society's independence?  Will you embrace others who are different, those who your culture has rejected and rebelled for their difference in race, or will you be defiant and struggle on your own, even though you need them as much as they need you?  You choose, but choose wisely.  The fate of the world rests upon your decision.

 

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RP Rules:

1: No Godmodding/Meta-Gaming, trust me; I'll know.

2: All KH13 RPing Rules are in effect here.

3: You can create as many characters as you want, but try not to bite off more than you can chew i.e: Make too many characters for you to effectively handle.

4: If any rules are broken, you will be given a Warning. Break them again and you're off the RP. Godmodding/Meta-Gaming, depending on severity can result in an immediate removal. My co-host, Mystics Apprentice, can also issue warnings.

5: Feel free to contribute to the story. This is an RP after all. :) In fact, I encourage it!

6: If you need to be off the site for long periods of time or just simply wish to leave the RP, please tell us! :) That way, you won't just be discounted or thought a deserter for just up and leaving or being too inactive.

7: You can be Rebellion, Empire or a member of the Criminal Underworld. For the latter, I encourage "Batman: Arkham Series Rogues Gallery" levels of creativity for the Criminals, it'll make things interesting.

8: For Non-Human Races, you can pick practically anything you please, be it: Werewolf, Vampire, Succubi, Incubi, Demon, Nephilim, Cambion, etc etc etc.

9: Tanzynite Creation is difficult and requires great scientific expertise, so unless your character is a Scientist, Highly Intelligent or just has a knack for chemicals, you can't create your own Tanzynite Chemicals. (But me and Mystic can. xP) You may request Custom Tanzynites be made via PM and I shall evaluate them though.

10: Auto-Hitting and Mass Slaughter are highly restricted here. Only the Hosts can Auto-Hit freely, but we will not abuse it. Mass Slaughter cannot be done on a whim, only if asked for and we shall evaluate.

11: Have fun! :D

 

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List of Tanzynite Chemicals:

 

Primary Chemicals: Commonly called: "Instigators". These serve as more offensive and action based abilities.

 

Electro Bolt: "Feel like the Thunder God himself! Electro Bolt will let you fire off bolts of Electricity at will! Warning: Water and Lightning don't mix." With this chemical compound, you can fire Electricity/Lightning from your hands, be it in bursts, a constant stream or a simple jolt. Manifestation: Blue Energy courses through the users veins, along with Electricity coursing around the users body occasionally on its own or at the will of the user.

 

Satan's Touch: "Feel the heat! Satan's Touch will cause you to be able to wreathe whatever you want in Flames! Warning: Fire spreads." This chemical compound will allow you to light anything on fire with Fireballs, Flamethrowing, Fire Breath and allows you to heat anything you touch with your Body Heat. Manifestation: Severe burns on the user's body along with a visible, pulsing and glowing orange heat underneath the body of the user, Irises glow Orange too and Fire seems to be burning inside, ready to be unleashed.

 

Sting of Winter: "Feel the chill in your bones! Sting of Winter gives you Icy Powers to freeze your enemies! Multi-Purpose Capabilities Guaranteed." This chemical compound grants the ability to freeze your enemies, water and other objects. It can also be shaped into Armour and Icy Spikes can be extended from your hands to make yourself a Cryo-Weapon. Manifestation: Permafrost covers body, with the hands having Ice Burns along with small Icicles/Spikes protruding from the skin (Yes, they have blood in them) which can be extended. An Icy Mist emanates from the user and when Armoured and/or using the Icicles as weapons, more ice and burns cover the user.

 

Flash Flood: "Go with the flow! Flash Flood can wash away your enemies! Warning: Water's stronger than you may think." This chemical compound allows you to assail your enemies with Waves of Water to push them away, High-Pressure Jets to wear away at them, mildly telekinetically suspended in the air Bubbles filled with water that can either explode to shower opposition or encase opponents in it to drown them, wear down their limbs or be exploded out of them to weaken and surprise them. Manifestation: Water courses and drips down the users hands but it can be contained around the hands and manipulated for effect, mutations similar to suction cups and barnacles on an Octopus form on the hands and condensation emits from their body.

 

Cyclonic Rush: "Stand firm against the breeze! Cyclonic Rush will blow your enemies away! Warning: Wind does more than push." This chemical compound will let you blow away enemies with Gusts of Wind. It can also allow formation of Mini-Cyclones or Tornadoes to cause major damage. You can also breathe strong air currents from your mouth that can be sustained as long as you can exhale and all wind effects can cause Wind Erosion on a quickened scale, which is particularly painful to enemies. Manifestation: Wind currents circulate around users arms and hands while veins pulse with White Energy, clothing and hair is in a constant Windswept effect due to internal winds blowing.

 

Telekinesis: "Steel your mind! Telekinesis is as blunt as it gets, allowing you to pick up and throw objects with your mind!" This chemical compound allows you to use the Psychic Energy/Potential in your mind to use Psychokinesis/Telekinesis to levitate and throw objects at whim. However, it can also be used to assault the minds of Weak-Willed people, incapacitating them. You can also read minds, but to a limited extent. Manifestation: The force used is visible, but no other discernible effect is present externally on the user. Internally, brainwaves and MRI Readings are radically different from a normal brain.

 

Blinding Light: "Shine amongst the stars! Blinding Light gives you control over the Light to blind your enemies! Warning: It can also burn." This chemical compound allows you to control the Light Element of the Universe to blind, scorch or otherwise impede your enemies with what basically amounts to Pure Energy. Burning Beams can be fired straight from the hands when the power is charged up. Manifestation: Pure Energy courses through the users veins, pulsating at all times. The users hands are crackling with power while the scorching effects of the Light leave blackened burns on the some parts of the skin and visible cracks and tears in the arms produce light as the body attempts to contain it all within.

 

Smothering Darkness: "Cast your enemies into the Shadows! Smothering Darkness lets you control the Darkness and Shadows to assault your enemies! Warning: Power corrupts." This chemical compound allows you to control the Darkness Element of the Universe to smother, corrupt, hurt or otherwise make your opponent suffer with the Shadows themselves or the literal Darkness that resides in everything, including yourself. Shadow Orbs can be created and thrown to explode on impact when the power is charged up. Manifestation: Dark Purple Energy courses through the users veins, softly and slowly pulsating at all times. The users hands are swathed in Dark Mist while the corrupting effects darken the skin on the hands and arms and the skin is flaking off while Dark Tendrils are latching to the skin like parasites. Visible cracks and tears in the arms produce Darkness as the body attempts to contain it all within.

 

Pack-A-Punch: "Feel the power coursing through your muscles! Pack-A-Punch allows you to push boulders and punch walls! Warning: Don't strain yourself." This chemical compound increases your strength greatly, increasing Muscle Mass to 4x their normal mass, allowing for harder punches and kicks along with the ability to lift up heavy objects and even throw them. Manifestation: Bigger, evenly distributed muscles throughout the body, all veins are more pronounced and occasionally a green, glowing fluid flows through them.

 

Rocky Road: "Make the Earth tremble at your step! Rocky Road allows you to shake up the place and throw rocks! Warning: Rocks are hard." This chemical compound allows you to control the Earth Elements to shake the ground with Earthquakes, raise Rock Pillars, throw Rocks, split the ground open and toughen yourself up with Earthy Armour. Manifestation: Hands and forearms are entirely covered in a thick rock cover but still have full mobility, small stones form on the upper arm and the users voice becomes Earthy.

 

 

Secondary Chemicals: Commonly called "Tonics". Have more of a passive, but still apparent effect.

 

Scamper Speed: This Tonic allows the user to run 2x faster than the average person, also allowing them to run for longer, but the user would be at risk of overheating like a Cheetah if they run for too long. Has no manifestation.

 

Chameleon: This Tonic allows the user to become invisible to the naked eye when they stand still for a period of time. It activates after 5 seconds of standing still. It cannot be used when moving. Manifestation is quite evident.

 

Tough Guy/Girl: This Tonic toughens the user up, allowing them to soak up a more damage than a normal person before weakening, dying etc. Has no manifestation.

 

Marksman: This Tonic increases the users Hand-Eye Co-ordination, allowing them to aim firearms better and more effectively. Has no manifestation.

 

Brains and Brains: This Tonic increases the users intelligence and their ability to tinker with things. Has no manifestation.

 

Houdini: This Tonic allows the user to teleport at will. Manifestation: Only appears when teleporting, all veins and irises turn red before the user disappears in a flurry of Rose Petals and Red Mist.

 

Enduring Bolt: This Tonic boosts the stamina of the user, allowing them to run longer, fight longer and exercise longer. Has no manifestation.

 

Night Piercer: This Tonic allows the user to see in the Dark of Night more effectively, works as organic Night Vision Goggles. Manifestation: Eyes glow Night Vision Green when active.

 

Animal Instinct: This Tonic allows the user to sense nearby organics, regardless of species unless they are Demons or Angels. Has no manifestation.

 

Gymnastic Expert: This Tonic grants the user enhanced flexibility and mobility, allowing them to move more fluidly, flip and slink into tight spaces. Has no manifestation.

 

 

Experimental Tanzynite Chemicals - These Chemicals cannot be picked for normal usage and are for certain characters only. However, if you so desire, you can PM me to ask to use these Chemicals, but only one per person.

 

Experimental Strength Compound - Codename "Venom" (Taken by myself, used by NPC's.): This Instigator-Class Chemical was in development by order of the Emperor himself as he wanted Super-Human enforcers with the strength to topple any opposition. It derives partially from the Pack-A-Punch Chemical in concept but strength would be increased to a far greater level than that chemical can offer and makes the subject far more bulky, but requires a Injector System/Harness mounted to the subject to keep the chemical flowing and in effect. It is also far more addictive than average compounds, with the withdrawal symptoms often being so severe that they result in death. Initial tests on human subjects often resulted in death, be it from Cardiac Arrest or their Hearts flat out exploding from the pressure and rush of bodily chemicals and the chemical itself. It was only after one Subject survived and subsequently broke out that they had enough results to make a stable compound. However, the escapee stole all research notes and all samples of the fluid, learned how to produce more and perfect it and has since sold it in the Black Market in the Criminal Underworld. Manifestation: Users are often Seven-Feet Tall, with large muscles, facial scarring, heavily pronounced veins and green glowing fluid frequently flowing through them. Behaviour is often far more aggressive but intelligence is not dampened.

 

Experimental Strength Compound - Codename "TN-1" (Taken by myself, used by NPC's and in Scrap's planned character backstory.) : This Instigator-Class Chemical is currently in the testing phases under the eye of the man who escaped Venom Testing with the compound and is currently trying to improve it and remove its addictive qualities while at the same time creating a "Super-Venom". initial tests made have shown promise, a more permanent transformation of grotesque proportions, with subjects growing to 10 Feet in height, their muscles expanding massively and their strength great enough to blast through a platoon of enemies while shrugging off bullets. As it is in testing phases, there are problems. While the subject is bulletproof and insanely strong, they are not invincible as the full effect takes 10 minutes or more to take effect and usage damages the Memory Centres of the Brain, causing Memory Loss and Brain Damage. Intelligence is dampened as the user roars and is reduced to Hulk Speak and is very single minded, but usually makes up for it in brute strength and it does not require the Harness from Venom. Manifestation: Gargantuan Muscle Growth, greatly pronounced veins with the same green glowing fluid flowing, covered in a green and black mist, eyes glow white-green and temperament is greatly compromised.

 

Experimental DNA Bonding Compound - Demonic DNA - Codename: "Devil's Blood" (Taken by Mystics Apprentice.): In an attempt to harness the great power Elder Demons, or "Devils" as they are nicknamed, the Emperor captured an Elder Demon and took a sample of its DNA to his scientists to bond it to subjects in order to give his Guards more power, maybe even himself if successful. The bonding process was initially a disaster, Subjects being literally torn apart as the Devil Cells destroyed their Cells, making it impossible to create a Viable Life Form. However, in a last gambit, they attempted to create another cell to stabilize the Devil Cell into co-operating with the Subject's Cells and merging with them, called "GENOCELL". This artificial cell was mixed into the compound and injected into their last subjects, creating what they wanted, giving the Subjects the Powers, physiology and ability of the Elder Demons, slightly filtered down due to the Artificial Hybrid nature. Unfortunately, only one was left and they escaped due to an oversight that the Survivor has since corrected: GENOCELL was hastily made and thus was not perfected and eventually deteriorated, leaving many of them to be torn apart like the rest, while the survivor was able to fix the Artificial Cell and survive in the Criminal Underworld as a Super-Villain alongside many others, including the Venom Survivor. Manifestation: Demonic Wings, Talons, Demonic Energy crackles unstably and their power is but a shadow of a True Elder Demon. Their skin is scaly, red and their eyes completely yellow and glowing, small horns protrude from their head.

 

There can also be only one Elder Demon and that role can be given to any who wish to have it and be a Main Villain alongside Emperor Korben, but against everyone including the Emperor. If you want it, PM me. If not, I will assume the role.

I have taken the role of Elder Demon.

 

And there are many other miscellaneous Tonics that increase Longevity and other such things that will go unnamed.

 

World Map:

Posted Image

 

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Character Sheet:

 

Name:

Age:

Gender:

Race:

Side(Rebellion, Empire, Criminal Underworld):

Appearance:

Weapon(s):

Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon):

Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations):

Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.):

Tonic Chemicals(Same as above. Limit of 3.):

Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): 

Race Power(If Non-Human):

Bio/History:

Personality:

 

Be sure to follow this topic and the RP when it is made to keep up and not be lost! :)

 

Current Roster:

SuperiorKunivas - Host - Emperor Korben, Slade Joseph Wilson, Scourge, Roman Sionis "Black Mask", Azrael, Embodiment of Chaos & Ayane "Shinobi" Takahashi.

Mystics Apprentice - Co-Host - Jadis Sorein, Ariana Cabret & Yevgeni Malachite.

Scrapmaster - Mikhail Drak, Gabriel Stross, Henry Hansees & Oryx and his human host.

Riki - Derik J. Absolon.

Sabre Lily - Eclaire Tonnere, Jeremy Tobias Hunter, Tiriel & Rika Hunter aka: Chrysalis.

Disgust - Cyler, Vortludo Prince, Neena Mors, Ryonne Neyelmnik, Viridem Hangin, Doctor, The Crows Eyes Group & Tekanorojia Zimm (Deceased).

Nortanort - Dr. Vay Lea, Tindy & Akira 'Crimson Lightning' King.

Shulk - Fiora, Allitt & Indy.

The Unversed - Peashy, Uzume, Plutia & Croire.

Vaude - Rufus Contralto.

Edited by SuperiorKunivas

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  • Ok, you know what, this is the kind of RP that I just become obsessed with. And when that happens... well I break out far more characters than I normally would.

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    Scrapmaster

    Pretty much.     - Automated message -   "Welcome to Gabriel's lab! the empire's manufactor of weaponry and technology, he works hard to keep the empire well stocked and ready for any threats tha

  • Oh god SYLAR?! DERIK?!   firetruck it, im bringing Henry Dreadnaught armor and everything!

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I hope it doesn't seem that I'm making Ari go too soft.  I thought it would be more confusing and difficult for Chrysalis to keep her head straight if there were moments where it actually seemed that Ariana cared, and sometimes she kind of does.  Her fury and hate overpower her, but I thought it'd be interesting to make her be slightly . . . charmed by Chrysalis's affection and obedience.It's a terrifying concept. : P  She's probably more catastrophic than a level three hurricane.

That works beautifully.

 

It's a terrifying concept. : P  She's probably more catastrophic than a level three hurricane!

 

As long as she doesn't mess with Gabriel's terminal...thats where the really nasty stuff are, weapon projects, virtual reality programs and shit.

 

If she starts getting annoying Gabriel'l throw her into a virtual reality simulation xD

  • Author

Now that I can, here is my next character! Last one, I swear~ X3

 

Name: Nolan Vigil - Codename "Arkham".

 

Age: 27

 

Gender: Male

 

Race: Human

 

Side(Rebellion, Empire, Criminal Underworld): Formerly Empire but defected to the Rebellion.

Appearance: Full Body View:

Posted Image

 

Closer View:

Posted Image

 

Chest High View:

Posted Image

 

 

Weapon(s):

- Dual S8 MOR-94 "Hammer" Heavy Pistols that can combine into a High-Powered Rifle. http://www.sharewallpapers.org/d/691843-1/Section+8+Pistol.jpg

- Utility Belt full of many Gadgets.

- Thermal Detonators.

- C4.

- Flash-Bang Grenades.

- Smoke Pellets.

- Combat Knife.

- Throwing Knives.

- Grapnel/Grapple Gun with attachable claw to pull enemies, objects and weak walls. The latter requires the Ultra Claw with three claws.

- Remote Hacking Device.

- Line Launcher.

- Waist Mounted High-Frequency Murasama with a Sheath with an in-built firing mechanism to launch out the Murasama at higher-speeds, allowing for quick drawing. http://img00.deviantart.net/a495/i/2014/230/a/b/murasama__metal_gear_rising__by_jackbryanreynard-d7vmhwi.png

- High Tech Battle-Suit, codenamed "Fenrir", Version 8.04. This suit is made from all of the latest and greatest technology available and some unavailable still in the experimental phases for others, granting Nolan enhanced strength, mobility, flexibility, stamina, durability and reflexes. This suit also has some built in weapons and tech such as:

- Heads-Up Display (HUD): In his helmet and visible on the helmet itself, this allows Nolan to analyse a battlefield, enemies, their gear, their lifesigns, the environment and even his own vitals, along with Suit integrity. He also has Soliton Radar that can detect enemies, friendlies and key points of interest, which displays in the bottom right corner of his HUD. This visor also allows for Night-Vision, Thermal Vision and X-Ray Vision which is connected to his Deep Tissue Scanner.

- Electronic Voice Modulator: This disguises and distorts Nolan's Voice into a somewhat deeper, electronic voice but still allows him to emote humanly.

- Forearm-Mounted Holographic Mini-Computer/Communicator: This allows Video Communication with others along with access to his Database among other things with a direct link to his Supercomputer back at base, along with working with his HUD for Deeper, more thorough analysis.

- Shoulder Mounted Deployable Plasma Caster: Normally collapsed on his back but deploys when needed, this Plasma Caster allows for Long-Range Projectile firing for when Bullets can't cut it. Works together with Laser-Targeting on the side of his helmet.

- Custom-Made Battery Cell. Codenamed "Nimbus": A compact, clean and highly-efficient energy cell, the Nimbus Battery is mounted on the back of his waist in a inconspicuous holder, which looks more like a High-Powered Explosive to those unknowing of its purpose. It is EMP Resistant and never runs out of power until the end of its lifespan.

- Internal Tanzynite Feeders/Filtration System: His Tanzynite Chemical can be injected via this system and constantly fed through his system to increase efficiency and abstain the addicting qualities, making it more of a Serum for him rather than a Drug, but is nothing compared to Pure Tanzynite Solution.

 

Power Status: Tanzynite User.

 

Magic: Transmutation, Energy Manipulation and Shield Projection.

 

Instigator Chemicals: Mechromancer, went through the same treatment as his former comrade, Gabriel. Along with Electro Bolt and Telekinesis.

 

Tonic Chemicals: Brains and Brains, Tough Guy and Marksman.

 

Experimental Compound: N/A.

 

Race Power(If Non-Human): Due to his powered suit and a compound of other Tonics, Nolan has enhanced strength, stamina, durability even without the armour, intellect, mobility, flexibility and reflexes, along with a small healing factor.

 

Bio/History: Born into the Empire, within the walls of Langerdon, Nolan Vigil was once loyal to the Empire, swearing Loyalty at a young age and proving himself a prodigy, mentally and physically, before his augmentations. He was particularly adept with Technology and Military Tactics, which the Empire took notice of, initially granting him Brains and Brains along with Marksman to help his intellect/tinkering and his combat expertise respectfully. He soon met Gabriel, who was also intelligent and a tech expert, who had constructed himself the OMEGA Suit and learned Magic from confiscated Mage Books, which he handed to Nolan for him to learn after they got acquainted. During his time there, he had made a prototype version of his Fenrir Suit, taking inspiration from Gabe's idea, but making it his own. The two soon became friends, close friends as far as Nolan recalled.

 

When Gabriel was slated to be given the Mechromancy Tanzynite, Nolan requested to be given it too, as he felt two would be better than one, along with personally requested Instigators and a Tough Guy Tonic. Aware of the risks to them both, Gabriel vouched for him to secure his place and they were both administered with the chemical. The application was a success for the both of them, being able to influence and control tech within 10 Meters, disabling the Warmechs they were pitted against swiftly. However, Gabriel was rendered a mute and Nolan became obsessive with his research and development of new tech, more so that Gabriel or he ever was, both were considered "regrettable side-effects" by the uncaring Project Leaders.

 

While Gabriel understood the at the time mewling Rebellion for what they did, Nolan sympathised with them more, having seen first-hand the cruelty of Kroben and the Empire's Motives were laid bare before the both of them, but this didn't stop them both from ascending the ranks, with Gabriel being the resident Tech Expert who worked with "The Doctor" while Nolan was the Back-Up Tech Expert and a prominent Commander in the Military, higher than the Generals, going under a codename: Arkham.

 

However, Nolan kept wondering about what side he was on and if it was the right one...eventually concluding he was on the wrong one, he decided to Defect from the Empire, much to the dismay of his comrade Gabriel, who pleaded for him to stay, knowing the danger he'd be putting himself in, but Nolan was adamant, walking away from his friend with a sincere apology and a saddened goodbye. Unfortunately, Kroben immediately had him captured and tortured for his crimes of defection and subsequent insubordination of the Emperor himself. Having recently had General Eclaire Tonnere defect, Korben did not wish to have Nolan escape his grasp and subsequent punishment, opting to torture Nolan himself, cruelly mocking him, hurting him, mentally breaking him and branding his left cheek with the Empire's Emblem. Nolan, broken and a changed man, took a pragmatic approach to his escape, eluding Korben and sneaking out when he had the chance. He was stopped by Gabriel, but he stood aside for his former comrade one last time, telling him the next time they met, they were enemies. Soon enough, Nolan found the Order of Lux and joined their ranks, quickly ascending the ranks due to his familiarity with Eclaire and his skills, becoming the Order's Military Strategist and Tech Expert while retaining his old Codename of: Arkham.

 

Personality: Having seen a lot in his time and his traumatic experience with Korben, Nolan is a toughened man externally, but is a Broken Bird internally. He usually maintains a cool head in combat or just in general, often snarking or jesting but can easily and will get the job done. He does coldly mock his enemies with dark sarcasm, usually deducing their weaknesses and exploiting them before their very eyes, such as Armour Vulnerabilities or Physiological Weaknesses. He can seem unsympathetic with his troops at times, but only when he's focused on an objective, when outside of combat, he is far from uncaring, often having insecure Soldiers of the Order coming to him with Self-Doubt or other issues with him supporting them through it, usually sympathising with them due to his past, made especially effective as he is their usual Commanding Officer. Beneath this mask however, inside he is a broken man who has not gone under any therapy after over a year of torture and mistreatment by the Emperor several years prior to now. He is prone to rapid Mood Swings and has a Hair-Trigger Temper, one wrong word or move and he could very easily chew you out or feel highly saddened. His anger towards the empire can be akin to Unstoppable Rage, wanting to stop at nothing to defeat the Empire and kill Korben and is sometimes beyond reason. He is not unbearable or uncomfortable to be around however, as he is very social and calm around others he considers friends or acquaintances and while he may seem off the grid or an oddball, he is actually very committed to his cause and his highly respectful of Eclaire and even admiring of her. He has a deep-rooted rivalry with his former friend and fellow Mechromancer: Gabriel "Omega" Stross.  

Hey Troy Baker Nolan is here :D this should be interesting.

 

Now that I can, here is my next character! Last one, I swear~ X3

 

Name: Nolan Vigil - Codename "Arkham".

 

Age: 27

 

Gender: Male

 

Race: Human

 

Side(Rebellion, Empire, Criminal Underworld): Formerly Empire but defected to the Rebellion.

Appearance: Full Body View:

Posted Image

 

Closer View:

Posted Image

 

Chest High View:

Posted Image

 

 

Weapon(s):

- Dual S8 MOR-94 "Hammer" Heavy Pistols that can combine into a High-Powered Rifle. http://www.sharewallpapers.org/d/691843-1/Section+8+Pistol.jpg

- Utility Belt full of many Gadgets.

- Thermal Detonators.

- C4.

- Flash-Bang Grenades.

- Smoke Pellets.

- Combat Knife.

- Throwing Knives.

- Grapnel/Grapple Gun with attachable claw to pull enemies, objects and weak walls. The latter requires the Ultra Claw with three claws.

- Remote Hacking Device.

- Line Launcher.

- Waist Mounted High-Frequency Murasama with a Sheath with an in-built firing mechanism to launch out the Murasama at higher-speeds, allowing for quick drawing. http://img00.deviantart.net/a495/i/2014/230/a/b/murasama__metal_gear_rising__by_jackbryanreynard-d7vmhwi.png

- High Tech Battle-Suit, codenamed "Fenrir", Version 8.04. This suit is made from all of the latest and greatest technology available and some unavailable still in the experimental phases for others, granting Nolan enhanced strength, mobility, flexibility, stamina, durability and reflexes. This suit also has some built in weapons and tech such as:

- Heads-Up Display (HUD): In his helmet and visible on the helmet itself, this allows Nolan to analyse a battlefield, enemies, their gear, their lifesigns, the environment and even his own vitals, along with Suit integrity. He also has Soliton Radar that can detect enemies, friendlies and key points of interest, which displays in the bottom right corner of his HUD. This visor also allows for Night-Vision, Thermal Vision and X-Ray Vision which is connected to his Deep Tissue Scanner.

- Electronic Voice Modulator: This disguises and distorts Nolan's Voice into a somewhat deeper, electronic voice but still allows him to emote humanly.

- Forearm-Mounted Holographic Mini-Computer/Communicator: This allows Video Communication with others along with access to his Database among other things with a direct link to his Supercomputer back at base, along with working with his HUD for Deeper, more thorough analysis.

- Shoulder Mounted Deployable Plasma Caster: Normally collapsed on his back but deploys when needed, this Plasma Caster allows for Long-Range Projectile firing for when Bullets can't cut it. Works together with Laser-Targeting on the side of his helmet.

- Custom-Made Battery Cell. Codenamed "Nimbus": A compact, clean and highly-efficient energy cell, the Nimbus Battery is mounted on the back of his waist in a inconspicuous holder, which looks more like a High-Powered Explosive to those unknowing of its purpose. It is EMP Resistant and never runs out of power until the end of its lifespan.

- Internal Tanzynite Feeders/Filtration System: His Tanzynite Chemical can be injected via this system and constantly fed through his system to increase efficiency and abstain the addicting qualities, making it more of a Serum for him rather than a Drug, but is nothing compared to Pure Tanzynite Solution.

 

Power Status: Tanzynite User.

 

Magic: Transmutation, Energy Manipulation and Shield Projection.

 

Instigator Chemicals: Mechromancer, went through the same treatment as his former comrade, Gabriel. Along with Electro Bolt and Telekinesis.

 

Tonic Chemicals: Brains and Brains, Tough Guy and Marksman.

 

Experimental Compound: N/A.

 

Race Power(If Non-Human): Due to his powered suit and a compound of other Tonics, Nolan has enhanced strength, stamina, durability even without the armour, intellect, mobility, flexibility and reflexes, along with a small healing factor.

 

Bio/History: Born into the Empire, within the walls of Langerdon, Nolan Vigil was once loyal to the Empire, swearing Loyalty at a young age and proving himself a prodigy, mentally and physically, before his augmentations. He was particularly adept with Technology and Military Tactics, which the Empire took notice of, initially granting him Brains and Brains along with Marksman to help his intellect/tinkering and his combat expertise respectfully. He soon met Gabriel, who was also intelligent and a tech expert, who had constructed himself the OMEGA Suit and learned Magic from confiscated Mage Books, which he handed to Nolan for him to learn after they got acquainted. During his time there, he had made a prototype version of his Fenrir Suit, taking inspiration from Gabe's idea, but making it his own. The two soon became friends, close friends as far as Nolan recalled.

 

When Gabriel was slated to be given the Mechromancy Tanzynite, Nolan requested to be given it too, as he felt two would be better than one, along with personally requested Instigators and a Tough Guy Tonic. Aware of the risks to them both, Gabriel vouched for him to secure his place and they were both administered with the chemical. The application was a success for the both of them, being able to influence and control tech within 10 Meters, disabling the Warmechs they were pitted against swiftly. However, Gabriel was rendered a mute and Nolan became obsessive with his research and development of new tech, more so that Gabriel or he ever was, both were considered "regrettable side-effects" by the uncaring Project Leaders.

 

While Gabriel understood the at the time mewling Rebellion for what they did, Nolan sympathised with them more, having seen first-hand the cruelty of Kroben and the Empire's Motives were laid bare before the both of them, but this didn't stop them both from ascending the ranks, with Gabriel being the resident Tech Expert who worked with "The Doctor" while Nolan was the Back-Up Tech Expert and a prominent Commander in the Military, higher than the Generals, going under a codename: Arkham.

 

However, Nolan kept wondering about what side he was on and if it was the right one...eventually concluding he was on the wrong one, he decided to Defect from the Empire, much to the dismay of his comrade Gabriel, who pleaded for him to stay, knowing the danger he'd be putting himself in, but Nolan was adamant, walking away from his friend with a sincere apology and a saddened goodbye. Unfortunately, Kroben immediately had him captured and tortured for his crimes of defection and subsequent insubordination of the Emperor himself. Having recently had General Eclaire Tonnere defect, Korben did not wish to have Nolan escape his grasp and subsequent punishment, opting to torture Nolan himself, cruelly mocking him, hurting him, mentally breaking him and branding his left cheek with the Empire's Emblem. Nolan, broken and a changed man, took a pragmatic approach to his escape, eluding Korben and sneaking out when he had the chance. He was stopped by Gabriel, but he stood aside for his former comrade one last time, telling him the next time they met, they were enemies. Soon enough, Nolan found the Order of Lux and joined their ranks, quickly ascending the ranks due to his familiarity with Eclaire and his skills, becoming the Order's Military Strategist and Tech Expert while retaining his old Codename of: Arkham.

 

Personality: Having seen a lot in his time and his traumatic experience with Korben, Nolan is a toughened man externally, but is a Broken Bird internally. He usually maintains a cool head in combat or just in general, often snarking or jesting but can easily and will get the job done. He does coldly mock his enemies with dark sarcasm, usually deducing their weaknesses and exploiting them before their very eyes, such as Armour Vulnerabilities or Physiological Weaknesses. He can seem unsympathetic with his troops at times, but only when he's focused on an objective, when outside of combat, he is far from uncaring, often having insecure Soldiers of the Order coming to him with Self-Doubt or other issues with him supporting them through it, usually sympathising with them due to his past, made especially effective as he is their usual Commanding Officer. Beneath this mask however, inside he is a broken man who has not gone under any therapy after over a year of torture and mistreatment by the Emperor several years prior to now. He is prone to rapid Mood Swings and has a Hair-Trigger Temper, one wrong word or move and he could very easily chew you out or feel highly saddened. His anger towards the empire can be akin to Unstoppable Rage, wanting to stop at nothing to defeat the Empire and kill Korben and is sometimes beyond reason. He is not unbearable or uncomfortable to be around however, as he is very social and calm around others he considers friends or acquaintances and while he may seem off the grid or an oddball, he is actually very committed to his cause and his highly respectful of Eclaire and even admiring of her. He has a deep-rooted rivalry with his former friend and fellow Mechromancer: Gabriel "Omega" Stross.  

 

 

Arkham Knight Spoilers:

 

 

You should have had him in his Red Hood outfit, or at least the suit with the red visor instead of the Arkham Knight mask. That would have made more sense, especially if he had once used the Knight's outfit while with the empire but changed his aesthetic when he defected.

 

 

The more I see of characters the more I feel like Viridem and Ryonne are underpowered. Of course, they are both elite fighters, but I feel like they don't have the tools to even keep themselves alive.

Arkham Knight Spoilers:

 

 

You should have had him in his Red Hood outfit, or at least the suit with the red visor instead of the Arkham Knight mask. That would have made more sense, especially if he had once used the Knight's outfit while with the empire but changed his aesthetic when he defected.

 

 

The more I see of characters the more I feel like Viridem and Ryonne are underpowered. Of course, they are both elite fighters, but I feel like they don't have the tools to even keep themselves alive.

 

Arkham'l provide the tools, and don't worry about Neena either ;)

  • Author

Arkham Knight Spoilers:

 

 

You should have had him in his Red Hood outfit, or at least the suit with the red visor instead of the Arkham Knight mask. That would have made more sense, especially if he had once used the Knight's outfit while with the empire but changed his aesthetic when he defected.

 

 

The more I see of characters the more I feel like Viridem and Ryonne are underpowered. Of course, they are both elite fighters, but I feel like they don't have the tools to even keep themselves alive.

Hmm...didn't think about it like that.

 

Perhaps he could still be wearing this outfit as a way of showing he hasn't quite let go of his time in the Empire? Especially with his current relationship with Gabriel?

 

Kinda like the Arkham Knight with his past torture with the Joker and his hatred towards Batman, with his outfit changing after his confrontation with Batman and his subsequent Heel-Face Turn.

 

Arkham'l provide the tools, and don't worry about Neena either ;)

You want tools? Arkham'll give 'em to ya. ;)

 

Now that I can, here is my next character! Last one, I swear~ X3

 

Name: Nolan Vigil - Codename "Arkham".

 

Age: 27

 

Gender: Male

 

Race: Human

 

Side(Rebellion, Empire, Criminal Underworld): Formerly Empire but defected to the Rebellion.

Appearance: Full Body View:

Posted Image

 

Closer View:

Posted Image

 

Chest High View:

Posted Image

 

 

Weapon(s):

- Dual S8 MOR-94 "Hammer" Heavy Pistols that can combine into a High-Powered Rifle. http://www.sharewallpapers.org/d/691843-1/Section+8+Pistol.jpg

- Utility Belt full of many Gadgets.

- Thermal Detonators.

- C4.

- Flash-Bang Grenades.

- Smoke Pellets.

- Combat Knife.

- Throwing Knives.

- Grapnel/Grapple Gun with attachable claw to pull enemies, objects and weak walls. The latter requires the Ultra Claw with three claws.

- Remote Hacking Device.

- Line Launcher.

- Waist Mounted High-Frequency Murasama with a Sheath with an in-built firing mechanism to launch out the Murasama at higher-speeds, allowing for quick drawing. http://img00.deviantart.net/a495/i/2014/230/a/b/murasama__metal_gear_rising__by_jackbryanreynard-d7vmhwi.png

- High Tech Battle-Suit, codenamed "Fenrir", Version 8.04. This suit is made from all of the latest and greatest technology available and some unavailable still in the experimental phases for others, granting Nolan enhanced strength, mobility, flexibility, stamina, durability and reflexes. This suit also has some built in weapons and tech such as:

- Heads-Up Display (HUD): In his helmet and visible on the helmet itself, this allows Nolan to analyse a battlefield, enemies, their gear, their lifesigns, the environment and even his own vitals, along with Suit integrity. He also has Soliton Radar that can detect enemies, friendlies and key points of interest, which displays in the bottom right corner of his HUD. This visor also allows for Night-Vision, Thermal Vision and X-Ray Vision which is connected to his Deep Tissue Scanner.

- Electronic Voice Modulator: This disguises and distorts Nolan's Voice into a somewhat deeper, electronic voice but still allows him to emote humanly.

- Forearm-Mounted Holographic Mini-Computer/Communicator: This allows Video Communication with others along with access to his Database among other things with a direct link to his Supercomputer back at base, along with working with his HUD for Deeper, more thorough analysis.

- Shoulder Mounted Deployable Plasma Caster: Normally collapsed on his back but deploys when needed, this Plasma Caster allows for Long-Range Projectile firing for when Bullets can't cut it. Works together with Laser-Targeting on the side of his helmet.

- Custom-Made Battery Cell. Codenamed "Nimbus": A compact, clean and highly-efficient energy cell, the Nimbus Battery is mounted on the back of his waist in a inconspicuous holder, which looks more like a High-Powered Explosive to those unknowing of its purpose. It is EMP Resistant and never runs out of power until the end of its lifespan.

- Internal Tanzynite Feeders/Filtration System: His Tanzynite Chemical can be injected via this system and constantly fed through his system to increase efficiency and abstain the addicting qualities, making it more of a Serum for him rather than a Drug, but is nothing compared to Pure Tanzynite Solution.

 

Power Status: Tanzynite User.

 

Magic: Transmutation, Energy Manipulation and Shield Projection.

 

Instigator Chemicals: Mechromancer, went through the same treatment as his former comrade, Gabriel. Along with Electro Bolt and Telekinesis.

 

Tonic Chemicals: Brains and Brains, Tough Guy and Marksman.

 

Experimental Compound: N/A.

 

Race Power(If Non-Human): Due to his powered suit and a compound of other Tonics, Nolan has enhanced strength, stamina, durability even without the armour, intellect, mobility, flexibility and reflexes, along with a small healing factor.

 

Bio/History: Born into the Empire, within the walls of Langerdon, Nolan Vigil was once loyal to the Empire, swearing Loyalty at a young age and proving himself a prodigy, mentally and physically, before his augmentations. He was particularly adept with Technology and Military Tactics, which the Empire took notice of, initially granting him Brains and Brains along with Marksman to help his intellect/tinkering and his combat expertise respectfully. He soon met Gabriel, who was also intelligent and a tech expert, who had constructed himself the OMEGA Suit and learned Magic from confiscated Mage Books, which he handed to Nolan for him to learn after they got acquainted. During his time there, he had made a prototype version of his Fenrir Suit, taking inspiration from Gabe's idea, but making it his own. The two soon became friends, close friends as far as Nolan recalled.

 

When Gabriel was slated to be given the Mechromancy Tanzynite, Nolan requested to be given it too, as he felt two would be better than one, along with personally requested Instigators and a Tough Guy Tonic. Aware of the risks to them both, Gabriel vouched for him to secure his place and they were both administered with the chemical. The application was a success for the both of them, being able to influence and control tech within 10 Meters, disabling the Warmechs they were pitted against swiftly. However, Gabriel was rendered a mute and Nolan became obsessive with his research and development of new tech, more so that Gabriel or he ever was, both were considered "regrettable side-effects" by the uncaring Project Leaders.

 

While Gabriel understood the at the time mewling Rebellion for what they did, Nolan sympathised with them more, having seen first-hand the cruelty of Kroben and the Empire's Motives were laid bare before the both of them, but this didn't stop them both from ascending the ranks, with Gabriel being the resident Tech Expert who worked with "The Doctor" while Nolan was the Back-Up Tech Expert and a prominent Commander in the Military, higher than the Generals, going under a codename: Arkham.

 

However, Nolan kept wondering about what side he was on and if it was the right one...eventually concluding he was on the wrong one, he decided to Defect from the Empire, much to the dismay of his comrade Gabriel, who pleaded for him to stay, knowing the danger he'd be putting himself in, but Nolan was adamant, walking away from his friend with a sincere apology and a saddened goodbye. Unfortunately, Kroben immediately had him captured and tortured for his crimes of defection and subsequent insubordination of the Emperor himself. Having recently had General Eclaire Tonnere defect, Korben did not wish to have Nolan escape his grasp and subsequent punishment, opting to torture Nolan himself, cruelly mocking him, hurting him, mentally breaking him and branding his left cheek with the Empire's Emblem. Nolan, broken and a changed man, took a pragmatic approach to his escape, eluding Korben and sneaking out when he had the chance. He was stopped by Gabriel, but he stood aside for his former comrade one last time, telling him the next time they met, they were enemies. Soon enough, Nolan found the Order of Lux and joined their ranks, quickly ascending the ranks due to his familiarity with Eclaire and his skills, becoming the Order's Military Strategist and Tech Expert while retaining his old Codename of: Arkham.

 

Personality: Having seen a lot in his time and his traumatic experience with Korben, Nolan is a toughened man externally, but is a Broken Bird internally. He usually maintains a cool head in combat or just in general, often snarking or jesting but can easily and will get the job done. He does coldly mock his enemies with dark sarcasm, usually deducing their weaknesses and exploiting them before their very eyes, such as Armour Vulnerabilities or Physiological Weaknesses. He can seem unsympathetic with his troops at times, but only when he's focused on an objective, when outside of combat, he is far from uncaring, often having insecure Soldiers of the Order coming to him with Self-Doubt or other issues with him supporting them through it, usually sympathising with them due to his past, made especially effective as he is their usual Commanding Officer. Beneath this mask however, inside he is a broken man who has not gone under any therapy after over a year of torture and mistreatment by the Emperor several years prior to now. He is prone to rapid Mood Swings and has a Hair-Trigger Temper, one wrong word or move and he could very easily chew you out or feel highly saddened. His anger towards the empire can be akin to Unstoppable Rage, wanting to stop at nothing to defeat the Empire and kill Korben and is sometimes beyond reason. He is not unbearable or uncomfortable to be around however, as he is very social and calm around others he considers friends or acquaintances and while he may seem off the grid or an oddball, he is actually very committed to his cause and his highly respectful of Eclaire and even admiring of her. He has a deep-rooted rivalry with his former friend and fellow Mechromancer: Gabriel "Omega" Stross.  

 

Okay, I lost count.  Is this the fifth character, or sixth? :D

Either way, he looks quite cool.  I look forward to seeing what he can do!

  • Author

Okay, I lost count.  Is this the fifth character, or sixth? :D

Either way, he looks quite cool.  I look forward to seeing what he can do!

I believe he's the sixth.

 

Korben, Slade, Black Mask, Scourge and Azrael precede Nolan.

 

In any case, he should be awesome. :D

Also, something I just noticed: The Korbenic Empire and The Order of Lux don't yet have Emblems/Insignias! :O

I believe he's the sixth. Korben, Slade, Black Mask, Scourge and Azrael precede Nolan. In any case, he should be awesome. :DAlso, something I just noticed: The Korbenic Empire and The Order of Lux don't yet have Emblems/Insignias! :O

Jut use the Lightning Returns symbol ot the Eye of Hours symbol for Lux.
  • Author

The Order of Lux Logo:

Posted Image

 

The Korbenic Empire Logo:

Posted Image

 

Tell me what you all think! :)

The Order of Lux Logo:

Posted Image

 

The Korbenic Empire Logo:

Posted Image

 

Tell me what you all think! :)

I like! ; ) At first I was thinking that the two emblems were rather similar in structure, but I think it should be fine, especially since they will be referenced to little anyway.

Edited by Mystics Apprentice

  • Author

I like! ; ) At first I was thinking that the two emblems were rather similar in structure, but I think it should be fine, especially since they will be referenced to little anyway.

They're similar-ish, but not enough to deter from the effect personally.

 

The Empire'll have their logo plastered around all of their locations, bases, troops uniforms, those Spartans Scrap is making probably etc etc etc.

 

The Order of Lux'll have it too, with the same amount of etc etc etc. xD

Who's neena stalking? xD

 

Also, shit just got real with Teka :P

  • Author

How on the various Earths of the universe has Azrael been outted already? >.>

 

That's not supposed to be until a lot later. Surely, a demon like him can deceive others, to the point where Angels are blind to him?

How on the various Earths of the universe has Azrael been outted already? >.> That's not supposed to be until a lot later. Surely, a demon like him can deceive others, to the point where Angels are blind to him?

You're trying to blind an Archangel who's literally in the center of the Goddess' power zone...? He's walking into an area that houses a Minor Goddess and a high ranking Archangel of a major Goddess?
  • Author

You're trying to blind an Archangel who's literally in the center of the Goddess' power zone...? He's walking into an area that houses a Minor Goddess and a high ranking Archangel of a major Goddess?

Demon-wise he's on their level, so someone on that level could mask their power, surely.

 

Besides, being outed in the first five seconds of him appearing, looking nothing like most Archangels or Goddesses would remember him, is very suspect and just a bit mad.

Demon-wise he's on their level, so someone on that level could mask their power, surely. Besides, being outed in the first five seconds of him appearing, looking nothing like most Archangels or Goddesses would remember him, is very suspect and just a bit mad.

Putting a bow on a skunk doesn't hide the smell.And as I said, you're walking into literally the epicenter of all Divine Light, where the Archangel has been in contact with the goddess. Walking in on the unatuned, sure. But you're walking in on an Archangel, a powerful being that doesn't get tricked by smoke and mirrors.It comes down to the fact you're trying to hide near godly power from a Celestial being.
  • Author

Putting a bow on a skunk doesn't hide the smell.And as I said, you're walking into literally the epicenter of all Divine Light, where the Archangel has been in contact with the goddess. Walking in on the unatuned, sure. But you're walking in on an Archangel, a powerful being that doesn't get tricked by smoke and mirrors.It comes down to the fact you're trying to hide near godly power from a Celestial being.

More powerful beings have been tricked just as easily, usually due to their belief that nothing can get past them or deceive them, then being defeated by their own hubris.

 

I didn't expect the Archangel to be so Genre Savvy though, but seriously.

More powerful beings have been tricked just as easily, usually due to their belief that nothing can get past them or deceive them, then being defeated by their own hubris. I didn't expect the Archangel to be so Genre Savvy though, but seriously.

So immediately I have to make Tiriel incompetent through hubris and overconfidence instead of the competent fearsome Archangel she's supposed to be, I that it? Because she's not full of hubris.And what do you mean by genre savvy?
  • Author

So immediately I have to make Tiriel incompetent through hubris and overconfidence instead of the competent fearsome Archangel she's supposed to be, I that it? Because she's not full of hubris.And what do you mean by genre savvy?

I mean that she seems clued in to the tropes of media and what happens in certain genres, which isn't a bad thing.

 

And while she is a competent and fearsome Archangel: She can't do everything herself and can't be using ALL of her Heavenly Might, neither can whatever Goddess she prays to, unless you want Korben to find the Order in less than a second.

 

They need to keep a low profile, lower than Eclaire is with her dramatic flair, which can dismissed easily on it's own, but not with the keenest Archangel ever, she would have to lower her power level/senses, which is what Azrael has done to remain hidden and I doubt a half-powered Archangel can detect a half-powered or even quarter-powered Elder Demon, who is the master of chaos and deceit.

I mean that she seems clued in to the tropes of media and what happens in certain genres, which isn't a bad thing. And while she is a competent and fearsome Archangel: She can't do everything herself and can't be using ALL of her Heavenly Might, neither can whatever Goddess she prays to, unless you want Korben to find the Order in less than a second. They need to keep a low profile, lower than Eclaire is with her dramatic flair, which can dismissed easily on it's own, but not with the keenest Archangel ever, she would have to lower her power level/senses, which is what Azrael has done to remain hidden and I doubt a half-powered Archangel can detect a half-powered or even quarter-powered Elder Demon, who is the master of chaos and deceit.

Low profile?What.That goes against my next plan entirely. I was going to go big.And you know what, I had a few paragraphs ready but firetruck it. Deleting Tiriel response, since Korben can detect magic on a whim apparently.
  • Author

Low profile?What.That goes against my next plan entirely. I was going to go big.And you know what, I had a few paragraphs ready but firetruck it. Deleting Tiriel response, since Korben can detect magic on a whim apparently.

Okay, well, prior to the big plan, they kept quiet and things aren't exactly moving yet, so their keen senses seems a bit odd to me personally.

 

How do you think most Mages were found and killed? Korben himself can't sense it but he's bound to have specialists in that field. In fact, an Empire against Magic would make it a point to be able to detect Magic and Godly Power.

 

I'm just sayin'.

Okay, well, prior to the big plan, they kept quiet and things aren't exactly moving yet, so their keen senses seems a bit odd to me personally. How do you think most Mages were found and killed? Korben himself can't sense it but he's bound to have specialists in that field. In fact, an Empire against Magic would make it a point to be able to detect Magic and Godly Power. I'm just sayin'.

Okay I'll bet this fto keep.it short...1.) That precisely why it's so keen, they cannot risk anyone finding out about their plans. If they do then literally the Order is over. So their senses being keen for spies is literally their strongest aspect..2.) Eclaire is getting the Empire riled and angry. He ce her dramatics alone.3.) The Order is on an island across an ocean in an abandoned castle in a country that no longer exists due to being wiped out by Korben. How do they find them?4.) Playing off 3, how is it a good idea to waltz into a castle no one should be occupying?
  • Author

Okay I'll bet this fto keep.it short...1.) That precisely why it's so keen, they cannot risk anyone finding out about their plans. If they do then literally the Order is over. So their senses being keen for spies is literally their strongest aspect..2.) Eclaire is getting the Empire riled and angry. He ce her dramatics alone.3.) The Order is on an island across an ocean in an abandoned castle in a country that no longer exists due to being wiped out by Korben. How do they find them?4.) Playing off 3, how is it a good idea to waltz into a castle no one should be occupying?

True, true, I won't argue with those.

 

But take into consideration that Azrael isn't stupid: He figured they would sense him or hell, see him if he just waltzed up to the Rebel base as himself, so his lowered his power considerably and changed his appearance, so at the very most, he'd appear to be a lowly demon and at the least, a slightly off-putting guy with valuable information.

 

And he has no allegiance, so as far as any one's concerned, he could be here to help or deceive. 

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