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Tainted Blood (An Original RP) Sign-Ups and Discussion.

Posted

                               Welcome....to my realm... (Not going anywhere with that. X3)

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In a world failing to thrive rests a society of varying races.  Some embrace one another, while others shun and condemn them. The Elves have quarrelled with the Humans and now reside closer to the mountain range, while Mages have taken into living sheltered and quiet lives, stifling the whispers of their inherited gifts lest they be torn from their homes and slaughtered like animals.  At the heart of all this chaos and strife stands the Korbenic Empire, ruled by none other than an emperor of blood and power named Korben.  The Korbenic Empire has risen above and beyond all cultures and societies, all due to one experiment having gone right.

 

Tanzynite, a chemical derived from the very core of the earth itself, has been mutated and perfected in the imperial labs and have reached subjects of all natures.  Some variants of Tanzynite can heal, while others can kill.  Some can enhance vitality, strength, and stamina, while others yet can enhance magical abilities.  One of the most valuable of all can alter one's body to be independent and not relying on nutrients for survival, something that others would do almost anything to acquire in a dying world where crops won't prosper.  Tanzynite has also been abused: people crave it, long for it, and kill for it, only to feed their addictions and need for massive amounts of Tanzynite that will eventually corrupt their hearts and cripple their bodies.  While Tanzynite has been a miracle, it has also been a deadly curse.

 

The prices have raised for Tanzynite and alliances to the empire have increased for this substance, creating it nigh impossible for everyone to get their hands on Tanzynite that require it for their very existence.  With alliances the Korbenic Empire has only grown, its power ever influencing upon the world.  With every nation that surrenders to the empire much blood is shed.  Mages, who are considered an abomination, are killed, children are randomly plucked from homes to be brought in for lab experiments, and races other than Humans are oft times experimented on as well--or worse.  Slavery has become abundant on those who are poor, and oppression within the imperial territories is stifling.  Only a handful of nations remain that haven't aligned themselves at the feet of the Empire, and it isn't long before they wither away and die entirely.

 

You have to choose a side in this struggle for mere survival.  Your decisions alone will impact the fate of society as a whole.  Are you apart of the empire, willing to do whatever it takes to ensure you live a comfortable life and remain the empire's right hand man, or are you a freedom fighter who will fight for your society's independence?  Will you embrace others who are different, those who your culture has rejected and rebelled for their difference in race, or will you be defiant and struggle on your own, even though you need them as much as they need you?  You choose, but choose wisely.  The fate of the world rests upon your decision.

 

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RP Rules:

1: No Godmodding/Meta-Gaming, trust me; I'll know.

2: All KH13 RPing Rules are in effect here.

3: You can create as many characters as you want, but try not to bite off more than you can chew i.e: Make too many characters for you to effectively handle.

4: If any rules are broken, you will be given a Warning. Break them again and you're off the RP. Godmodding/Meta-Gaming, depending on severity can result in an immediate removal. My co-host, Mystics Apprentice, can also issue warnings.

5: Feel free to contribute to the story. This is an RP after all. :) In fact, I encourage it!

6: If you need to be off the site for long periods of time or just simply wish to leave the RP, please tell us! :) That way, you won't just be discounted or thought a deserter for just up and leaving or being too inactive.

7: You can be Rebellion, Empire or a member of the Criminal Underworld. For the latter, I encourage "Batman: Arkham Series Rogues Gallery" levels of creativity for the Criminals, it'll make things interesting.

8: For Non-Human Races, you can pick practically anything you please, be it: Werewolf, Vampire, Succubi, Incubi, Demon, Nephilim, Cambion, etc etc etc.

9: Tanzynite Creation is difficult and requires great scientific expertise, so unless your character is a Scientist, Highly Intelligent or just has a knack for chemicals, you can't create your own Tanzynite Chemicals. (But me and Mystic can. xP) You may request Custom Tanzynites be made via PM and I shall evaluate them though.

10: Auto-Hitting and Mass Slaughter are highly restricted here. Only the Hosts can Auto-Hit freely, but we will not abuse it. Mass Slaughter cannot be done on a whim, only if asked for and we shall evaluate.

11: Have fun! :D

 

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List of Tanzynite Chemicals:

 

Primary Chemicals: Commonly called: "Instigators". These serve as more offensive and action based abilities.

 

Electro Bolt: "Feel like the Thunder God himself! Electro Bolt will let you fire off bolts of Electricity at will! Warning: Water and Lightning don't mix." With this chemical compound, you can fire Electricity/Lightning from your hands, be it in bursts, a constant stream or a simple jolt. Manifestation: Blue Energy courses through the users veins, along with Electricity coursing around the users body occasionally on its own or at the will of the user.

 

Satan's Touch: "Feel the heat! Satan's Touch will cause you to be able to wreathe whatever you want in Flames! Warning: Fire spreads." This chemical compound will allow you to light anything on fire with Fireballs, Flamethrowing, Fire Breath and allows you to heat anything you touch with your Body Heat. Manifestation: Severe burns on the user's body along with a visible, pulsing and glowing orange heat underneath the body of the user, Irises glow Orange too and Fire seems to be burning inside, ready to be unleashed.

 

Sting of Winter: "Feel the chill in your bones! Sting of Winter gives you Icy Powers to freeze your enemies! Multi-Purpose Capabilities Guaranteed." This chemical compound grants the ability to freeze your enemies, water and other objects. It can also be shaped into Armour and Icy Spikes can be extended from your hands to make yourself a Cryo-Weapon. Manifestation: Permafrost covers body, with the hands having Ice Burns along with small Icicles/Spikes protruding from the skin (Yes, they have blood in them) which can be extended. An Icy Mist emanates from the user and when Armoured and/or using the Icicles as weapons, more ice and burns cover the user.

 

Flash Flood: "Go with the flow! Flash Flood can wash away your enemies! Warning: Water's stronger than you may think." This chemical compound allows you to assail your enemies with Waves of Water to push them away, High-Pressure Jets to wear away at them, mildly telekinetically suspended in the air Bubbles filled with water that can either explode to shower opposition or encase opponents in it to drown them, wear down their limbs or be exploded out of them to weaken and surprise them. Manifestation: Water courses and drips down the users hands but it can be contained around the hands and manipulated for effect, mutations similar to suction cups and barnacles on an Octopus form on the hands and condensation emits from their body.

 

Cyclonic Rush: "Stand firm against the breeze! Cyclonic Rush will blow your enemies away! Warning: Wind does more than push." This chemical compound will let you blow away enemies with Gusts of Wind. It can also allow formation of Mini-Cyclones or Tornadoes to cause major damage. You can also breathe strong air currents from your mouth that can be sustained as long as you can exhale and all wind effects can cause Wind Erosion on a quickened scale, which is particularly painful to enemies. Manifestation: Wind currents circulate around users arms and hands while veins pulse with White Energy, clothing and hair is in a constant Windswept effect due to internal winds blowing.

 

Telekinesis: "Steel your mind! Telekinesis is as blunt as it gets, allowing you to pick up and throw objects with your mind!" This chemical compound allows you to use the Psychic Energy/Potential in your mind to use Psychokinesis/Telekinesis to levitate and throw objects at whim. However, it can also be used to assault the minds of Weak-Willed people, incapacitating them. You can also read minds, but to a limited extent. Manifestation: The force used is visible, but no other discernible effect is present externally on the user. Internally, brainwaves and MRI Readings are radically different from a normal brain.

 

Blinding Light: "Shine amongst the stars! Blinding Light gives you control over the Light to blind your enemies! Warning: It can also burn." This chemical compound allows you to control the Light Element of the Universe to blind, scorch or otherwise impede your enemies with what basically amounts to Pure Energy. Burning Beams can be fired straight from the hands when the power is charged up. Manifestation: Pure Energy courses through the users veins, pulsating at all times. The users hands are crackling with power while the scorching effects of the Light leave blackened burns on the some parts of the skin and visible cracks and tears in the arms produce light as the body attempts to contain it all within.

 

Smothering Darkness: "Cast your enemies into the Shadows! Smothering Darkness lets you control the Darkness and Shadows to assault your enemies! Warning: Power corrupts." This chemical compound allows you to control the Darkness Element of the Universe to smother, corrupt, hurt or otherwise make your opponent suffer with the Shadows themselves or the literal Darkness that resides in everything, including yourself. Shadow Orbs can be created and thrown to explode on impact when the power is charged up. Manifestation: Dark Purple Energy courses through the users veins, softly and slowly pulsating at all times. The users hands are swathed in Dark Mist while the corrupting effects darken the skin on the hands and arms and the skin is flaking off while Dark Tendrils are latching to the skin like parasites. Visible cracks and tears in the arms produce Darkness as the body attempts to contain it all within.

 

Pack-A-Punch: "Feel the power coursing through your muscles! Pack-A-Punch allows you to push boulders and punch walls! Warning: Don't strain yourself." This chemical compound increases your strength greatly, increasing Muscle Mass to 4x their normal mass, allowing for harder punches and kicks along with the ability to lift up heavy objects and even throw them. Manifestation: Bigger, evenly distributed muscles throughout the body, all veins are more pronounced and occasionally a green, glowing fluid flows through them.

 

Rocky Road: "Make the Earth tremble at your step! Rocky Road allows you to shake up the place and throw rocks! Warning: Rocks are hard." This chemical compound allows you to control the Earth Elements to shake the ground with Earthquakes, raise Rock Pillars, throw Rocks, split the ground open and toughen yourself up with Earthy Armour. Manifestation: Hands and forearms are entirely covered in a thick rock cover but still have full mobility, small stones form on the upper arm and the users voice becomes Earthy.

 

 

Secondary Chemicals: Commonly called "Tonics". Have more of a passive, but still apparent effect.

 

Scamper Speed: This Tonic allows the user to run 2x faster than the average person, also allowing them to run for longer, but the user would be at risk of overheating like a Cheetah if they run for too long. Has no manifestation.

 

Chameleon: This Tonic allows the user to become invisible to the naked eye when they stand still for a period of time. It activates after 5 seconds of standing still. It cannot be used when moving. Manifestation is quite evident.

 

Tough Guy/Girl: This Tonic toughens the user up, allowing them to soak up a more damage than a normal person before weakening, dying etc. Has no manifestation.

 

Marksman: This Tonic increases the users Hand-Eye Co-ordination, allowing them to aim firearms better and more effectively. Has no manifestation.

 

Brains and Brains: This Tonic increases the users intelligence and their ability to tinker with things. Has no manifestation.

 

Houdini: This Tonic allows the user to teleport at will. Manifestation: Only appears when teleporting, all veins and irises turn red before the user disappears in a flurry of Rose Petals and Red Mist.

 

Enduring Bolt: This Tonic boosts the stamina of the user, allowing them to run longer, fight longer and exercise longer. Has no manifestation.

 

Night Piercer: This Tonic allows the user to see in the Dark of Night more effectively, works as organic Night Vision Goggles. Manifestation: Eyes glow Night Vision Green when active.

 

Animal Instinct: This Tonic allows the user to sense nearby organics, regardless of species unless they are Demons or Angels. Has no manifestation.

 

Gymnastic Expert: This Tonic grants the user enhanced flexibility and mobility, allowing them to move more fluidly, flip and slink into tight spaces. Has no manifestation.

 

 

Experimental Tanzynite Chemicals - These Chemicals cannot be picked for normal usage and are for certain characters only. However, if you so desire, you can PM me to ask to use these Chemicals, but only one per person.

 

Experimental Strength Compound - Codename "Venom" (Taken by myself, used by NPC's.): This Instigator-Class Chemical was in development by order of the Emperor himself as he wanted Super-Human enforcers with the strength to topple any opposition. It derives partially from the Pack-A-Punch Chemical in concept but strength would be increased to a far greater level than that chemical can offer and makes the subject far more bulky, but requires a Injector System/Harness mounted to the subject to keep the chemical flowing and in effect. It is also far more addictive than average compounds, with the withdrawal symptoms often being so severe that they result in death. Initial tests on human subjects often resulted in death, be it from Cardiac Arrest or their Hearts flat out exploding from the pressure and rush of bodily chemicals and the chemical itself. It was only after one Subject survived and subsequently broke out that they had enough results to make a stable compound. However, the escapee stole all research notes and all samples of the fluid, learned how to produce more and perfect it and has since sold it in the Black Market in the Criminal Underworld. Manifestation: Users are often Seven-Feet Tall, with large muscles, facial scarring, heavily pronounced veins and green glowing fluid frequently flowing through them. Behaviour is often far more aggressive but intelligence is not dampened.

 

Experimental Strength Compound - Codename "TN-1" (Taken by myself, used by NPC's and in Scrap's planned character backstory.) : This Instigator-Class Chemical is currently in the testing phases under the eye of the man who escaped Venom Testing with the compound and is currently trying to improve it and remove its addictive qualities while at the same time creating a "Super-Venom". initial tests made have shown promise, a more permanent transformation of grotesque proportions, with subjects growing to 10 Feet in height, their muscles expanding massively and their strength great enough to blast through a platoon of enemies while shrugging off bullets. As it is in testing phases, there are problems. While the subject is bulletproof and insanely strong, they are not invincible as the full effect takes 10 minutes or more to take effect and usage damages the Memory Centres of the Brain, causing Memory Loss and Brain Damage. Intelligence is dampened as the user roars and is reduced to Hulk Speak and is very single minded, but usually makes up for it in brute strength and it does not require the Harness from Venom. Manifestation: Gargantuan Muscle Growth, greatly pronounced veins with the same green glowing fluid flowing, covered in a green and black mist, eyes glow white-green and temperament is greatly compromised.

 

Experimental DNA Bonding Compound - Demonic DNA - Codename: "Devil's Blood" (Taken by Mystics Apprentice.): In an attempt to harness the great power Elder Demons, or "Devils" as they are nicknamed, the Emperor captured an Elder Demon and took a sample of its DNA to his scientists to bond it to subjects in order to give his Guards more power, maybe even himself if successful. The bonding process was initially a disaster, Subjects being literally torn apart as the Devil Cells destroyed their Cells, making it impossible to create a Viable Life Form. However, in a last gambit, they attempted to create another cell to stabilize the Devil Cell into co-operating with the Subject's Cells and merging with them, called "GENOCELL". This artificial cell was mixed into the compound and injected into their last subjects, creating what they wanted, giving the Subjects the Powers, physiology and ability of the Elder Demons, slightly filtered down due to the Artificial Hybrid nature. Unfortunately, only one was left and they escaped due to an oversight that the Survivor has since corrected: GENOCELL was hastily made and thus was not perfected and eventually deteriorated, leaving many of them to be torn apart like the rest, while the survivor was able to fix the Artificial Cell and survive in the Criminal Underworld as a Super-Villain alongside many others, including the Venom Survivor. Manifestation: Demonic Wings, Talons, Demonic Energy crackles unstably and their power is but a shadow of a True Elder Demon. Their skin is scaly, red and their eyes completely yellow and glowing, small horns protrude from their head.

 

There can also be only one Elder Demon and that role can be given to any who wish to have it and be a Main Villain alongside Emperor Korben, but against everyone including the Emperor. If you want it, PM me. If not, I will assume the role.

I have taken the role of Elder Demon.

 

And there are many other miscellaneous Tonics that increase Longevity and other such things that will go unnamed.

 

World Map:

Posted Image

 

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Character Sheet:

 

Name:

Age:

Gender:

Race:

Side(Rebellion, Empire, Criminal Underworld):

Appearance:

Weapon(s):

Power Status(Mage, Tanzynite User, Race Power e.g: Demonic Power if a Demon):

Magic(If a Mage, can be Elemental, Illusionary, Necromancy or Summoner based, Limit of 3 Specializations):

Instigator Chemicals (If a Tanzynite User, can become one if Human and if not already one, Limit of 3.):

Tonic Chemicals(Same as above. Limit of 3.):

Experimental Compound(If a permitted user, limit of 1. Can have 1 other Instigator and 2 Tonics.): 

Race Power(If Non-Human):

Bio/History:

Personality:

 

Be sure to follow this topic and the RP when it is made to keep up and not be lost! :)

 

Current Roster:

SuperiorKunivas - Host - Emperor Korben, Slade Joseph Wilson, Scourge, Roman Sionis "Black Mask", Azrael, Embodiment of Chaos & Ayane "Shinobi" Takahashi.

Mystics Apprentice - Co-Host - Jadis Sorein, Ariana Cabret & Yevgeni Malachite.

Scrapmaster - Mikhail Drak, Gabriel Stross, Henry Hansees & Oryx and his human host.

Riki - Derik J. Absolon.

Sabre Lily - Eclaire Tonnere, Jeremy Tobias Hunter, Tiriel & Rika Hunter aka: Chrysalis.

Disgust - Cyler, Vortludo Prince, Neena Mors, Ryonne Neyelmnik, Viridem Hangin, Doctor, The Crows Eyes Group & Tekanorojia Zimm (Deceased).

Nortanort - Dr. Vay Lea, Tindy & Akira 'Crimson Lightning' King.

Shulk - Fiora, Allitt & Indy.

The Unversed - Peashy, Uzume, Plutia & Croire.

Vaude - Rufus Contralto.

Edited by SuperiorKunivas

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  • Ok, you know what, this is the kind of RP that I just become obsessed with. And when that happens... well I break out far more characters than I normally would.

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    Scrapmaster

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  • Oh god SYLAR?! DERIK?!   firetruck it, im bringing Henry Dreadnaught armor and everything!

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I bet the empire's building have no cameras whatsoever, seriously, people in the garage already? holy shit. Also put Id locks onto the equipment there, can't be too careful, unless ya crack it, you can't access it :P

1.) Everyone focused on Eclaire possibly trying to kill Korben2.) Looped footage3.) Akatsuki and Kusanagi belong to Victoria's family so there are backdoor codes to access them.

Good points, still nee to serious security overhauls in this place...

Good points, still nee to serious security overhauls in this place...

It's not really that your security needs overhauls (they do) it's that you're facing someone who has intimate knowledge of your base, so this theft is a one off thing but with what I'm about to do...it's okay ;DAlso it's Derik, he just flew through a wall. I didn't plan for that.

It's not really that your security needs overhauls (they do) it's that you're facing someone who has intimate knowledge of your base, so this theft is a one off thing but with what I'm about to do...it's okay ;DAlso it's Derik, he just flew through a wall. I didn't plan for that.

 

I dont think anyone expected him to crash through the wall either.

 

now all they need is Henry to stop by and say hi, but he wont do that xD, but he might go to the northeasern outpost, in case DIsgust needs some help there.

The only time poor Derik finds solace in the world is when he flies.

 

However as a result, he sometimes blanks out.

 

Wall.ee has crashed.

First and foremost, I apologize for my absence; I was on a much needed overnight trip away with my beloved person in the world.  Secondly, I feel that we need to create a limitation to the break-ins within the imperial base.  While a break in is, of course, potential I feel that it might start happening too frequently.  As someone pointed out (I think it was Scrapmaster?) it can't be every day that someone infiltrates the empire and starts assassinating people.  The Empire is the leading world power, and as such is extremely powerful.  Their safeguards and security are going to be top-notch, and I think it's going to be insanely hard for people to break in.  I think what we have is okay for now, but maybe it would be best if no one else broke in until the rebellion is fully formed and Eclaire is executing the breaches in security.  As Kunivas and Sabre pointed out, Eclaire knows the inside and out of the imperial territory like the back of her hand because she was once affiliated with them, but I don't think the others should feasibly be able to break in at all.  Of course, this isn't set in stone until Kunivas agrees, but these are my thoughts on the matter.

*kicks like a thousand horses*

 

Also, is there a map of this world?

No map yet, but I was wondering about this.  Everyone is free to make up their own locations, and if anyone wants to make a list of their own suggestions for the world and its locations please feel free to post them or PM them to me or Kunivas and I can compile a list.

 

So, where should the Rebellion base be?If it's on Jeremy's ship then that'll be...interesting...If not, where would everyone agree is a good place?

Nah, not on the ship. I don't think it's a good idea for the entire rebellion to be so dependent on a wild card like Jeremy.

Someone mentioned old ruins (I think it was you, Sabre, but I apologize that I forgot to quote the post), but I think that might be a good base.  Someplace where they can retreat and be secure, I'd say.  The airship is a cool idea, but I think it's going to be too difficult to access and, as Disgust said, I'm uncertain that Jeremy could be reliable enough.  On another note, it seems that a lot of characters (Riki's and mine included) are not yet apart of the rebellion, so are the current rebellion members currently recruiting?  I was just curious on that.

I might have Gabriel put up some cameras, or reactivate the ones the rebelion might have deactivated (There must be cameras in the empires base, specially the garage)

 

So I might have him use his mechromancy to take direct control of the cams, and possibly Riki's gundam, and maybe the ship they're trying to steal xD, unless they activate the failsafes, to which he might be able to disable parts of the ship so they can't use, but they'l still have hte ship...

First and foremost, I apologize for my absence; I was on a much needed overnight trip away with my beloved person in the world.  Secondly, I feel that we need to create a limitation to the break-ins within the imperial base.  While a break in is, of course, potential I feel that it might start happening too frequently.  As someone pointed out (I think it was Scrapmaster?) it can't be every day that someone infiltrates the empire and starts assassinating people.  The Empire is the leading world power, and as such is extremely powerful.  Their safeguards and security are going to be top-notch, and I think it's going to be insanely hard for people to break in.  I think what we have is okay for now, but maybe it would be best if no one else broke in until the rebellion is fully formed and Eclaire is executing the breaches in security.  As Kunivas and Sabre pointed out, Eclaire knows the inside and out of the imperial territory like the back of her hand because she was once affiliated with them, but I don't think the others should feasibly be able to break in at all.  Of course, this isn't set in stone until Kunivas agrees, but these are my thoughts on the matter.No map yet, but I was wondering about this.  Everyone is free to make up their own locations, and if anyone wants to make a list of their own suggestions for the world and its locations please feel free to post them or PM them to me or Kunivas and I can compile a list. Someone mentioned old ruins (I think it was you, Sabre, but I apologize that I forgot to quote the post), but I think that might be a good base.  Someplace where they can retreat and be secure, I'd say.  The airship is a cool idea, but I think it's going to be too difficult to access and, as Disgust said, I'm uncertain that Jeremy could be reliable enough.  On another note, it seems that a lot of characters (Riki's and mine included) are not yet apart of the rebellion, so are the current rebellion members currently recruiting?  I was just curious on that.

I just assumed it's not normal to see a man do self-propelled flight and no-one knew what to do.I mean Derik is basically there by accident.Originally I was going to have him ask the emperor for a plate of machos, but then Saber offered to let me steal gundam's with him, and I could not say no.

I wouldnt go speaking like thta to the emperor, he might be as powerful, or even more powerful than Derik -_- he IS the emperor for a reason.

 

 

Christ we got gundams now? *Gabriel sighs*

 

*Assumes direct control of the gundams*

 

Im so having him do it.

Edited by Scrapmaster

  • Author

First and foremost, I apologize for my absence; I was on a much needed overnight trip away with my beloved person in the world.  Secondly, I feel that we need to create a limitation to the break-ins within the imperial base.  While a break in is, of course, potential I feel that it might start happening too frequently.  As someone pointed out (I think it was Scrapmaster?) it can't be every day that someone infiltrates the empire and starts assassinating people.  The Empire is the leading world power, and as such is extremely powerful.  Their safeguards and security are going to be top-notch, and I think it's going to be insanely hard for people to break in.  I think what we have is okay for now, but maybe it would be best if no one else broke in until the rebellion is fully formed and Eclaire is executing the breaches in security.  As Kunivas and Sabre pointed out, Eclaire knows the inside and out of the imperial territory like the back of her hand because she was once affiliated with them, but I don't think the others should feasibly be able to break in at all.  Of course, this isn't set in stone until Kunivas agrees, but these are my thoughts on the matter.

No map yet, but I was wondering about this.  Everyone is free to make up their own locations, and if anyone wants to make a list of their own suggestions for the world and its locations please feel free to post them or PM them to me or Kunivas and I can compile a list.

 

Someone mentioned old ruins (I think it was you, Sabre, but I apologize that I forgot to quote the post), but I think that might be a good base.  Someplace where they can retreat and be secure, I'd say.  The airship is a cool idea, but I think it's going to be too difficult to access and, as Disgust said, I'm uncertain that Jeremy could be reliable enough.  On another note, it seems that a lot of characters (Riki's and mine included) are not yet apart of the rebellion, so are the current rebellion members currently recruiting?  I was just curious on that.

The Empire is indeed highly secure and firmly established. To drop in willy-nilly is borderline Satire/Parody of Evil Empires and their shitty security. It only makes sense with those who have a long history with the empire and intimate knowledge of their layout and procedures, but even that can be combated.

 

As for locations, I agree with Mystic there.

 

Also, the Rebellion, called "The Order" by Sabre, perhaps could be expanded to something like, "The Order of Lux" or something, may need to expand from Ruins at some point and increase Loyalty, Resources etc in the future, but for now, ruins works. :)

I just assumed it's not normal to see a man do self-propelled flight and no-one knew what to do.I mean Derik is basically there by accident.Originally I was going to have him ask the emperor for a plate of machos, but then Saber offered to let me steal gundam's with him, and I could not say no.

I think it's fine as you have it, but it just made me aware that we haven't really covered much ground on this and it might become too common for people to attempt infiltrating the empire.  You're good. ; )

 

Also, yes, I like the Order of Lux!  Brilliant!

Edited by Mystics Apprentice

I think it's fine as you have it, but it just made me aware that we haven't really covered much ground on this and it might become too common for people to attempt infiltrating the empire.  You're good. ; ) Also, yes, I like the Order of Lux!  Brilliant!

Okay, just wanted to make sure it was understood thst this was for comedy originally.

The Empire is indeed highly secure and firmly established. To drop in willy-nilly is borderline Satire/Parody of Evil Empires and their shitty security. It only makes sense with those who have a long history with the empire and intimate knowledge of their layout and procedures, but even that can be combated. As for locations, I agree with Mystic there. Also, the Rebellion, called "The Order" by Sabre, perhaps could be expanded to something like, "The Order of Lux" or something, may need to expand from Ruins at some point and increase Loyalty, Resources etc in the future, but for now, ruins works. :)

It was intended to be a sort-of parody of that, mixed with a little bit of Derik being a derp early game. Kind of like that dude who stumbles into the bat-cave somehow. No siege or snything, I mean, hell, he went to apologize for it and then noticed the room full of dead people so he did a "nope, gtfo".
  • Author

Okay, just wanted to make sure it was understood thst this was for comedy originally.It was intended to be a sort-of parody of that, mixed with a little bit of Derik being a derp early game. Kind of like that dude who stumbles into the bat-cave somehow. No siege or snything, I mean, hell, he went to apologize for it and then noticed the room full of dead people so he did a "nope, gtfo".

I don't mind comedy, hell, I love it. I'll admit, I did laugh at Derik's...odd entrance.

 

I'm just saying, I hope it's not the norm and Korben gets made a fool out of. :)

I don't mind comedy, hell, I love it. I'll admit, I did laugh at Derik's...odd entrance. I'm just saying, I hope it's not the norm and Korben gets made a fool out of. :)

*makes sign up sheet for Galactus and have him sneak in unnoticed*

With gundams around im gonna have to do some SERIOUS research on weapons that can combat them, rather, Gabriel will...

 

And i'l warn slade and Disgust's character, don't firetruck with Mikhail xD

Edited by Scrapmaster

Okay, just wanted to make sure it was understood thst this was for comedy originally.It was intended to be a sort-of parody of that, mixed with a little bit of Derik being a derp early game. Kind of like that dude who stumbles into the bat-cave somehow. No siege or snything, I mean, hell, he went to apologize for it and then noticed the room full of dead people so he did a "nope, gtfo".

I don't mind comedy, hell, I love it. I'll admit, I did laugh at Derik's...odd entrance.

 

I'm just saying, I hope it's not the norm and Korben gets made a fool out of. :)

Kunivas said it all, really.  I didn't mind it that one time, but I just don't think it should be a common occurrence, for Derik or anyone else, really.  I was just making the comment in my original post before it became an issue is all. ;)

With gundams around im gonna have to do some SERIOUS research on weapons that can combat them, rather, Gabriel will...

 

And i'l warn slade and Disgust's character, don't firetruck with Mikhail xD

THIS HAND OF MINE BURNS AND ROARS. IT TELLS ME TO GRASP VICTORY!

 

BURNING ERUPTING... FINGERRRRRRRRRRRRRRR. 

First and foremost, I apologize for my absence; I was on a much needed overnight trip away with my beloved person in the world.  Secondly, I feel that we need to create a limitation to the break-ins within the imperial base.  While a break in is, of course, potential I feel that it might start happening too frequently.  As someone pointed out (I think it was Scrapmaster?) it can't be every day that someone infiltrates the empire and starts assassinating people.  The Empire is the leading world power, and as such is extremely powerful.  Their safeguards and security are going to be top-notch, and I think it's going to be insanely hard for people to break in.  I think what we have is okay for now, but maybe it would be best if no one else broke in until the rebellion is fully formed and Eclaire is executing the breaches in security.  As Kunivas and Sabre pointed out, Eclaire knows the inside and out of the imperial territory like the back of her hand because she was once affiliated with them, but I don't think the others should feasibly be able to break in at all.  Of course, this isn't set in stone until Kunivas agrees, but these are my thoughts on the matter.

No map yet, but I was wondering about this.  Everyone is free to make up their own locations, and if anyone wants to make a list of their own suggestions for the world and its locations please feel free to post them or PM them to me or Kunivas and I can compile a list.

 

Someone mentioned old ruins (I think it was you, Sabre, but I apologize that I forgot to quote the post), but I think that might be a good base.  Someplace where they can retreat and be secure, I'd say.  The airship is a cool idea, but I think it's going to be too difficult to access and, as Disgust said, I'm uncertain that Jeremy could be reliable enough.  On another note, it seems that a lot of characters (Riki's and mine included) are not yet apart of the rebellion, so are the current rebellion members currently recruiting?  I was just curious on that.

 

The old ruins of the Kingdom of Orience (Victoria's old kingdom) are where I feel the Rebellion could base very easily.

 

As for the break-ins I literally didn't aim for more than the tandem Gundam heist - Eclaire breaks in, diverts ALL THE ATTENTION to herself via the show during the meeting, leaving Victoria and a few other defectors to infiltrate the lower levels and steal back Kusanagi, Akatsuki, and anything other mechs (Gundams) that can be captured. This is made harder because Derik just flew through the firetrucking walls.

I wouldnt go speaking like thta to the emperor, he might be as powerful, or even more powerful than Derik -_- he IS the emperor for a reason.

 

 

Christ we got gundams now? *Gabriel sighs*

 

*Assumes direct control of the gundams*

 

Im so having him do it.

 

*sigh*

The Empire is indeed highly secure and firmly established. To drop in willy-nilly is borderline Satire/Parody of Evil Empires and their shitty security. It only makes sense with those who have a long history with the empire and intimate knowledge of their layout and procedures, but even that can be combated.

 

As for locations, I agree with Mystic there.

 

Also, the Rebellion, called "The Order" by Sabre, perhaps could be expanded to something like, "The Order of Lux" or something, may need to expand from Ruins at some point and increase Loyalty, Resources etc in the future, but for now, ruins works. :)

And I literally called it the Order of Lux in Eclaire's sheet. Or the PM we were spitballing in.

 

With gundams around im gonna have to do some SERIOUS research on weapons that can combat them, rather, Gabriel will...

 

And i'l warn slade and Disgust's character, don't firetruck with Mikhail xD

Considering most of the gundams are actually Empire-owned idk why you'd need to research what you made....

  • Author

The old ruins of the Kingdom of Orience (Victoria's old kingdom) are where I feel the Rebellion could base very easily.

 

As for the break-ins I literally didn't aim for more than the tandem Gundam heist - Eclaire breaks in, diverts ALL THE ATTENTION to herself via the show during the meeting, leaving Victoria and a few other defectors to infiltrate the lower levels and steal back Kusanagi, Akatsuki, and anything other mechs (Gundams) that can be captured. This is made harder because Derik just flew through the firetrucking walls.

 

*sigh*

And I literally called it the Order of Lux in Eclaire's sheet. Or the PM we were spitballing in.

 

Considering most of the gundams are actually Empire-owned idk why you'd need to research what you made....

....didn't see that. *Facepalm*

 

xD

 

Sorry~

The old ruins of the Kingdom of Orience (Victoria's old kingdom) are where I feel the Rebellion could base very easily.

 

As for the break-ins I literally didn't aim for more than the tandem Gundam heist - Eclaire breaks in, diverts ALL THE ATTENTION to herself via the show during the meeting, leaving Victoria and a few other defectors to infiltrate the lower levels and steal back Kusanagi, Akatsuki, and anything other mechs (Gundams) that can be captured. This is made harder because Derik just flew through the firetrucking walls.

 

*sigh*

And I literally called it the Order of Lux in Eclaire's sheet. Or the PM we were spitballing in.

 

Considering most of the gundams are actually Empire-owned idk why you'd need to research what you made....

 

They are, true, but in the off chance htey manage to steal them, knowing the rebellion has the gundams is gonna be bad news, which will call for development for weapons to use against them, even if we do have other gundams to combat them.

....didn't see that. *Facepalm*

 

xD

 

Sorry~

yeah if you didn't see that how the hell did you guess The Order of Lux was what I called it .-.

Those are the only things happening at the Imperial Base anyway right? Just Eclaire's show and the gundam heist, which were a part of the same thing.

 

Ryonne and Viridem are at the Outpost (in case that was unclear) since it was said during the meeting that it was understaffed. Seemed like a great entrance. 

 

And Scrap, I wouldn't worry about making sure that Viridem and Ryonne have back up against the war mech.

 

Skip to 1:16, and watch from there. Essentially Ryonne (speed powerhouse) and Viridem (lightweight distractions/light attacks)

Those are the only things happening at the Imperial Base anyway right? Just Eclaire's show and the gundam heist, which were a part of the same thing.

 

Ryonne and Viridem are at the Outpost (in case that was unclear) since it was said during the meeting that it was understaffed. Seemed like a great entrance.

 

And Scrap, I wouldn't worry about making sure that Viridem and Ryonne have back up against the war mech.

 

Skip to 1:16, and watch from there. Essentially Ryonne (speed powerhouse) and Viridem (lightweight distractions/light attacks)

 

Yeah I kinda put that its understaffed for that reason xD

 

 

Well, if you say so :P

  • Author

yeah if you didn't see that how the hell did you guess The Order of Lux was what I called it .-.

Memory's a funny thing, Sabre.

 

I remembered the suggestion off the top of my head, but couldn't for the life of me remember where it came from.

 

Now I kinda feel bad 'cause I didn't give you the credit~ :(

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