Everything posted by LAA
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Yasue talks HD 2.5 ReMIX, possibilities of other platforms / 3D HD / future titles, & KH3 world selection
Hmm interesting. Cool they considered capes, multiplayer. Re-Coded I'm fine with being cutscenes honestly. Just glad this means KH3 will be out sooner. Hopefully significantly sooner.Hope they do another collectors edition similar to 1.5 too, thought it was a very nice collectors edition.Very very very excited to hear about Vita possibility. Though knowing SE...probably no cross buy... Though I still can't see them doing it, despite how awesome it'd be. The sad thing is, I think they'd put mobile ahead of Vita if it was possible.
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Can we just talk about how cool the dynamic theme is?
Damn, wish ShopTo offered this.Is this theme different from the themes you get with the game? I was under the impression from obtaining certain trophies you unlock themes?I just got my KH1.5 Limited edition now, very nice, so I will be hammering this now
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Kingdom Hearts III Worlds
Treasure Planet! What a suggestion Sesshomaru! I'd love that to be in KH3!!!All the worlds I'd love to see most:Treasure Planet (Definitely No.1 Request for KH3 for me!)Atlantis: Lost Empire (Sure this can be a blast to play in)Toy Story (Seems a world a lot of people have wanted... Certainly got a lot of possibilities for it...)Monsters Inc (Can imagine Sora/Donald/Goofy all disguised as monsters in this... and reveal they arent at the end, ha ha, I can imagine it now)Pirates of the Carribean 2 (I hope they do it right though, shouldnt have a problem, but I did appreciate the different style for pirates...)Brave (Feels right for KH, I can see this world as a Xehnanort visit world of sorts... seeing it relates to fate)Wreck it Ralph (...Maybe. Could serve as a sort of replacement for tron world, as much as I love the world, dont see what reason they can make to come back for it)Ratatouille (I think this could be pretty awesome actually!)Finding Nemo (Could serve as replacement to little mermaid world, kinda fed up of that world, the musical levels were a sort of... distraction of the main gameplay, but looking back now, I dont think I really appreciated it)Emperors New Groove (I love this film too! Depends if they can make it work though)Incredibles (This would be cool too!)FF World (Not really sure what FF world I'd want, but I hope at least one. FF7 would be an awesome world to visit, but FFXV seems neat too, but not sure XV can work in KH, but who knows)Hollow Bastion (I hope both the town and maybe a return to the castle or some new building there or whatever)TWEWY World (I'd love this to make an appearance too, against the reapers!)Keyblade Graveyard (Pretty much guaranteed to appear in some form)Castle Oblivion (Again, I think its likely it'll appear, but again, in what form exactly, who knows)Twilight Town (Perhaps confirmed from the video...? I'd still love it in either way)Worlds I dont want to see:Alice in Wonderland (Dont know why, but I feel I've just seen so much of it)Deep Jungle (Despite being only in 1 KH, didnt like the world so much... I remember those damn hippos....)Olympic Colloseum (...I'm kinda against and for it, I love Hercules, but I seen too much of the colloseum and the underworld wasnt so appealing to me. Maybe if they can revamp Hercule's world, I'd be for it, but I think I'm too in favour of a mirage arena for arena matches)Star Wars (i admit at first I thought imagine KH and Star wars... O.O, but I just dont think it can work. I both see the coolness and the negatives involved with it... I imagine a fight against Darth Vader beign awesome, but just the idea of it happening... I dont know. Whatever they do I'll accept it, but its a brave and imo, a risky move... I dont think it'll happen anyway, I imagine Normura getting a "Hell no!" in response to asking if he can use it)Bugs Life (Really just because I dont think it sounds like a world I'll enjoy...)Cars (...I dont want to imagine sora... as a car. Could work perhaps, could work for a distraction world perhaps? Maybe to just help McQueen win the race somehow?)Jungle Book (I know its a world the KH team seem to have wanted to put in KH a lot, but again I just dont like the idea of it)I think this covers my thoughts worlds wise... ha ha.I still cant believe KH3 was announced like a few weeks ago... All I know is I want this ASAP!Sad to think it's likely to be.. 2015/2016 before its released, just feels so long away...Hopefully KH remakes can tide us over till then! (And FFXV)
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First Reaction on KH III video?
My reaction was pretty funny, ha ha.I was watching the reveal live at the time (in the UK so was after 2am), just recovering from the FFXV reveal which simply looks AMAZING and looks like the first FF in a long while I really look forward to playing, (Espicially cause of gameplay I prefer).Then nomura teases another trailer, at this point I was thinking:"Imagine if this is a KH3 trailer...pffff like that'll happen!"*Disney Logo appears + KH stuff show*"!!, Ah wait! Maybe this is KH1.5 or KH2.5 or something, yeah thats it!"*KH3 Logo appears* "... MIND KABOOM!!! OMG!!!"It was already looking likely for PS4 at this point, with this announcement, the deal is sealed, ha ha. Disappointed both FFXV and KH3 were announced for XBone, but I hear SE have been in trouble finance wise, so I'll forgive this if it means they can continue making these awesome games. Still... if sony secured exclusivity for these... Microsoft would just not be able to recover and be utterly elliminated (Though to me things still seem to suggest it being dead in gamers minds anyway)All I know if FFXV + KH3 is making the next generation seem really AWESOME pretty early on!
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Michel Pachter is a stupid idiot liar.
Yeah I'm not a fan of this guy either.I wouldnt mind if his "predictions" were just "His predictions", but no, people pay him for his predictions and that means his predictions make an impact on us in someway and the worst thing about it is I find his predictions terrible.Maybe hes somewhat right, I mean, "Next xbox will win because of skype", that just made me facepalm, but thats because I'm a gamer I guess, perhaps hes right. Maybe it will purely sell because of all those people who just want to be social 24/7 (Although I still doubt it, people have billions of other devices for skype), for me though I doubt xbox will "win" either. Xbox just let me down for these last few years, then I realised I'm being totally ripped off for xbox live and they only have like 3 exclusives, and I've just about fallen out with all of them now sadly, while PS3/PS4 just keep impressing me more and more with what they offer.But back on topic, I dont really care for his opinions themselves, I'm more annoyed people pay him for his opinions. Seriously, the people who pay him would get much more accurate and better predictions by just asking a bunch of gamers (A bunch though mind you, gamers can be varied), at least they would actually know what they were talking about and give reasons why they think hes right.I'm just glad I pay very little attention to him and any "predictions" I see from him either give me a facepalm or a laugh. I wouldnt worry, most gamers dont listen to this guy, investors/companies however, I would like to know who's stupid enough to pay this guy.
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How many times did you finish KH3D?
Had to beat it 2x on hardest difficulty, as the first time, I discovered link portals messed up, 2nd time they did near the end, but I managed to fix it. :)Its pretty bad SE havent fixed it yet right? There doesnt seem a real way to avoid it happening and to fix it, I just kept dropping in the world map, and eventually got "New" appearing for a link portal, which was actually for that character.
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Do You Think Xbox 720 "Live" Will Have a Price?
If they do, their console is off my wanted list for sure.720 needs to prove a hell of a lot from me to get a sale from me thats for sure. Halo is the only exclusive I care about and Halo 4 online wasnt as great as it could have been and I feel it will likely get worse sadly. Halo 3 was the only online game on 360 that was worth the console and live, I've had the most fun on an online game from that.I've been fortunate enough to buy a Wii U, and I really think it'll be a console that will "Improve standards" of consoles/living rooms really. The ability to take the game to a game pad screen or to do various things without the use of the TV has been really invaluable to me in a way, its something I havent quite got used to expecting yet, and its usually a "Oh yeah I can do this!" moment, but I think I will over time I will just expect that feature.I did originally get a 360 first, mostly probably because it was cheaper, all my friends were getting it, etc, and it was really great for for that time, but for the past like 2 years, maybe more, theres been really nothing I want for it anymore, to the point I got a PS3 last year, which games wise, I love it a lot and FREE online, so if/when the need for a PS4 becomes too great, I will likely be getting that... unless 720 has some features/some games I simply cant ignore.(Then again, PS4 - Likely to have a KH )
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Mystery Square Enix Site TWEWY iOS...
I had this problem for my time zone too, (And I'm in UK), even japan time zone didnt work for me. My friends time zone however granted him access to it, try changing your computer time zone to UTC+1, worked for me. Yeah, I do feel SE has trolled everyone, they shouldnt have made such a big deal over an iOS port, its something no-one asked for. I feel the translator has just gave us false hope too, maybe SE feel Traffic on site = Everyone likes it, ha ha
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Mystery Square Enix Site TWEWY iOS...
Hi, Well website has finished the countdown and sadly, it is only the iOS port as revealed earlier. Apparently on sale tomorrow, says available for iPhone 4 for £13 + iPad 2 for £14 on wonder if iPod touch 4 will work, probably I'd say. Seems the game has both characters playing in 1 screen now and of course the graphics are more smoothed out. Seems SE did troll us though, ha ha. I dont think an iOS port was worth all of this trouble and the translator gave us false hope, ha ha. A little eager to try it though
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After visiting all KH3D worlds, which world did you like the most?
Must have to be between Symphony of Sorcery and TWTNW. I loved the whole uniqueness in Symphony of Sorcery, just has keyblade attacks resulting in music, but also the place was just so bright and colourful. As for TWNTW, that world is cool for any KH fan, ha ha. Since its the last world in this and was in KH2 it must be cool! Ha ha. I also loved the music for TWNTW in KH3D. I also like The Grid, but I feel the 3DS screen does it an injustice with all the jagged edges being more noticeable in that world, which is a shame really. I liked how every keyblade you used in that world got the "Tron effect" too, which was very cool of them to do. Not sure if this was done in space paranoids in KH2. I also really liked traverse town with the underground sorting office. To be honest I liked all the worlds, but these were just the worlds I enjoyed the best.
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Sony really needs to support their handhelds
Well I do own both a Vita and a 3DS and I have to say I do believe the Vita itself has much more potential than the 3DS. I didnt actually get the PSP until BBS, but I did actually want it earlier, so I cant say for sure if I'd have felt the same for the PSP/DS era. I dont believe the problem with the Vita is how "Expensive" it is, I doubt if it'd even help sales that much, maybe it'd benefit in the case of peopel not wanting to pay that much for memory cards, but I think it really is just the games. It isnt getting enough games and out of those games that do come out, there isnt enough "Good" ones out of those few bunch. I think a lot of it right now is just panic/over exaggeration...again... Look at 3DS, that done MUCH worse than Vita at this time. Took like 2 months for OOT3D + RE:M, then there was really NOTHING until Star Fox (Which I was disappointed with really), and Mario Kart/Super Mario Land. The Vita is already performing better than the 3DS already really IMO, seeing I own more games for Vita now than I did for 3DS at that point. I totally agree about lack of support though. It really feels to me Vita is second to PS3, while MOST of their attention should be on Vita for now, then equalise it out. All those HD remakes they make for PS3, make for Vita too! I think for some games they could afford to have on both PS3/Vita too. Apart from that, only other thing I'd like sony to do is just improve Vita firmware wise, like notifications when people get a trophy or something, you're not alerted when someone comments on it, so you dont have a clue if someone posts something. And of course the constant blue pop up messages, but dont know what can be done about that much. Of course we need 3rd Party support, but its not all down to sony on that respect. Vita I think will definately pick up though, and sadly, as much as I hate COD with a PASSION!, I think that, as well as Assassins Creed Liberation will kick a start off for 3rd party support. Bioshock I'm looking forward to a lot on Vita!
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How I can Unlock the Rare Dream Eaters Without the AR Cards?
Actually, you can get recipes for the rare dream eaters. I'm not sure of the exact requirements, but you can get all 3 recipes in the medal shop for 2000 medal points each. I got star rank for all the matches, so that may be the requirement or just to beat flick rush? Cool to know you can craft the dream eaters without recipes too though.
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I can't get some keyblades and my AR cards are wrong!
For the sweet dream keyblade, I dont understand what you done. You beat them all for sora, then dropped to riku and you didnt have the keyblade? Did you have it for sora? I dont understand your problem. Not sure if you need to have them all gold medalled or not if thats what you mean, but I got * star rank for them all and got it and I did do some of flick rush with sora, then done the last few matches with riku and got the keyblade. For End of pain, you should have got that for doing all special portals and for overdrive, you should have got that after beating all secret portals. Check your journal to see if you've done 6 special portals in each world as both characters and 3 special portals in TWNTW as each character. I believe each world has a secret portal for each character, except for TWNTW and symphony of sorcery for riku. And for the AR cards, one of them were random. So you got either Meowjesty/Sudo Neku/Circus Panda. R&R Seal/Frootz cat/Kab Kannon should all be unlocked. If they dont, I can only reccommend you keep trying or try looking at some online scans and see if they give you any luck
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Whats the 3 best dream eaters/Flick rush
I'm not sure if level/rank/dispostion have anything to do with it actually... I have got * Star rank on all flick rush cups, and I found ryu dragon is a really good option. If you use the orange card, ryu dragon then flies to the sky and then you get a different list of commands. If you're not already close to the enemy, you can use dragon breath to attack and close in on the enemy, then use dragon blast, thats a really powerful command. I find I can knock off from 1/4-1/3 of the enemie's health with that command, so can be very useful. Using a cat dream eater is very useful too. If you can block an attack with it, you can an elixr command, which can be used to heal all of your dream eater's HP, (As I think HP remaining is a factor for what rank you get) It also has quite a good attack also, which I think is also an orange card which has a tornado on it. That can deal quite a lot of damange also, but not as much as dragon blast. Lastly, a fish dream eater seems to be useful too. If you can use the spout command I think its called? The fish fires a beam at the dream eater and lasts quite a while, so can keep attacking that dream eater or another if he switches, just has to be a quite high value so it cant be broke or defended. Those 3 are the team I used, however I also previously used Meowjesty, I found his "Bounce" attack can also deal a lot of damage also. I wish you luck on the cup, if you're aiming for * star ranks, I can only suggest that you try and do it quite quickly as well as having a lot of your dream eater HP's remaining. Good luck!
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Special portal help
Well, the worst case scenerio is you may have suffered from the link portal switch bug, where riku's special portals are in sora's world and vice versa, so you either wont see them, you will see them in an area you cant access (Which would be better so you can be sure if you have the bug or not), but depends on the world. You can have portals you can access if you have the bug, but it may very well be a portal for the other character. If in the worst case scenerio you are suffering from the bug, I luckily managed to fix it by doing 2 things, (When I did all portals and just had TWNTW left, so cant say for sure it will work for you). I tried the dive mode for TWNTW first for riku then for sora. At this time, I visited TWNTW and found a portal, and listed in my journal I beat one of soras portals. However, I found for riku's forecast it listed 2 dream eaters he shouldnt have beaten, so for me at least, it was as if soras world became fixed, but riku still recognised sora's portals. To fix that I just kept dropping between them both until the forecast listed "?" in the world for riku. But if this didnt happen to you, for sora the portals are very easy to find in TWNTW, theres only like 1/2/3 areas to explore and all 3 portals should be noticable from the map when zoomed out. Riku has more areas to explore. but I dont believe it was much harder, if at all, to find either. So you shouldnt have any problems if all is well and good finding them. Hope you arent suffering from the bug, it really had me down when I realised I had it on the first playthrough and at the end of the 2nd. If so, I can only reccommend you try what I did and if it doesnt work, you'll just have to look online for other things people have tried or wait for a patch. Remember to keep an eye on your journal to see if portals you are beating are actually for the right character. Good luck
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Best way to finish dream eater command link boards?
You get it from the medal shop. I think you need to beat most, (if not all) the matches to unlock it in the medal shop. Not sure about ranked needed, if any, either. I managed to finish them all on * star rank, but I would bet it wouldnt matter. @blinxhero, Thanks for that! I managed to get steep climb/rapid descent from electricorn/cera terror. Nice guide for the dispositions. I've just been getting lucky so far, managing to either give them just enough candy to change or to tap/rub them and get the disposition needed. Only problem is, I'm low on munny, ha ha. Running low on both barrels and some candies too. Guessing the best way to get munny is to just get munny on a munny drop forecast?
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Eraqus (barley a spoiler)
I remember reading a theory someone posted regarding him. Would be really interesting if true. Keep in mind it is only a theory by a fan, but he theorised that perhaps Ansem SOD's guardian is a form of Eraqus, as if Eraqus is still protecting "Terra." Would be cool if the guardian's origins are revealed in someway at least anyway. Apart from that theory, you're right we havent seen any hints of him returning. Wonder if he would count as "Another light"?
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Best way to finish dream eater command link boards?
Ah rapid descent, that's the one I'm missing. I'm guessing you got it from a spirit command board? Could you tell me which one so I can work on that spirit earlier?
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Best way to finish dream eater command link boards?
Ah thanks for the quick replies. Got another 400 link point command for ryu dragon out the way, ha ha. Shame about there only being 1 "za" command. Oh well, guess we can look forward to more in future KH's. Dont suppose you know if theres another action command for riku?
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Best way to finish dream eater command link boards?
Hey, On my quest for 100%, I believe I've done everything except creating all dream eaters and finishing the command link boards on them all. I was just wondering if anyone knows a particularly good way to do this? The best way I found is the barrel mini game which gets you around 40-70 link points a time, but wondering if there is a quicker way, as, espicially ryu dragon, has a LOT of link points needed to max his board out. I also have a question about RIku's action commands. I notice theres still a gap left for a command and wonder what it is. I have doubleflight/double impact/counter aura/darkbarrier/shadowslide/shadowstrike/payblack blast/sliding crescent/air slide/dark roll/sonic impact/high jump and all the flowmotion commands equipped, so is there another action command available for riku? Another little question I have is if there is any "za" spells available? I have obtained a zero graviza command, and was curious if there were other "za" spells? Thanks!
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KH13 giveaway: Share your KH3D impressions & win the guide!
I have played every KH to date, so as you may expect, I was greatly excited to getting my hands on KH3D! So the day finally come, booted the game onto my 3DS and was welcomed to the intro. Its a shame with the intro as in terms of visuals, I think it may be the best yet, but with having no vocals, I dont find it as good to watch as previous intros have been to watch. However, now we get to the real game... I started my first playthrough on proud, (Like a true KH Player!), and the game starts off explaining the story in a quite unique way, at least as far as KH games go, by starting the game off at the beginning of their journey, then having flashbacks through out the game of why they're there and other such details, as well as what is occuring in other worlds at the time when Sora and Riku are on their journey. The first gameplay of the game then starts with a fight to get you into the basics of KH gameplay, feels just like KH and on a 3DS, very nice. Now we get to the more exclusive features of this KH title. To replace the gummi ship games we're familiar to in KH1/2, we have a "Diving system", were Sora and Riku have to to "Dive" into the sleeping worlds. While diving into the sleeping worlds, Sora and Riku have to do things, such as navigating through obstacles and collecting star points, defeating dream eaters and defeating bosses. I find this feature to be really good, espicially in 3D. In all honesty, I'm not really that much of a fan of the gummi ship games, while they did add more replayability, I didnt particularly enjoy the gummi ship mini games that much, so in my opinion, I do prefer diving compared to gummi ship mini games, I do think diving could be further improved by perhaps making the sections a little longer, and perhaps make diving into the world more noticeable, such as having twists and turns and seeing the world come more into focus as you progress, making it just that more exciting, however they are only little things I would enjoy added into the system. After diving into the sleeping world, you can now choose from the world map to either play the diving section again, or to just pick an area in the world to instantly appear in. Now this brings us to more exclusive additions in this title, the perhaps most noticeable addition is flow-motion. I found this a really great addition to KH and very simple to use. Just point the analogue to which object you want you want to use flowmotion on, e.g. a wall, and press Y, from there on, its very easy to link more and more flow-motions together. Not only does it mean much bigger worlds and areas to explore, and using flow-motion to access treasure chests that would otherwise be impossible in the previous titles, it also makes traversing through the world that more interesting and enjoyable. You can swing around lamposts, jump off walls, mega jumps, grind on rails and spin vertically on poles. All of these features are used quite uniquely in worlds, for example in "The Grid", you can find on circuits on the floor, while in "Symphony of Sorcery" you can grind rail on rainbows and ice rails, a very good addition in KH, to make all those worlds more unique. However, flow-motion is not just for use in exploring worlds, which even if it was would already be a great addition, it can also be utilised in combat, as while in flowmotion around an object, you can press A, which will activate a certain attack based on the object you activated flow-motion on. I admit, that at first, I was concerned about flow-motion in combat, as in the demo at least, I got the impression that I should be dependent on flow-motion and I'd miss out on the strategy involved in combat, such as blocking, dodging and just normal commands. However the full game was much better, flow-motion really feels just like an extra asset you can use and not something that you should now be relying on. At times it can even happen by accident, which is a nice suprise indeed, as in combat you can use flow-motion against large dream eaters, so you can use flow motion in the usual way, just move to the large dream eater and press Y, then you can spin around the large dream eater, damaging others around it, and then press A to throw the large dream eater, damaging it in the process and others that the large dream eater may impact after being thrown. I am glad flow-motion was made in this KH, as I know developers were unsure about it, and they were right to be that way, however, I feel they got it just right by making it another asset more than something to depend on. Of course, we're missing out on another exclusive addition, (And many more yet to come), our new companions and enemies, called "Dream Eaters." This was another thing I was concerned about as I felt they were going to be more gimmicky. However, after trying quite a many of them, I find they can be used quite stategically actually. Each dream eater gets its own "Ability Link", which is like a a chain of commands/abilities/stat increases, which are unlocked by gaining link points for dream eaters. These are earned in many ways, one being by just participating in combat with that dream eater, also by petting/stroking your dream eaters and also by playing mini games with the dream eaters. However, some of these commands/stat changes/abilties on the command link boards arent permanent. Some of them require you to have that dream eater equipped to still have access to them. Therefore, using all of your dream eaters can be beneifical to your growth and development of your characters. You gain these dream eaters by making them via recipes and ingredients. You can gain recipes via opening chests, buying them in shops and by doing special link portals. You can then gain ingredients in a similar way, but also via defeating enemy dream eaters. One thing I do wish would have happened is to have the worlds characters acting as companions or even to have them fight alongside you, as I felt really no connection to the characters and only really seen them in cutscenes. There are a great many things to do with dream eaters, such as playing mini games with them, petting/stroking them, fighting with them in combat, link and dual link styles and flick rush. With Sora, his link/dual link styles are different than how Riku uses them. With Sora, he is in an undamagable state, when linked or dual linked, where Sora is using his Dream Eater as an companion and utilising the Dream Eater to attack the enemies, while with Riku, he is not in an undamagable state, however he can absorb Dream Eaters, which will change his attack style, which as a result will mean much more faster/cooler/powerful attacks, this is similar to command styles in birth by sleep. With dual links however, when both dream eaters are linked at the same time, Sora will do a more powerful attack, such as an asteroid attack, or zooming into all of his enemies, while Riku will get a more powerful link style to use. Flick rush, another feature utilising dream eaters, feels like a replacement of mirage arena from Birth by Sleep, with many matches to do. However, gameplay wise, you utilise dream eaters in a way similar to Chain of Memories. You get several cards with a number on them. The higher the number, the more damage the card will do to the enemy. You can also chain cards together resulting in a higher value card, meaning more damage. In this however, you can use cards to attack and defend by sliding the cards up to attack and down to defend. If the value of the card/s is higher than the value of your enemy's card/s, you will either defend that attack, gaining a more powerful card, or if you chose to attack, you will break that enemy's attack and you will continue your attack. However if your values are lower, you will gain damage. The last new addition worth mentioning are link portals. Link portals are scattered around worlds, which can be used to give you temporary access to other dream eaters or a challenge to defeat a certain amount of dream eaters. In these battle challenges, you will usually get a challenge which will ask you to try defeating these dream eaters with a restriction, such as to not use X commands, or not to get hurt more than 3x or to defeat them in a certain amount of time. These feel similar to Mirage Arena in Birth by Sleep also, however shorter and more bite sized. There are however "Special Link Portals", which are harder than the other link portals and count towards 100% and to gain a keyblade. After beating the game, you also get access to "Secret Portals", which allow you to replay boss fights, which is a very nice feature and one I hope is used in the future. However, get prepared for a challenge, as these bosses arent like they were the first time you fought them. They now deal more damage and have more HP, but if you manage to beat them all, you get access to another keyblade and also count for 100%. Last but not least, the other new exclusive feature in KH3D is reality shift. With Reality Shift, you "Dive" into the ground and a little mini game appears onto the bottom screen, which is different in each world, such as a "Slingshot" in traverse town, which can be used to throw certain objects and even enemies into other enemies, However, reality shift can also be used to open up secret passage ways in the world, therefore adding more usefulness to the feature. I do feel it is a little gimmicky, however I do still like the feature. I believe I have covered all of the exclusive features in KH3D, (A lot of them!), so now I'll talk briefly about the significance of this title story wise. This game seems to link very strongly to the next KH and hints very clearly what you can expect in the future. I feel the story itself is very good, with quite a few twists, turns and shocks. I feel story wise, KH3D is better than Birth by Sleep, as me being a KH fan, I could predict most of what occured in birth by sleep, while in KH3D, not so much. Another brilliant part story wise is the mementos feature, which tells you about events in all other KH games, which can be really useful for newcomers, as well as fans that need a little reminder. The music in this game is also very good, I may even go as far to say the best I've heard in a KH game. I did feel some boss themes didnt seem to fit well and seemed too "Cheerful", however the music as a whole is definately brilliant. The game was definately worth the money for me, seeing I've spent nearly 50 hours on this game alone, far beating other games on my 3DS. Story: 8.5/10 Gameplay: 9/10 Music: 9.5/10 Overall: 9/10 Hope the review helps you see how great of a game this is, espicially for a 3DS game, its an achievement.
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Anyone obtained End Of Pain in Europe?
Thats awesome news! You've made my day hearing this! I completed my critical playthrough of KH3D, and done every link potal before the final world, only to find the portals messed up after I beat the game, so I got really angered by it. Hopefully it wont be too long now. I just have to hope it can fix saves already affected... I would hope so.
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Kh3d Circle Pad Pro Control Help!
I play with CPP. I've noticed the game didn't show me in tutorials what controls were for CPP though, ha ha. It's just 3nd analogue for camera, (which for some reason was inverted horizontally as default, but can change), and you use ZL for reality shift and ZR for lock on. Can still use L and R to rotate camera left and right too. I have to say though, the game plays really well without it anyway, however I feel I prefer it with CPP, but it's all I played the full game with, ha ha.
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Little confused story wise *Spoilers*
Interesting talk going on here, ha ha. As for the whole 2 world talk, I remember in traverse town seeing the projection of sora/riku, so I can only guess Soras actions influence his dreams in some way. Maybe for the musketeers world, perhaps it's just the dream the world dreamt of so must always happen? I'm still unsure if tron world is really a sleeping world. I think it must be, but I don't know why YMX is hinting to him that "data doesn't sleep" and "you really think you're in the realm of sleep."?
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Little confused story wise *Spoilers*
Ah thanks! The very first cutscene still confuses me a little though. It seems braig thought he was terra-xehanort. I was thinking maybe ansem possessed him? All the other answers made it a clear to me now, thanks for that! Only other thing I'm not sure about is how wa sora brought to TWTNW? Did the organsation just manipulate him to get there? Also what I mean by "Riku awakening", is after he defeats ansem. Like if he was in soras dream before, where would be then?