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Noby Raghavan

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Everything posted by Noby Raghavan

  1. Kingdom Hearts 1 had the best story line for me. Kingdom Hearts 2 was the lightest one for me- it was all very light and fluffy...I guess I'm trying to say I thought it was the funniest? Haha Kingdom Hearts COM had the best dialogue. Seeing Sora lash out, watching them lose their memories...I loved it. Wish they brought that kinda dialogue back. (And Axel's cursing in COM. )Kingdom Hearts BBS was the most serious and innovative one of them all. I liked BBS for its battle system, and I felt it marked a turning point in the series. Kingdom Hearts Re:coded had a horrible story line like really but it was still a fun gameKingdom Hearts 358/2 Days had the best character development arc. Now some of you are like "go home you're drunk" but really- we got to watch Roxas gain emotions, we got to watch Xion change from a puppet to a person, we got to watch Axel experience true emotions and friendship...even though the plotline was lackluster, the character development was great.Kingdom Dream Drop Distance had the best gameplay EVER. Flowmotion was a beast, and the command deck just made everything ten times cooler. I really like every KH game, but yeah, DDD was really good.
  2. OHMYGOD WEISS STOP BEING SUCH A PARTY POOPER LIKE OHMYGERB KH3 WILL BE LIKE SO AWESOME11!!11AND GOSH, EVERYBODY LIKED SONIC 06 ARE YOU DRUNK OR SOMETHING? Weiss you're too amazing sometimes.
  3. BTW wouldn't there also need to be a way to make sure everyone has quality recording devices? Also, wouldn't you need someone to whom which we would send these files? And wouldn't we also need to make sure that each musician was EXACTLY on time?Perhaps you could ask people to send in sample recordings that way you can get an idea of their playing skills and their recording quality. ^^ Just a tip!
  4. That is actually pretty epic. I really like that idea. Maybe instead of god, maybe someone from the government sends a genetically altered man to look over a people, but he decides to rebel and screw them over, so they send other people like him to stop him?
  5. Yeah, I know that, I'm just saying the two share a heart. ^^
  6. Um I'm pretty sure Sora has his own power as Ventus's heart was temporarily in Roxas's when Roxas existed (which is why the two looks so similar- Roxas kinda IS Ventus, he even has his heart)And hmmm maybe he is?? Vanitas is pretty evil...
  7. I read somewhere that they're done with pre-production and that they've already figured out how the game will run and how the battle system will work in a basic sense- Nomura said they have a running version of the battle system they're planning to use already, so they honestly just need to MAKE the game now. Soo yeah probably 2014-2015 like everyone is saying.
  8. So yeah I had more ideas- feedback is welcome!! ^^ Gameplay: The main character can influence people’s senses- what they see, what they hear, what they smell, what they feel, and even what they think. The player can “gather” senses from the environment and use them- for example, if I want an old lady to see a huge spider crawling towards her, I’d have to first find a huge spider, whether it be a real or a fake one, and then I could use it. The game automatically records relevant senses for future use when you see them. The player uses this ability to sneak around people, manipulate them, and even terrify them. Above each NPC, there will be a word describing their personality. Based on this, what you show them will influence them differently. So if you make a person with a weak hearts feel a gun against his head, you might give him a heart attack and kill him. Later on in the game, other characters will appear who have the same ability as you and can influence what YOU and others perceive. During these levels, not only will you have to solve the objective through manipulation, you will also have to find the person manipulating you so you can stop them. Story: I HAVE NO IDEA YET. HELP. Music: Suspenseful urban music. Art Style: Realistic 3D world in first person POV. 2nd idea System: 3DS Story: A little girl is walking around the town of Informatio, on a mission to do something VERY IMPORTANT, when suddenly a RUDE wizard appears and steals what everybody was thinking of! What a meanie head! The little girl, righteously furious, decides to stop the evil nasty wizard with her awesome power to bring ideas to life. Armed with herself and her cute fuzzy chinchilla, she sets off to defeat the wizard! * * After FINALLY reaching the stupid wizard’s house, she has to solve a bunch of really hard puzzles! URRRGGHHHH. But in the process, she sets free a lot of people he captured. =D Yaaaay~ She gets to the top floor to fight the villainous villain, when he grabs a baby and threatens to DROP IT! The little girl is scared, but then she sees the baby thinking about turning the meany wizard into a mango, so she brings the baby’s idea to life and turns him into a rotten smelly MANGO! When she does that, everybody’s memories return, and they have a HUUUGE party! However, the little girl remembers what she was going to do! It’s her parent’s anniversary! She runs off, and then reaches the graveyard, where she kneels at her parent’s grave and kisses their tombstones. She then puts down some flowers and whispers “Happy Anniversary mommy and daddy.” NO I’M KIDDING THAT’S TOO MORBID. She actually just goes up to her parent’s (they’re not really dead) and screams their names and hugs them/kisses them/ showers them with affection because it’s their anniversary. Gameplay: The gameplay is centered on bringing people’s ideas to life! Every character has a thought bubble by their head, and inside will be a picture, and that’s what they’re thinking about. The player can tap their idea and drag it into the playing field to make it real. (For example, a woman is thinking about a flying goldfish- the girl can bring that idea to life and make a real flying gold fish! HOW COOL IS THAT?!?! ) If the player taps what a person is thinking about and drags it to an icon on the screen, the player can store it and use it when talking to people- the player simply needs to tap on stored “ideas” and drag them onto people, and the little girl will talk to them about whatever it is the player dragged onto the screen. The girl can influence people’s thoughts by showing them things, or by talking to them. Puzzles must be solved using this function. The game takes place in a 3rd person 3D view of 2D things. So, the world is 3D, but everything looks very flat and sketchy. The player walks with the analog stick, and can look around with the 3DS gyroscope or by using the touch screen. The D-pad can also be used to walk or shuffle through a menu. The back buttons are used to pan out to a 2D map view to see what everyone in the level is talking or thinking about. The touchscreen is used to bring ideas to life and store ideas. Art Style: Very cutesy and flat- a silly colored pencil feel to everything- very simple. Music Style: Light bouncy music. So yeah feedback is welcome, and tell me what you thought! =)
  9. It's like Narnia or any other series that jumps between the timeline- you have to play it in order of release, not timeline order to fully appreciate it.
  10. I've wanted KH to be multi-platform for years.Just a bit disappointing it didn't come to Wii U, but I'll get over it. ^^Still happy KH is making the multi-platform leap though! =D
  11. ^^ Written in celebration of KH3! http://www.youtube.com/watch?v=ke3ttUtGA3E
  12. Yay! The battle system idea sounds great- I'd love a combination. Perhaps when pressing the attack button, a subscreen pops up that initiates the command deck immediately? Like, when you press X the first command in your command deck is used and it cycles through. And maybe magic could have its own command deck in a similar fashion? A different shader in each world? Me likey. Will fix the awkwardness in live action worlds. LET ME PLAY KAIRI NOMURA Also I want to see TWEWY in KH3. And with the new shader thing, it could work! AND GHIBLI. I WANT GHIBLI. I'm guessing Flowmotion is a given. (As a side note: I loved petting my Dream Eaters in DDD! Could we do that in KH3? Like, maybe we stroke Donald's face, or when new characters are in your party you just... no nevermind that sounds like sexual harassment ugh) The most important thing for me is that they somehow tie the story together, make Sora more likable and serious but also actually funny, fix the campy dialogue, and basically make KH3 a great story! And with the introduction of time travelling in DDD, maybe they could go back in time- that way, they could ignore the story complications and start anew maybe? As long as they don't erase any characters...
  13. -suddenly imagines- -Sora and every keyblade wielder thus known fighting in Keyblade graveyard--suddenly Riku and Mickey show up with AN ARMY of Keyblade Wielders, who all grab their keyblades from the Keyblade Graveyard and begin an epic fight of HUGE proportions against an army of darkness- So maybe we'll see some new wielders? Or, well, older ones I guess but... they did introduce Time Traveling, so they could revive the ancient Keyblade wielders.
  14. Yes- the KH fanbase is composed of Nintendo fans and Sony fans-it's been on PS2 and PSP, and from Nintendo, DS and 3DS.Why shouldn't it be on the Wii U? Even if the graphics were downgraded to compensate, I think it would lead to greater sales.
  15. I'm pretty sure the HUD isn't done yet...Sora, Donald, and Goofy's icons are from promotional KH2 stuff...and in every game their faces are hand drawn...I think they just recycled the KH2 HUD and made it look nicer for the sole sake of showing off a trailer to create hype. It's more likely that the HUD will look like it did in DDD with the command deck.
  16. Sad because I can't get a PS4BUT SO HAPPY I'M SHAKING BECAUSE KH3 MAN
  17. You know...some fansites will feature a member on their front page and write a short paragraph about them to appreciate what they've done on the site, or they'll interview a member...it's just a fun little way some fansites try to appreciate their community. ^^ Like, some fansites will have a little thing on their front page that says "member of the week" and it'll feature a member and talk a little bit about them.
  18. A member appreciation thingy- I vote Weiss to be first!
  19. I scream nonstop and find that I have been inflicted with a disease that causes me to scream and party nonstop.Well shat at least I can play KH3.
  20. I'm not a game developer, it was just a cool idea I had. Thanks! Thanks! =D 0//0 Aw thank you! Hmm I've heard of that game before...sounds pretty cool. 0w0
  21. Just another idea I had. Feedback is welcome!Gameplay: In this gameyou control the main character, who has the ability to transform into otherpeople-however, in order to do so he has to know them. The gameplay centers on using your ability topuzzle your way through situations. You can learn about people by talking tothem, befriending them, talking to others, stalking them, reading their personalfiles, examining their personal belongings, by using their social sites- anywaythat you can learn about them. So, forexample, if my character wanted to…say raid Wal-Mart’s candy stock (just forsome random reason). He would need to learn about any employee, and he coulduse a number of tactics to do this. Let’s say he stalks an employee. Once helearns enough the employee, he could then take on their appearance and raid thecandy. Or, say you needed to break someone out of prison. You could researchthe guards and talk to others about them (since befriending them would be a bithard). Once you’d done so and learned enough about them, you could take ontheir appearance and break into the prison. The game would include a systemthat would notify you once you had collected enough info about a person-however, it’s best to learn as much as you can. Breaking character whentransformed can raise others suspicions, and if you’re caught, it’s game over. Story: Your main character wakes up in the middle of the street,with nothing but his clothes. He can’t remember anything about himself exceptthat he can take on others appearances. The story revolves around himattempting to find who he is and learn about himself. Throughout the game,various memories will return to the character through the gathering ofinformation. Towards the end of the game, you will be given the opportunity totry and find who you are- and this is where the story truly branches off. Ifyou use your character’s physical appearance to find him, you’ll simply learnabout a mentally instable photographer who was delusional. However, if you usethe character’s memories to try and find yourself, you will be led to a girl.If you then research her, you’ll find info about her on her Facebook. You canthen talk to her family, who becomes quiet and saddened at her mention, andasks you to leave. If you decide to learn about her friend, you’ll learn thathe dates the girl’s sister. If you learn enough about the boy, you cantransform into him and read his personal letters and accounts to learn someinfo about the girl but lots about her sister. From there, you can transforminto the sister, enter the girl’s home, and look through the girl’s room, tofind accounts of transforming, of learning of a hidden power…and as you readher account, the girl will mention that everytime she changes, she retains abeauty mark on her neck. The main character then checks his neck to find thathe has the same described beauty mark- and he realizes that he isn’t even a he-the main character is the girl, who presumably transformed before losing hermemories. You transform into her, and her parents walk in to the sound ofsobbing, and find you. They embrace you and begin frantically talking andasking questions. The main character cries into the parent’s embrace, and thegame ends.Art Style:Realistically beautifulRating:Even though this game sounds mature, it offers a very light clean versionof reality- no mentions of drugs, alcohol, or addictions are made- badbehaviors are only hinted at, and while characters can range from nuns tothugs, no inappropriate behavior is actually shown or mentioned.Music Style:A mix of suspenseful and urban music.

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