Everything posted by supersaiyanmikito
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		HD 2.5 ReMIX to contain Kingdom Hearts II, Birth by Sleep & coded?
		
		No, it uses the PS3 ad-hoc method of using your PS3's wifi to get full online. Peace Walker does the exact same thing and the HD port of that has perfectly normal online play like any other game. Considering how much effort they put into 1.5, if they just got lazy with 2.5 it would look really bad on them.
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		HD 2.5 ReMIX to contain Kingdom Hearts II, Birth by Sleep & coded?
		
		Total lie. BBS does have online, there are even videos of it. There is also the fact that PSP games are extremely easy to port to PS3. Its almost like they were built to be ported. The perfect example is Metal Gear Solid Peace Walker. Its a masterful PSP to PS3 port and is only hindered by blurry textures but that doesn't matter because Peace Walker didn't look that good normally. BBS actually does look good, better then KH2 at times.
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		HD 2.5 ReMIX to contain Kingdom Hearts II, Birth by Sleep & coded?
		
		I got to thinking... It could be possible that re:Coded could be completely remade into a PS2 quality game. Nearly everything in it is borrowed from another game. They already have a working command deck style Sora from DDD. All they really need to do is make the cutscenes. Much less work then to remake Days I'm mostly saying this because its true and honestly, re:Coded as a series of cutscenes don't work like they do for Days. There is almost no story and it would be rather pointless...
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		By the trophy list of KH -HD 1.5 ReMix-, does it seem hard to get them all of the trophies to you?
		
		People are seriously underestimating KHFM. I understand its not as widespread as KH2FM was and that's the issue. Everyone knows and has seen what there is to do in that game but how many actually know what was truly changed about Final Mix? Not just "They added a boss and the US content", but what exactly was added down to the little details?
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		Trophy lists
		
		WTF? These are freaking brutal! Re:Com wants everything... ABSOLUTELY EVERYTHING IN THE ENTIRE GAME! Finally, like I said in the original leak topic, those Gummi Ship missions are beyond evil and will probably keep most people from getting Platinum.
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		HD 1.5 ReMIX sold early, with photos of disc artwork, game selection screen & trophies
		
		*Looks at trophy list* FUUUUUUUUUUUUUUUUUUUUUUUU!!!!!
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		HD 1.5 ReMIX sold early, with photos of disc artwork, game selection screen & trophies
		
		Figures you start with Zero Exp. Still hoping for early Guard. Which version? I know 360 HD Collections keep them together but not usually on the PS3.
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		HD 1.5 ReMIX sold early, with photos of disc artwork, game selection screen & trophies
		
		Knew it would happen eventually. Someone get to translating! That's weird. The trophies consider it one game. That's odd for an HD collection.
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		HD 1.5 ReMIX playable demo at SCEK event, footage available
		
		I know this is just a demo but they better BETTER make guard available from the start! Wherever you learned guard in the original should be where you get Combo Master. Without Guard, I honestly don't see Level 1 even being possible.
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		Favorite command style
		
		Purely by looks, Blade Charge. Sadly, its not that useful. Only Terra can use its full power but he doesn't have any fire attacks that full use his strength stat. In terms of use, Rhythm Mixer. All 3 characters have access to decent thunder attacks (Thunder Surge/Thundaga/Thundaga Shot) and the fact that its triggered by Land Mines. Its also extremely powerful and its fast enough to stun lock enemies in an endless combo. Finally, it probably has the strongest finisher out of every form. Thanks to all these, Rhythm Mixer wipes the floor with the Iron Prisoner. Makes even the 4th battle pathetic.
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		What happened to the Banjo Kazooie series?
		
		I hate it when rabid fan bash on Nuts n Bolts. Its not a bad game by any means. Its brutal and extremely sadistic on the difficulty but everything has a way around. Through extensive testing, I've made even the most evil missions a joke. Its unfairly bashed for being a B&K game. Its really fun. I got several friends into it and we spent hours in the multiplayer workshop just throwing together junk and screwing around. You know I made a bike whose only purpose is to make donuts? To this day, its still the best vehicle I have ever made.
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		What did you think of the screenshots of Re:Chain of Memories from -HD 1.5 ReMIX-?
		
		One thing bugs me. They didn't center the cards. It may be just a nitpick but I don't like how the cards appear 1/3 from the left instead of the center of the screen when played. Its a poor widescreen issue I see very often in HD ports. Edit: Ok, it only seems to happened when Sora or Riku play a sleight. Solo cards, enemies cards and enemy sleights appear in the center just fine. Its just a bit annoying how they missed this one little detail...
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		Is there a character you hate to fight in Dissidia?
		
		Garland, Cloud of Darkness and Kuja. Garland has an annoying delay on his attacks, Darkness spams that whipping barrier attack and all of Kuja's attacks seem to require no aim. Everything just seems to appear directly where you are or above you. I do tend to have trouble with Golbez and ExDeath but that's mostly because I use Cloud and he doesn't seem to have any good utility to take them down. Notice how all of the really annoying characters seem to be the villains?
 - Final Fantasy X HD confirmed as still in development - Character models shown
 - Final Fantasy X HD confirmed as still in development - Character models shown
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		Patience with Re: Chain of Memories cards
		
		I don't know if there is any define drop rate. Each type of room seems to have its own drop rate for individual cards like how Black Rooms mostly drop Calm Bounty and Roulette Room.
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		Patience with Re: Chain of Memories cards
		
		The enemy cards are the biggest problem but they are not as hard as people say. During my last playthrough of the English version, I went trough a majority of the game using the enemy buffing room cards(Almighty Darkness, Looming Darkness and Teaming Darkness). I ended the game with about half of the enemy cards just from natural play. I heard that these cards increased the drop rate of enemy cards but WOW! Nearly every time I used Teaming Darkness I got one. I got about 2 or 3 every world. So if you plan to get all cards in 1.5, make use of those enemy buffing cards so you don't have much to do at the end.
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		These trophies are going to be easy
		
		The primary reason I brought up Final Mix is because that version got Gummi Ship Missions and unlike KH2, these missions are HAAAAAAAAARD! Each world has 3 missions after from easy, medium to hard. The hard level missions can sometime be easy but sometimes they will make you tear your hair out. One mission requires you to start from Hollow Bastion and fly to Traverse Town via the warp hole. The catch? You are only allowed to use 5 ship parts, no weapons of any kinds, no barriers and your are not allowed to get hit once... Yeah... Try doing that yourself...
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		These trophies are going to be easy
		
		I've got a question... Do you play Final MIx? If not... You are going to scream bloody murder at how hard FM is to 100%.
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		How many times did you finish KH3D?
		
		First on Proud, second time on Critical using only the default keyblades. Critical was brutal... Until the end. I ended up with a Star-Rank Sir Kyroo and it made me unstoppable. That thing is a monster, none of the final bosses gave me trouble.
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		One interesting thing about the gameplay in Days
		
		Auto-Dodge in BBS would pretty much be an invincibility cheat.
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		Why KH1 is Better Than KH2
		
		- the MP Gauge: KH1 had the best MP gauge compared to KH2's MP gauge. This is because of how powerful the magic is in KH2. If KH2 has KH1's MP system, a baby could beat the game on the hardest difficulty. - Bosses: The bosses in KH1 was a lot more challenging. True, but not for the right reasons. Sora's moveset is garbage in the first game. He can't defend himself at all. He might as well draw a giant glowing target on his chest and say "HEY, I'M A FREE KILL!" Dodge Roll is crap, you lose all control in the air and you don't get guard until half way into the game. - Spells: KH1's Spells were...how should I say....useful. Completely wrong... In KH1, Fire is useless, Blizzard is good but only with the quick fire trick, Thunder is COMPLETELY useless. Cure is good but its really weak until Cura. Gravity is useless but has some neat tricks when used right. Stop, while nice, it should cost less... Aero is good, nothing really wrong. Now KH2. Fire is actually extremely powerful but its awful in base form. Transform into Wisdom and suddenly you have a vortex of death. Blizzard is weird, its useless normally but it has a strange effect on bosses. It "resets" their attack pattern. If a boss is spamming, hit them with blizzard and they might change their attack. Thunder is great for field control. Although its only a single bolt, it launches the enemies into the air. Good for giving yourself a free shot in. Cure, while I agree with the MP cost, KH2 is meant to be more technical. Using Cure every 10 seconds just looks bad. Your meant to protect yourself(and in KH2 you actually can do this). Magnet, how is this not a good spell? Magnet is insane in this game. Its leaves enemies completely helpless and you can follow with Thunder. If you liked Zero G magic in the modern games, you would love KH2's Magnet. Reflect is the THE most broken attack in the entire series. A ton of invincibility frames and major damage. - Secret Bosses: One of the many reasons I like KH1 a lot more is because there was a lot more bosses to fight. Completely nullified by Kingdom Hearts 2 Final Mix which has 15 post game bosses. Even then, most of the secret bosses in KH1 are terrible. Kurt, Phantom and Ice Titan just DRAG! Rock Titan is literally the easiest secret boss in the series and Sephiroth is not really that hard. -Tournments: I have to say, Kh1's tournaments ais tons better than KH2's Can't really argue with this one.
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		Why 'Trinity' doesn't work?
		
		It makes it a much more interesting attack. You need to figure out how the attacks line up for the most hits. I suggest starting with Goofy's attack, follow with Sora and end with Donald.
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		how i feel when people talk about YOLO or SWAG around me
		
		You hear Yolo a lot when watching speedrunners. This doesn't bug me since a lot of things people do in speedruns are rather suicidal and can mean instant death if they 1 frame off.
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		Gameplay changes in HD 1.5 ReMIX detailed + clearing all 3 games unlocks PS3 theme
		
		A language change would be a great feature, especially in an international release. Japanese footage of KH1 and KH2 are quite rare, it would be nice to actually hear the games that way.