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PrinceNoctis

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Everything posted by PrinceNoctis

  1. Nomura done told y’all: « Keep saying KHIII is gonna be delayed, and I might actually delay it ». A (petty) man of his word lol.
  2. Square Enix spoilers: « Just Cause 4 » was just confirmed by a Steam leak...I guess that means the Walmart leak is real and we’ll get some FFVII Remake at E3
  3. RIP August release date theories. I’m sticking with November 29th.
  4. Square Enix, Sony and Ubisoft. Really excited to see more KHIII, Tomb Raider and Ghost of Tsushima. Hopefully we'll get a little FF7 Remake as well.
  5. I finished high school, two years of college and started university. A lot has happened since the announcement...
  6. The quest skipping is the best feature they could have added! Thank you SQUARE!
  7. Unless Tabby decides to take his stuff again
  8. That explains why KHIII's ending will be hard to swallow. Nomura dies, Kingdom Hearts dies lol
  9. Can't wait to hear the full version of "Chikai"/Don't Think Twice, but in the mean time, this will do. Beautiful:
  10. "Oath" is probably the "ending credits" version of the theme. The original "Simple and Clean" isn't a "bop", it's a very lovely ballad. They'll probably use a remix for the opening like they did for "Simple and Clean", unless they want to go for a more dramatic opening. I say it's better to wait and see what they do with the opening before judging anything. It could work very well. I really like the song, especially now that I've an additional 40 seconds of it. It sounds like the song is a gradual build up towards a beautiful climax. Here's the additional 40 seconds if you want to take a listen: http://www.utadahikaru.jp/music/album/title_16.html
  11. Now that I’ve seen art of how Kairi’s outfit might look on her, I like it.
  12. Only finishers usually make the big enemies stagger. Look at KH2’s Twilight Thorn or Kh1’s rock titan. You’ll see what I mean.
  13. Bigger enemies not staggering is nothing new. It’s always been the case from what I recall. And, from what I understand, Olympus is early in the game so it makes sense for the combos to be slower (same thing as previous KH games, including KHII). My main complaint with the “floatiness” are air combos and ground to air combos. They seem very “floaty” from what I’ve seen but ground combat looks solid.
  14. I am not feeling that Kairi outfit.
  15. GASP! MICHAEL B. JORDAN IS PLAYING JULIAN CHASE IN ROOSTER TEETH'S GEN:LOCK!!!! HYYYYYYYYYPE!
  16. Just noticed my comment wasn't completed lol. I meant "It won't ruin the experience"
  17. Agreed 0.2 was superb. I felt like my attacks had "weight" compared to say Dream Drop Distance where it feels like your hitting air through out the whole thing (especially since your enemies don't stagger). In my opinion, 0.2 wasn't really floaty at all, it just wasn't as fast-paced as KHII which is why it didn't feel as good. But it's weird...looking at KHIII and 0.2 gameplay, Sora's attack look a bit less heavy than Aqua's. Nothing dramatic though. It won...
  18. Combos seem to be fast. Never really understood what floatiness was...I thought it was the lack of fluidity in fighting animations but I hear people say it's about "the weight" of your attacks...I don't really get it.
  19. Nomura making plans to get rid of Disney and get full control of KH once and for all hahaha
  20. FFXV with integrated DLC...definitely a dream. Not trying to be negative but the amount of work that would require makes it seem close to impossible.

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