Everything posted by Toominator
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E3 2016 Coverage
Thank you very much for the kind words. We are very proud of how we handled this incredibly stressful time of year, but we do it for the love of the series and to give back to the community. Thanks for all your support.
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Impressions of the Kingdom Hearts 0.2 -A Fragmentary Passage- E3 demo
That is just for the demo, 0.2 will be longer than that for sure
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Impressions of the Kingdom Hearts 0.2 -A Fragmentary Passage- E3 demo
There were only Shadows and two other brand new heartless. BbS is extremely clunky and floaty. Doing a combo takes SO LONG.
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Impressions of the Kingdom Hearts 0.2 -A Fragmentary Passage- E3 demo
Some of the cutscenes got close to 60, not so much gameplay
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Impressions of the Kingdom Hearts 0.2 -A Fragmentary Passage- E3 demo
Hey everyone! As you may or may not know, I have been at E3 2016 representing KH13.com to cover anything and everything Kingdom Hearts-related at the event. I had the opportunity to play the Kingdom Hearts 0.2 -A Fragmentary Passage- and I would like to fill you in on everything I learned while playing the demo. Enjoy! The first thing to mention is the look - the frame rate wasn't precisely 60fps but it was somewhat close, so expect something close to or exactly 60 fps in the final product.The HUD: There is no command deck, so we are back to the command menu from Kingdom Hearts and Kingdom Hearts II. The Focus meter is confirmed to fuel Shotlock commands (which have obviously made a return). The shortcut menu has multiple pages, and they can be used for spells and items. You seamlessly switch between shortcut pages with the D-Pad. MP Charge is back (if you run out of MP, it automatically charges back to full). Gameplay: Combat is very fluid and fast-paced. The combat is not floaty or clunky like it was in Birth by Sleep. Magic Spell Combos are back. If you perform the same magic spell multiple times in a row, there will be a "finisher" magic spell that is stronger than the base spell. Flowmotion is in 0.2 and as far as I can tell, the only way to trigger it is to cast Blizzaga near the ground, which leaves a stream of ice on the ground, and jumping on it triggers Flowmotion. The "parkour" movement is triggered without pressing any buttons. There will be a group of sparkles on surfaces where this parkour action can be performed (such as the rock wall Sora runs up in the Kingdom Hearts III gameplay trailer). Spellweaver has returned and triggers randomly, much like it did in Birth by Sleep. However, once it has been triggered, there is a 30 second timer that starts, and you can activate Spellweaver at any time in that 30 second time frame. Also, when Spellweaver activates, Aqua's Keyblade will glow. Miscellaneous: The Shadow heartless turn into actual shadows when they crawl into the ground and avoid attacks, as opposed to becoming flattened, 2D versions of themselves crawling around the floor. In the trailer, you could see that Aqua can target/lock onto lamp posts. They can be attacked to get HP/MP/Focus orbs, but they cannot be destroyed. The section of 0.2 that the demo consisted of was very vertical. There were a lot of spaces you could jump up to/climb up to. Aqua will grab ledges when she doesn't quite make the jump. Cons: The camera worked brilliantly for the most part, but there were times where locking onto an enemy completely destroyed the camera angle and I couldn't see anything. There are too many lamp posts, so when trying to lock onto an enemy, I locked onto lamp posts instead very often. The frame rate not being 60fps is a negative thing since we learned that Dream Drop Distance will be in 60fps. Overall, the demo was great. It was a good length (about 15 minutes) and I was very happy with the combat. There are obviously things to fix and fine-tune, but I am very happy with it. It looked absolutely gorgeous, and I'm very excited for you all to play it. If you have any questions about things I did not mention here, leave them in the comments below and I will do my best to answer them! This post has been promoted to an article
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Impressions of the Kingdom Hearts 0.2 -A Fragmentary Passage- E3 demo
Hey everyone! As you may or may not know, I have been at E3 2016 representing KH13.com to cover anything and everything Kingdom Hearts-related at the event. I had the opportunity to play the Kingdom Hearts 0.2 -A Fragmentary Passage- and I would like to fill you in on everything I learned while playing the demo. Enjoy! The first thing to mention is the look - the frame rate wasn't precisely 60fps but it was somewhat close, so expect something close to or exactly 60 fps in the final product. The HUD: There is no command deck, so we are back to the command menu from Kingdom Hearts and Kingdom Hearts II. The Focus meter is confirmed to fuel Shotlock commands (which have obviously made a return). The shortcut menu has multiple pages, and they can be used for spells and items. You seamlessly switch between shortcut pages with the D-Pad. MP Charge is back (if you run out of MP, it automatically charges back to full). Gameplay: Combat is very fluid and fast-paced. The combat is not floaty or clunky like it was in Birth by Sleep. Magic Spell Combos are back. If you perform the same magic spell multiple times in a row, there will be a "finisher" magic spell that is stronger than the base spell. Flowmotion is in 0.2 and as far as I can tell, the only way to trigger it is to cast Blizzaga near the ground, which leaves a stream of ice on the ground, and jumping on it triggers Flowmotion. The "parkour" movement is triggered without pressing any buttons. There will be a group of sparkles on surfaces where this parkour action can be performed (such as the rock wall Sora runs up in the Kingdom Hearts III gameplay trailer). Spellweaver has returned and triggers randomly, much like it did in Birth by Sleep. However, once it has been triggered, there is a 30 second timer that starts, and you can activate Spellweaver at any time in that 30 second time frame. Also, when Spellweaver activates, Aqua's Keyblade will glow. Miscellaneous: The Shadow heartless turn into actual shadows when they crawl into the ground and avoid attacks, as opposed to becoming flattened, 2D versions of themselves crawling around the floor. In the trailer, you could see that Aqua can target/lock onto lamp posts. They can be attacked to get HP/MP/Focus orbs, but they cannot be destroyed. The section of 0.2 that the demo consisted of was very vertical. There were a lot of spaces you could jump up to/climb up to. Aqua will grab ledges when she doesn't quite make the jump. Cons: The camera worked brilliantly for the most part, but there were times where locking onto an enemy completely destroyed the camera angle and I couldn't see anything. There are too many lamp posts, so when trying to lock onto an enemy, I locked onto lamp posts instead very often. The frame rate not being 60fps is a negative thing since we learned that Dream Drop Distance will be in 60fps. Overall, the demo was great. It was a good length (about 15 minutes) and I was very happy with the combat. There are obviously things to fix and fine-tune, but I am very happy with it. It looked absolutely gorgeous, and I'm very excited for you all to play it. If you have any questions about things I did not mention here, leave them in the comments below and I will do my best to answer them!
- Follow me on Twitter to get live E3 updates!
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Follow me on Twitter to get live E3 updates!
Hey all! As you may or may not know, I am going to E3 2016 to represent KH13.com! Just a reminder to follow me on Twitter so that you can stay up-to-date on anything/everything Kingdom Hearts on the show floor at E3! I hope you all have an amazing E3 - I know I will! Twitter: @ToominatorKH13
- Post Your KH2.8 Trailer Reaction
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Kingdom Hearts HD 2.8 Trailer Discussion feat. Gamers With Gains!
Hey everyone! Check out an awesome discussion that Jakejames Lugo and I had about the new Kingdom Hearts HD 2.8 Final Chapter Prologue trailer! In-depth and super interesting! Lots of good stuff.
- Post Your KH2.8 Trailer Reaction
- Post Your KH2.8 Trailer Reaction
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Kingdom Hearts 2.8 will be playable at E3 2016, so get live updates from me at E3!
You got it! Added to my list of things to look for!
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Kingdom Hearts 2.8 will be playable at E3 2016, so get live updates from me at E3!
Hey everyone! So as you may or may not have seen/heard, Kingdom Hearts HD 2.8 Final Chapter Prologue will be playable at E3 2016 this year! THEREFORE, since I am going to E3 this year to represent you lovely people, I would totally recommend following me on Twitter so that you can get all of my E3 updates and plenty of pictures/videos of the Kingdom Hearts 2.8 demo and more at the Square Enix booth! Follow me here: @ToominatorKH13
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Coverage: Kingdom Hearts at E3 2016
I'll be livetweeting and taking tons of pictures so make sure to follow me on Twitter! =D
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New mystery medal to be released in Kingdom Hearts Unchained χ Japan on 6/9; New Kingdom Hearts HD 2.8 trailer coming 6/8
Update: The mystery medal was in fact revealed to be a new render of Aqua in Kingdom Hearts HD 2.8 Final Chapter Prologue by Dengeki! From 4:00 JST on June 9th until 3:59 JST on June 20th, all players will receive the new Aqua medal simply by logging into the Japanese version of Kingdom Hearts Unchained χ. Additionally, from 7:00 JST on June 9th until 23:59 JST on June 19th, there will also be a special event board and having the Aqua medal in your deck will attract event coins and treasure chests to help you strengthen it rapidly. The original article follows: Just a week before E3, the official Japanese Kingdom Hearts Unchained χTwitter account for the game launched a mystery medal campaign. With an image showing the silhouette of the new medal, the Twitter account announced that if their Tweet achieved 10,000 Retweets by June 7th, then they would unveil the new medal. The Tweet reached 10,000 Retweets several hours after the Tweet was initially posted on 6/6 in Japan, and the account announced that the new medal will be released on 6/9 for Japanese players. It will be a part of the daily login bonus on 6/9. Many are speculating that this could be the new look for Aqua in Kingdom Hearts HD 2.8 Final Chapter Prologue. It just so happens that the official Japanese Twitter account for Kingdom Hearts tweeted that a new Kingdom Hearts HD 2.8 Final Chapter Prologue trailer will release on 6/8 at 21:00 JST (8:00am EST, 5:00am PDT). The tweet promises that the trailer will reveal lots of new material, so look forward to it! With a new trailer for Kingdom Hearts HD 2.8 Final Chapter Prologue set to release the day before the medal is distributed, it is very likely to be a new render of Aqua from Kingdom Hearts 2.8. What do you think the mystery medal could be? What are you looking forward to in the new trailer? Let us know in the comments below! Click here to view the article
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New mystery medal to be released in Kingdom Hearts Unchained χ Japan on 6/9; New Kingdom Hearts HD 2.8 trailer coming 6/8
Update: The mystery medal was in fact revealed to be a new render of Aqua in Kingdom Hearts HD 2.8 Final Chapter Prologue by Dengeki! From 4:00 JST on June 9th until 3:59 JST on June 20th, all players will receive the new Aqua medal simply by logging into the Japanese version of Kingdom Hearts Unchained χ. Additionally, from 7:00 JST on June 9th until 23:59 JST on June 19th, there will also be a special event board and having the Aqua medal in your deck will attract event coins and treasure chests to help you strengthen it rapidly. The original article follows: Just a week before E3, the official Japanese Kingdom Hearts Unchained χ Twitter account for the game launched a mystery medal campaign. With an image showing the silhouette of the new medal, the Twitter account announced that if their Tweet achieved 10,000 Retweets by June 7th, then they would unveil the new medal. The Tweet reached 10,000 Retweets several hours after the Tweet was initially posted on 6/6 in Japan, and the account announced that the new medal will be released on 6/9 for Japanese players. It will be a part of the daily login bonus on 6/9. Many are speculating that this could be the new look for Aqua in Kingdom Hearts HD 2.8 Final Chapter Prologue. It just so happens that the official Japanese Twitter account for Kingdom Hearts tweeted that a new Kingdom Hearts HD 2.8 Final Chapter Prologue trailer will release on 6/8 at 21:00 JST (8:00am EST, 5:00am PDT). The tweet promises that the trailer will reveal lots of new material, so look forward to it! With a new trailer for Kingdom Hearts HD 2.8 Final Chapter Prologue set to release the day before the medal is distributed, it is very likely to be a new render of Aqua from Kingdom Hearts 2.8. What do you think the mystery medal could be? What are you looking forward to in the new trailer? Let us know in the comments below!
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Treasure Trove and Starlight Adamantite Quests now available in KHUX
The next two Adamantite Quests are now available in KHUX, from 6/6 - 6/12. Make sure to finish these quests so that you can finish upgrading your Keyblades! These quests can be found under the Special Quest tab. Good luck! (That Treasure Trove quest can be a bit tricky without a Defense Boost!)
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Donald Duck's Birthday Event available in KHUX from 6/6 - 6/26
In order to celebrate the on-screen debut of Donald Duck, KHUX will be holding a special event from 6/6 - 6/26. During this period, two new avatar boards are available for purchase for 2,000 jewels each. These boards are the male and female versions of a Donald Duck outfit. In addition to the Donald Duck outfit, these avatar boards also include Chip, Dale, Cid, Moogle, Duck nephew, and Scrooge (Attack Boost II and Attack Boost All II) medals. Good luck, and happy birthday to our fine, feathered friend!
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New Ranking Rewards for period of 6/6-6/12
The weekly ranking rewards for both solo rankings and party rankings will be revamped for the period between 6/6 - 6/12.You can find the full list of ranking rewards in the notices of KHUX. Good luck to you and your party!
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6/6-6/12 Ranking rewards KHUX
Images added to a gallery album owned by Toominator in Kingdom Hearts X/UX/Dark Road Media & Press Releases
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13410580 1193863563971189 1035409197 O
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Raid Boss Event available in KHUX from 6/6 - 6/12
A new raid boss event is available in KHUX this week. During the event period (6/6-6/12), during the hours of 7-9pm PDT (10pm-12am EST), appearances of raid bosses will double, AP cost of fighting raid bosses will be halved, and Lux rewards for raid bosses will be doubled. There is also a brand new raid boss available during this event period, and it can be found after completing the Green Trident Tail Raid Boss Event quest. The rewards for completing the Green Trident Tail raid boss include the Rabbit Trumpeter avatar costume and various upgrade medals (Chip, Dale, Cid, Huey, Dewey Louie) and Moogle medals.
- June Coliseum Update
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KHUx Medal Workshop! (Make your own here)
I just made one of my YouTube avatar! =D Also, if there's any way to do so, I would suggest making the templates transparent so you don't have to remove the black background =P
- June Coliseum Update