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Found 6 results

  1. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so I'm assuming they'll come up again in Kh3.
  2. I think this may explain why fans boo Roman Reigns. At first, I couldn't figure it out or understand the ungrateful hate but when I watched this, I thought this may have had something to do with it. https://youtu.be/cOPUIHwkwUk
  3. In the beginning of KH2 we are given two chances to pick a weapon of our choice. The first time, with the struggle bats, I chose the hand guarded struggle bat(defense+1). Great. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. Shield for protection, Sword for might/strength(im blanking on the term that was used), and Wand for wisdom and intellect. The guides I have looked at say that choosing one of these gives an advantage or plus in defense, strength, or magic. Others say it's what decides the order of abilities we learn as we level up(I don't doubt that). However, when I chose the shield and got the power of the guardian (um, YES please), I checked my stats and they went from (stats as of after I chose the hand guarded struggle bat-defense+1) strength 5, magic 6, defense 3; to Strength 5, Magic 7, Defense 3. Can anyone explain why my magic went up if I chose the shield that grants the guardian/defense level up/strategy, without leveling up(after choosing Roxas is still only level 1) Granted, perhaps I remembered my stats wrong. Either way my question is relevant all the same. I hate to fret about stats and such, but I chose Critical Mode...I want to make sure that choosing the same "genre" weapon doesn't either not give us a possible boost that we might get if we chose say Hand guard(+1 defense) and then Sword(+1 strength). Thank you for your insights! If you have clarifying questions feel free to ask:)
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