Square Enix announced that they will focus on the "games as a service" model for future games.
What does it mean? Games as service are basically games that will be supported in the long-term with DLCs, microtransactions and so on. Think of FF15, they are already delivering DLC and plan to make more if we think about the survey they gave us. This is a model that other companies like Microsoft, Ubisoft and EA will support in the future too. This means they are supporting their games for more than one year.
Good thing is that we are getting more content for games we love. But what about the bad things? There is the risk that games will be released in an incomplete state (like FF15) or they will be episodic (like FF7 Remake). Episodic games aren't necessarily bad, but many people prefer to have a complete game in their hands and they want to avoid huge waiting times for the next episode. The other thing is that additional content will cause additional costs for the consumer, which means that games will become more expensive. The last thing is that it could delay future installments of the game.
It seems that Square wants every game to be a "service game". FF15 was a huge success for SE and they will continue to deliver content for the game. But if we look at games like Hitman which was episodic, the sales didn't match the expectations and they sold the studio. Another example would be Deus Ex: Mankind Divided, which was criticized for the unsatisfying ending and it felt like content has been cut from the game. Now the Deus Ex series is paused and the developer is working on Marvel games.
Of course there is always the possibility that the games are released totally complete AND that it will be supported with more content later on, but it doesn't seem so.
Now we have our highly anticipated, beloved KH3. After the recent rumor that it will be released in 2018 with cut content, many had doubts about it and said that it should be taken with a grain of salt. But now it makes sense. Considering the "games as service" model, content will be cut and easily released some months later after the release of KH3. This content can be many things: Worlds, secret bosses, items or even storyrelevant stuff. KH3 is indeed the best game for this model, if you like it or not. But the question is how it will influence the quality of the final product and if fans will accept it. You probably think that KH always had cut content, but it was never the case that this content will be added later as payable DLC (Final Mix versions don't count because they never added content in there which was cut before, for example Jungle Book world in BBS) and that we may get DLCs for over a year or two.
What is your opinion? Do you agree that KH3 could benefit from this or do you dislike it? Do you think that KH3 will be a service game? Share your thoughts below.
Square Enix announced that they will focus on the "games as a service" model for future games.
What does it mean? Games as service are basically games that will be supported in the long-term with DLCs, microtransactions and so on. Think of FF15, they are already delivering DLC and plan to make more if we think about the survey they gave us. This is a model that other companies like Microsoft, Ubisoft and EA will support in the future too. This means they are supporting their games for more than one year.
Good thing is that we are getting more content for games we love. But what about the bad things? There is the risk that games will be released in an incomplete state (like FF15) or they will be episodic (like FF7 Remake). Episodic games aren't necessarily bad, but many people prefer to have a complete game in their hands and they want to avoid huge waiting times for the next episode. The other thing is that additional content will cause additional costs for the consumer, which means that games will become more expensive. The last thing is that it could delay future installments of the game.
It seems that Square wants every game to be a "service game". FF15 was a huge success for SE and they will continue to deliver content for the game. But if we look at games like Hitman which was episodic, the sales didn't match the expectations and they sold the studio. Another example would be Deus Ex: Mankind Divided, which was criticized for the unsatisfying ending and it felt like content has been cut from the game. Now the Deus Ex series is paused and the developer is working on Marvel games.
Of course there is always the possibility that the games are released totally complete AND that it will be supported with more content later on, but it doesn't seem so.
Now we have our highly anticipated, beloved KH3. After the recent rumor that it will be released in 2018 with cut content, many had doubts about it and said that it should be taken with a grain of salt. But now it makes sense. Considering the "games as service" model, content will be cut and easily released some months later after the release of KH3. This content can be many things: Worlds, secret bosses, items or even storyrelevant stuff. KH3 is indeed the best game for this model, if you like it or not. But the question is how it will influence the quality of the final product and if fans will accept it. You probably think that KH always had cut content, but it was never the case that this content will be added later as payable DLC (Final Mix versions don't count because they never added content in there which was cut before, for example Jungle Book world in BBS) and that we may get DLCs for over a year or two.
What is your opinion? Do you agree that KH3 could benefit from this or do you dislike it? Do you think that KH3 will be a service game? Share your thoughts below.