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Companies lasted just fine before p2w and DLC took over the industry. Sure production cost is higher but im pretty sure they can make up the cost in sales alone

And Square isn't exactly haemorrhaging money

Lots of people

Like if your gonna make a deal cost THAT much, make it worth the price

you can make that much ingame in a week

Which makes sure that theyre careful

> you can't enjoy a game

That's the thing, we don't

laughsinnomura

Our intrigue in kh lore

That last smither of hope that khux will be a decent game

laughsinnomura I uninstalled it a couple months ago and nothing of value was lost

the hope of the khux glory days returning

What glory days?

At NA release we had like 100 missions for MONTHS

Sure we had no banners but there wasn't anything else either

The powercreep is real here

All of them to varying degrees

No, I don't play any game daily

I didn't even play ux daily

Lately i have been playing ux daily and when i have free time kh 2 again

Theres new weekly content as far as medals for ux

Uh point kazin?

If you're trying to get me to see the value of ux I'm afraid it's a lost cause. I live in Europe and I was plenty excited for the release of unchained and even downloaded the apk for the na version on Day 1

In this case Kazin the investment is far higher than the output

-_- khux isn't even a full game

I think if the game says it is f2p then paying shouldn't be key to winning

I'm sure Squeenix invested a whole lot of budget into this high end graphic AAA phone game

I agree with Xinna, the game was never marketed as p2w

KHux is not a great f2p game though

Also 15 bucks a WEEK is a steep subscription

look at something like Final Fantasy Brave exvius and its actually way better

Ok but how do you make lapos om BEX

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