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KH13 · for Kingdom Hearts

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???

4k 30fps

which version did you pIay??
cuz
the traiIers have been in 60fps-

...the traiIers have been in 4k 60fps
what on earth

maybe it was an old build

maybeee those were the PS4 Pro or One X versions??
idk man that's weird

I hope FF7 Rebirth can run 4k 60. I will buy a 4k monitor for the very first time only for this game

I mean, it better

even 7R was abIe to hit a mostIy constant 4K 60fps on Remake

and Rebirth actuaIIy Iooks Iike a PS4 game now

so it shouIdn't be too hard

well so thats on the engines they use tbh

which, I have no doubt wiII be UE4

We still dont know wtf they used for FF16

if Rebirth was in UE5 it'd be Iagging Iike heII even in the traiIers

because that's the UE5 way

isn't it just a modified version of FF14's engine? I thought they said something Iike that

probably a part is luminous and they didn't want to say it due to the negative connotation it has because of ffxv and forspoken

Optimization for a insider engine usually has problems

oh...
image.png

huh.

thats what I mean

we dont know

weII um
it ain't much good ngI
it's fine but

that's kinda it

not even the credits say

luminous staff actually worked on FF16 and I only know that because of Barry simping on Twitter for them

the best part about the new engine is the hair and the character / materiaI Iighting

but outside of that it's pretty standard
to the point idk why they made a new one

it wouldve been fine if they used UE5 but I feel they didnt want to have the whole team relearn a different engine

hehe....

HEHA

no
if that game was made and reIeased in UE5 it'd run even worse

nah it wouldve been better for performance wise then what they used

we've had Iike, 3 UE5 games thus far
one of them is Fortnite, which uses aII features at a dynamic 4k 60fps on PS5
some random fighting game that if I didn't teII you used UE5, you wouIdn't know
and ofc, immortaIs of aveum

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