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hatok

Things You Can Blame on DDD Being Rushed

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Speaking of the previous titles, about when do you start thinking of the ‘next title’?

Nomura: It’s a gradual process. When Kingdom Hearts was in production, I was considering ideas for Kingdom Hearts II and Chain of Memories. And when those two were in production, I was thinking of ideas for the next three, 358/2 Days, Coded, and Birth by Sleep.

— Were you thinking of KH3D when those 3 titles were in production?

Nomura: KH3D was put together relatively quickly, I was still concepting the story when I brought it to the table.

 

Nomura definitely did not plan the plot for DDD from the start ..He used other ways of time travel previously like in Timeless River and whatnot but the plot of DDD wasnt thought of from the very beginning of the series ...Seems to me he might of had concepts here and there and just expanded on them in later games as he went along

 

That's what I was talking about. Anyway, Its OK to not like time travel.

 

I wasnt sure what you meant ;) And yes i agree .

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I've always been a huge fan of time travel. lol I just love all the possibilities that come with time travel. So many things can go wrong and so many things can go right. It keeps me guessing.

Edited by Ertyx

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Speaking of the previous titles, about when do you start thinking of the ‘next title’?

Nomura: It’s a gradual process. When Kingdom Hearts was in production, I was considering ideas for Kingdom Hearts II and Chain of Memories. And when those two were in production, I was thinking of ideas for the next three, 358/2 Days, Coded, and Birth by Sleep.

— Were you thinking of KH3D when those 3 titles were in production?

Nomura: KH3D was put together relatively quickly, I was still concepting the story when I brought it to the table.

 

Nomura definitely did not plan the plot for DDD from the start ..He used other ways of time travel previously like in Timeless River and whatnot but the plot of DDD wasnt thought of from the very beginning of the series ...Seems to me he might of had concepts here and there and just expanded on them in later games as he went along

 

 

 

I wasnt sure what you meant ;) And yes i agree .

 

Not 100% sure if you're arguing against me, but I'll treat it as such :P

DDD may not have been planned for long, but KH3 has been in the works for a long time. Time Travel, as such, must have been planned to be introduced at some point, DDD eventually becoming the instigator

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Not 100% sure if you're arguing against me, but I'll treat it as such :P

DDD may not have been planned for long, but KH3 has been in the works for a long time. Time Travel, as such, must have been planned to be introduced at some point, DDD eventually becoming the instigator

 

I'm not arguing for or against you xD It obviously had to be introduced at some point , but its clearly not from the beginning and more towards the end :P

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How though? So for the final battle are they going into the dream world to fight the 'norts or are they going to break 30 more rules. Seriously, Lea coming back was like the near-final straw.

 

Well okay I think it was pretty obvious ever since Nomura mentioned that when you destroy a Nobody and its heartless they come back as a person that Lea would be coming back. Nearly everything surrounding him beyond CoM was fanservice (originally, he was supposed to die at the beginning of kh2, but, well, plot happened); he will always be a bit of a fanservice character. Even so, there are many interesting mechanics around Lea becoming a keyblade wielder, not the least of which being that he serves as the opposite of Saix (I'm assuming since he's an organization member he keeps the name Saix), who is now a darkness. I mean, we have all of these keyblade wielders coming forward because the world needs them, Xehanort is pretty much winning in the long run and is about 13 steps ahead of our heroes, who are just running around aimlessly half the time. I think we just need to wait and see how things unfold from here; we were introduced to many new things in DDD, and kh3 is supposed to be a conclusion, I'm assuming the way kh2 was (that ending was so perfect but no there had to be that stupid letter at the end ugh then BBS but whatever).

 

Well, let's face it, ever since KH became popular enough to continue, KH has been Nomura's write-as-you-go personal fanfic

 

There's definately some truth to that...but come one people, let's face it, would it be half as interesting otherwise? What Kingdom Hearts game so far has been completely predictable, and gone a predictable route that answers all mysteries instead of just creating more? How boring would DDD have been if it was just the totally predictable running around and saving everyone? I'm not saying Nomura should have gone this far, but honestly...the time travel by these rules is pretty tame; I mean, at least we know there will be no changing of the present because something different happened in the past. It's gathering the past to the present, not technically changing anything and having as little an impact as possible. It's just a convenient way of gathering his selves together. Also, there had to be some things in there to get us excited and anticipate the next game. We may have come into the game thinking that we'd suddenly have everyone gathered together and saved and Xehanort would totally be pushed against the ropes, no way he could win...when in reality, its just the opposite; Xehanort is the superior in power, and there are still people that need saving; it won't be as simple as we thought. This creates a lot of somethings that obviously have to be done in the next game...which, since its bringing the Xehanort Saga to conclusion, will most likely (hopefully) focus more on finally solving mysteries. I see now though that DDD sort of had to, just because it is a side game (not a numbered title) that's moving the plot towards kh3.

 

And honestly, at this point, we should be used to Nomura's style. And like seriously. Honestly. What else would be the next thing to be added to Kingdom Hearts. I mean if you didn't see time travel eventually being used in some way, shape, or form in Kingdom Hearts from a mile away...it was practically the only mindscrew thing they haven't used. We've had clones, world travel, memory stuff...time travel was the next logical step. lol.

Wow this was a long rant.

Edited by deathrebirthsenshi

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Well okay I think it was pretty obvious ever since Nomura mentioned that when you destroy a Nobody and its heartless they come back as a person that Lea would be coming back. Nearly everything surrounding him beyond CoM was fanservice (originally, he was supposed to die at the beginning of kh2, but, well, plot happened); he will always be a bit of a fanservice character. Even so, there are many interesting mechanics around Lea becoming a keyblade wielder, not the least of which being that he serves as the opposite of Saix (I'm assuming since he's an organization member he keeps the name Saix), who is now a darkness. I mean, we have all of these keyblade wielders coming forward because the world needs them, Xehanort is pretty much winning in the long run and is about 13 steps ahead of our heroes, who are just running around aimlessly half the time. I think we just need to wait and see how things unfold from here; we were introduced to many new things in DDD, and kh3 is supposed to be a conclusion, I'm assuming the way kh2 was (that ending was so perfect but no there had to be that stupid letter at the end ugh then BBS but whatever).

 

There's definately some truth to that...but come one people, let's face it, would it be half as interesting otherwise? What Kingdom Hearts game so far has been completely predictable, and gone a predictable route that answers all mysteries instead of just creating more? How boring would DDD have been if it was just the totally predictable running around and saving everyone? I'm not saying Nomura should have gone this far, but honestly...the time travel by these rules is pretty tame; I mean, at least we know there will be no changing of the present because something different happened in the past. It's gathering the past to the present, not technically changing anything and having as little an impact as possible. It's just a convenient way of gathering his selves together. Also, there had to be some things in there to get us excited and anticipate the next game. We may have come into the game thinking that we'd suddenly have everyone gathered together and saved and Xehanort would totally be pushed against the ropes, no way he could win...when in reality, its just the opposite; Xehanort is the superior in power, and there are still people that need saving; it won't be as simple as we thought. This creates a lot of somethings that obviously have to be done in the next game...which, since its bringing the Xehanort Saga to conclusion, will most likely (hopefully) focus more on finally solving mysteries. I see now though that DDD sort of had to, just because it is a side game (not a numbered title) that's moving the plot towards kh3.

 

And honestly, at this point, we should be used to Nomura's style. And like seriously. Honestly. What else would be the next thing to be added to Kingdom Hearts. I mean if you didn't see time travel eventually being used in some way, shape, or form in Kingdom Hearts from a mile away...it was practically the only mindscrew thing they haven't used. We've had clones, world travel, memory stuff...time travel was the next logical step. lol.

Wow this was a long rant.

 

I don't mind twists and turns and whatnot in the plot ..I hate time travel in general and just bc its no worse than clones or other plot devices that are cliche doesn't make it a good idea.

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I don't mind twists and turns and whatnot in the plot ..I hate time travel in general and just bc its no worse than clones or other plot devices that are cliche doesn't make it a good idea.

 

idk, I'm actually rather proud of Nomura for not using Time Travel in an obnoxious way; like really, all that Xehanort used time travel for was bringing his past selves to the present. I'm just hoping Nomura never does get to the point of buliding alternate realities and craziness like that, then I will probably just be done with Kingdom Hearts as well lol.

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idk, I'm actually rather proud of Nomura for not using Time Travel in an obnoxious way; like really, all that Xehanort used time travel for was bringing his past selves to the present. I'm just hoping Nomura never does get to the point of buliding alternate realities and craziness like that, then I will probably just be done with Kingdom Hearts as well lol.

 

To me , any time travel is a bad idea lol..But like I mentioned earlier in the thread , its a personal opinion.I can acknowledge there are people that might like it ..I still enjoy KH regardless so its not like its ruined it for me either :P

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I'm very neutral to this thing. Time travel is very fun and good thing, IF it's done well. In DDD, it wasn't bad, but it wasn't really all that good. It was really confusing at start and required much more of thinking before it made sense even in terms of KH sense. But it made plot more intresting and they have lot of differents options to do with plot of KH3 now.

 

This is a bit stupid comparasion, but they did time travelling so much better in FF XIII-2.

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Y'know what? It doesn't matter how interesting a plot could've been. If it wasn't executed well, then what's the point? The idea and the execution of said idea are equally important, and if a work fails in one or the other (or heaven help you, both), then it's gonna suck. It doesn't matter how planned or not the time travel thing was, or even if you like the concept or not. If they couldn't execute it, then they failed. No matter of DDD planned all this stuff in advance or not, if they failed, they failed, so there's no point in defending it.

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