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Posted

Type combinations are a big part of the Pokemon universe as they lead to either a much stronger pokemon than a single type or more vulnerable. Which Pokemon type combinations that have yet to happen would you like to see?

 

What I would like to see:

Normal/Ghost- Assuming the ghost and normal cross each other out this type would be immune to those two, Normally affected by fighting, Resistent to poison and bug and takes 2x damage by dark types. This would probably have to be reserved for a legendary or extremely late game pokemon.

 

Ice/Steel- 4x damage from fighting. 4x damage from fire. Those two would murder it. It would however be resistent to about half of the pokemon types and most likely have a great movepool. It would either be a terrible pokemon or an impressively powered one.

 

Fire/Water- Resistent to ice and steel. Normal damage from water, grass and fire, and 2x weak to rock, ground and thunder. This would be a great pokemon to take on a rival's starter pokemon with and most likely have some steam based attacks. Scald would also be very fitting for this type combo.

Featured Replies

Grass/Fire or Fire/Grass.

 

Think. MARIO!

B)

I want a Dragon/Grass. It would be unique and new, strange, 4x weak to Ice, but I'm looking at a fresh yet not broken typing.

Water/Fire

Poison/Steel

or

Dragon/Steel

I want a good Steel Type

Normal/Bug.  Just 'cause

 

Thought of another. Either Electric/Ground or Electric/Rock.

 

And now that Fairy type is a thing, I want a Water/Fairy type other than Merill. It should be modled after a Mermaid

Edited by Isamu_Kuno

Water/Dark

 

I know there are some, but id like to see more

Edited by KingdomKatherine

They need to get the team from Kirby 64: The Crystal Shards. Those people knew how to combine things.Fire/Ice type? Melting ice cube, of course!

Dragon/Fighting

Fire/Water

Ghost/Fighting

Poison/Steel

 

 

I want a hedgehog/porcupine with its quills being a poisoned steel blade or something like that.

 

Resistance: Grass, Bug, Dark, Dragon, Flying, Ghost, Grass, Ice, Normal, Rock and Steel.

Weaknesses: Fire and (4x) Ground. (COULD get Levitate and/or Flash Fire)

Immunities: Poison 

STAB: Ice, Rock, and Grass.

 

 

Dragon/Grass

 

 

I'm surprised this never happened yet

 

Resistance: (1/4x) Electric, (1/4x) Grass, (1/4x) Water and Ground. 

Weaknesses: Dragon, (4x) Ice, Bug, Flying and Poison. 

Immunities: None.

STAB: Dragon, Ground, Rock, and Water. 

 

 

Ghost/Fighting

 

 

Funny since it just gets 2x weakness to Psychic, Flying, and Ground (if it gets Levitate then nope). But it has STAB moves to take down Normal, Rock, Steel, Ice, Dark, Ghost and Psychics. Also its resistant to Bug, Poison and Rock. Also it's immune to Normal.

 

 

Electric/Fire

 

 

an Azula Pokémon

 

Resistances: Electric, Flying, Steel, Bug, Fire, Grass, Ice and Steel. 

Weaknesses: (4x) Ground, Rock, and Water. COULD get Levitate, and since it's an Electric type it can kill Water types easily.

Immunities: None.

STAB: Bug, Grass, Ice, Steel, Flying and Water.

 

 

Ice/Fire

 

 

GoT so gotta happen. It's weak to Fighting, Ground, Steel and Water, and it's 4x weak to Rock. But it can get STAB moves from moves to kill Dragon, Flying, Grass, Ground, Bug, Grass, Ice and Steel. Also it's resistant against Bug, Grass, and (4x) Ice. Hopefully they can kill quickly, otherwise its difficult.

 

 

Ice/Electric

 

 

It's resistant against Ice, Electric and Flying. It's weak to Fighting, Fire, Rock and Ground. STAB for killing Dragons, Flying, Grass, Ground, Flying and Water. If it's fast like most electric types then it can take down it's Ground problem.

 

 

Ice/Poison 

 

 

Weak to Ground, Psychic, Fire, Rock and Steel. It's resistant against Ice, Grass, Poison and Bug. Stab for (4x) Grass, Flying, Dragon, and Ground.

 

 

Dark/Psychic

 

 

It's going to be weak to (4x) Bug. That's it, and it's uncommon. It's resistant to nothing though, but it's immune to Psychic moves. It's STAB is against Fighting, Poison, Ghost and Psychic.

 

 

Dragon/Fighting

 

 

Weak to Flying, Psychic, Dragon and Ice. It's resistant to Bug, Dark, Rock, Fire, Grass, Water and Electric types. That's a lot of resistances. It gets STAB against Dragons, Normal, Rock, Steel, Ice and Dark.

 

 

Dragon/Poison

 

 

Weak to Dragon, Ice, Ground and Psychic. It's resistant against Fire, Water, (4x) Grass, Electric, Bug, Fighting, and Poison. STAB against Dragon and Grass only though.

 

 

Ghost/Grass

 

 

Weak to Fire, Flying, Ice, Dark and Ghost. It's resistant against to Electric, Grass, Ground, Water, Bug and Poison. STAB against Ghost, Psychic, Ground, Rock and Water.

 

 

Rock/Dragon

 

 

Resistant to Electric, (1/4x) Fire, Normal, Flying and Poison. Weak to Dragon, Ice, Fighting, Ground, and Steel. STAB against Dragon, Bug, Fire, Flying and Ice. If its fast enough it can take down it's Ice Type and Dragon Type weakness AND have Levitate to be immune to Ground.

 

 

Steel/Ghost

 

 

Immune to Fighting, Poison AND Normal. Plus It's just weak to Ground and Fire, which can either also be immuned (Ground with Levitate, most ghosts have this) (Flash Fire with Fire, since it's metal and it can serve as a heat inducing steel-ghost). It's resistance is phenomenal, (1/4x) Bug, Flying, Dragon, Grass, Ice, Normal, Psychic, Rock and Steel. 9 Resistances, 1 possible weakness (2 if no ability makes it immune to it), and 3 immunities (4 if it has the ability). It has STAB against Ghost, Psychic, Ice and Rock, which makes it 4 STAB moves. Perfecttt.

 

 

Weiss, there is a Ghost/Normal type already.  Girafarig.  not saying i don't want more of them, though...

 

and there are so many type combinations we haven't seen... Fighting needs a lot more combinations with the less main types, like Ghost, Ground, etc.

Weiss, there is a Ghost/Normal type already.  Girafarig.  not saying i don't want more of them, though...

 

and there are so many type combinations we haven't seen... Fighting needs a lot more combinations with the less main types, like Ghost, Ground, etc.

 

 

Girafarig is a Normal/Psychic Pokémon. 

Edited by Shana09

PsychicGhost Type

 

PsychicDark Type

 

WaterFire Type

 

WaterGrass Type

 

DragonGrass Type

 

DragonFighting Type

 

ElectricGround Type

 

SteelGhost Type

 

GhostFighting Type

 

ElectricFighting Type

 

FireGrass Type

 

BugGhost(I think Shedinja is BugGhost...but whatever)

 

DragonRock Type

 

FightingFlying Type

Girafarig is a Normal/Psychic Pokémon. 

oh.  right.  i am the most mixed up today.  sorry.

PsychicGhost Type

 

PsychicDark Type

 

WaterFire Type

 

WaterGrass Type 

 

DragonGrass Type

 

DragonFighting Type

 

ElectricGround Type

 

SteelGhost Type

 

GhostFighting Type

 

ElectricFighting Type

 

FireGrass Type

 

BugGhost(I think Shedinja is BugGhost...but whatever)

 

DragonRock Type

 

FightingFlying Type

 

 

Ludicolo is a Water/Grass type.

Stunfisk is a Electric/Ground type.

Sedinja is a Bug/Ghost type. 

Fire & Physic.

Ludicolo is a Water/Grass type.

Stunfisk is a Electric/Ground type.

Sedinja is a Bug/Ghost type. 

I knew about Shedinja

 

But I didn't remeber Ludicolo and I hate Stunfisk 

Fire & Physic.

 

 

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Speaking of Daramatian's second form....how can I get it???

Fire/Dragon and Water/Dragon would be nice.

Fire/Dragon and Water/Dragon would be nice.

 

Had them since Kanto mate.

Had them since Kanto mate.

Besides Kingdra, Reshiram and Palkia

 

And for Metal Snake: Only Darmanitan with the Zen Mode ability can change form. It changes when Hp is less than 50%

Edited by WhiteCrow

Speaking of Daramatian's second form....how can I get it???

 

 

You get it with it's ability Zen Mode, and when it has less that half of his/her health then she/he turns into a Fire/Psychic stone thing. It's stats swap and everything.

Not sure if it's released yet, you could check if it is. 

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