While I'm sure people can argue that the combat systems in most of the KH games are fine, I think there should be some more customization and button inputs for the combat.
Some of my ideas:
Some more button combos then just attack/commands so that you won't be just mindlessly pressing one or two buttons but thinking more about it (this would include making enemies fight in a more complex way)
Each character has multiple different fighting styles(like BBS command styles but without elements) that you can switch between whenever, even in the middle of a combo. There would be an ability point system like KH2 where you choose the attacks in each fighting style
Assuming all characters have drive forms, you would have access to even more fighting styles to switch between
Drive forms each with access to unique command styles
Letting you choose what Keyblades each drive form uses for both hands
A leveling system for Keyblades and/or upgrades like 358/2days that you can attach to any keyblade such as air combo +1 or wider swings
Having more Flow motion-ish moves like they showed Sora smoothly jumping off the wall in the trailer, but also with slides,flips and dodges that you could work into combos or use to start unique combos
What do you guys expect or hope to see gameplay wise in KH3?
While I'm sure people can argue that the combat systems in most of the KH games are fine, I think there should be some more customization and button inputs for the combat.
Some of my ideas:
What do you guys expect or hope to see gameplay wise in KH3?