Okay, so everyone knows by now that in Kingdom Hearts HD 1.5 ReMIX they turned 358/2 Days into a 3 hour long film. And that`s fine and dandy, but there are certain things they did that left most fans and I, really upset. For instance, they didn't make the game playable... right from the start fans were pissed... but as we got used to the idea, we did`nt mind... then we finally got the HD Cinematics and saw that they left key elements such as Roxas leaving the Castle, out of a 3 HOUR LONG FILM... Anyway, my idea would be that somehow, they could have worked on interactive plot points.. What I mean by this is, you would let the player fight the bosses, or give them segments to play that were important to the plot.. Just a thought, what do you guys think? Any thoughts on what they should have done..
Okay, so everyone knows by now that in Kingdom Hearts HD 1.5 ReMIX they turned 358/2 Days into a 3 hour long film. And that`s fine and dandy, but there are certain things they did that left most fans and I, really upset. For instance, they didn't make the game playable... right from the start fans were pissed... but as we got used to the idea, we did`nt mind... then we finally got the HD Cinematics and saw that they left key elements such as Roxas leaving the Castle, out of a 3 HOUR LONG FILM... Anyway, my idea would be that somehow, they could have worked on interactive plot points.. What I mean by this is, you would let the player fight the bosses, or give them segments to play that were important to the plot.. Just a thought, what do you guys think? Any thoughts on what they should have done..