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Contacting IGN is Like Trying to Contact the Pentagon!

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Good luck, lol.

Can I see the game you are producing?

WOW! Your game looks amazing :O Good luck :)

  • Author

WOW! Your game looks amazing :O Good luck :)

Thanks. Play if you want, It's all free. Anyhow, anyone by any random chance know an editor at IGN that would be willing to listen?

 

Cheers,

 

-Aang

The game is called "Wind of Luck Arena's" I am a developer, not the head of the operations. 

Website: http://forums.windofluck.com/

 

Gameplay: http://www.youtube.com/watch?v=GyESfw1bdC8

 

The game looks amazing, but just saying "Sea Bitch and Dreadnoughts" is quite a unprofessional name, public image and all that.  If that names been getting included in your emails I wouldn't be surprised that they weren't taking you seriously and thought you were some immature group of tweens.  Same reason we shouldn't have emails used for Uni and such as "[email protected]".  Clearly you can ignore the advice but just think it's important to being taken seriously.  Having developers and larger companies come in and talk to us, they always mention that an unprofessional name harms the perception of you before the product or bid is even seen.

I'm sure IGN likes to have their palms greased.

  • Author

The game looks amazing, but just saying "Sea Bitch and Dreadnoughts" is quite a unprofessional name, public image and all that.  If that names been getting included in your emails I wouldn't be surprised that they weren't taking you seriously and thought you were some immature group of tweens.  Same reason we shouldn't have emails used for Uni and such as "[email protected]".  Clearly you can ignore the advice but just think it's important to being taken seriously.  Having developers and larger companies come in and talk to us, they always mention that an unprofessional name harms the perception of you before the product or bid is even seen.

Hey there,

 

That's not me playing, or the team. That's a user created video. I only shared that one there because It's a well made collage of clips. And we use a simple, and professional email as well. Though I get your point. Any advice to grab there attention?

I'm sure IGN likes to have their palms greased.

What's your point?

Hey there,

 

That's not me playing, or the team. That's a user created video. I only shared that one there because It's a well made collage of clips. And we use a simple, and professional email as well. Though I get your point. Any advice to grab there attention?

 

That's good, I don't think though you could just make a request with IGN, since consider the amount of other indie developers who would try to?  I would think if you can't physically go to the headquarters so they're forced to deal with you the only free thing I could think of is social media as a good way to get your stuff noticed, try to get a # trending or something.  You can if you're willing pay for them to advertise for you, with money involved I can't see them not responding since all their stuff is generally paid for anyway.  Is your reason for contacting IGN to get advertisement for the game?  'Cause at that you are much better being proactive online with it, when it gets popular they'll end up looking into it and reviewing.

  • Author

That's good, I don't think though you could just make a request with IGN, since consider the amount of other indie developers who would try to?  I would think if you can't physically go to the headquarters so they're forced to deal with you the only free thing I could think of is social media as a good way to get your stuff noticed, try to get a # trending or something.  You can if you're willing pay for them to advertise for you, with money involved I can't see them not responding since all their stuff is generally paid for anyway.  Is your reason for contacting IGN to get advertisement for the game?  'Cause at that you are much better being proactive online with it, when it gets popular they'll end up looking into it and reviewing.

We are a small studio and even smaller team. We would like to reframe from spending too much on advertisements. We wish to have IGN writers come and play the game for themselves and that they hopefully find it good enough to review. When they review something, it's a mutual gain. More traffic on our websites, resulting in more players. More views on there videos, resulting in more $$. 

 

We've tweeted them, emailed them, physically wrote a letter, and messaged them on there own forums. Still, only one reply:

Mitch, high up on the IGN staff:

Posted Image

Edited by Aang

We are a small studio and even smaller team. We would like to reframe from spending too much on advertisements. We wish to have IGN writers come and play the game for themselves and that they hopefully find it good enough to review. When they review something, it's a mutual gain. More traffic on our websites, resulting in more players. More views on there videos, resulting in more $$. 

 

We've tweeted them, emailed them, physically wrote a letter, and messaged them on there own forums. Still, only one reply:

Mitch, high up on the IGN staff:

Posted Image

 

Unfortunate thing is though that they still get paid to go to those places and review them, that's how a lot of games processing is usually skewed 'cause it's their playing on machines the game was perfected on.  Like EA's loading screens for the sims 4 at their headquarters is 20 seconds, but let's get real on most laptops that are obviously less powerful it would be slower, but they don't mention that.  Additionally IGN's been confirmed to take bribes, former employee

"The truth is that marketing and PR and readers have a major influence on reviews. I can tell you that just about every preview and review you read spouts out a lot of marketing’s message. Journalists don’t get it, see it, realize it, or accept it. But that is the truth".  They're usually paid in some way whether free advertisement or gifts from the company.  They, like most big review company's, really have no credibility.  It'd probably be easier to contact a popular youtube reviewer and ask them to look at the game.  

  • Author

Unfortunate thing is though that they still get paid to go to those places and review them, that's how a lot of games processing is usually skewed 'cause it's their playing on machines the game was perfected on.  Like EA's loading screens for the sims 4 at their headquarters is 20 seconds, but let's get real on most laptops that are obviously less powerful it would be slower, but they don't mention that.  Additionally IGN's been confirmed to take bribes, former employee

"The truth is that marketing and PR and readers have a major influence on reviews. I can tell you that just about every preview and review you read spouts out a lot of marketing’s message. Journalists don’t get it, see it, realize it, or accept it. But that is the truth".  They're usually paid in some way whether free advertisement or gifts from the company.  They, like most big review company's, really have no credibility.  It'd probably be easier to contact a popular youtube reviewer and ask them to look at the game.  

That is unfortunate. I suppose we'll see what happens. Know any youtubers that do this sort of thing?

That is unfortunate. I suppose we'll see what happens. Know any youtubers that do this sort of thing?

There is a YouTuber. I don't know If he Will do It but his name is Cynical Brit or TotalBiscuit. He does a series called WTF Is... where he reviews new upcoming games. He can either tare it apart with words or he will praise it and such. You should contact him ^_^  

There is a YouTuber. I don't know If he Will do It but his name is Cynical Brit or TotalBiscuit. He does a series called WTF Is... where he reviews new upcoming games. He can either tare it apart with words or he will praise it and such. You should contact him ^_^  

Actually finding YouTubers and internet personalities with followings that might review your product could be a good route even to go.Edit:I am pretty sure http://www.mmosite.com/ is a big news site for mmos. It might not be as big as IGN for gaming in general, but it would be more targeted.

Edited by Tigerruss

Hello there, As you may know, I'm a developer for several projects. One of them being a brand new, clean cut MMO. I've been trying to contact the IGN editors for days now, and only one awkward encounter occurred. I suppose they view me as a bot, or something, but rest assure I'm apart of a legitimate game project, that simply wants some public spotlight.  They are so hard to contact, you wouldn't even believe it. Wish me luck, as I attempt to get them to speak about the game! Cheers, -Aang

If you can, get a famous YouTube to do a spotlight on it, if you do and it works, that can help.

Good luck.

Thanks. Play if you want, It's all free. Anyhow, anyone by any random chance know an editor at IGN that would be willing to listen?

 

Cheers,

 

-Aang

Marty Sliva. He is an editor for IGN, speaking of which. I reported on a post he made earlier about how he feels 2.5 is an awesome experience and the thought of playing 100 more hours of the game he already played previously kinda terrifies him. (Like a way of words,). You can always contact him i guess.

IGN isn't running story on your game and probably won't, because IGN is running business not charity.  To waste site resources on an article which let's be honest won't get over 1000 clicks gains nothing for their site and cost them money.  MMO also do not the have best covage on IGN to begin with because most MMO's do not fit IGN's target market. You need to look at your game as product and as business if you seriously want to promote it. Which imo you should take step back and look at what would realstic be the best for how to promote your game to your target audience and not just blindly contracting people.

Edited by Deadshot

  • Author

IGN isn't running story on your game and probably won't, because IGN is running business not charity.  To waste site resources on an article which let's be honest won't get over 1000 clicks gains nothing for their site and cost them money.  MMO also do not the have best covage on IGN to begin with because most MMO's do not fit IGN's target market. You need to look at your game as product and as business if you seriously want to promote it. Which imo you should take step back and look at what would realstic be the best for how to promote your game to your target audience and not just blindly contracting people.

Please keep in mind making a review video is beneficial for both parties. They will get money from making a video covering it. And we will gain website signups, and more players. There's a potential gain for profit. Hardcore IGN subscribers will see it, as they do all there videos. Plus, the pirate PC MMO genre is nearly dead, with many fans awaiting a new set of titles to revive the genre. They will see it to.

Cheers,

 

-Aang 

Well they do have that big ego going on too

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