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If you could ask Nomura anything about HD 2.5 ReMIX, what would you ask him?

Featured Replies

Time to put on my Nomura goggles and...

Why didn't you overhaul the graphics instead of just smoothing edges?

Because that would delay KH3

 

Why would I ask him something about 2.5 when I could ask him about III?

Because he wouldn't tell you anything about III yet

 

"can I make sweet, sweet love to you nomura-sama?"

*wry laughter*

 

WHY u no make remake for all BBS sandtrak!?

Because unlike the music in KH2 Birth by Sleep's music is already made with high quality sounds, while KH2 uses the built in midi. It'd also be pretty expensive

 

I would probably ask him why did it take so long.to release the final.mixes

Lack of interest in the west

 

"Why wasn't the release date sooner?"Peace!

Because the game wasn't ready for release yet

 

"Why wasn't there a worldwide release considering the EN data (except Re:Coded) is on the JP version?"

Because they had to finish Re:Coded

 

''Mr. Nomura, why won't you let Sora use a rocket launcher?''

 

''Mr. Nomura, why don't you try to do some actual character development in the series?''

 

''Mr. Nomura, does Master Xehanort have some motivation for his doings?''

 

''Mr. Nomura, can i be in the game, and can i use a rocket launcher?''

He does. It's his limit called Goofy Rocket.

 

Because the story in't about character development

 

Scientific curiosity

 

a lot of characters have development just not sora so much(but even then kinda) and xehanort does have motive for what he's doing  

Sora has a much more fleshed out character than anybody else in the series. Even then, the characters really don't so much grow as they do... just sort of change when the plot says so. Nothing really pushes them to grow or change, the story just needs a heroic sacrifice or a tragic ending at that specific moment.

 

Dear Mr. Nomura:

 

Why wasn't there more re-orchestrated music for Birth by Sleep?

 

Why were the battle scenes in Re:Coded so short (Particularly the Data Roxas battle)?

 

Can we ever expect full HD remakes of 358/2 Days and Re:Coded?

 

Can we expect to see a HD ReMIX for Dream Drop Distance?

 

If there was more time and Kingdom Hearts III wasn't a priority, how much more could have been added to I.5 and II.5?

 

How is the process of KH3 coming along and when can we expect to learn more about it?

Because it'd cost extra, the the music is already recorded in high quality so the difference would be negligable

 

Because battle scenes are way more difficult to animate than talking scenes, and the runtime of the movie was already past the three hour mark

 

No

 

Yes

 

Very little, I'd imagine. Though that's a bit of a paradox, since KH3 being a priority is why the HD Remasters exist at all

 

They already said, next E3

 

Are Roxas and Xion coming back?

Yes

 

Riku, Roxas, Xion (Yes, Xion does develop throughout 358/2 Days) Axel, Saix, Mickey, Donald, Goofy, Kairi, Sora, (yes, even Sora) Xehanort (Master, Young and Terra versions of him) and Xigbar all have character development. Plus probably plenty of other characters I can't think off off the top of my head. So, wrong. 

Riku's character development is so deep. He starts of wanting darkness. and then he gets over wanting darkness at the end of four games. I'll give you Roxas. Xion, not so much. She just kinda is, nothing about her truly grows and develops besides increased urges to commit suicide. Axel doesn't develop. They just give him a new personality each time he shows up. Mickey Donald and Goofy definitely don't grow. They wouldn't be allowed to by Disney. Disney characters must be a very specific way. Kairi barely has 15 minutes of screen time, I don't think we can really say she's grown. Xehanort? Really? How? He and Xigbar are functionally identical throughout the entire series, unless you count "learning to not mess with Xehanort" as character development for Xigbar.

 

KH is not a strong series for character development

Riku's character development is so deep. He starts of wanting darkness. and then he gets over wanting darkness at the end of four games. I'll give you Roxas. Xion, not so much. She just kinda is, nothing about her truly grows and develops besides increased urges to commit suicide. Axel doesn't develop. They just give him a new personality each time he shows up. Mickey Donald and Goofy definitely don't grow. They wouldn't be allowed to by Disney. Disney characters must be a very specific way. Kairi barely has 15 minutes of screen time, I don't think we can really say she's grown. Xehanort? Really? How? He and Xigbar are functionally identical throughout the entire series, unless you count "learning to not mess with Xehanort" as character development for Xigbar.

 

KH is not a strong series for character development

You're only looking surface-deep, to understand how these characters grow throughout the series, you need to pay attention to details. I'm not gonna bother going through every character and how they grow (mainly because that'd take way too long_, but I encourage you to play through the games and really analyze the people you're seeing. I'm not saying that every character comes out a monumentally different person, but to denounce them all as unchanging is missing the point entirely and outing yourself as someone who is glossing over a lot of the little things. 

 

However, I will give you the examples of Donald and Goofy to really point out to you that even the Disney characters are more than just static personalities, because they do go through character development. At the beginning of KHI, Donald and Goofy are loyal only to their King, to the point of exclusivity. They basically tricked Sora into coming along with them purely so that they could find Mickey and when they found Riku in Traverse Town, they refused to let him come along, showing a pretty selfish side to their overall mission. 

 

Though they eventually grow to care about Sora, because of their mission, they opt to abandon him when it turns out that Riku was the original Keyblade Wielder. Although Goofy is much more sympathetic to Sora compared to Donald, and is the one to take the first step in defending Sora later, he was still party to tricking him into coming with them. But they do eventually side with him, effectively 'betraying' their King's orders. This is a monumental leap in their characters because it shows that despite their selfishness at the beginning of the game, in the end, when the chips are down, they would rather save Sora than leave him for dead. And Donald in particular really freaks out when Sora sacrifices himself in Hollow Bastion.

 

This is continued in KHII when they end up supporting Sora in fighting in the Battle of 1,000 Heartless instead of following Mickey's orders then, outright lying to him so that they could just ran right past through before he'd have any chance to stop them. Compared to how they acted when they first met Sora, this is pretty indicative of how far they have come as characters. 'All for one and one for all.' This especially also shows how much Sora has rubbed off on them because before, they were incredibly concerned with the whole 'meddling' rule, but that apparently gets completely tossed out the window as their adventures continue, showing that helping people is more of a concern to them than any silly rule.

 

So, while you could make the argument that they don't 'really' change in KH, you cannot deny that they DO go through character development, even if they're not completely different people by the end of it, because why would they be? Not every character ends up turning into a completely different person by the end of a story. Character growth is not determined by huge, substantial growth where they have an entirely new outlook on life at the end of it. Even a little bit of character growth is still character growth...and that's really all I have to say on that.

Edited by Kaweebo

If Re:Coded were made into an actual game. What would you want to change from the original? 

You're only looking surface-deep, to understand how these characters grow throughout the series, you need to pay attention to details. I'm not gonna bother going through every character and how they grow (mainly because that'd take way too long_, but I encourage you to play through the games and really analyze the people you're seeing. I'm not saying that every character comes out a monumentally different person, but to denounce them all as unchanging is missing the point entirely and outing yourself as someone who is glossing over a lot of the little things. 

 

However, I will give you the examples of Donald and Goofy to really point out to you that even the Disney characters are more than just static personalities, because they do go through character development. At the beginning of KHI, Donald and Goofy are loyal only to their King, to the point of exclusivity. They basically tricked Sora into coming along with them purely so that they could find Mickey and when they found Riku in Traverse Town, they refused to let him come along, showing a pretty selfish side to their overall mission. 

 

Though they eventually grow to care about Sora, because of their mission, they opt to abandon him when it turns out that Riku was the original Keyblade Wielder. Although Goofy is much more sympathetic to Sora compared to Donald, and is the one to take the first step in defending Sora later, he was still party to tricking him into coming with them. But they do eventually side with him, effectively 'betraying' their King's orders. This is a monumental leap in their characters because it shows that despite their selfishness at the beginning of the game, in the end, when the chips are down, they would rather save Sora than leave him for dead. And Donald in particular really freaks out when Sora sacrifices himself in Hollow Bastion.

 

This is continued in KHII when they end up supporting Sora in fighting in the Battle of 1,000 Heartless instead of following Mickey's orders then, outright lying to him so that they could just ran right past through before he'd have any chance to stop them. Compared to how they acted when they first met Sora, this is pretty indicative of how far they have come as characters. 'All for one and one for all.' This especially also shows how much Sora has rubbed off on them because before, they were incredibly concerned with the whole 'meddling' rule, but that apparently gets completely tossed out the window as their adventures continue, showing that helping people is more of a concern to them than any silly rule.

 

So, while you could make the argument that they don't 'really' change in KH, you cannot deny that they DO go through character development, even if they're not completely different people by the end of it, because why would they be? Not every character ends up turning into a completely different person by the end of a story. Character growth is not determined by huge, substantial growth where they have an entirely new outlook on life at the end of it. Even a little bit of character growth is still character growth...and that's really all I have to say on that.

They became friends

That's not character development, that's building relationships. It's not like Goofy or Donald had problems trusting people beforehand, or didn't like making friends, or something, they just didn't know Sora yet. You can't legitimately argue that Goofy was morally bankrupt enough before the events of KH1 that he wouldn't protect someone in need like he does with Sora in Hollow Bastion.

Similarly, Donald tricks Sora, yeah, but has he really grown from that? He still tricks people and is overall morally flawed, stealing that gem in Agrabah and such. If his character were to DEVELOP, that would mean he learns that it's not okay to trick people and changes accordingly, but that won't happen because that's a core of Donald's character, and he can't change.

 

Here's a simple test I've devised to help identify character development: if put in the same situation again, with the lessons they learned, would they still do the same thing? If not, they've grown as a character, otherwise it's superficial.

 

Like let's look at Roxas. If you took Roxas from Day 7 and put him in, say, the situation near the end where he confronts Axel, what would happen? It wouldn't be the same as what happens normally, because Roxas as a character has grown. He goes from "acting like a zombie" to being more willing to interact, until finally he is also willing to act against others and make decisions on his own. He has an arc. He grows, changes.

 

Now it's worth noting that character development isn't necessary to make good characters. You don't need to learn a lesson in every story, not everyone needs an arc. Ultimately fleshing your character out with character moments is more of the key ingredient

What were the reasons for the chosen games being in the two HD collections. As in why KHFM, Re:CoM, 358/2 Days and then KH2FM, BbSFM and Re:coded? Why not just do the Final Mixes? I'm happy with their decisions btw just interested.

 

Sure we could make our own fair guesses and probably be right, but it wouldn't surprise me if there's more behind it.

Dear Mr. Nomura:

 

Why wasn't there more re-orchestrated music for Birth by Sleep?

 

Why were the battle scenes in Re:Coded so short (Particularly the Data Roxas battle)?

 

Can we ever expect full HD remakes of 358/2 Days and Re:Coded?

 

Can we expect to see a HD ReMIX for Dream Drop Distance?

 

If there was more time and Kingdom Hearts III wasn't a priority, how much more could have been added to I.5 and II.5?

 

How is the process of KH3 coming along and when can we expect to learn more about it?

Well, I'd managed to get away without hearing about those this long. Now I'm not looking forward to the movie as much... :/

 

 

Back on topic, I'd ask why the Mirage Arena didn't have online multiplayer, but I can tell it's probably because it would take too long. That's a shame, since it would make the collection much more interesting to me.

Time to put on my Nomura goggles and...

Because that would delay KH3

 

Because he wouldn't tell you anything about III yet

 

*wry laughter*

 

Because unlike the music in KH2 Birth by Sleep's music is already made with high quality sounds, while KH2 uses the built in midi. It'd also be pretty expensive

 

Lack of interest in the west

 

Because the game wasn't ready for release yet

 

Because they had to finish Re:Coded

 

He does. It's his limit called Goofy Rocket.

 

Because the story in't about character development

 

Scientific curiosity

 

Sora has a much more fleshed out character than anybody else in the series. Even then, the characters really don't so much grow as they do... just sort of change when the plot says so. Nothing really pushes them to grow or change, the story just needs a heroic sacrifice or a tragic ending at that specific moment.

 

Because it'd cost extra, the the music is already recorded in high quality so the difference would be negligable

 

Because battle scenes are way more difficult to animate than talking scenes, and the runtime of the movie was already past the three hour mark

 

No

 

Yes

 

Very little, I'd imagine. Though that's a bit of a paradox, since KH3 being a priority is why the HD Remasters exist at all

 

They already said, next E3

 

Yes

 

Riku's character development is so deep. He starts of wanting darkness. and then he gets over wanting darkness at the end of four games. I'll give you Roxas. Xion, not so much. She just kinda is, nothing about her truly grows and develops besides increased urges to commit suicide. Axel doesn't develop. They just give him a new personality each time he shows up. Mickey Donald and Goofy definitely don't grow. They wouldn't be allowed to by Disney. Disney characters must be a very specific way. Kairi barely has 15 minutes of screen time, I don't think we can really say she's grown. Xehanort? Really? How? He and Xigbar are functionally identical throughout the entire series, unless you count "learning to not mess with Xehanort" as character development for Xigbar.

 

KH is not a strong series for character development

 

 

They became friends

That's not character development, that's building relationships. It's not like Goofy or Donald had problems trusting people beforehand, or didn't like making friends, or something, they just didn't know Sora yet. You can't legitimately argue that Goofy was morally bankrupt enough before the events of KH1 that he wouldn't protect someone in need like he does with Sora in Hollow Bastion.

Similarly, Donald tricks Sora, yeah, but has he really grown from that? He still tricks people and is overall morally flawed, stealing that gem in Agrabah and such. If his character were to DEVELOP, that would mean he learns that it's not okay to trick people and changes accordingly, but that won't happen because that's a core of Donald's character, and he can't change.

 

Here's a simple test I've devised to help identify character development: if put in the same situation again, with the lessons they learned, would they still do the same thing? If not, they've grown as a character, otherwise it's superficial.

 

Like let's look at Roxas. If you took Roxas from Day 7 and put him in, say, the situation near the end where he confronts Axel, what would happen? It wouldn't be the same as what happens normally, because Roxas as a character has grown. He goes from "acting like a zombie" to being more willing to interact, until finally he is also willing to act against others and make decisions on his own. He has an arc. He grows, changes.

 

Now it's worth noting that character development isn't necessary to make good characters. You don't need to learn a lesson in every story, not everyone needs an arc. Ultimately fleshing your character out with character moments is more of the key ingredient

Your "Nomura goggles" seem to be a little foggy. xP

 

There is a lot more development than what you give credit for. Sure, Roxas is the most obvious or readily apparent example, and good for you for being able to pay attention to something that has to be more spelled out for you (it has to fit within one game, rather than 4 games like Sora). But there are subtler ways for showing character development and like Kaweebo said not every character has to come out as a different person at the end, nor does he have to learn from every mistake and never make it again, at least, not right away. Most characters have to have consistent personalities, sure, but they always still get modifications to them. Donald is still Donald, he has his selfish moments every now and then, but he's learned to be more openly considerate as time went on. And Sora might not have changed as much, but he still has a range of development, especially if you compare his KH1 self to his KH2 counterpart (Sora can hate, something that was never shown in KH1). Whether it was always there but got revealed later or it simply got learned over time, it still reveals more about the character than what you previously knew. And Riku's story isn't so simple. Ok, well, maybe in some ways it is, but in some ways it isn't. You don't "just go" from wanting Darkness to not wanting Darkness. Riku went from a path of wanting to protect, curiosity, temptation, fall from grace, redemption, struggling with one's desires and impulses, having to make tough choices, accepting one's self, and finally coming to terms about the path one chooses to take and the strength one gained, as well as recalling that he wanted to protect.

 

Yes, you could simplify everyone's story to the most minute of generalizations, but that doesn't mean that there is nothing to delve into and analyze. Maybe you have your limits of how much you wish to analyze or how much you're willing to believe is there, but the fact remains that there ARE things there to analyze. It all depends on how much you want to look into the characters, which is what Nomura wished for fans to do with some parts of the series, to draw your own conclusions and theories. Some things speak for themselves, while other things are spoken to each and every one of us differently.

Your "Nomura goggles" seem to be a little foggy. xP

 

There is a lot more development than what you give credit for. Sure, Roxas is the most obvious or readily apparent example, and good for you for being able to pay attention to something that has to be more spelled out for you (it has to fit within one game, rather than 4 games like Sora). But there are subtler ways for showing character development and like Kaweebo said not every character has to come out as a different person at the end, nor does he have to learn from every mistake and never make it again, at least, not right away. Most characters have to have consistent personalities, sure, but they always still get modifications to them. Donald is still Donald, he has his selfish moments every now and then, but he's learned to be more openly considerate as time went on. And Sora might not have changed as much, but he still has a range of development, especially if you compare his KH1 self to his KH2 counterpart (Sora can hate, something that was never shown in KH1). Whether it was always there but got revealed later or it simply got learned over time, it still reveals more about the character than what you previously knew. And Riku's story isn't so simple. Ok, well, maybe in some ways it is, but in some ways it isn't. You don't "just go" from wanting Darkness to not wanting Darkness. Riku went from a path of wanting to protect, curiosity, temptation, fall from grace, redemption, struggling with one's desires and impulses, having to make tough choices, accepting one's self, and finally coming to terms about the path one chooses to take and the strength one gained, as well as recalling that he wanted to protect.

 

Yes, you could simplify everyone's story to the most minute of generalizations, but that doesn't mean that there is nothing to delve into and analyze. Maybe you have your limits of how much you wish to analyze or how much you're willing to believe is there, but the fact remains that there ARE things there to analyze. It all depends on how much you want to look into the characters, which is what Nomura wished for fans to do with some parts of the series, to draw your own conclusions and theories. Some things speak for themselves, while other things are spoken to each and every one of us differently.

Donald hasn't changed. He'll do whatever the plot demands.

Again, character DEVELOPMENT is about change. The fact that Sora gets angry in later games but not in earlier ones isn't character development, it's fleshing out the character. Character development specifically refers to a character developing, not simply having traits.

 

And you've run into a trap, I think. It's the reason why I enjoy KH. If you look at the intention, KH becomes a much better series

But in terms of analysis, you need to look at what the games actually show. And the games are lacking. If someone isn't shown, or at least told, we need to acknowledge that. We can acknowledge the INTENT, too, but for the purpose of analysis we can't make assumptions, we need to deal with exactly what is available.

Riku develops once. That is post KH1. But it's certainly not that deep. Riku wants to protect people. He meets the wrong people, uses darkness to try to help his friends, gets possessed, and then spend four games getting over it.

Putting post KH1 Riku in KH1 would change the story, but that's not really the case afterwards.

The actual development shown in the games is lacking, outside some specific instances

Donald hasn't changed. He'll do whatever the plot demands.

Again, character DEVELOPMENT is about change. The fact that Sora gets angry in later games but not in earlier ones isn't character development, it's fleshing out the character. Character development specifically refers to a character developing, not simply having traits.

 

And you've run into a trap, I think. It's the reason why I enjoy KH. If you look at the intention, KH becomes a much better series

But in terms of analysis, you need to look at what the games actually show. And the games are lacking. If someone isn't shown, or at least told, we need to acknowledge that. We can acknowledge the INTENT, too, but for the purpose of analysis we can't make assumptions, we need to deal with exactly what is available.

Riku develops once. That is post KH1. But it's certainly not that deep. Riku wants to protect people. He meets the wrong people, uses darkness to try to help his friends, gets possessed, and then spend four games getting over it.

Putting post KH1 Riku in KH1 would change the story, but that's not really the case afterwards.

The actual development shown in the games is lacking, outside some specific instances

Ok you know what, forget it.

 

You obviously have a different way at looking and interpreting how it works, and I'm fine with that. Just don't expect everyone to agree with what you think, OK?

 

I'd always like more, but I don't think it's lacking, and I don't think that I wasn't given enough in the first place. To me, it's fine how it is, and I think there was plenty of development, because my idea of what development is is different than yours.

 

How about we just leave it at that, because I'm kind of getting a little tired of this.

"Nomura, I have admired the Kingdom Hearts series for many years, and I've loved all of the entries you've created, and I wanted to ask if there's any chance that I can voice a character in a future Kingdom Hearts game?  It'd be a huge honor for me as a Kingdom Hearts fan!"

 

"I also wanted to ask how much you enjoyed bringing the ReMixes to the rest of the world?" 

They became friends

That's not character development, that's building relationships. It's not like Goofy or Donald had problems trusting people beforehand, or didn't like making friends, or something, they just didn't know Sora yet. You can't legitimately argue that Goofy was morally bankrupt enough before the events of KH1 that he wouldn't protect someone in need like he does with Sora in Hollow Bastion.

Similarly, Donald tricks Sora, yeah, but has he really grown from that? He still tricks people and is overall morally flawed, stealing that gem in Agrabah and such. If his character were to DEVELOP, that would mean he learns that it's not okay to trick people and changes accordingly, but that won't happen because that's a core of Donald's character, and he can't change.

 

Here's a simple test I've devised to help identify character development: if put in the same situation again, with the lessons they learned, would they still do the same thing? If not, they've grown as a character, otherwise it's superficial.

 

Like let's look at Roxas. If you took Roxas from Day 7 and put him in, say, the situation near the end where he confronts Axel, what would happen? It wouldn't be the same as what happens normally, because Roxas as a character has grown. He goes from "acting like a zombie" to being more willing to interact, until finally he is also willing to act against others and make decisions on his own. He has an arc. He grows, changes.

 

Now it's worth noting that character development isn't necessary to make good characters. You don't need to learn a lesson in every story, not everyone needs an arc. Ultimately fleshing your character out with character moments is more of the key ingredient

Correct, they did build that relationship...and grew because of it. The character development came from what Sora inevitably taught them by becoming their friends, that to trick people into doing whatever they wanted is wrong and that when compared to what their King wanted, friendship was the more important thing to focus on...and that never changed. Donald's interaction with the gems in KHII is not an argument that he never learned anything because 1. that has nothing to do with tricking people or being selfish in that regard, that's greed of material possessions, and 2. he didn't steal it, that was Abu. Donald only looked at it and got possessed by his inherent greed of wanting to have it (something he probably got from Uncle Scrooge) He's not a perfect person free from flaws, nobody is, but he has learned his lesson in the first game which was not 'Don't steal stuff'. 

 

I genuinely do not think Donald would trick a person into following his own selfish needs after the first game. Similarly, the act of Goofy saving Sora from danger simply because he's a good person is not the point so much as the idea that he would rather stick by his friend than follow Riku simply because the King told him to. You're right in that I don't think Goofy is selfish enough not to save a person in need, rather, he is so bound by his loyalty to Mickey that he'd rather turn the other way than actually make a case to involve himself in another person's affairs...'meddling'. Case in point: Wonderland. Alice is sentenced to a beheading by the Queen of Hearts, yet it is SORA who intervenes and gets them wrapped up in the events, whereas Donald and Goofy would have rather gone somewhere else to go look for Mickey.

 

The whole concept of 'meddling' by itself is really indicative of the characters' mindsets by the time of KHII, as it is. In the first game, Donald and Goofy would refuse to participate in the goings-on of the worlds and the only reason they did end up getting involved, was because Sora would not stand by and let whatever bad things take place and they had to follow him per the order of Mickey. In KHII, 'meddling' is never even mentioned because now, they want to help people. They want to help their new friends, regardless of whatever rule they followed beforehand because it was Sora who taught them that.

 

As for Roxas, that's really not a fair comparison to make. Donald and Goofy change on a few minor points, Roxas literally turns from nothing into something. Like you said, he started out as a 'zombie' and then grew into a person. Of course he would handle things differently, he's almost literally an entirely different person by the end of it. 

 

So, yes, they do change as characters. They are not flawless and they still have obvious imperfections. Donald is a grump, Goofy is a bit clueless but yes they grew as characters and yes they would do things differently before and after they met Sora. Of this, I have no doubt.

Edited by Kaweebo

So now that we have the game where Donald is astounded at finding out where Yen Sid lives and the game where he is clearly sitting on the front door in a time span that's supposedly nine years previous together at last in the same package, are you finally going to admit that you're making this up as you go along?

Also Mr. Nomura:

 

When can we expect to see some Kingdom Hearts based attractions in Disneyland California and Walt Disney World? X)

Time to put on my Nomura goggles and...

Because that would delay KH3

 

Because he wouldn't tell you anything about III yet

 

*wry laughter*

 

Because unlike the music in KH2 Birth by Sleep's music is already made with high quality sounds, while KH2 uses the built in midi. It'd also be pretty expensive

 

Lack of interest in the west

 

Because the game wasn't ready for release yet

 

Because they had to finish Re:Coded

 

He does. It's his limit called Goofy Rocket.

 

Because the story in't about character development

 

Scientific curiosity

 

Sora has a much more fleshed out character than anybody else in the series. Even then, the characters really don't so much grow as they do... just sort of change when the plot says so. Nothing really pushes them to grow or change, the story just needs a heroic sacrifice or a tragic ending at that specific moment.

 

Because it'd cost extra, the the music is already recorded in high quality so the difference would be negligable

 

Because battle scenes are way more difficult to animate than talking scenes, and the runtime of the movie was already past the three hour mark

 

No

 

Yes

 

Very little, I'd imagine. Though that's a bit of a paradox, since KH3 being a priority is why the HD Remasters exist at all

 

They already said, next E3

 

Yes

 

Riku's character development is so deep. He starts of wanting darkness. and then he gets over wanting darkness at the end of four games. I'll give you Roxas. Xion, not so much. She just kinda is, nothing about her truly grows and develops besides increased urges to commit suicide. Axel doesn't develop. They just give him a new personality each time he shows up. Mickey Donald and Goofy definitely don't grow. They wouldn't be allowed to by Disney. Disney characters must be a very specific way. Kairi barely has 15 minutes of screen time, I don't think we can really say she's grown. Xehanort? Really? How? He and Xigbar are functionally identical throughout the entire series, unless you count "learning to not mess with Xehanort" as character development for Xigbar.

 

KH is not a strong series for character development

Rikus got strong development axel, aqua and xion willingly sacrifice themselves

So now that we have the game where Donald is astounded at finding out where Yen Sid lives and the game where he is clearly sitting on the front door in a time span that's supposedly nine years previous together at last in the same package, are you finally going to admit that you're making this up as you go along?

I've heard that was a localization issue. Apparently in Japanese Donald says it like a statement, but in English they made it a question

 

Rikus got strong development axel, aqua and xion willingly sacrifice themselves

sacrifice alone, a good character it does not make

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