At first I was against the idea that zelda u should be an open world game. I know it's been confirmed though, but now I think that zelda u is going to be a good game without any type of linearity in it. The game might be just like minecraft and skyrim, where the game is so opened and barely has any story(I doubt that zelda u will not have a story and I know that minecraft doesn't have a story at all) that people won't care about it, or won't even think about it. I think this sometimes happens with all games that don't have their primary focus in story. I like linear games more than open world games, but I'm trying to open myself up so I can enjoy non-linear games.
At first I was against the idea that zelda u should be an open world game. I know it's been confirmed though, but now I think that zelda u is going to be a good game without any type of linearity in it. The game might be just like minecraft and skyrim, where the game is so opened and barely has any story(I doubt that zelda u will not have a story and I know that minecraft doesn't have a story at all) that people won't care about it, or won't even think about it. I think this sometimes happens with all games that don't have their primary focus in story. I like linear games more than open world games, but I'm trying to open myself up so I can enjoy non-linear games.
Edited by Toon Link