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Sora96

DISSIDIA FINAL FANTASY - Arcade Gameplay (Location test ver.)

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The thing about this is that it feels like too much is going on, especially with the sound. I can barely concentrate on anything with the amount of numbers and effects on the screen. I feel like they should have stuck with the one on one model to make it less crowded.

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The thing about this is that it feels like too much is going on, especially with the sound. I can barely concentrate on anything with the amount of numbers and effects on the screen. I feel like they should have stuck with the one on one model to make it less crowded.

 

The problem is the HUD. It's horrible.

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The problem is the HUD. It's horrible.

No it's definitely the having six players at once part

 

Looks like the Ex-burst thing was removed and an 'Ex-Skill' or trance-like state was introduced.

 

Gives you a period of time where your stats are all boosted and your attacks deal heaps of hurt.

from what I've heard you now get to choose an EX ability, and transformations are just part of the character's moveset now

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from what I've heard you now get to choose an EX ability, and transformations are just part of the character's moveset now

 

 

That kinda sucks. I have to admit that I really loved Dissidia and 012's gameplay. This new one, for what I see, lacks diversity for the roster's moveset. I mean, those match are boring to watchfor now, they always use the same techniques. 

Plus, there is nothing really different between all those characters gameplay. They all go on full assault, in the melee. I hope we'll have some characters who are (or at least CAN be) playable as casters. Shantotto, Emperror, Exdeath, Kefka, Terra, Laguna, and lots of others had nice movesets, that allowed them to be used in many ways. But right now, there isn't any, because there isn't many different ability usable. 

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