In Kh2 , dual wielding is only available when you are in valor , master and final form and this kinda annoys me as in order to play as a dual wielding character , you have to farm for orbs or drive recovery to utilize dual wielding options.
So , assuming Drive forms do make a return to KH3 , do you think dual wielding options should be locked being drive forms or should it be a regular ability like aerial recovery . And for those of you who might think dual wielding may be too overpowered. To offset this , dual wielding reduces damage inflicted by 50 percent but can rack up insane combos and hits (i.e. similar to lightning returns dual-blades mechanic).
A followup to the above question is that 2 out of 3 of those limit form usually involves telekinesis to move the keyblade instead of adopting a "Roxas" style. So , do you think that dual wielding should adopt a more "Kh2 Roxas style" approach ? I'm eager to read your opinions .
In Kh2 , dual wielding is only available when you are in valor , master and final form and this kinda annoys me as in order to play as a dual wielding character , you have to farm for orbs or drive recovery to utilize dual wielding options.
So , assuming Drive forms do make a return to KH3 , do you think dual wielding options should be locked being drive forms or should it be a regular ability like aerial recovery . And for those of you who might think dual wielding may be too overpowered. To offset this , dual wielding reduces damage inflicted by 50 percent but can rack up insane combos and hits (i.e. similar to lightning returns dual-blades mechanic).
A followup to the above question is that 2 out of 3 of those limit form usually involves telekinesis to move the keyblade instead of adopting a "Roxas" style. So , do you think that dual wielding should adopt a more "Kh2 Roxas style" approach ? I'm eager to read your opinions .